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Fading Tree March 18th, 2014 11:58 AM

Quote:

Originally Posted by KillerCroCohen (Post 8152219)
Agree with all of the above.
Cranidos\Rampardos be retyped to Rock\Dark (Skull fossil)

Not ignoring this

But what do you guys want to do after we have all these guys coded or thought up? Pokemon Hack, Simulator? or what?
--Just for fun is an acceptable answer

Blastin'Tyruntz March 18th, 2014 12:57 PM

Quote:

Originally Posted by Fading Tree (Post 8152324)
Not ignoring this

But what do you guys want to do after we have all these guys coded or thought up? Pokemon Hack, Simulator? or what?
--Just for fun is an acceptable answer

Hmmmmm......a Dryano-styled hack could be nice. I've always wanted to make a game.
If all on board, that is.

And, Was thinking giving Mega-Hypno the ability Bad Dreams (Reducing a sleeping foe's HP every turn)
What do you think? It's exculsive to Drakrai as of now.

Come here guys https://docs.google.com/document/d/1dZekJX0l1XmGtmtEGM9ch7zLUouCbuAmLqQJKwlUBhQ/edit?usp=sharing

tobyjoey March 18th, 2014 6:46 PM

Hello, people! It is really neat to see more people are joining this! I am sorry I havn't been on lately, laptop broke. Trying to use Wii U to send this.

Fading Tree March 18th, 2014 7:34 PM

You're BACK! :D
Well I guess toby wont be going on google docs with wii u :(
I'm curious. What can we do.
A simulator isn't going to get made sadly.
--Not without support at least.
we could make a game. (grudges at saying that line)
Lets say that we do make a game.
Its fun to make new pokemon and alter types and stats but I want to play with the pokemon we make

DJTiki March 18th, 2014 7:43 PM

Pokemon U Version, if we cant get a pokemon server running. Ill plan it out okay?

Zorogami March 19th, 2014 1:34 AM

Cranidos being rock/dark sounds like a cool idea, id be down for that.
Also, making our own game would be amazing!! Id totally be on board u guys :D
Mega-Hypno getting Bad Dreams sounds like an amazing idea, it fits so well!

Blastin'Tyruntz March 19th, 2014 5:19 AM

Quote:

Originally Posted by Zorogami (Post 8153428)
Cranidos being rock/dark sounds like a cool idea, id be down for that.
Also, making our own game would be amazing!! Id totally be on board u guys :D
Mega-Hypno getting Bad Dreams sounds like an amazing idea, it fits so well!

Thank you! Glad you liked it!
I wanna give him a stat up, from this:

HP 97 / ATK 165 / DEF 60 / SpA 65 / SpD 50 / Spe 58 (total 495 BST)

To this:

HP 100 / ATK 165 / DEF 60 / SpA 65 / SpD 90 / Spe 58 (total 538 BST)

And for Mega-Rampardos to become a skeleton, gaining a huge speed boost while defences gets lowered slightly, how can that be?

Like that:

Hp 100 / ATK 170 / DEF 50 / SpA 65 / SpD 80 / Spe 150 ( total 615 BST...not bad is it?)

If we give him that Special defense boost, he can take less danage from Special moves like those of Water or Grass types.

Fading Tree March 19th, 2014 7:34 AM

Quote:

Originally Posted by KillerCroCohen (Post 8153633)
Thank you! Glad you liked it!
I wanna give him a stat up, from this:

HP 97 / ATK 165 / DEF 60 / SpA 65 / SpD 50 / Spe 58 (total 495 BST)

To this:

HP 100 / ATK 165 / DEF 60 / SpA 65 / SpD 90 / Spe 58 (total 538 BST)

And for Mega-Rampardos to become a skeleton, gaining a huge speed boost while defences gets lowered slightly, how can that be?

Like that:

Hp 100 / ATK 170 / DEF 50 / SpA 65 / SpD 80 / Spe 150 ( total 615 BST...not bad is it?)

If we give him that Special defense boost, he can take less danage from Special moves like those of Water or Grass types.

