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There is, but I don't know if it gets any real use or not.
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Hmm...I'm beginning to wonder if it's a good idea for me to restart Skyrim with a new, but similar character. I'm beginning to run out of things to do. (Maybe also on raised difficulty, too.)
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http://nintendoeverything.com/wp-content/gallery/oras-2ds/ByM-f__IMAASCIv.png
Transparent 2DS' are now a thing, both are bundled either with a copy of OR or AS. Nintendo did it, those crazy bastards brought back the transparent handheld. Oh wait, apparently they're either stand alone or bundled with the games. I'm pretty sure at this point this damn thing is why we have no N3DS this year. |
I want a transparent XL with the same purple tone as old GBCs, k get on that Nintendo
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https://www.youtube.com/watch?v=LBrpN8v82O0
Posting this trailer here cause the thread I made is likely unable to be posted in(Over a month old). Fatal Frame 5 better damn come over, the Camera Obscuro being on the gamepad is one of the most brilliant gameplay choices for the system. |
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I'm not fond of these new colours, or the 2DS in general frankly |
Last week's hardware sales in Japan are... I can't find a word to describe them.
PSV + PS4 + WiiU + PS3 + XB1 + 360 + PSP = 36,786 Nintendo 3DS (XL) = 43,592 And this is three weeks before the New is released, essentially making all the 3DSes sold these days obsolete. Meanwhile, according to Media Create, Xbox 1 sold a whooping 1,000 units just two weeks after its release. If we just look at Japan, home consoles are dead. |
I want to go and buy a new 3DS game tomorrow (really shouldn't have a lot of things I could be paying off but whatever I'm flaky with my money) though I'm not sure which game to buy. Smash Bro's is out soon and I put a deposit down for that, but I want a large plethora of games in the long run and right now I'm only rocking Pokemon X and Lego: The Movie The Video Game.
Suggestions anyone? |
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3DS is absolutely insane though. Sixteen millions units sold and it's still going strong, and those numbers are only going to rise. It's not on par with the original DS lines growth in Japan, but it's still impressive. Three years for the DS managed to sell twenty-one million units, while three years for the 3DS sold roughly sixteen million units; I'm really curious if the 3DS will reach its predecessor's numbers, which was lasted reported to be beyond thirty-three million. Also, Bayonetta 2 opened with 38 828 units in Japan. That's pretty disheartening for a game I want to see do well. |
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Pretty sure it's mostly because of Smash.
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Glad for Nintendo to be doing well, but the shift of anti-home consoles is a bit worrying for those that enjoy our home systems. I don't always like playing handheld, so I don't necessarily want the trend of "handhelds-only" to overwhelm the market.
Then again, home console sales in the West are a bit better, I'm sure. |
This is kind of belated, but I just wanted to say Happy 125th Birthday/Anniversary to Nintendo! Thanks for all the years of gaming in the past, and I look forward to many more in the future!
It's kind of nice that "Mario vs. Sonic vs. Megaman vs. Pac-Man" happens in the same year, though, via Super Smash Bros. 4... |
Bought Bravely Default today. The opening cinematic made me tear up a bit
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Also digitally purchased Resident Evil. That's for tonight, though. |
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You won't find the Nintendo dominance anywhere else. And X-whatever shouldn't even appear there =D It is exact opposite of what Japanese want from a gaming system. |
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Well, that and Japan's hate for anything Xbox. Quote:
Also, unrelated, if we're talking about olde Nintendo, I really want original Nintendo hanafuda cards. That or a trip to one of their love hotels with Mario characters on the bed covers and posters of Shigeru and Iwata on the walls. |
Aren't hand held devices also more prominent in Japan than regular consoles? I feel like I'm taking a shot in the dark here but I could have sworn I read that somewhere. Or at the very least, hand held devices are more popular there than compared to the West.
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Imo if we compare it, West has bigger Sony fanbase. If consider only J-games, then you are right, though. It's pretty paradox but Sony loses in Japan because they also make West-oriented games... Quote:
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Yeah its been obvious for months now that Consoles are kinda DOA, with the handheld market being dominated by Nintendo. Next gen however if Nintendo OS is on some really innovative hardware, both Handheld and Console, I can see the universal software working out for Nintendo really well, if not creating a revitalization of the market in general.
