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Team Help (Again)
Hello, it's zygardian again. I've been so busy lately, I haven't had time for the forum or team improvement, I apologize for those requiring help. Anyway, I need a bit of help myself. I've finally progressed my team quite a ways. I'm not entirely concerned about natures here, but I need the last two slots of my team filled, and I'm having a bit of trouble with that. Keep in mind here that this is mainly for Double Battling. Here it is:
Bronzong: Dual-Screen Lead. Took a while to get: Ability: Heatproof Item: Iron Ball EVs: 252 Sp. Def., 252 Def., 4 HP Reflect Light Screen Confuse Ray Gyro Ball Mega Charizard Y: Huge Special lead. My pride and joy: Ability: Blaze Item: Charizardite Y EVs: 252 Sp. Atk., 252 Speed, 4 Def. Roost Air Slash Solar Beam Heat Wave Garchomp: Physical Attacker. Also, while Charizard or Noivern are out, I can use Earthquake without worrying: Ability: Sand Veil Item: Assault Vest EVs: 252 Atk., 252 Speed, 4 HP Dragon Claw Earthquake Stone Edge Poison Jab Noivern: Good Special. Especially with Hurricane. Also benefits from Sun with MegaZard Y's Drought: Ability: Infiltrator Item: Life Orb EVs: 252 Sp. Atk., 252 Speed, 4 Def. Roost Hurricane Dragon Pulse Flamethrower I know movesets probably need work, and a good counter to Fairy-types. I was also thinking about adding one of the Swords of Justice to my team- that's Cobalion, Virizion, Terrakion, and Keldeo, for those who didn't know. I want to compose the team of completely legal Pokemon in order to be able to enter events and such. Any and all criticism is welcome. Thanks to you all in advance. |
I wouldn't recommend Bronzong as a dual screener. Klefki and Espeon do it better because of Prankster and Magic Bounce, respectively:
Klefki: -Reflect -Light Screen -Spikes -Dazzling Gleam/Foul Play Nature: Bold EVs: 252 HP/152 Def/104 SDef Item: Leftovers Ability: Prankster Espeon: -Reflect -Light Screen -Psychic/Psyshock -Hidden Power (Fire)/Dazzling Gleam/Baton Pass Nature: Timid EVs: 252 HP/4 Def/252 Spe Item: Light Clay Ability: Magic Bounce Air Slash isn't worth using on Charizard Y; Fire Blast hits the targets it would normally cover harder: -Heat Wave -Solar Beam -Focus Blast/Dragon Pulse -Protect Nature: Mild/Hasty/Modest/Timid EVs: 4 Atk/252 SAtk/252 Spe Item: Charizardite Y There's no need for Garchomp to use Poison Jab or Iron Head, as Fairies are already hit hard enough by Earthquake: -Earthquake -Dragon Claw -Rock Slide -Protect Nature: Jolly EVs: 4 HP/252 Atk/252 Spe Item: Yache Berry/Lum Berry In a doubles environment, times you can use Roost freely are rare. Noivern is best off all-out attacking: -Dragon Pulse -Flamethrower -Focus Blast/Hurricane -Protect Nature: Timid EVs: 4 HP/252 SAtk/252 Spe Item: Yache Berry/Lum Berry/Focus Sash Ability: Infiltrator/Frisk |
Like Platinum said, Espeon and Klekfi are better dual screeners. If you are adamant about useing Bronzong, give it Leftovers instead of Iron Ball. It's so damn slow that Gyro Ball hits hard enough without it, Bronzong would like the recovery, and its main role is support, not attacking.
Hurricane is less accurate in the Sun. If you need something anti-Fairy, Scizor does that pretty well: -Scizor w/Leftovers Nature: Adamant Ability: Technician EVs: 252 HP, 40 Attack, 220 Sp.Defense Moves: Bullet Punch, Swords Dance, Roost, Superpower/Brick Break or -Scizor w/Life orb Nature: Adamant Ability: Technician EVs: 252 attack, 252 Speed, 4 Sp.Defense Moves: Swords Dance, Bullet Punch, Bug Bite/X-Scissor, Brick Break/Superpower I guess you could use one of the Musketeers if you want. Though the only ones worth using in OU are Terrakion and Keldeo, iirc. |
So, I should run Klefki over Bronzong, replace Roost on Charizard and Noivern with Protect, eliminate Air Slash, eliminate Poison Jab. Wouldn't it be better to run Stone Edge over Rock Slide, regardless of the accuracy difference? And to balance the team's type matchups, I would use Keldeo or Virizion over Terrakion... and Scizor is a very good choice, too. It's good overall, with the matchup Steel and Bug, its only weakness is Fire, but the weakness is x4. Also, in Doubles, switching out doesn't occur very often, so I would rather put a Status over Spikes on Klefki. Thanks for the help, you two, you guys are amazing.
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Ah, I see. That makes sense, thank you both. :)
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You have a decent team. However, a mamoswine completely counters this set up. A kelfki would run better due to its Prankster ability, as Espeon is (in my extended opinion after running one for so long) a better baton passer than a screener.
I would suggest NOT using two dragons, or two flying types for that matter. Rock, Fairy, and Ice Types are going to pose a huge threat. Not to mention, anything with rock slide that can bulk a single hit from Charizard (namely Mega-Tyranitar and mamoswine) will demolish your team. Tyranitar itself will pose a serious threat, and that's just one pokemon. |
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