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I feel kind bad for thinking what Nintendo showed of Puzzles & Dragons yesterday looked fun :(
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Thinking Skyrim was better than Morrowind was a huge mistake on my part.
Also, reading the last page made me laugh. "Which is better: Fallout 3 or Fallout: New Vegas?" This question isn't a matter of opinion. There is clearly a right answer and a wrong answer. |
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And I know it's on 3DS, but I'm sceptical of the mobile aspect |
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I may try out P&D on my 3DS when I have the chance to purchase it, since it's available on a proper game handheld rather than a mobile phone.
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"Puzzle & Dragons is at its core a match-three puzzle game, requiring players to move and match colored orbs arranged in a grid. The amount and type of matches determine which of the six monsters on the player's team attack the waves of enemy monsters and how much damage they do. An additional layer of challenge is the acquisition, selection, and improvement of a team of monsters from among thousands ranging from standard fantasy fare, to deities from several religions and mythologies and characters from popular entertainment franchises." Hm. |
Holy crap
this exists I seriously hermit way too much in General Chat. There's like other mega threads besides the DCC, and it isn't post-and-go at all. Whaaaaaaat |
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I seriously love what they're doing with match-three games these days. If it's really gonna be on the 3DS, I may look into grabbing it, myself. Not like I could play the mobile version right now, anyway, my paperweight is laying dead inside my nightstand. :P |
There are plenty of match-three puzzle games that i've liked playing (one of them is the Pokémon Game Month going on over at PGC right now), so if Puzzles and Dragons gets enough buzz that might be something for me to look into. They aren't something that I would always play but i've played different variants of them.
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I recall years and years ago we had a few really cool puzzle games that came with our OS's ValueAdd package on XP. Those things were so much fun, but I don't remember them enough to find them anymore. Shame I guess.
I dunno, sometimes I'd do puzzle games on my phone. When I game it's really a sit-down thing for me, though. I play a game, finish it, it's an affair. |
...So I just read a fantastic Kotaku article called "The People Who Only Play One Video Game", and...it's really a shame how many people don't actually read the articles they post on. They just read the title, (possibly) skim over it, and post in regards to the title alone.
The article is about the writer having gone to PAX Australia and quickly finding himself lost in this fascination that is niche gaming. Specifically, World of Tanks and League of Legends. This is where most of the posters seem to have stopped- basically the beginning of the article. It goes on to talk about the mindsets behind the marketing of the aforementioned games as well as Blizzard, and explores gaming as a service and gaming as a culture. It's quite the interesting look at sustainable games and community-developer communication, but...it also seems like a waste. Most of the posts in the comments section talk about (and possibly deride) esports and how they couldn't possibly see themselves playing only one game, despite the fact that they have little to do with what the article is trying to get across (and are really only used to segue into the larger topic). This could be said for any article, really. I mean, sure, there will be people who will read at least most of the article, but if I got a penny for every time a reader saw a topic and then went straight to the comments, I'd be a rich man. |
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Wait, gamer-gate made its way over to this corner of the net as well? Never followed it closely, but I'll be damned if I ever wanted to. Such an awful mess over a woman's words and video games.
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[QUOTE=Pinkie-Dawn;8586058]It's because the majority of articles at Kotaku are sensationalist articles w/ click bait titles to tick gamers off.
But considering the content, they could have easily created a more compelling title. Heck, that could be said about a lot of they're articles. It was merely a segue into an interesting section of gaming culture (or, if you take it differently, a culture that has evolved from gaming). Quote:
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Anti-gamergate or not, Kotaku is shit.
So is any site that participated in the whole "Gamers Are Dead" debacle. |
Can we just not bring up gamer gate at all
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How can gamers be dead if there's so many good games coming out?
