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looks awesome how long is beta 1
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well done gogojtech u fooled everyone as the patch contained a video insted of game
well done gogojtech u fooled everyone as the patch contained a video instead of game |
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That was actually really brilliant. I liked it. :D
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OMG GOGO I FRICKIN KNEW IT! I THOUGHT MY ROM WAS CORRUPTED. UUUUUUUGGGGGGGGGGHH! >:( >:( >:( >:( >:( >:( >:( >:( >:( >:( >:( Tracking your IP address rn...Be ready for me... >_> >_> >_>
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Thanks man, it made my day!
But, at least you got to show us the maps before releasing "Beta 1", so I can hope for the best for this hack. Quote:
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Are you ever gonna give me up? Quote:
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HOLD UP!
Is the beta real or not? I can't follow the conversation! |
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But I'll never give up on you. :) But I'll find you one day. >_> |
This made my day lmao
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I actually did, but I couldn't upload it on time because of the Nintendo Direct hype lol
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how did you do it? god...
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I hate you now... not really...
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I know I'm late for this but this beta is amazing on fastforward in myboy emulator.
I know I'm late for this but this beta is amazing on fastforward in myboy emulator. |
Can u teach me how to import videos in game? XD
Haha! No need though. XD |
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First you'd need all of the frames of the video saved. This one uses 6378 frames. All of those frames have to be imported. Next you'll want to get your sound into raw gba sound. This one uses 3359473 bytes. Next, make the C code an infinite loop that loads the sound and plays each frame. That's "simple" if you know the GBA well enough. For this about 3 minute video, the ROM is 15MB long (0xF2A09C bytes) So.. yeah. The source for rick.gba is on github at https://github.com/shinyquagsire23/GBA-Rick |
Mapping Update 4/9/15
By the way guys, a few nights ago I posted an update of Route 215 on http://gogojjtech.com/misc/map/sinnoh.php but I never updated you guys with that info.
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The red area is saved for once I figure out Veilstone City stuff and things. I've also been crafting up some cave tiles. Some of you may recognize this already: http://snag.gy/GKjOS.jpg ( ͡° ͜ʖ ͡°) http://gogojjtech.com/misc/map/sinnoh.php |
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But I know how to edit the FireRed intro video using Unlz-gba , APE & NTME. |
I don't know what you're talking about, thats clearly not Mt. Coronet's first section, going between Oreburgh and Hearthome.
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It's a custom .gba game. and editing fr using unlz and ape and ntme to replace the intro is kinda lazy and sucks Quote:
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GoGo, are there multiple frames for the Pokémon sprites in battle? And if there is, how did you make it so that they can have multiple frames?
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