Why would Rampardos become Rock/Dark. I like the idea of him being pure rock. (being a dark type is completely subjective or grass type for that matter: sudowoodo)

Rampardos:
HP 97 / ATK 165 / DEF 60 / SpA 65 / SpD 50 / Spe 58 (total 495 BST)
To this:
HP 100 / ATK 165 / DEF 60 / SpA 65 / SpD 90 / Spe 58 (total 538 BST)

Not Bad, Not Bad indeed.

HP 97 / ATK 165 / DEF 75 / SpA 60 / SpD 70 / Spe 78 (total 445 BST)
Ability: Rock Head
(if we had a simulator this would be much easier)

With your set rampadors is able to tank some hits before dying. In competative play rampardos usually takes a hit and then dies off to head smash recoil.
I'm suggesting giving him more fair defenses to live more than 2 hits, and give him reasonable speed that he could be scarfed and kill a few things before dying.

Mega Rampardos
Hp 100 / ATK 170 / DEF 50 / SpA 65 / SpD 80 / Spe 150 ( total 615 BST...not bad is it?)
... when making a mega we go +100
Croc you went 538 BST to 615 I'll let you fix it your self :P do 638 should've been 638 for the rampardos you've selected.

Rampardos
Base: HP 97 / ATK 165 / DEF 75 / SpA 60 / SpD 70 / Spe 78 (total 445 BST)
Mega: HP 107 / ATK 175 / DEF 90 / SpA 55 / SpD 80 / Spe 137 (total 545 BST)

(I like your mega-pardos a little more than mine)

Blastin'Tyruntz March 19th, 2014 8:24 AM

Quote:

Originally Posted by Fading Tree (Post 8153842)
Why would Rampardos become Rock/Dark. I like the idea of him being pure rock. (being a dark type is completely subjective or grass type for that matter: sudowoodo)

Rampardos:
HP 97 / ATK 165 / DEF 60 / SpA 65 / SpD 50 / Spe 58 (total 495 BST)
To this:
HP 100 / ATK 165 / DEF 60 / SpA 65 / SpD 90 / Spe 58 (total 538 BST)

Not Bad, Not Bad indeed.

HP 97 / ATK 165 / DEF 75 / SpA 60 / SpD 70 / Spe 78 (total 445 BST)
Ability: Rock Head
(if we had a simulator this would be much easier)

With your set rampadors is able to tank some hits before dying. In competative play rampardos usually takes a hit and then dies off to head smash recoil.
I'm suggesting giving him more fair defenses to live more than 2 hits, and give him reasonable speed that he could be scarfed and kill a few things before dying.

Mega Rampardos
Hp 100 / ATK 170 / DEF 50 / SpA 65 / SpD 80 / Spe 150 ( total 615 BST...not bad is it?)
... when making a mega we go +100
Croc you went 538 BST to 615 I'll let you fix it your self :P do 638 should've been 638 for the rampardos you've selected.

Rampardos
Base: HP 97 / ATK 165 / DEF 75 / SpA 60 / SpD 70 / Spe 78 (total 445 BST)
Mega: HP 107 / ATK 175 / DEF 90 / SpA 55 / SpD 80 / Spe 137 (total 545 BST)

(I like your mega-pardos a little more than mine)

Well thank you, i go to bulbapedia nad then some competitive reviews of the pokemn from the interwebs, then my own opinion and it's done. Not so hard to do, takes a lot of consideration to make perfect pokes though.

BTW his BST is 495 did you make it 445?

Also my mega-pardos fixed should be:
Hp 120 / ATK 170 / DEF 53 / SpA 65 / SpD 80 / Spe 150 (total 638 BST)

This way, while being extremly fast and furios, he gains a HP stat boost so some Kangaskhan can't overkill him...i hope.

And because his fossil is the skull fossil and he uses his head like the dinosaur he is based on , maybe adding Dark typing on him isn't so bad. The design should be of a skeletal rampardos with some cracks along his skull.

Spooky, intimidating and totally awesome.