Also apparently Oddworld: Stranger's Wrath was ported to mobile and is on sale right now! https://itunes.apple.com/app/id923555295?mt=8 https://play.google.com/store/apps/details?id=com.oddworld.Stranger |
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We've avoided mentioning the shitfest that is gamer gate up until now
Let's go back to ignoring their asses. |
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Hopefully no one minds but could someone explain to me what this Gamergate thing is and why it's a big deal? I've heard of it yes, some shit about some woman banging a reviewer to get a higher review score on her game and some vague shit about ethics in gaming journalism is all I know. |
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Not that it matters. Gamer Gate isn't exactly relevant anymore. They're a very mid-2014 issue and...that's it. They weren't even relevant by the later part of last year. |
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Anti-GG believes the entire GG movement is about harassment of women in the video games industry and keeping games "sexist." Both sides accuse the other of all sorts of shady shit, though GG believes that a third party is stirring shit up behind the scenes (their biggest suspected source of the worst trolls in the conflict is Something Awful). It's a big fucking mess, really. My opinion? It wouldn't have blown up the way it did if it wasn't for numerous journal sites posting "Gamers Are Dead" articles all in the same goddamn day. Which is why I think all the sites that posted those articles are shit. |
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Besides accountability with the press, I honestly didn't give a single fuck. Who cares o.o |
Daigonite was right, perhaps we aren't mature enough to fully discuss Gamergate in the first place, nor would it warrant a thread of its own here. Mind if we suggest to go back to a previous game topic or a new one altogether?
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Uh, new topic..... k I got nothing |
I saw a tweet today about how YT Gamers killed traditional gaming journalism. lol, it's not that, it's evolution! We are in the age of the internet for crying out loud! If anything those traditional media are killing themselves.
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MunchingOrange was and still is my favourite LPer ever. Back in 2009 I watched his playthrough of Pokémon Brown which got me into both popular YouTube and ROM hacking all those years ago. And he's still going strong, I still love his let's plays even now. :D
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Don't know why. Probably laziness. |
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In this age, YT is absolutely essential to modern gaming. |
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There's a lot of speculation going on right now that Borderlands 3 will be unveiled by Gearbox at PAX South this year: please, please, please don't disappoint me, Gearbox. If it is true though, it would make sense considering the release of Borderlands: The Handsome Jack Edition would build up hype for the threequel.
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Mmm, Half Life 3…
I loved playing Halo back in the day. It was my shit, kill all them aliens. And with what I termed as a kid the “red plasma rifle”, or Brute rifle as it was properly termed. |
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They're just media personalities (and I find the majority of their personalities annoying and unwatchable). |
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There are a lot of YouTubers who accept paid offers from publishers though. It's no bastion of honesty and integrity.
And of course you think YouTubers are annoying attention-seekers, Triffy. :P |
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Then they'll all be attention-seekers, but me. Obviously. :P |
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I dunno if I'm getting old or if watching too much retsupurae "spoiled me" in terms of LPs and reviews and whatever else gaming-related on youtube/twitch.. But seriously, most of them just aren't as funny or entertaining to watch as they (or their ridiculously large fanbases) think they are. Whether it's that 2-minute-long intro at the beginning of every video, or those weird editing "tricks" they seem to think looks good (like constantly cutting to what looks like 10 seconds later), or obnoxiously loud screaming when they're "startled" by a running leaf (when is this "scare-cam" fad going to die??).. There's always something about nearly every single "mainstream" LPer or reviewer just makes me irrationally angry. |
The only Lets Players I watch are Markiplier, Yammimash, and SomeOrdinaryGamers, as their lets plays on indie games are quite short.
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Oh my god, too many Zombie games are being made, what even. Stop over saturating the market developers, it'll become like the military shooter at this rate!
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I'm kinda reminded of that one time when I decided to watch a video made by Pewdiepie. After the beginning I had to turn the video off, because it was just so stupid. For the most part I'd rather watch LPers who are more serious in what they do...
