The PokéCommunity Forums

The PokéCommunity Forums (https://www.pokecommunity.com/index.php)
-   Previous Generations (https://www.pokecommunity.com/forumdisplay.php?f=200)
-   -   6th Gen Battling Glitch (https://www.pokecommunity.com/showthread.php?t=315241)

Crossbows December 16th, 2013 8:39 AM

Battling Glitch
 
I was in the Battle Maison when I came across a strange glitch with the attack outrage. Normally when a Pokemon uses the move outrage it becomes confused after 2-3 attacks in a row. What I found is that if you badly poison them after they have started using outrage, is that they will get locked into using that move and never get confused. One Pokemon used it 8 times in a row without becoming confused! I don't know if it happens while they are regularly poisoned, because I haven't tried that yet. I also do not know if this works outside of the Battle Maison, or if it will work for your own Pokemon using outrage.

Has anyone else seen this problem? Have you seen any other kinds of glitches while battling?

Phangy December 16th, 2013 6:30 PM

battle mansion cheats, if all the battles were legit anyone can get through them all

XxCassiexX December 16th, 2013 8:17 PM

Idk, I steamroll through them just using Mega Kangaskhan. Any battle where Mega Kangaskhan has trouble I quickly switch to Gengar to avoid fighting type moves. I find it requires little thinking when you battle this way and you can get 50-win streaks with relatively little effort.

Interesting though about the glitches. hm.

WingedDragon December 16th, 2013 8:50 PM

Quote:

Originally Posted by Phangy (Post 7991570)
battle mansion cheats, if all the battles were legit anyone can get through them all

of Course AI cheats. Its no surprise there

Xander Olivieri December 16th, 2013 10:32 PM

Quote:

Originally Posted by Phangy (Post 7991570)
battle mansion cheats, if all the battles were legit anyone can get through them all

I've had absolutely no problems in the Battle Maison. I have a 100 Battle streak and nothing out of the ordinary has ever happened with my battles. I pretty much floor the opponent before they can do anything.

Howmander December 16th, 2013 11:12 PM

lol, I love how "the AI cheats" is the ONLY possible explanation! Nothing could POSSIBLY challenge your might as a trainer besides AI cheating, ;-)

Well can you be more specific? WHICH pokemon does this work on? Do they have an ability, berry or other hold item that prevents confusion? If so, then Outrage won't confuse them and they can just keep selecting it every 2 - 3 turns as needed. (having never been to the battle maison I don't know how it's set up, are there other factors? Like does the battle itself have specific rules, such as no one can be confused? And other battles no one can be burned, or no one can use Special attacks, that kind of set up where each battle or floor has specific limitations on a battle?)

SamStyle December 17th, 2013 5:44 AM

Quote:

Originally Posted by Howmander (Post 7991862)
lol, I love how "the AI cheats" is the ONLY possible explanation! Nothing could POSSIBLY challenge your might as a trainer besides AI cheating, ;-)

look everyone knows the AI cheats...

Nah December 17th, 2013 6:56 AM

Would anyone care to share their Battle Maison pwning secrets? I've been trying to get just a 50 win streak in Super Singles since Black/White. It irks me a little that I've been trying to do it for 2 years, and then some people come along and are like "oh I have a 100+ win streak its not that hard". So...what am I doing wrong?

Quote:

Originally Posted by Howmander (Post 7991862)
lol, I love how "the AI cheats" is the ONLY possible explanation! Nothing could POSSIBLY challenge your might as a trainer besides AI cheating, ;-)

Well can you be more specific? WHICH pokemon does this work on? Do they have an ability, berry or other hold item that prevents confusion? If so, then Outrage won't confuse them and they can just keep selecting it every 2 - 3 turns as needed. (having never been to the battle maison I don't know how it's set up, are there other factors? Like does the battle itself have specific rules, such as no one can be confused? And other battles no one can be burned, or no one can use Special attacks, that kind of set up where each battle or floor has specific limitations on a battle?)

Funny thing is, the AI really did cheat in the Gen 5 Battle Subway. No, really, it did. As you'd battle, the game would analyze your team and starting forming teams (from its large pool of Pokemon) that were made to counter yours. Didn't make it impossible to beat, but it sure made it frusturating at times. IDK if its still like that in the Battle Maison, though.

Phangy December 17th, 2013 8:16 AM

AI in games are incredibly simple and predicable, it has to cheat so there is some sort of challenge. Every battle in the mansion if different so that no one can make a guide to get through it all, including throwing out a pokemon who spams a move that's way more powerful then it should me.

