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Unique Movesets.
I'm getting bored with the current meta-game right now, and thought I'd create this.
It's for people to post their 100% entirely original pokemon movesets here, so maybe people could stray away from standards, and perhaps use their brains and become more inventive, like Kirby. Anyway, since I started the thread, I'll post some of my creations: Electrode @ Leftovers/Petaya Berry -Substitute -Taunt -Thunderbolt -HP Grass/HP Ice I made this little beast up to stop certain things from being able top set up properly, such as ruining Jolteons Substitute, and stopping Ninjask from passing/dancing, it works quite well. The idea behind considering Petaya is that he gets 387 Sp.Atk with the Petaya Berry, which isn't really that bad, the bad thing is, it still doesn't pack a humongous amount of power, thus Leftovers is overall better. Walrein @ Leftovers -Yawn/Encore -Ice Ball/Ice Beam -Surf -HP Electric/Rest My original Walrein set was Yawn/Ice Ball/Surf/Rest, but he doesn't have the defenses to Rest properly, and so HP Electric may become more useful, however, since the idea is to use Yawn then Ice Ball, a non-attacking move could play a better role here. The idea behind Encore is that you may catch a Dragon Dancer or something off-guard, which allows you to get your Ice Ball running. It seems a little weird, but it's worked before, and if it hits every time, you'd be amazed at how much power it packs even when not very effective. I've got a few more that I've created, but I'm at school right now, so I don't have access to my Netbattle Boxes. Anyway, tell us your creations, as I'm sure we'll all appreciate a nice change in techniques. |
Well I tried this set once but it failed pretty miserably.
Sableye @ Leftovers ~Seismic Toss ~Night Shade ~Knock Off ~Recover This was mainly as a counter to tanks with Leftovers, KO their item, then start NS or ST. If its a recovering poke like Blissey then you have to switch to a damage dealer. But unfortunately it doesnt have the staying power even with max EVs in both defences. |
Toxic>S toss is a pretty good set actually
I use the crappy Evs:252 HP/129 Def/129 SpDef Bold(+Def,-Atk) My newish sets [email protected] Leichi ~Hydro Pump ~sub ~Flail ~HP: Ghost/Agility(sp?)/Rain dance Its works it really does [email protected] Leftovers ~Sleep Talk ~Mega Horn ~Rock Slide ~EQ/Focus Punch It takes lots of predicting to work but, the payoff is humungous I'll explain it l8r I'm sort of short of time right now |
With Toxic it becomes unoriginal, and this thread is about originality.
Have you got any new ideas Husk my man? |
I haven't TRIED this for competitive battles, but I did use it for Colosseum's Mt. Battle.
Feraligatr (Hardy Nature no effect) EVs: 170 Attack, 170 Sp.Attack, 170 Speed -Surf -Ice Beam -Aerial Ace -EQ :/ anything works ingame... |
for smeargle, i do: spore, imprision, transform, mean look. *this puts them to sleep, traps them, u get their moves, and all the while when they wake-up all they can do is struggle b/c transform+imprision=no moves acessable by the enemy. also good vs ninjask, except i just do imprision and transform to quickly stop them *and maybe mean look so its stuck, but usually they will just swind or aa and 1 hko it if they get 1 sdance in b/c of smeargle's low def... also, while they struggle, u can use ninjask's moves w/ smeargle to bp to the rest of ur team...
or i just made this up: spore, mean look, leech seed, bp. they cant do a thing, and get leeched while u bp to a sweeper/bper. |
I've seen your Changing Smeargle thing somewhere before, I even tested it out to annoy people with heh..
And Sapphire, yeah, anything works in-game.. I'm thinking, maybe something like this: Charizard @ Leftovers -Substitute -Focus Punch/Brick Break -Overheat/Fire Blast/Flamethrower/HP Flying -Dragon Dance I'm unsure of it's originality, but I just came up with it then, the Sub is to avoid status (I love using Sub as a stat avoider), and from there you are able to Dragon Dance (If he can), then you are able to Focus Punch/Brick Break away, the Fire moves are thrown in, as I know that have Earthquake and HP Flying is unoriginal, but perhaps Fighting + Fire (Or perhaps HP Flying) is original. |
dragon and fire combined=no pokemon immune/resistant to them *less se (super effectives) than bolt/beam, but a gr8 alternative* so maybe: heatwave, dclaw, swagger, sub?