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Completely serious, I thought that market was shot to hell years ago. Quote:
It's entirely possible to be entertaining and informative at the same time, without overdoing either one to the point of being obnoxious or boring, respectively. |
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I think both Extra Credits and the Game Overthinker explained why zombies in video games are all the rage now. Because 1) nobody's afraid of monsters such as xenomorphs anymore, 2) the developers can get away with killing people in games without having them being human, and 3) they're more likely to happen in real life than other end of the world scenarios.
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And because the Walking Dead is popular, and those genre offshoots as well.
Just the thing at the moment |
It's no different than the "World War II" genre that has now lived-and-died, as well as the "band" game phenom. It's just the way culture and society works.
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Video games needs more demonic overlords who control the zombies and xenomorphs and other scary things.
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Fortunately there are always exceptions of the rules, like Super Meat Boy and Shovel Knight (which I still need to get my hands on a copy). |
I never understood why people love hardcore platformers so much. Games that are hard just for the sake of being difficult don't really do much for me - if anything, they're just frustrating, and I'm not having fun when I'm frustrated.
There are some legitimately difficult games that I've enjoyed. Just recently I've beaten DKC Tropical Freeze and Shovel Knight, and neither of those games are easy to say the least. But I didn't particularly find their difficulty frustrating, whereas with something like Super Meat Boy I could see myself snapping my controller in half within five minutes. When you realize that you died because of your own screwup, rather than because the game wants you to die, it's much more rewarding and less frustrating. |
The reason some people prefer games to be hard is because of the euphoric sense of satisfaction you get when you actually get ahead in the game.
Took me uber amounts of tries to beat those two Gargoyles at the Bell Tower on top of the Undead Burg in Dark Souls and when I finally did, I was so happy I cried. Sometimes being hard for the sake of being hard is the entire selling point of the game and can be uber amounts of fun when playing it. Otherwise, I Wanna Be The Guy would not have been so popular. |
Difficulty on the level of Champion Road in SMG2 and the Champion Level in SM3DW is about as hard as it can get for me. I can do the DKCR games, but its gonna take a while. I just don't have the patience to dedicate any time to perfecting the controls anymore.
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So, after much deliberation and having a case of morbid curiosity, I just purchased Daikatana.
John Romero has just made me his bitch. |
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Anyway, I just watched the trailer for Life Is Strange, and I have goosebumps. It looks amazing! |
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A case could be made though that Super Meat Boy was rewarding in it's gameplay. Yes, the difficulty of the game was excruciatingly high, but don't tell me that you didn't feel a sense of accomplishment whenever you completed a level. When a round was complete, a replay was shone of all of your attempts, and you could slowly but surely see the progression you made in your bout against the game. I believe that a game can be both frustrating and rewarding, and in the case of Super Meat Boy specifically, that game was able to balance the two. Although I will admit, a level such as this in Super Meat Boy was a real bastard to beat. |
I am on the last level in super meat boy and it is driving me insane. I want to complete it so bad. I like feeling I achieved something when I complete it tho.
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Hey, do many of you have a ps vita? I'm considering getting one, and want some opinions!
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I have a vita. It is a magnificent little handheld. I'm pretty clumsy and end up dropping mine a lot and it's pretty darn sturdy.
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Tbh, I still haven't beaten SMB, but at least I got tho world 5, after beating the boss in Hell just recently. It's funny how a boss can get from challenging to easy after you've found a blindspot that allows you to dodge all his attacks on his final phase, except for the ast headbutt. I'm probably not going for the dark world and the true ending, though. At least for now.