§1 December 17th, 2013 1:41 PM

Quote:

Originally Posted by Phangy (Post 7992272)
AI in games are incredibly simple and predicable, it has to cheat so there is some sort of challenge. Every battle in the mansion if different so that no one can make a guide to get through it all, including throwing out a pokemon who spams a move that's way more powerful then it should me.


in R/S/E i used an action replay to have pokemon with 999 in all stats, and the battle tower still managed to eventually beat me.

when all 3 of your pokemon get killed in succession by a quickclawed whiscash using fissure, you know the game just cheated.

XxCassiexX December 18th, 2013 7:39 PM

Sheer Force Held Item Glitch
 
So I discovered a glitch. Not sure if anyone's mentioned it before. But I've tried to use Shell Bell with Sheer Force Nidoqueen. It doesn't work. I'm thinking Shell Bell doesn't work with Sheer Force. Just something I've noticed. Other than with Nidoqueen, I haven't tried it with anything else.

Black Sludge and Leftovers work.

Tyrael December 18th, 2013 8:14 PM

Quote:

Originally Posted by §1 (Post 7992595)
in R/S/E i used an action replay to have pokemon with 999 in all stats, and the battle tower still managed to eventually beat me.

when all 3 of your pokemon get killed in succession by a quickclawed whiscash using fissure, you know the game just cheated.

Yeah i've had a friend who got KO'd by BrightPowder Walrien using Sheer Cold. These are are pretty much 100% chance to hit at the point you start battling them, when they're used against you at least.

battyNerd December 18th, 2013 8:15 PM

Quote:

Originally Posted by XxCassiexX (Post 7994328)
So I discovered a glitch. Not sure if anyone's mentioned it before. But I've tried to use Shell Bell with Sheer Force Nidoqueen. It doesn't work. I'm thinking Shell Bell doesn't work with Sheer Force. Just something I've noticed. Other than with Nidoqueen, I haven't tried it with anything else.

Black Sludge and Leftovers work.

Did you use an attack when you tried to activate the shell bell? It doesn't work every turn, only when you deal damage.

Aeroblast December 18th, 2013 9:02 PM

Quote:

Originally Posted by Khrysta (Post 7991816)
I've had absolutely no problems in the Battle Maison. I have a 100 Battle streak and nothing out of the ordinary has ever happened with my battles. I pretty much floor the opponent before they can do anything.

I'd like to see your team, just out of curiosity...

XxCassiexX December 18th, 2013 9:16 PM

Quote:

Originally Posted by battyNerd (Post 7994365)
Did you use an attack when you tried to activate the shell bell? It doesn't work every turn, only when you deal damage.

Yep. Doesn't work for any attack on Nidoqueen.

Howmander December 19th, 2013 7:26 AM

Quote:

Originally Posted by §1 (Post 7992595)
in R/S/E i used an action replay to have pokemon with 999 in all stats, and the battle tower still managed to eventually beat me.

when all 3 of your pokemon get killed in succession by a quickclawed whiscash using fissure, you know the game just cheated.

I also had an Action replay with Ruby/Saphire/Emerald and there is no code that will allow 999 in every stat. The stats aren't changeable, they are fixed at specific levels and the only change that can be made is the number of IVs in each stat and the number of EVS in each stat. There ARE codes that will allow 252 (well, 255 probably) Evs in every stat, but the stats themselves cannot be change by any gameshark or action replay code at all. It's like the people that say they used an action replay code that gave them a Seadra with Wonder Guard. The games are all coded (at least from Gen 3 onward) that This pokemon has these base stats and one of these abilities, there is no code or possible way a cheat device can alter these things (otherwise you get a "bad egg", not a pokemon) the only thing you can alter is the moves it gets, the IVs it's stats have and the EVs in the stats, and even with a cheat device, the Evs are still capped at their natural maximum for each stat. Using an emulator where the actual coding of the game was reprogrammed, that's a totally different story. But as for the actual games, there are no cheat codes that will allow this any more than there's an action replay that lets you play as Sonic in Super Mario World.

Nah December 19th, 2013 7:43 AM

Quote:

Originally Posted by 루기아 (Post 7994419)
I'd like to see your team, just out of curiosity...


I second that. What is it that you're doing that wipes the floor so easily?

Crossbows December 19th, 2013 8:37 AM

I never had any problems in the Battle Maison either. I was just wondering if anyone else noticed that when a pokemon gets poisoned after using Outrage that they will never become confused.