or prob better: sub, belly drum, atrract/swagger, eq/bbreak/aa. |
Smeargle (M) @ Leftovers
Trait: Own Tempo EVs: 4 HP / 252 Spd / 252 SDef Timid Nature (+Spd, -Atk) - Baton Pass - Belly Drum - Ingrain - Spore for bp teams.ninjask bp speed to him if sub doesnt break. example situation. ninjask used sub! opponent used sthsth.( lets say sub doesnt break) ninjask bp to smeargle. opponent switches to roarer smeargle used ingrain opponent used roar ( useless ) smeargle used spore opponent sleeps smeargle bd opponent switches to sth else smeargle bp and get the hell outta there of course,this is just an example,there are many areas where it can go wrong =( Umbreon (M) @ Leftovers Trait: Synchronize EVs: 85 HP / 85 Atk / 85 Def / 85 Spd / 85 SAtk / 85 SDef Hardy Nature (Neutral) - Baton Pass - Mean Look - Curse - Wish Tauros (M) @ White Herb Trait: Intimidate EVs: 6 Atk / 252 Spd / 252 SDef Jolly Nature (+Spd, -SAtk) - Earthquake - Return - Hidden Power [Ghost] - Facade the idea with these two is to get tauros to be sorta 00ber.im not sure if this idea is old.anyway,get umbreon to trap someone and start cursing and wishing.then bp to tauros and sweep.white herb sets his speed back to normal,which is on par with the like of gengar.also,only normal,psychic and dark types and ghost types work with this thing,cos these 4 types only have physical weaknesses,which can be covered with curse =D. |
Aero does that so much better though.
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Rapidash (M) @ Leftovers ** Lovidash
Trait: Flash Fire EVs: 70 HP / 188 Atk / 252 Spd Hasty Nature (+Spd, -Def) - Charm - Double-Edge - Overheat - Quick Attack / Double-Kick Good pokemon, makes sure that Curspert, Salamence, etc. switches by Charming. QA for Enduresal/Subreversals. Double-kick breaks subs. Double-edge for sheer power, but you might want to take Return instead. Overheat is obvious. Volbeat (M) @ Lum Berry ** Lovebeat Trait: Swarm EVs: 6 HP / 252 Atk / 252 Spd Adamant Nature (+Atk, -SAtk) - Baton Pass - Focus Punch - Substitute - Tail Glow Good UU pokemon. Element of suprise. I sub then haze or attack me. I FP. Meh, saved my arse a LOT. I'm seriously considering a HP:Bug/Swarm/Liechi combo. I'll post later. |
Well I created this raticate and it did do suprizingly well against some over used pokemon
http://www.smogon.com/rs/sprites/20.png [email protected] ability:Guts trait:-spdf,+atk -facade -thunder wave -shadow ball -Hyper fang Basically the idea is simple paralyze the opponent super fang (which automatically takes 1/2 of the opponents HP regardless of defense stats or type, unles its a ghost) once or 2 then use shadow ball or facade if Raticate has a status problem, facade has a base power of 70 and does 2x more damage if Raticate has a status problem and guts increases attack if Raticate has a status problem too, then use shadow ball for those dang ghost. What I found out really screws this raticate are baton passing shedinja's (sp) because theyre so fast and sub before I can get a thunder wave off, double team probably would compliment this set well in the place of shadow ball but meh to many people complain about double team because its too annoying for them :) . p.s. This was a good idea for a thread I think Im gonna just sit here at work and do this all day (I have nothing else to do) so Im just gonna update this post whenever I get new ones http://www.smogon.com/rs/sprites/126.png Magmar @ Leftovers Female ability:Flame Body trait:-atk,+spatk -attract -confuse ray -flamethrower -thunderpunch attrat and confuse then special attack away, I think I can call it an annoyer/special attacker I havnt tested this all ground and rock types rape this Magmar but then again why would I leave it out against a rock or ground? :\ , made it female so the attract works, might wanna consider leaving it male for a male attracter :\ Magmar @ leftovers Male ability: flame body personality: +atk, -spatk -attract -confuse ray -fire blast -crosschop basically an attempt to counter blissey + Skarm, male attracting and confusing Blissey would be helpful, plus if it does get off an attack 9 times outta 10 its gonna use seismic toss and flame body's effect may burn it, so it would be confused, burned, and attracted then i could crosschopper away, gotta make sure the water pokemon are gone first, Skarm gets handled with fire blast might wanna try and luring it out by baton passing some amnesias or some swords dances Magmar @ leftovers/ petaya Male ability:Flame body trait: -atk, +spatk -hp ice -fire blast/flamethrower (preference) -Thunder punch -psychic I like this one, special attacker nough said this moveset only work if youre GOOD at predicting, I put leftovers on it becuase....well......your supposed to but I was thinkin I can put the Petaya berry on it to boost his special attack in a pinch, only problem is I dont think its fast enough to pull that off Magmar's speed is ok its not bad but not good either so I considered changing his trait to -atk,+spd which would do it alot of good. Now I put hp ice on it to take care of rock/ground, ice beam is supposed to be for dragons but the speed thing is kinda funny. dragonite max speed 299 salmence max speed 319 altaria max speed 239 Magmar max speed + personality 313 So IF they havnt boosted the speed of Dragonite and Altaria with personality magmar is faster so if you can predict altaria and Dragonite switching in you can get off 2 hp ice before they attack you which can really help. |