I don't have a Vita, because of money and the lack of games I'm interested in. In general the only Sony console I own is my PSP which I still haven't understood, why I bought it in the first place. At least it lets me play the first two Disgaea games, which I really enjoyed playing, because they are so over the top. {XD} I'm focusing more on games made for Nintendo handhelds and PC, probably because that's what I was growing up with. After watching some videos I decided to make another playthrough of Golden Sun: Dark Dawn and now I'm in a spot where I have to consider taking everything back I said about tutorials in Pokemon games. You'd have to put every tutorial that you see in Pokemon games into one big cluster and you'd still not get that amount of unneccessity in terms of tutorials that game offers. Trying to build up immersion with a ton of text (which GS is known for) and then break this immersion by having a character explain to you how to equip items in the menu while automating the whole process for demonstration purposes, isn't what you'd want to do when trying to set up a world that's full of tons of lore. There are some other things, too, that could have been avoided, like all the stuff that you could possibly miss because of these points of no return in the game, but all in all it's still a great game, in my opinion. Not neccessarily as good as the other two games, but still great. |
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I personally love my PSVITA. Picked it up on release day morning, Virtues Last Reward is my favourite game on the system but it has some other amazing ones such as, Mulitple Disgaea, UMVC3, Persona 4 Golden, Ragnarok Odyssey (think more arcade style monster hunter but loads of fun)
The pack log is great to, Being able to play both ps1 and PSP games and remasters such as FFX/X-2 and the ratchet and clank and jak trilogy, aswell as god of war are more great things to be able to take portable. I personally love being able to take things like Disgaea portable, I had disgaea 3 on PS3 but played it only a little as it didn't really fit in with what I liked but as soon as I got it on VITA I spent hours playing it when I had free time. |
http://mynintendonews.com/2015/01/30/sega-is-cutting-300-jobs-and-is-preparing-for-a-digital-non-console-future/
Looks like Sega is gonna concentrate more on PC and mobile stuff than actual console gaming, whiiich came from Sonic Boom's flop, essentially. o: |
I've got a Vita and I absolutely love it. It's a gorgeous system and it works so well. I love the design and I love the features... but I wish it had more games. I have to agree with Satoshi Ookami: if you aren't a fan of JRPGs or indie games, there's not much point to it. But I really love my system and my only regret about owning it is that Sony ignores it so much so it doesn't get the great attention and library it deserves. :(
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My biggest lose to my Vita was monster hunter. I looked at the new one on 3DS and it looks like its far worse than it is on even the PSP. MH on Vita would have been amazing. same as PSO2 being released, I love PSO and would have loved to see that get released over in the west but thanks to bad support that never happened, only issue vita ever had was Sony itself.
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Those lost jobs are a shame, though. Quote:
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I only tried Ragnarok on Vita, It was a good game, and tbh the 2nd Ragnarok game they did I got bored with very fast. Hated the changes that they made. I ended up getting the old MH games in the end to make up for how much I wanted a good farming game, on 3DS I personally didn't like the controls. I never tried the add on they made for it though as I only had the demo. I might try it again once the new 3DS is out. Maybe that will make a difference.
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I love the Vita as a piece of hardware, but it's the biggest waste of money I've ever spent on a system. There are so few good games for it (unless you're into indie games that are available on nearly every single other platform) and the fact Sony has dropped all development support for it and never really gave it that much to begin with, is a huge bummer. It's a shame, because the system had so much potential.
Meanwhile, as a piece of hardware the 3DS sucks horribly but it has an incredible library of games. |
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My point here is that if I was given the chance to buy an indie game which is very likely on several consoles and PC, 99 times out of 100 I'm going to the PC for these games because they're often cheaper, portable to an extent, and available earlier with more forms of play. Really, there's not much that makes the non-exclusive indie scene attractive for the Vita, and certainly not much to put it in front of any other platform. |
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My backlog of Vita games is pretty much 2 times backlog of PS3+PS4. |
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And nowadays, few features are added, not many games are on its upcoming lineup (and fewer exclusives), and updates are basically only to combat exploits (that, ironically, are only for PSP mode and wouldn't do much damage to the Vita at all). The only thing Sony actually advertises the Vita (and the PSTV) for is its compatibility with with the PS4. It's really a shame, too, because it is a nice piece of hardware capable of quite a lot. |
Thanks, everyone, for the input! I really appreciate it.