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And for consoles, they sort of relate. Not in that they're niche, but that they're something of an opposite case. Games are becoming harder to make, I'd even say exponentially so, and if you want to sell the core on your experience, you need a good presentation and graphics to grab them. It doesn't help that, from what I've seen lately, core gamers (that is, the vast majority of gamers, the biggest audience) and casual gamers actually care about their substance in their games. Destiny, for instance, is actually considered mediocre by many, and that makes me proud- not because it's Destiny specifically, but because a game can boast many things and people actually manage to see it for what it is and for what they like and don't like about it rather than just jumping on a love/hate bandwagon and bawwing like there's no tomorrow. But because of these things, game designers need to put a lot more money and time into their game's development than they would have had to last gen or two gens ago. It can be crippling, and trying to introduce yourself as a developer into the industry without selling your company's soul to a publishing megalith such as Activision or EA is becoming more difficult (this is moreso true for the West than the East, as Japanese games put less emphasis on the graphics and overall presentation quality than the West does). The first party keeps these systems stable, with larger third parties or first party subsidiaries doing their part as well. That's why so many people introduce themselves via the indie train, because their time and their restrictions are their own, and they're only held down by however much money they have, and the game can take liberties, artistic chances, and not have the latest and greatest graphics and still be enjoyed by an otherwise discriminating gamer. Heck, I wouldn't be surprised if we eventually dropped this popularized meaning of the word "Indie" and created a free judgmental template that would give developers the courage to not plop millions of dollars and a number of years on a game just to make it look super special. Something like a return to ground zero for the game industry, with all judgments and preconceptions for what a game should be or look like being reset. It'd be nice. And then you have these two other consoles, the handhelds, that don't demand the greatest and allow for a much freer palette. They're easy to develop on and, especially with the 3DS and Vita, nice looking games can be made without demanding too much, while similarly, okay looking games wouldn't be derided completely on that fact (so long as they have the art style to back it up). Couple this with the fact that, especially lately, console sized games can be made for these systems and, as a result, they aren't so much simply pocket games, it makes them cheap(er), attractive, and overall beneficial platforms to develop on. If you couple this with what I said about presentation minimalism in Japanese games, it makes sense that this would be a popular platform for development there, especially considering that they become more attractive to a larger amount of gamers as a result. ...Sorry for the long post, it's just interesting to discuss and I don't post here as often as I used to :x |
I'd argue however that while the Vita is basically non-existent, the amount of multi-platform titles with mobile is amazingly high, and I would love for that relationship to exist with Nintendo next gen. Call me crazy, but I honestly see a lot of mobile games as great games marred by the lack of physical controls. If Nintendo's next handheld ends up with the same multi-plat treatment as the Vita, I honestly wouldn't mind. I want titles like Chaos Rings, Chronos Rings and so forth.
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That said, even before getting my smartphone I'd tried physical controls and I have to agree. I mean, there aren't many things that I outright hate, since I think hate should be reserved the furthest end of the dislike spectrum...but I probably hate those. There are many reasons for this, and those of you that have used them will definitely know what I'm talking about. Other than not giving players any sort of response that their actions are registered (which, with real controllers, is indicated by a click sound or the button going as far as it can), it's easy to accidentally press different buttons (which can make movement a pain). I did try them after buying the cheap Zenonia, a game I'd wanted to try since the DSi (where it was much more expensive), and the feeling's definitely the same. And I haven't explored too many, but I get what your saying. Because even though I've never had an interest in smartphone games, there have been a number of games for them that I could look at and say, "Hey, this looks pretty interesting," only for it not to come out for a gaming console. And given how much Nintendo cares about the eshop, you'd think they'd jump on that wagon. Thing is, I'm not exactly sure what Nintendo can do about that. Reason being, developing on the eshop is cheap, and if the mobile developers really want to bring them over, they probably can. It may be a problem of hardware or risk and reward, but I think it's safe to say that the Vita definitely gets more because it has a mobile interface of its own. |
If Digimon Cyber-sleuth is released on the Vita for the US, then I might try to get a used console.