Azire March 19th, 2014 8:27 AM

Are you just changing typings and making mega right now? A couple of moves I think Pokémon need to learn is,

Mew - Sketch
It's supposed to be able to learn ANY move. Sketch allows Mew to do that without causing any problems. It also already learns Transform which is Ditto exclusive.

Vivillon - Focus Blast
Would be absolutely amazing. Could also use Baton Pass a little bit less but helps make it competitive with other Butterfly/Moth Pokémon.

Also would it be possible to perhaps change the typings of each Vivillon form? Say Sandstorm gets Ground/Rock while Polar/Icy Snow get Ice? Something to think about. Not sure how possible that actually is.

EDIT: I meant those simply for example. I was thinking new typings for every Vivillon. Garden - Grass, Meadow - Fairy maybe? Modern - Steel? Mostly going off the name and not looks for that one.

Blastin'Tyruntz March 19th, 2014 8:35 AM

Quote:

Originally Posted by Azire (Post 8153937)
Are you just changing typings and making mega right now? A couple of moves I think Pokémon need to learn is,

Mew - Sketch
It's supposed to be able to learn ANY move. Sketch allows Mew to do that without causing any problems. It also already learns Transform which is Ditto exclusive.

Vivillon - Focus Blast
Would be absolutely amazing. Could also use Baton Pass a little bit less but helps make it competitive with other Butterfly/Moth Pokémon.

Also would it be possible to perhaps change the typings of each Vivillon form? Say Sandstorm gets Ground/Rock while Polar/Icy Snow get Ice? Something to think about. Not sure how possible that actually is.

EDIT: I meant those simply for example. I was thinking new typings for every Vivillon. Garden - Grass, Meadow - Fairy maybe? Modern - Steel? Mostly going off the name and not looks for that one.

Yes right now ATM we are working on retyping,creating megas and a little BST changing.
Thank you for the suggestions :)

Fading Tree March 19th, 2014 9:17 AM

Quote:

Originally Posted by Azire (Post 8153937)
Are you just changing typings and making mega right now? A couple of moves I think Pokémon need to learn is,

Mew - Sketch

Vivillon - Focus Blast
Would be absolutely amazing. Could also use Baton Pass a little bit less but helps make it competitive with other Butterfly/Moth Pokémon.

Also would it be possible to perhaps change the typings of each Vivillon form? Say Sandstorm gets Ground/Rock while Polar/Icy Snow get Ice? Something to think about. Not sure how possible that actually is.
EDIT: I meant those simply for example. I was thinking new typings for every Vivillon. Garden - Grass, Meadow - Fairy maybe? Modern - Steel? Mostly going off the name and not looks for that one.

Mew can have 1 Sketch Move via Level 90-100. I'll add that to the OP. Azire if you're gonna join. Tell me a pokemon to represent you. Also Mew has imposter.. well we did release that yet. lol
----------------------------
It was a typo. My Pardos had 545

HP 97 / ATK 165 / DEF 60 / SpA 65 / SpD 50 / Spe 58 ... 538
HP 97 / ATK 165 / DEF 75 / SpA 60 / SpD 70 / Spe 78 ... 545

Hp 120 / ATK 170 / DEF 53 / SpA 65 / SpD 80 / Spe 150 ... 638
Mega: HP 107 / ATK 175 / DEF 90 / SpA 55 / SpD 80 / Spe 137 ... 645

Could we compromise on stats? 107 HP / 175 ATK /Def 77/ SpA 60 / SpD 76 /150 Speed ... 645
----------------------------
We'll come to the perfect stats soon for this mon.
I'm going to update OP now

Aeroblast March 19th, 2014 9:25 AM

I just want to point out that Mega Evolutions do not undergo change in HP Base Stats, unless you're changing that rule.

Fading Tree March 19th, 2014 9:54 AM

Quote:

Originally Posted by Aeroblast (Post 8154052)
I just want to point out that Mega Evolutions do not undergo change in HP Base Stats, unless you're changing that rule.

Thanks for pointing that out. Wooh-- that is some work we have to fix.
I didn't know that.