Smeargle sets (newish)
[email protected] Lefties/QC EVs: 252Hp/129 Def/ 129 SpDef Calm(+SpDef,-Atk)/Jolly(+Spd,-SpAtk) ~Spore ~Sub ~Stoss ~Super Fang Counters: Something fast with a good attack (or SpAtk) A (lol) smeargle sweeping set it takes out slow pokemon that would give your team trouble. Pokemon you send this thing out against should have 186/204 (depending on if Jolly or not) or less speed ______________________________________________________________ Best Smeargle Bp'er ever: [email protected] Salac Evs: 4 Hp/176 Def/252 Spd/78 SpDef Jolly(-SpAtk, +Spd) ~Spore ~Sub ~Belly Drum ~BP Counters: The heracross I posted previously, Multi -hitting hits, Thing with a STABbed QA or Extreme Speed (or a nice atk), things with Lum berry. You spore, You sub, you belly drum (your sub breaks), salac activates, you BP +6 Atk and +1 Speed to a Physical sweeper of your choice possibly the Heracross below. ______________________________________________________________ [email protected] Choice Band ~Endure ~Reversal ~Rock Slide ~Megahorn CB Endure (lol). Switch out, Pass it some speed, and sweep. counters: Tyranitar (sandstorm), anything that can take a powerful hit ______________________________________________________________ Novelty Gengar [email protected] Petaya Evs: 252 Atk/ 176 Spd/ 82 SpAtk Nature: Naughty(+Atk,-SpDef) ~Sub/ Giga Drain/ Ice Punch ~Thunder ~Sludge Bomb ~FP Sludge Bomb running off Stab will deal Minimum 28% Average 31% Maximum 33% to Blissey. Focus Punch is doing Minimum 64% Average 69% Maximum 75% Thunder is does 93% minimum (with petaya its an Ohko) to Skarm. Thunder also does a lot to the many water types. It counters skarm Bliss Fairly well and it can sweep a few pokes every match Strategy: Sludge bomb blissey until you predict it is going to soft boiled and then FP it for the K.O. The rest is just easy sweeping (grab the petaya boost and then take out things) Comments: I prefer Ice Punch/Giga Drain over sub since predicting a switch isn't too hard. Ice punch covers: Dragons and Grasses Giga Drain covers: Swampert So choose Ice punch unless you need pert coverage from your Gengar Thunder has a nice paralyzation chance and another reason to use Sub over Ice punch/Giga Drain. Gengar K.O.'s Blissey Opponent sends out Salamece (its faster than you if it is Jolly and Max Speed) Sala used Hp: Flying Gengars Sub broke! Gengar used Thunder Salamence was paralyzed! Gengar used Thunder (again) for the K.O. |
Nice, some of this is real nice.
I'm glad that fella liked My Electrode aswell ^_^. Anyway, the Rapidash suggested earlier couldn't stop a Cursepert, as it'll just get Earthquaked after the Charm. Magmar is an odd pokemon I've never tested, but it seems to have an alright moveset though. Some nice Smeargle sets here though. |
I think that cleared up the value of the gengar set I posted right?
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gorbyss: @leftovers
amnesia, toxic, iron def, clamp. |
its doesn't have a recovery move so if someone wears it down before it is amnesia/iron def 'ed up its screwed.
Same set with Regi and rest and it works [email protected] Lefties ~Amnesia ~Iron Def ~Toxic ~Rest |
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nuh uh if your gonna use a special attacker magmar would be better
base stats: defense attack sp.atk sp.def speed hp Magmar: 57 95 100 85 93 65 Electabuzz: 57 83 95 85 105 65 Magmar has eaqual or higher everything except speed, but electabuzz is my other favorite so Ima come up with something for that |
Ok then. How about this? No EVs coz im lazy and you can figure it out for yourself.
Electabuzz @ Leftovers ~Substitute ~Focus Punch ~Thunderbolt ~HP Ice/Grass W00t UU version of Gengar. |
Gengar[adamant]@choice band
EVs - Att,Sp,hp explosion shadow ball sludge bomb brick break My 2 cents Quote:
Hmmm too speedy...will bring up sub first and because electric is such a bad typing it will most likely fade before u can launch punches |
Thats true.
But it'd require the same sort of prediction when using Gengar, as Gar's base Speed is higher than Buzz's (Less common weaknesses though). Magmars base stats actually look usable, when I get home I'm going to check him out. Also Electabuzz isn't immune to anything, so Gar does it better. |
Like I said, UU version. UU = Not as good but may be helpful another time.
