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VGC 14 Rules team
So I'm not currently in any 2014 Championships competitions, but I've been playing the rules nonetheless, if for no other reason then to acclimate myself to doubles, since I've also never played that until now. I assume most people here know what the VGC 14 rules are, but if anyone doesn't they're 4v4 and Xerneas, Yveltal, Zygarde, and Mewtwo are banned.
I built this team when I realized my power house strategies that worked in single weren't cutting it. I especially had to do something about Mega Gengar since he was absolutely wrecking my team. I came to the conclusion that my best choice was Mega Alakazam since neutral nature MA outspeeds positive nature MG. The team evolved from there eventually including Scrafty Fake Out anything that can OHKO Alakazam before he can go mega. Anyways, let me know what you think. http://img.pokemondb.net/sprites/black-white/normal/alakazam.png Alakazam w/Alakazite Ability: Magic Guard/Trace Evs: HP 4/SpA 252/Spe 252 Nature: Modest - Dazzling Gleam - Psyshock - Energy Ball - Focus Blast http://img.pokemondb.net/sprites/black-white/normal/scrafty.png Scrafty w/Chople Berry Ability: Moxie Evs: HP 252/Atk 252/ Def Nature: Brave - High Jump Kick - Crunch - Fake Out - Detect http://img.pokemondb.net/sprites/black-white/normal/rotom-wash.png Rotom-W w/Sitrus Berry Ability: Levitate Evs: HP 248/SpA 28/SpD 232 Nature: Modest - Light Screen - Thunder Bolt - Will-O-Wisp - Hydro Pump http://img.pokemondb.net/sprites/black-white/normal/haxorus.png Haxorus w/Lum Berry Ability: Mold Breaker Evs: HP 120/Atk 252/Spe 136 Nautre: Adamant - Dragon Dance - Outrage - Poison Jab - Earthquake http://img.pokemondb.net/sprites/black-white/normal/nidoking.png Nidoking w/Life Orb Ability: Sheer Force Evs: HP 4/Atk 252/Spe 252 Nature: Adamant - Earthquake - Rockslide - Megahorn - Poison Jab http://img.pokemondb.net/sprites/x-y/pixel/noivern.png Noivern w/Wide Lens Ability: Infiltrator Evs: Def 4/SpA 252/Spe 252 Nature: Serious - Dragon Pulse - Focus Blast - Hurricane - U-turn/Roost First I wanna address Noivern and Scrafty's natures. Noivern was bred a a time when I was feeling particularly lazy and corner-cutty, and I got the EVs I wanted and was like "nailed it." Scrafty has Brave simply to take advantage of trick room. Ok, let me quickly go over how I play this. I start with Scrafty and one other Poke. Scrafty fakes out their attacker to give whoever else the chance to set up. I typically go with Alakazam, Rotom-W, or Haxorus. I know some people are skeptical of Haxorus, but once he set up one or two DDs he's unstoppable and has the highest attack in the OU. Noivern and Nidoking are there simply to round out the team with good special and physical type coverage. |
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