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The only thing to do would be import the Gym fanfares from Platinum and work them. Plus edit the guy that gives advice at the front. |
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Oreburgh Gym Fix
http://i.imgur.com/Bg49mtC.png
Fixed the shadow error on the left (thanks to _Fallenleader_ for pointing that out) It does look odd from an aerial view, but from the GBA screen it looks amazeballs. |
Pokemon Menu Announcement
http://snag.gy/QDgvM.jpg
Can anyone guess what just happened there? Well I can. That's right ladies and gents, we've finally cracked the start menu functions. This means we can roll out major progress by doing the Pokédex Pokémon Menu Bag Menus Trainer Card Of course not all at once or anything, just something to keep in mind. I'll be doing the poke me mans menu first since it's fun practice. So far I've got: http://snag.gy/SktKI.jpg Lemme know what you all think. Edit: Updated images: http://snag.gy/Xthyi.jpg http://snag.gy/Um49y.jpg And a mockup: http://snag.gy/fNYgm.jpg |
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Pokémon Menu Progress Update #1
http://i.imgur.com/vyfoFgm.png
This is on FR. No lies there. This is in the game. Let me know what you guys think of this. |
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This hack is a revolution in rom hacking and im excited to see the finished product! Best of luck. |
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Bag Menu Announcement
http://i.imgur.com/rjN3Gez.png
So I decided to take a break from the derpy Pokémon Menu and load the bag. Took about 14 seconds. |
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Will you be making a tutorial on how to do this? As I would love to be able to do this in my own hack. |
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It requires lots of GBA knowledge as well as C. It will take tons of time to explain every single thing about fire red to the people that want to do something like this. |
Very nice GoGo... BUT!
Gym Leader Mugshoots is not that same like in Pokemon Platinum. Remember that in Pokemon Platinum MUGSHOT was displayed only in single bar and with VS thing near Gym Leader Mugshoot... So this one is remade Mugshoot from ELite Four style,... Not Exacly Platinum one. |
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Pokémon Menu Progress Update #2
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Bag Menu Progress Update #1
http://i.imgur.com/8vMQhBa.png
And if you take a look to your right, you'll see a failing masterball on the bag menu. |
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The item icons are 24x24 but are loaded as 32x32 since the GBA can't actually load 24x24-sized images. It's some strange stuff. No clue why they made them 24x24 in the first place. It means to load them you have to go do extra steps. |
Bag Menu Progress Update #2
http://i.imgur.com/YeFjeMw.png
Well there we go, I performed magic. don't mind the positioning i know it's wrong atm Edit: Turns out it was only one pixel too high. ( ͡° ͜ʖ ͡°) |
Bag Menu Progress Update #3
http://i.imgur.com/8p9tZrb.png
So my balls finally decided to cooperate with me after all of this time. |
Are you going to address the difference in the AI between gen 3 (which was more or less using the same as gen 1 except the RNG wasn't bugged) and gen 4 (which was noticably smarter, most notably being the first in the franchize to actually use the type chart to its advantage), or to save dev time are you going to leave it alone?
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Bag Menu Progress Update #4
http://snag.gy/Foq3l.jpg
So I got it to check for the "Close" icon. If it is the "Close" icon, it'll load the "CLOSE BAG" text instead of "?????". Otherwise it'll load the item's description. |
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