Anyway Gars faster than most things so why isnt Buzz allowed to be when copying him? And yeah I read somewhere that Buzz's stats where higher than Magmars, so someone dont kno wat theyre talkin bout. |
Alright electabuzz time, let me stop and explain something to you before I go on. Some people use pokemon they know have the highest stats so they can be sure they have a good chance of winning, me I like to try and use my favorites effectively its just more fun to me that way so thats why I spend so much time doin this :) k on with the movesets, Ive seen alot with electabuzz but this is what I been doin lately.
http://www.smogon.com/rs/sprites/125.png Electabuzz @ petaya berry ability:static -spdf, +spatk -thunderbolt -ice punch -crosschop -psychic Special sweeper, i gotta keep crosschop to keep those **** Blisseys in check, then I got a petaya berry so that when Electabuzz does get the crap beat outta it (which is inevitable with its low defense) I can unleash with a boosted special sweep this electabuzz is deffinitely gangsta :rambo: this ones my favorite set for electabuzz. Electabuzz @ petaya berry -def, +atk ability:static -endure -reversal -thunderbolt -Ice punch Well.....I dont know if this would work but I lowered his defense considerably because I want my opponent to leave me with as little hp as possible when I usen endure then reversal away, when electabuzz's health drops below that certain point his special attack is boosted with a Petaya berry. The reason I boost his special is the element of suprise, Electabuzz is already fast and if you start sweeping your opponent is gonna wanna throw in something that you cant beat with a reversal attack my guess would probably be a ghost or a Salemence (which I hate with a passion) so I can try to knock it out with a ice punch or just switch out and leave Electauzz with like 1 hp for future sweepage. |
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http://www.smogon.com/dex.php?page=pokemon&q=ELECTABUZZ magmar http://www.smogon.com/dex.php?page=pokemon&q=MAGMAR I really dont have a reason to lie to you if thats what your sayin p.s. while were on the subject of underused pokemon could somebody please tell me what the use is for the following pokemon Solrock Lunatune Dunspace thanx |
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Solrock - Attacker. Breezes over 300 attack comfortabley and gets moves like EQ, Rock Slide and a pretty good Explosion. Luntone - No Idea. Id say Solrock would hand this guys *** back to him in battle. Probably a defensive version of Sol. Dunsparce - One word. HAX. :D This guy is one good way to really **** off your opponent. Serence Grace increases the chance that he will add an effect to his attacks. Body Slam them into paralysis (which is usually fairly quickly.), then Headbutt away with your opponent spending most turns paralyzed or flinching. |
Solrock is a Dragon Dancer nullifier, and Lunatone is the same thing with reversed stats (Attack > Defense, Defense > Attack).
Dunsparce is just there for Serene Grace. |
hmmmmmmm *considers using dunsparce*
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He isn't that great.
He's actually pathetic to use. But fun. |
Especially when you play a n00b and they go "YOU HAX IM NEVER PLAYING NETBATTLE AGAIN >:(" :D And I take it Solrock is a DD nullifier due to Rock > HP Flying and Levitate > EQ?
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okay so how do yall feel about this
Ninjask @ leftovers ability: speed boost -baton pass -ariel ace -silver wind -substitute passes to Dunsparce @ leftovers ability:serene grace -headbutt -body slam -shadow ball/ancient power -ice beam I think Im goin nuts cuz I never noticed Dunsparce's ability can be Serene Grace lol, see if it can get those boost from ancient power after you paralyze/flinch your opponenet then it might actually be useful :D |
Well any Ninjask with Sub/Baton Pass/AA or SW (most ppl have Swords Dance or Protect as their 4th move) isnt original. But Dunsparce should really stick to one type of attack (physical or special) as his stats are not that high to begin with. Ice Beam may freeze but if youre paralyzing already you might have conflicts. Go Shadow Ball over IB and then keep AP.
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Baton Pass some Swords Dances if you want to try something like that.
And yes Jaws that is why he nullifies them. |
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Im workin on some more now |
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Lunatone is one hell of a sweeper. @Lefties ~ Calm mind ~ Psychic ~ Icebeam ~ Lightscreen / Hypnosis / HP: Electric Pwn j00. |
Yah Ima go test that one out right now it looks good, but doesnt Alakazam do kinda the same thing?
What about this for Mawile http://www.smogon.com/rs/sprites/330.png Mawile @ leftovers ability: intimidate -counter -taunt -swords dance -return I figured you could use swords dance once or twice then taunt to draw out a physical attack to counter and return on special attackers, Mawile's got some good defense but this would fall easily to any random fire type pokemon :( this might work well on seismic tossing Blisseys what do yall think? |
The above Mawile is dead to Ghosts
Two Electrode sets: [email protected] petaya ~T-Bolt ~Sub ~Mirror Coat ~HP: Ice Send electrode out against something that is going to stay in and use a special Atk Use mirror Coat and then using your amazing speed to atk first and finish them off. The idea of attacking twice in a row is fun. [email protected] Leichi/Petaya ~T-Bolt ~Sub ~Screech ~Explosion The idea is to sub against something that isn't goint to stay in against you. Then screech while the opponent breaks your sub and then sub down for the berry boost and explode/T-bolt against them. Screech is obviously there just to boost your normally, weak as hell, explosion. Wigglytuff [email protected] Lefties ~Light Screen ~Counter ~Protect ~Wish This thing has a massive amount of HP. Use light screen to lower SpAtk damage so that people will prefer to use physical Atks on you. Then counter, wish, protect. Almost guaranteed to take out one of your opponents pokes. |
hey what up! I just saw you lol nice movesets too when I use Wiggly i usually make it a special sweeper
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this is for unique movesets not the usual
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Nice Wiggly set Husk, I can see it working, as you'd get a Wish in when they switch or Recover from the Counter.