Plus there are a few other exclusives I have been interested in, but haven't been motivated enough to buy the console. For instance, persona 4 Golden...the issue is that I know I will have Persona Q, albeit a chibi version. Also, I plan to buy a used Ps3 and play persona 5 in the Spring. Also, I can partake in a bunch of sony games I haven't been able to try out from the last 6 or so years. That said, I have never been a Microsoft fan, though I did like the Xbox, back in the day. Though those were the good old days with fewer exclusives. I so miss the exclusive, Jet Set Radio Future; soooo underrated. Also, playing Hyrule Warriors all weekend in between doing work. The Temple of Souls is amazing! Spoiler:
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-Hardware Architecture. Even though Unity and HTML5 are going to be available on the N3DS, its still running on a PICA GPU which is ancient. No matter how many technical things from today it can do, its not on the same standard level as the Adrenos or Malis found on all mobile phones. -The universal OS. I think if they nail this down properly, more developers would be willing to port, as their game is not limited to one set of features or at least to your home or on the go. -An actual SKU aimed for on the go titles, ie mobile games. This one could either be the QoL device(I'm not going to delve on it, but my speculation is that it will be the first platform to feature NintendOS, and either be a pseudo handheld or hell even a mobile), or something else entire, but I think it can happen. Of course there is the counterargument that Nintendo sees mobile only as a companion ecosystem to their own market, but if they can find a way to share that ecosystem on their platforms as well they would probably do it without hesitation. |
Since the New 3DS thread is dead, I have to post this here for everyone to see:
As for all this talk between Nintendo and Sony is Japan's market, Sony is suffering from a financial loss, regardless if they found a way to make the Vita profitable again. Also, Nintendo handhelds in general always sell better than their consoles (with the exception of the GBA), so it isn't that big of a deal on why consoles sold less in Japan. |
Nintendo probably needed that big new building not for consolidation, but to store their stash. Cause hot damn is that trailer something out of an acid trip.
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So I'm pretty much completely tied up with Bravely Default until Smash Bro's is released this Saturday (AUS). Storyline seems amazing so far, I'm so involved, honestly one of the best games I've played this year.
Now, just out of curiosity, is there going to be some form of PC Smash Bro's Release Day Party or PC Smash Bro's Tournament? I'd be down for either, I'm just not sure what you guys think. |
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AHHHHHH THAT SPLASH IS ERMAZONG! I want a fancy splash ;^;
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THE FORUM SPLASH OMAGAWD
AAAA I FORGOT ALL ABOUT BUYING BRAVELY DEFAULT, but I must get Smash Bros and Borderlands and Alpha Sapphire first. ;_; Also, while telling my co worker about where to find a cheap standard 3DS on Nintendo's site where I got mine for $115, they're on sale now for $95 freaking bucks. https://store.nintendo.com/ng3/browse/subcategory.jsp?categoryId=cat50004 |
I wish I had both the ability to own physical SNES games and read Japanese.
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I love my SNES, but I really want a few games for it to make it even funner. Sunset Riders is my desperate desire, haha.
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Super Mario RPG A Link to the Past Beavis and Butthead Donkey Kong Country 1-3 |
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...Beavis and Butthead? Really?
I've been playing a lot of old arcade and Famicom games recently. Anyone familiar with any from growing up? Any memories? |
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https://www.youtube.com/watch?v=xjLtEqY8jKw
Remaster of He's a Pirate from KH HD2.5. Anyone who remembers the original will instantly tell how improved this is from the original, which was almost as bad as RSE with the trumpets. I can't justify a PS3 just for HD remakes of KH, but I can't go without the games if they're that improved. Maybe a PS4 eventually, but I doubt they'll ever go that far. God damn it I'm torn. |
I have one of those Sega Genesis emulation devices that reads ROMs off an SD card in storage. It was prone to freezing, but the weirder thing was how it emulated the audio, haha. Everything was like a tone higher than it should be, which made for an interesting play through of Sonic the Hedgehog. The funny thing is it was licensed through Sega. I need a real Genesis. It was like 20 bucks though and I got it for Christmas so no complaints here, lol!
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I bought the Sega Megadrive Collection for ps3 not too long ago. It was actually quite hard to find a copy, surprisingly. Were those games that big back in the day? A pity I wasn't familiar with any of them. In fact, the only 'retro' games I remember playing was Puzzle Bobble. It was so much fun!
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I see. Thanks for telling me that, and I shall check that game out. :)
I remember I saw this picture on Tumblr once about the console wars back in the day. It had pictures of the PS1, Dreamcast, Project X and N64. One of the rebloggers posted some hilarious remarks about it, which went something along the lines of; Quote:
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Am I the only person that enjoy so-called "mobile" games...on a laptop...with a keyboard and a mouse?
(Take Asphalt: Overdrive for example. Touchscreen = swipe to steer; laptop = arrow keys to steer. Things like that. The latter feels more...right.) |
Is the current Humble Bundle worth it?