DJTiki March 19th, 2014 10:26 AM

Omg, thats something to fix, unless we change the rule

classiccartoonsftw March 19th, 2014 10:28 AM

Can I join in too?

If yes, then I'd like to suggest some type chart changes:

Water - Now weak to Poison
Ice - Now resists Water, Bug, and Fairy

Also, you should make Ice types receive a 50% increase in Defense during hail.

DJTiki March 19th, 2014 10:32 AM

Yeah, sure, classiccartoon, the more the merrier :) Just pm ur email address as well as the best way to communicate with u, right now, hopefully, you can get google hangouts, its ok if not

Fading Tree March 19th, 2014 11:06 AM

cartoons what avatar do you want?

I'll pm both of you.
I'm moving use into Phase Alpha 0.2

Cartoons I know we've discussed changes like this before but I want to save game mechanics for last ^_^
Once we go from Bulbasaur to diance we can talk about changes of game mechanics.

As of now we only talk
pokemon type, ability, changes and suggested mega spreads.
and potentially learn sets. As of now we are getting our feet on solid ground.

Fading Tree March 19th, 2014 11:22 AM

Quote:

Originally Posted by DJTiKi (Post 8154153)
Omg, thats something to fix, unless we change the rule

We're going to abide by the rules GameFreak have implemented. Tiki by friday I'm going to have a new dex up.
Tiki this is going to be the final final time I restart the dex.
We finally have order.
Joey I'm sorry for wasting your time with the moves you posted on the previous dex. I thank you so much for it, but this is going to be the final update.

Zorogami March 19th, 2014 11:39 AM

A lot of stuff happened in the 2 hours ive been gone.
I think the Vivillon patterns/type association is a cool thing to do if possible!
Also, i wouldnt like to ignore the rule that Megas dont get changes in their base HP.

mangamusicfan March 19th, 2014 1:28 PM

I like the Idea of the project, I wish U good luck with it.
Can't wait to see the results!

Fading Tree March 20th, 2014 11:22 AM

Quote:

Originally Posted by Zorogami (Post 8154291)
x.

Quote:

Originally Posted by DJTiKi (Post 8154168)
x

Quote:

Originally Posted by classiccartoonsftw (Post 8154160)
x

Quote:

Originally Posted by KillerCroCohen (Post 8153945)
x

Quote:

Originally Posted by Azire (Post 8153937)
x

Quote:

Originally Posted by tobyjoey (Post 8153027)
x


Could you guys please review this?
https://docs.google.com/document/d/1S-m_OSfHJH8oF1zQtCJILRYsAXdjuEwWt3HZmF-qM1M/

Butterfree (and Beutifly) is plain bug. Because we are still debating if it is Bug/Psychic or Bug/Fairy.
Amurder93 says keep Beautifly Bug/Flying and make the mega Bug/Psychic.

This is something i worked out by tomorrow so we can go pichu (25) to bellosom (48) and continue suite.

I vote Butterfree Bug/Fairy.

But mainly review the list, and see if any stat changes should be made. ability changes, or type changes.

classiccartoonsftw March 20th, 2014 11:44 AM

I think Bug/Psychic is more suitable for Butterfree. I don't really see it as a fairy.

Venomoth is another Pokemon I see as a Bug/Psychic, but we need to set the two apart without one completely outclassing another. I say that we make Venomoth bulkier than Butterfree, particularly on the special side.

Zorogami March 20th, 2014 11:45 AM

i vote Butterfree Bug + Flying or Psychic, not fairy though

Blastin'Tyruntz March 21st, 2014 3:25 AM

I prefer Beautifly as Bug\Fairy and Butterfree as Bug\Psychic.
I also suggest these stuff:
-Butterfree mega ability be Serene grace.
-Changing Arboks' mega ability to a new ability called "Venomous". All Poison moves get +1 priority.

I also changed the megastone name for butterfree from Butterfreeite to Butterfrite, if that's okay. Just sounds better.

If you can all vote on my changes that'll be nice, thanks.
Good luck to all of us in Alpha 0.2! :)


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