I can see people are actually thinking about techniques now, which is great. I just made an Arcanine set which could potentially work... Arcanine @ Leftovers -Crunch -Flamethrower -Extremespeed -Roar With some Sp.Atk EV's, you'd be amazed at how much arse he takes out when he attacks, I know his Attack is higher than his Sp.Atk, but he has more variety in his Sp.Atk movepool. Fire + Dark might not be the greatest combination of typed attacks, I can see it losing to Poliwrath (Don't leave him in..). Extremespeed is for getting rid of those Subrevvers, even though Tar can do it, ES can ruin the pattern of HP before they can sub - It can even kill somethings when they are about to do the last Sub. Roar is to get rid of anything trying to setup, leading with this guy isn't a bad idea. ~Vote Lion Heart For President~ |
How about Beedrill?
http://soara.fc2web.com/img_icon/i_supiaa.gif [email protected] berry ability:swarm personality: Admant +atk, -spatk -swords dance -aerial ace -hp bug -sludge bomb generally you dont want to let this little buggy go heads up with pokemon that have high defense probably that only pokemon it'll be good against are those that are weak to poison or bug attacks. Pretty much no matter what you do unless your opponent hits you with a razor leaf or somethin after the first time you get hit your gonna end up below half hp, so if your faster you can swords dance the fisrt turn then hit'em hard the second turn with the added salac berry boost. Really with Beedrill I would just try and not keep it out there long at all and carefully chose the times its sent in. fire,rock,and ghost all rape bedrill in horrible ways lol Quote:
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p.s. husk liked this Raichu moveset and suggested I put it here http://soara.fc2web.com/img_icon/i_raicyuu.gif Raichu @ Salac Berry -thunderbolt -hp water -substitute -reversal weaken yourself down with substitue then unleash with the salac berry boosted reversal and hp water IF you need to this can keep Blisseys in check. |
for bp smeargle shouldnt ingrain>sub?
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naah
I think Naas saw it in action the other day Sub+Belly Drum= Salac activates so you pass +6 atk and +1 speed to something. You will probably OHKO most thing so roar is only a problem b4 you bp [email protected] Soft Sand **Maggyslayer Evs:38 HP/180 Atk/ 96 Def/172 Spd/24 SpDef Jolly(+Spd,-SpAtk) ~HP: Ground ~Taunt ~Spikes ~Whirlwind Standard meta-game breaking skarm Ohko's Maggy 100% of the time with HP: ground ______________________________________________________________ [email protected] Lefties ~C-Ray ~Attract ~WoW ~ Fire Blast With your 100 base SpDef you should be able to take some special Atks. So send this thing out against a special Atk'er and then C-ray it or whatever switches in. Attract since you have chance of being faster than them and then WoW. Then fire blast for damage and C-Ray every 2 or 3 turns. Stalls pretty well but, if something hits 2-3 times through parattraction with a physical Atk you can say good bye to Nine tales |
The HP Ground trick has been around for a while - Very handy indeed.
Thanks for the good response to my Electrode - I get told everything I make SUCKS. I don't think Ninetales would be able to stall too well - It can try to Burn and Roar everything though, and leave the entire team weaker with a constant depletion of health. Something like: Ninetales @ Leftovers -Will-O-Wisp -Roar -Confuse Ray -Substitute/Fire Blast |
vileplume:@ salac- sleep powder, sdance, flail, sludge bomb/sunny day/endure
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I can see the point in it, but I don't think it'd work out to well, as it needs 5 moveslots.
Maybe.. Flail/Endure/Sunny Day/Swords Dance? |
This combo is extremly hard to pull off and doesn't work well against certain Pokemon. But its sure as hell fun when it does tank stuff.
Ninjask (M) @ Liechi Berry Trait: Speed Boost EVs: 8 HP / 250 Atk / 252 Spd Jolly Nature (+Spd, -SAtk) - Aerial Ace - Baton Pass - Substitute - Swords Dance Pass to: Beedrill (M) @ Salac Berry Trait: Swarm EVs: 252 Atk / 252 Spd / 6 SDef Hasty Nature (+Spd, -Def) - Endeavor - Substitute - Swords Dance/HP Bug/Ground - Twineedle |
What do you do with the Beedrill once it has the stats passed?