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--- On another note, I bought Shadow of Mordor the other day ($30 here for those interested (Steam), and yes, it's region free and in English). It was well worth the price I paid. Pretty much Batman mixed with AssCreed, but unique enough to stand on its own. The Nemesis system is easily the game's greatest feature. The idea of creating unscripted relationships between a player and their enemy is truly brilliant, and I really want to see more games do something like this. Open-World games are often restricted by that lack of organic content. In the Sims (which they said was one of their inspirations for this), everything that happens is sort of based on this. Sims will interact with others, think about others, and even live out their average lives based on their relationships and encounters with those characters. It makes a game that has no story or basis feel personal. The relationship isn't scripted and, as a result, every surprise feels less synthetic. With Open World games, though, you run into the problem that, when the story's over, the clock starts ticking. You feel less inclined to play the game because you've fulfilled one of those things that either drove you or, despite not acknowledging it you kept on the backburner, so even though there are other things you can do, you feel less inclined to do them. There may be people in the games that you know, but they won't really remember you, they'll just respond as their relationship dictates. This is why the Nemesis system is brilliant and needs to catch on. To make an already long post even longer, let me recount the battle I had with my rival, Nurag. Nurag was an average captain with little prestige and renown. One day, I waltzed in with my Caragor, a vicious mount (and wild animal) that can be encountered in the game, named Agro (after the horse from Shadow of the Colossus). He was my first mount, and little did I know, one of Nurag's strengths was Monster Slaying. I stormed his stronghold and fought side by side with Agro. Nurag killed Agro rather quickly, growing in power as a result. I, barely believing my eyes, went after him in a blind rage, only to have been killed by him. I quickly went after him again and again, him often calling me out for having been beaten by him, and would often either day or run with my tail between my legs. After a while, he became cold and demeaning, going so far as to strike me down and walk away rather than dealing the final blow, deeming me unworthy of death at his hand because I'd proven in the past that I was so little of a match for him. At that point, I wasn't even his rival, but my story, my goal in the game, was to kill him. After each encounter, and even when I didn't go after him, his power would rise, and he became one of the strongest generals. I'd created my own endgame boss. It's that type of unrestricted, unscripted storytelling, and with an enemy no less, that makes a game feel more personal. He wasn't just calling out my character, he was calling me out. I previously mentioned in that discussion about Elder Scrolls that I wanted ES to be more personal, saying that it puts more emphasis on action rather than choice and character development as a fighter and a protagonist rather than a person in a world living a life, but this game, which is almost devoid of life aspects, manages to put emphasis on action and the former character development rather while still creating a personal experience. If a system like this were extended to other things, such as more mutual and friendly relationships with characters, mercantilism, life aspects, so an and so forth, or even just other characters in a game- creating a world that is truly shifting and developing in a way that feels realistic and makes the aspects feel more 3-dimensional, I could see the Open-World genre evolving into something that is more vibrant and alive. --- Oh, and thanks for the birthday wish! |
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I really want to play these games. Have for ages. I was stupidly single platform Nintendo fanboy in the PS2 days so they passed me by. Last gen I went 360 over PS3 (it was the better option at time of purchase). And while there are a number of titles I'd get on PS3 to justify a purchase (almost entirely PS2 HD remakes tbh), I just cannot bring myself to do it so late in the game when the PS4 is already out and when the price of a PS3 is still stupidly expensive. I got my Wii U for less than the PS3 goes for @[email protected] |
I still think there will be a good deal on a PS3 on Black Friday or your Canadian equivalent. I think they had one with The Last of Us and Arkham Origins (both of which were fairly new at the time) for $199 last year, so I'd expect something at least similar.
I've thought about upgrading to a slim or super slim, but I really hate the way they cheaped out on the design of the super slim. My 80GB fat PS3 is still working just fine though, fingers crossed. |
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Oh my god you guys, Thomas was Alone is actually good! It's one of the games in the Humble Bundle, and you don't even have to give the average for it. It's basically a puzzle platformer where you move differing sized blocks. The blocks each have personalities though and it's so adorable!
EDIT: It froze on me a couple times now, but idk if it's because the game is buggy or if my computer just sucks. |
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I am great at deal hunting. But I just cannot crack this PS3 nut. The price of the PlayStation TV is what the PS3 should be. If there was somewhat of playing PS3 games on the PS4, I'd just buy that. |
There is something wrong with my gateway 3ds
Today i upgraded my console with my gateway 3ds into emunand 8.1 system.However when i would like to play games,it noted that there is an error occured.It doesn't help after I change the sd card.What's going on there?