XxCassiexX December 19th, 2013 9:38 AM

Quote:

Originally Posted by Howmander (Post 7994936)
I also had an Action replay with Ruby/Saphire/Emerald and there is no code that will allow 999 in every stat. The stats aren't changeable, they are fixed at specific levels and the only change that can be made is the number of IVs in each stat and the number of EVS in each stat. There ARE codes that will allow 252 (well, 255 probably) Evs in every stat, but the stats themselves cannot be change by any gameshark or action replay code at all. It's like the people that say they used an action replay code that gave them a Seadra with Wonder Guard. The games are all coded (at least from Gen 3 onward) that This pokemon has these base stats and one of these abilities, there is no code or possible way a cheat device can alter these things (otherwise you get a "bad egg", not a pokemon) the only thing you can alter is the moves it gets, the IVs it's stats have and the EVs in the stats, and even with a cheat device, the Evs are still capped at their natural maximum for each stat. Using an emulator where the actual coding of the game was reprogrammed, that's a totally different story. But as for the actual games, there are no cheat codes that will allow this any more than there's an action replay that lets you play as Sonic in Super Mario World.

This is a lie. I've definitely battled a team of Pikachu with Wonderguard in Gen IV.

dscottobrien1 December 19th, 2013 11:43 AM

Quote:

Originally Posted by XxCassiexX (Post 7995071)
This is a lie. I've definitely battled a team of Pikachu with Wonderguard in Gen IV.

Quote:

Originally Posted by Howmander (Post 7994936)
I also had an Action replay with Ruby/Saphire/Emerald and there is no code that will allow 999 in every stat. The stats aren't changeable, they are fixed at specific levels and the only change that can be made is the number of IVs in each stat and the number of EVS in each stat. There ARE codes that will allow 252 (well, 255 probably) Evs in every stat, but the stats themselves cannot be change by any gameshark or action replay code at all. It's like the people that say they used an action replay code that gave them a Seadra with Wonder Guard. The games are all coded (at least from Gen 3 onward) that This pokemon has these base stats and one of these abilities, there is no code or possible way a cheat device can alter these things (otherwise you get a "bad egg", not a pokemon) the only thing you can alter is the moves it gets, the IVs it's stats have and the EVs in the stats, and even with a cheat device, the Evs are still capped at their natural maximum for each stat. Using an emulator where the actual coding of the game was reprogrammed, that's a totally different story. But as for the actual games, there are no cheat codes that will allow this any more than there's an action replay that lets you play as Sonic in Super Mario World.



there is a website that allows for the manipulation of stats moves and hidden abilities, that allows 999 in every stat. theres youtube videos on how to do this

Howmander December 19th, 2013 12:20 PM

It's fascinating how I quite clearly stated on the FIRST LINE that I said I had an action replay for ruby/Saphire/Emerald yet people keep mentioning gen 4 games. Interesting how neither point negates the other. ;-)

Also, it's easy to SAY there's websites and links and such with whatever, yet when no links are provided, you just expect me to accept what you say as proof? Well then I'll say there's no such thing as a Pikachu in any pokemon game and I'm providing just as much evidence as is being provided to me. Also, like I said in my post, I was not talking about emulated games and roms, I am talking about action replay and game shark codes for the actual games themselves. Provide links to the game shark or action replay codes that allow swapping of abilities and 999 stats IN AN ACTUAL GAME because that is what I (ironically) was quoted twice as saying, yet no one actually read what they quoted, it seems. I'll recap, as I'll be quoted again by people who won't read what I wrote:

1- Was talking specifically abotu Ruby, Saphire, Emerald (and by extension, Fire Red, LEaf Green)

2- Was talking about cheat device codes (gameshark, Action Replay, etc)

3- Was talking about cheating on the actual games, NOT roms, NOT emulators, NOT any form of the data ripped from the game.

Edit: And before the cop out answer of "Go look on youtube yourself" I already did, and everything I found was on emulators (with gameshark codes that don't work on the actual gameshark I have) roms (that the data can be manipulated) or otherwise data ripped from games, not the actual games themselves. Even checking on Codejunkies there was no such code available (as I had a printout of all the codes from way back when) and now they don't seem to list ANY codes from the GBA days, even though they still list the GBA and GBA SP as searchable options.

XxCassiexX December 19th, 2013 1:31 PM

Quote:

Originally Posted by Howmander (Post 7995283)

Also, it's easy to SAY there's websites and links and such with whatever, yet when no links are provided, you just expect me to accept what you say as proof? Well then I'll say there's no such thing as a Pikachu in any pokemon game and I'm providing just as much evidence as is being provided to me. Also, like I said in my post, I was not talking about emulated games and roms, I am talking about action replay and game shark codes for the actual games themselves. Provide links to the game shark or action replay codes that allow swapping of abilities and 999 stats

We're just having discussion here. Perhaps you were only talking about Gen III, but if so, you're posting in the wrong forum (this is an X&Y forum) so we assumed you were saying the games don't allow it in general for all generations.

If you don't believe what he says about action replay codes, then w/e. If you were interested in using them yourself, you should just ask him for the codes or the links.

No need for such a high level of hostility however. Being wrong is okay. 0.o


All times are GMT -8. The time now is 7:02 AM.


Like our Facebook Page Follow us on Twitter © 2002 - 2018 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.

Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2023.