I made a Beedrill set not long ago, its was Swords Dance/HP Bug/Endure or Sub/Sludge Bomb I think. Ruined by alot of pokemon, but Beedrill is kind of fun to use.. |
Jumpluff (M) @ Scope Lens
Trait: Chlorophyll EVs: 4 HP / 252 Atk / 252 Spd Jolly Nature (+Spd, -SAtk) - Sleep Powder - Swords Dance - Hidden Power [Anything] - Aerial Ace AA for stab and Hp (anything u desire).sleep powder as u'll most likely go first.swords dance on the switch and sweep.too bad jumpluff has a gay atk. |
I know, or it could pull it off pretty well.
I currently have this on my UU team: Jumpluff @ Leftovers -Sleep Powder -Substitute -Leech Seed -HP Grass Seems to work, except.. something is wrong with it :( |
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Celebi means I get to DD up my Tyranitar.
Since most of them only pack Psychic. Beedrill needs to have the Sub up in order to Endeavor as he isn't as fast as he should be. |
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What do you expect from the bug that CANT FLY??? Geez it should at least have levitate, or be a Bug/Flying with Poison Point or sumthing. |
It should have been Bug/Flying.
With Swarm. It seriously should have got better stats though this time around.. In my opinion, it should have had speed near Ninjasks. |
Maybe. But he does look unwieldly next to Ninjask. I dont know what makes Electrode so fast. What does it zap itself or something?
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[email protected] Rash 252 speed/129 att/129 sp.att ~F-thrower ~Aerial ace ~Rock slide/Earthqauke ~Dragon claw It works. |
He hovers.
Hovers fast. Very fast. I've outsped Jask with Trode before :( |
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He shouldn't be able to outspeed Jask - Jask should have speeds high enough to compete with other jasks.
And he does Hover. |
lol lion the prob with ur jumpluff set is it cant kill anything >.< , apart from the stray swampert or the occasional golem and anyway, how do i vote u for president?
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Heh.
I have a VOTER. When the election starts, which is in a few days, there will be a thread for it, probably in the announcements section, you go there and say you are voting for Lion Heart ^_^ That goes for all of y'all. |
[email protected]
Nature: Jolly Trait: Rock Head EV's: 4 HP, 252 Attack, 252 Speed Taunt Double Edge/Rock Slide/HP Flying/Earthquake Double Edge/Rock Slide/HP Flying/Earthquake Double Edge/Rock Slide/HP Flying/Earthquake It has a fast Taunt... Not really 100% original, but whatever. |
And unexpected :)
Except most people just try to kill Aero.. |
just a quick question
my dd sala has sth like 252 speed 252 atk 4 sp.def and im wondering what 3 moves i should get for type coverage. hp flying,brick break,rock slide,eq. help me with this lol. |
DD should be DD/Sub/Quake/Rock Slide
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What about Arbok
http://soara.fc2web.com/img_icon/i_aabokku.gif Arbok @ leftovers Ability:intemidate +spdef, -spatk -wrap -Bite -Sludge Bomb -Glare Trap, use glare on the switch in wrap'em then bite or sludgebomb away, not very good against steel types and psychics (which is what will probably be whats being switch in). Arbok @ Salac Berry +atk, -spatk ability:Shed Skin -Toxic -Sludge bomb -earthquake -Rockslide Physical attacker Arbok @ leftovers +spd,-spatk ability:intimidate -Glare -leer -Haze -sludge bomb kinda of a akward hazer, I was thinking that with Intimidate + leer i would really wouldnt need haze but that would only work for physical sweepers like drumzard it would still get owned by special sweepers |
And what about : Heracross @ Focus Band/Salac Berry
Substitute Focus Punch Reversal Megahorn |
I told you all ghosts but, mainly Gengar> your set, you need to fix it as Gengar is the third most OU thing ever
[email protected] lefties **Fake Boah ~Sub ~Dragon Dance ~EQ ~RS interesting to think about as if they switch the appropriate Boah counter but, which could be the not appropriate DDtar counter you may get 2 free DD which is asking your opponent to get swept |
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because the turn after you taunt the enemy still has to attack. With sub they get a turn of doing what they want. Ill give it a go then come back with a verdict. |
doesnt work with RBbot, but the smeargle set i said above did work for me on netbattle. and also alot of ppl dont switch out right away when their pokemon is spored, thats why my assist team works better, b/c u usually get a few turns and not just the turn they switch out. Not worried about mean look... watch:
1st turn spore 2nd: they switch, i imprision 3rd turn: transform 4th turn: they cant use any moves, they switch, I use their moves. also imprision stay on me, so if they switch out the pokemon i use imprision on, and then switch it back it, and i am still transformed, then imprision still affects them. |
kirby is right, it does work. Ive done it myself. I like to go Spore, ML (Spore again if theres no Sleep Clause and they switch), Imprison, Transform. The best part of Imprison is it blocks the whole teams moves that match yours. Too bad if you transform into (say) the one of the teams Recoverers. It does end however if Smeargle is switched out I believe.