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While I seriously want you to support Sony now, you are probably better of waiting for a while 'till PS Now starts for real =) |
Streaming PS3 games is going to suck for a while, internet connections just aren't good enough yet. Also, going on from the KH2.5 OST thing I posted, here's Rowdy Rumble, easily the best boss theme aside from Vim and Vigor.
https://www.youtube.com/watch?v=kXddeN08Nu0&index=36&list=UUUrxTJ6v1Z2UOH-KIHRQ-xw God damn effing chills, its such a good remake of the original. KH3 is gonna be such a great game for the soundtrack alone if this is anything to go by. |
Well the new Humble Bundle pretty much has nothing I want, haha
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And KH2.5's OST is INSANELY good. |
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I'm good at those kinds of things. But in the entire run of the PS3 I have no encountered such a thing |
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TEACH ME YOUR WAYS!!! Nawbutreally I wish that I had a Wii U considering that there are so many (Potentially) great Wii U games coming out like Xenoblade Chronicles X. But I don't have a Wii U, sadly, or 300 Dollars to buy one. Also I want to know where the inspiration for the thread title came from. |
Man, I put a lot of work into those spooky level descriptions for nothing. ;.;
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I don't have anything else to say besides that I have failed with my selection showdown theme. Sorry, PC |
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While PS3 would? :D |
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I got my reservations down on the Pre-Sequel and ORAS :3
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Dragon Age:Origins is free on Origin from their "On the house" thingy until the 15th of October. Also I think you can get some DLCs for it from Biowares website.
Bejeweled 3 is also free if anyone really cares. |
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And now, as a result, no Showdowns until January. Quote:
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And on the topic of the Showdown, I just didn't really understand why we couldn't at least try Round 1. We had enough levels for it after all. |
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I mean, I doubt one more person would have been the make or break point... but it couldn't have hurt. Quote:
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^Best pie ever. Cough over 4 words now cough.
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Nah, just kidding. I usually look through threads before I post a new one, so hopefully you never have to merge/close any of my threads. |
Goddammit now I want key lime pie too.
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Haha, sorry! :P
I actually would have preferred key lime pie, but no one else in the house will eat it, so no point in making it. But now I have a solution -- share it with the internet instead! |
Changed the DCC title to the relevant discussion.
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What if the pie is a lie?
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I once worked at a place that sold Key Lime Pie ice cream.
Graham cracker crust and all. <3 |
I ate key lime jell - o and it was the most glorious flavor in the entire history of Jell-O
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So to get back on topic, anyone else enjoying the new 3DS home menu? Not the NEW Nintendo 3DS Menu-Well okay they're the same but you know what I mean-but the way the icons are now in the center, themes and what not. I hate that its now a 2-step process for them, much like all the games/apps on the grid, but its nothing gamebreaking. Surprised to see that they sped everything up again, but its probably the last upgrade thanks to the nN3DS. I'm also assuming the way everything is handled is cause the 3DS/Wii U are now Nintendo's testing ground for getting as much parity as possbile between the OSes before going for one universal one. Pushing the limits and what not.
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I do like the addition of the themes. Gives us something nicer to look at than the plain and boring original menu screen. I'm just waiting on them to put out more themes. There's not a whole lot of them right now and none of them really interest me. |
I don't like any of the free colours, so I just stayed on default white
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Black would have beem perfect, but the aliasin becomes apparent, and the weird pixel border on the battery and signal icons is awful.
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The black theme is the best theme. :P
Maybe I should check out the theme shop once they get more themes up. |
I'm really disappointed at how.. ugly the Yoshi theme is. I guess it was just too plain for me, but Yoshi is the best, it should have been cuter. :c
The LoZ one is nice, though. I jumped on that one... even though I'll likely grab the Animal Crossing bulletin board one, too, when it comes out. :P Quote:
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Also I would not recommend buying any themes til they add a way to turn off the theme music. I have Luigi and dear god it it insanely loud and annoying if I just want to idle on the main menu. >.< |
Hello users at the Video Games DCC! I'm new to this section. Anyone giving video game suggestions here? :P
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In that case, you can't go wrong with the 2000 Deus Ex. Human Revolution's pretty fun, too. That said...what kind of FPS' do you like? What are your current favorites? That'll make them easier to recommend. |
And there's Doom! Tons of user made levels, updated engines all over the place, it actually has quite an impressive community for a game made like 20 years ago.
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