I thought they were going to release MHP3rd on the Vita? I played the PSP version, and it was pretty good. Tbh, though, it's disappointing that it's been abandoned by Sony. I might still get one, since there are a number of games for it that interest me, but with the kind of hardware it has I had hoped it would've done better. If I do decide to get one, expect me to be hassling many of you to play multiplayer. >x3 @Sega Topic: Eh, Sega does not have very good business sense. I don't even only mean with this recent scheme, too... |
Thanks, everyone, for the input! I really appreciate it.
I thought they were going to release MHP3rd on the Vita? I played the PSP version, and it was pretty good. Tbh, though, it's disappointing that it's been abandoned by Sony. I might still get one, since there are a number of games for it that interest me, but with the kind of hardware it has I had hoped it would've done better. If I do decide to get one, expect me to be hassling many of you to play multiplayer. >x3 @Sega Topic: Eh, Sega does not have very good business sense. I don't even only mean with this recent scheme, too... |
MHP3rd only got released on the PSP and PS3. The only Monster Hunter game on the Vita would be Frontier G. I don't believe there were any sort of plans to release PH3rd for the Vita since MH3G was released around the same time as the Vita was launched in Japan; at that time, they were probably already moving onto 4th Gen.
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Running around Sigil in Planescape: Torment
HARMONIUM OFFICER: "Excuse me, sir? Scarred man? Are you the one locals are reporting is going around the Hive killing every Black Abishai you come across?" ME: "They give 7000 experience points per kill and I need to level up. Let me have my fun. Also, it's hardly murder or genocide if they're evil." |
Ah, Planescape, people always talk about it, yet still I've never played it.
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What are everyone's thoughts on the Metal Gear Rising 2 tease?
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I'm totally going to believe it's a MGR2 tease.
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You know, I love Planescape: Torment, but....
http://i1247.photobucket.com/albums/gg639/CarcharOdin/rubikonpst.jpg~original I HATE THIS FUCKING PLACE. It's called the Rubikon Dungeon Construct, it was made by a bunch of Modrons to experiment with the social aspects of RPG dungeons. This place is entirely optional, but... If you want to get a secret character into your party, you have to set it to Hard mode and go through the maze....and it's essentially a randomized dungeon maze composed of an area of 64 rooms that all look the same, with 1 to 3 powerful constructs that can kill you dead in seconds if you aren't careful. Add to the fact that there are several dead ends and it's easy to get lost in and you have the most agonizing, tedious, sanity-eroding dungeon in all of RPGdom in an otherwise fantastic game. Fuck you, Chris Avellone, for thinking this whole thing was even a good idea. It makes me the think that this dungeon was the real reason this game is called "Torment", not it's story themes. |
I just noticed that FNAF's genre on steam is simulation. The hell is it simulating? Terror!
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Also, you can just dash to each entrance and avoid fighting, but in my experience, that makes it even harder to navigate the maze because the constructs stay dead in each room unless you reset the maze. So when you come across a room with no constructs in it, it means you've already killed them and that you've been there before. |
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In the end though, I got through it. Beat the game yesterday, so I'm focusing on other things. Interestingly, I just bought Bravely Default, so I think I'll turn my attention to that. |
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Does anyone know a good way of cleaning an Xbox 360 controller? Mine is pretty dirty and I'm thinking about selling it.
Please quote to reply because the thread is huge and I don't check it very often. ;) |
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Yesterday, Squeenix's JP Youtube channel kept getting reccomended to me so I kept watching the Bravely Second: End Layer trailers.
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Let's plug one of the other trailers as well. Because it's clear that I have no extreme bias to this particular game.
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What game should I record for Friday the 13th?
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THIS is the best trailer of the year so far
And I bet it'll stay that way for the rest of the year. Dat style. |
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