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yes, but then u can just imprision again! also, lets say there is a jask, u can imprision, then transform! (its like a taunt for a whole moveset!) u get its stats, and it can only struggle! (and its speed is given to u!), however u maintain your ability. and u can bp like a real jask!
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new gorbyss moveset:
amnesia, clamp, toxic, rest it has high def, and with amnesia it covers its 2 weaknesses... and it will probably have the opponent still trapped when its resting. omastar: raindance, surf, hp psychic, spikes you will be fast enough w/ raindance, u surf, and hp psychic... you have high def to use spikes, and since they will want to switch to something strong vs it, spikes will hurt them. most grass types are poison types like venasuar *weak to psychic*, ground is taken care of w/ surf, psychic takes care of fighting, water cancels out steel's strength vs rock, etc. |
Ok I got a couple. Swampert I think is unoriginal but the rest might be new.
Swampert @ Leftovers EVs 252 Def 252 Sp Def 4 HP (if ur that desperate for 1 point) ~Counter ~Mirror Coat ~Roar/Toxic/SToss ~Rest Most likely been done before but meh. It survives Sceptile leaf blade and MCs it back. :D Now for the other 2 that I reckon make an OK UU. Sharpedo @ Choice Band EVs 252 Sp Atk 252 Spd 4 I dont care what. ~Crunch ~Surf ~Ice Beam??? ~HP Fire/Grass/Electric Good UU CBer. Just dont let it get hit or its gone. Its speed is up there with alot of OU tho. Stantler @ Scope Lens/Liechi/Salac/Choice Band EVs 252 Atk 252 Spd 4 I dont care still ~Double-Edge/Return ~Shadow Ball ~Confuse Ray/EQ/HP Fighting ~Thunder Wave Obviously dont take the paracon road if youre using the Choice Band, DE is also there for Non CB Stantlers. EQ and HP Fighting is a bit of a gamble. Either have a SE against Electrics and miss out on Flyings or do somewhat less to Rocks, Steels and still hit Flyings. My personal preference is HP Fighting. |
choiceband hightens attack, not sp a, so it wont help sharpedo
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O yeah. I thought it was a pokemons moves by 1.5 not attack. **** thats silly. Does that mean Diamond and Pearl will have a Special type CB?
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Omastar (M) @ Petaya Berry / Mystical Water
Trait: Swift Swim EVs: 228 HP / 208 Spd / 74 SAtk Modest Nature (+SAtk, -Atk) - Hidden Power [Grass] / Icebeam - Rain Dance - Substitute - Surf / Hydropump 198 spd + rain dance > everything in speed. 338 HP for subs and the rest in sp.atk. Petaya for the boost. HP Grass for Swampy and Icebeam for Grass pogeymanz. I know Mystical water sux0rz, but Mystical Water + Hydropump + Rain dance + Stab = total ownage. It works, I tried it before. |
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Like a Boahfake.
They bring in their Boah counter and you get a free Dragon Dance, then they think wtf? Thing is, he is to slow to avoid status effects and needs to get a DD in somewhere before Subbing. No idea how he avoids status effects with Taunt, maybe because most stat users are slow. And MLG, 198 Speed + Rain Dance only gets to 396 - Enough to outpseed most, but not Jask or Deoxys F. |
electrode still out speeds it
Fake Boah subs against Skarmory who switches and then DD's against whatever switched in and then get another DD while they brake your sub then they switch Skarmin a again and you smite it good. (hope fully) |
after u battle that person 1 time, they will just use ww or roar, so the strategy only helps w/ the element of surprise, against a skarm at least.
also: salac vigaroth: reversal, flail endure focus punch/hp ghost |
tauntajynx =D
Jynx (F) @ Leftovers Trait: Oblivious EVs: 4 HP / 252 Spd / 252 SAtk Modest Nature (+SAtk, -Atk) - Hidden Power [Dark] - Ice Beam - Psychic - Taunt hp anything.timid or modest,depending on what u want. |
That Jynx gets like.. crapped on by Houndoom.
Though Houndoom > Jynx anyway. How about HP Water to counter that? |
yeah that works
is jynx faster than houndoom with timid? apparently jynx gets waterpulse too.so consider icebeam/psychic/waterpulse/hp grass |
They have the same base speed, of 95.
