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Do you pick your Pokemon on your team because of design, or battle prowess?
I normally choose mine by design in the games. On Pokemon Showdown, that is where I choose of battle prowess and stuff like that?
So do you choose Pokemon on your team to be the strongest in OU/UU/Whatever-U? Or how cool or cute a Pokemon is? |
Interesting thread. I def. go for Design.
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I don't usually care about the design, no matter who the Pokemon is. Prowess seems to be the more important choice for me. I like picking up Pokemon who have a certain quality such as Attack or Special Attack. That's why I picked up so many Drilburs and Litwicks in the games.
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I try for both. I like having a creative, but powerful team. Sometimes you have to sacrifice prowess for creativity and design, but that's what makes battling interesting.
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I always go for design! To me doesn't matter if they have good stats or move pools - I figure something out along the way, some how all my teams work, if my top 2 favorite Pokemon aren't with me it isn't a team (at least once I gotten them - they are Watchog & Mienshao)
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I do about 60% design and 40% battle prowess. I like to use the pokemon I like, not just the ones that are good.
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I tend to mainly use Pokemon I like the looks of as well as good movepools and stats.
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In-game, it's both. If the Pokémon's got a good-looking design and has enough strength to carry itself throughout a match, then I will have no problem putting it onto my team. When it comes to competitive battling though, I base my Pokémon off stats only. d:
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I pick the most effective, if it comes between two or more I'll go with whatever I like more. I also prefer Gen 1 Pokémon. If it comes down to filling a hole and I can use a Gen 1 Pokémon, I will. For example:
Gengar > Aegislash Starmie > Other Spinners Chansey > Blissey That is only as long as that decision doesn't hurt me. If it helps less but still helps I will use Gen 1. I am a self proclaimed Genwunner after all. |
I guess it's a mix of all three for me. I prefer battle prowess, but when there's a Pokemon I really like in terms of design, I do my best to optimize it for battle, which can be a really fun challenge. I'm going through White 2 with a Cincinno in my main team. I just chose her because she's adorable, but it turns out Cincinno is actually pretty darned good in battle :)
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Design all the way. If a pokemon has good design but bad battle prowess then I do my best to make them playable. Example Regigigas. A legendary that's weak for the first five turns. I would make it a stall set until it can Return kill everything
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I'm more inclined to go for those Pokemon whose designs I like, but if they're powerful that's a plus for me :D Sometimes I do go for those who are pretty powerful but designs aren't as great. Like for example, personally I'm not a fan of Gliscor's design but one of my favorite Pokemon to use in battle.
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I actually don't have a preference.
Dedenne can fight on it's own Metapod is funny to use It's hilarious killing things with a Jigglypuff. I love sweeping with Xerneas And so on. |
My in-game teams are completely based of design. I only like to play with my favourites.
Whereas naturally when I battle competitively, its stats and move pools that take priority when I'm constructing a team. |
Design for the most part, but when a pokémon I love for its design just happens to be adopted into Smogon's OU tier, it's just icing on the cake, so to speak.
I should probably also mention that my taste in pokémon design seems to differ greatly from most in the fandom. I think the Garbodor and Vanilluxe familes are the most creative and well-thought-out pokémon from the fifth generation, for example, while most are content to simply pile hate on them. |
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I definietly take pokemon depending on their prowess over design because according to me looks are just skin depp.I usually go for pokemon with high speed and sp attack or attack.
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My teams are usualy based on design. I balance out the types and have a pokemon for most situations. I tend to stick with high attack and special attack though, force of habit
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I mostly take battle prowess in account when building a team, but at the same time, I also pick Pokemon that look good and aren't Uber. I'd pick the likes of Raichu, Feraligatr, and Dodrio over stuff like Kyogre or Lugia any day of the week!
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Of course battle prowess is the most important... but I also go for availability (when and where are they available).
Design doesn't really matter that much. I like some cool looking Pokemon but it's not the most important factor. |
I'd say maybe about 80% design, and the rest battle prowess usually. But if I'm breeding for battle or whatever, then that could change, maybe like 65% design, 35% prowess. I just find it a lot more enjoyable to play with those I like (where design plays a big role in deciding). Still, I sometimes choose based on prowess, especially if they have move pools I find intriguing/annoying.
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Design all the way. That's the only factor for me. I don't care about the others. Bottom line I want a good-looking team. I would care about battle prowess, if only I had to win.
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I usually go for both, but my decisions are mostly inclined towards design. Anyways, if I find a Pokemon with a very good strategy, I go and train one, but not as enthusiastic as another but with a design I like.
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My team is based on Stats, design and movepools
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I always look out for stats in the right places, good movepools as well as in-battle capability and reliability while deciding on my team members. High attack/special attack coupled with decent to high speed and decent defence is preferable. I don't really pick based on design. There are Pokemon that may look good but might have stats in the wrong places or might just be weaker in comparison to another. There is more than what meets the eye.
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