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quite a few... but not all are new...
forry,bliss,skarm attempt to trick the opponent into getting the proper counter. then u sub on the switch.and hit appropriately. Smeargle (M) @ Leftovers Trait: Own Tempo EVs: 2 HP / 1 Atk / 1 Def / 252 Spd / 2 SAtk / 252 SDef Timid Nature (+Spd, -Atk) - Spore - Leech Seed - Seismic Toss - Explosion this one just an irritating one. spore,then leech seed on whoever switches in (or not) and then seismic toss until u know ur about to die.then get a stabbed explosion w00t >.<. this way leech seed sticks with whoever u just exploded on (or not if they die) and u can force a switch or something. Swampert (M) @ Leftovers Trait: Torrent EVs: 52 Sp.Def / 252 Atk / 204 Spd Adamant Nature (+Atk, -SAtk) - Substitute - Uproar - Curse - Earthquake im not sure about this one.looks stupid on paper,maybe worse in real play.supposedly outtanks suicune.everytime cune tries to rest,uproar it.beware though.its speed just outspeeds a cune WITHOUT ANY SPEED EVS OR NATURE. whatever. just sub,then keep eq-ing or curse . Ninjask (M) @ Choice Band Trait: Speed Boost EVs: 4 HP / 252 Atk / 252 Spd Adamant Nature (+Atk, -SAtk) - Silver Wind - Aerial Ace - Hidden Power [Fighting] - Shadow Ball -nocomment- Forretress (M) @ Leftovers Trait: Sturdy EVs: 4 HP / 252 Atk / 252 SDef Adamant Nature (+Atk, -SAtk) - Earthquake - Substitute - Hidden Power [Bug] - Explosion i think this is old. Blissey (F) @ Lef tovers Trait: Serene Grace EVs: 2 HP / 1 Atk / 252 Def / 1 Spd / 252 SAtk / 2 SDef Modest Nature (+SAtk, -Atk) - Substitute - Ice Beam - Psychic - Thunderbolt err sub on the switch and boltbeam/psychic whoever comes out.if its a marowak,armaldo or rhydon ur screwed though,so watch it.psychic kills fighting,poison.ice beam kills rock,ground,dragon,flying.electric kills flyin Skarmory (M) @ Leftovers Trait: Sturdy EVs: 252 Atk / 6 Def / 252 Spd Adamant Nature (+Atk, -SAtk) - Drill Peck - Hidden Power [Ground] - Steel Wing - Substitute yay...skarm used sub.blabla switched to maggy.skarm used hp ground.maggy fainted >.<.this one is pure Offensive. go skarm go!! |
for smeargle id rather: flail, sdance, endure @ salac, spore.
or: flail, [email protected] salac, spore, belly drum. the sdance is so u can gain power even at 1 life, *works if opponent is faster than you. |
How about this for a Smeargle:
Destiny Bond/Endure/Spore/Flail Okay, Spore and Flail are there for no reason, the idea is to Endure, activate Salac, and Destiny Bond. Except. Maybe it's better to just Destiny Bond, but Endure could trick them into attacking again. |
or mean look, spore, leech seed, bp
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[email protected]
Leech Seed Ingrain Mean Look Baton Pass BP to Drizzled Rain Dished Ludicolo for some real fun =D |
can you baton pass ingrain?
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yea yyou can BP ingrain and leech seed if its on you
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Hmmm… I've seen some good ideas in this thread… maybe I could use them…
But then I'm not using my own strategies, even though they suck… |
hey, how does smeargle survive, to leech seed, ingrain, mean look and bp? its too weak, u need spore. try: spore, leech seed, bp, ingrain/mlook
ya, i use that strategy with ludicolo, and it rocks! =p USUALLY, i use ninjask to bp speed and def (ganlon berry), to mime, then have mime boost defs, *barrier, calm mind, psychic, bp*, then bp to smeargle, *also if opponent confuses your pokemon and u bp to a pokemon w/ *own tempo, then it cures confusion, ie: smeargle, and then use spore, ingrain, sub, bp to ludicolo. ludicolo then gets ingrain, sub, calm minded sp a and sp def, barrier, and speed. only problem is that i give him: giga drain *to heal, dive *free healing turn*, rain dance *heal and boost for dive*, and leech seed. so dragon, and grass pokemon have resistances to ludicolo and its hard to beat them *especially grass who r immune to leech seed*... anyways it does work well though. P.S. think about joining my club y'all its fun, but we need members. |
use icebeam on ludicolo
more.words.are.needed..... |
I'm not sure if this is something *new*, but this is the only Gyarados that I have ever used.
[email protected] Berry Trait: Intimidate Nature: Jolly (+Spd,-Sp.Atk) EV's: 6 HP, 252 Atk, 252 Spd - Dragon Dance - Endure - Flail - Earthquake/HP Flying Kills anything not named Tyranitar and Quick Attack/Mach Punch. When using Earthquake, Gengar dominates you. However, you're gonna die to Tyranitar anyway, so you might as well Quake it on the switch. |
err theres something called steelix that just isnt scared of u
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