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Guys, can you suggest me some hacks with P/S Split.. I'm bored..
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I'm surprised not many people are joining in FBI Agent's ASM Workshop! Good opportunity to get some help and feedback developing ASM routines, FBI has been really helpful with correcting and adjusting my routines. |
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I get the feeling I made week one a little too hard. I jumped a few hurdles in hopes that people will try things out and experiment. If you're always writing noob routines like, "get Pokemon's health" or something trivial like that, you won't improve. Exercising your limits and trying to overcome them is key. Some guidance, which I'm trying to provide, while you're stuck on something really goes a long way. When I was learning stuff, this was the strategy I used. I made the ASM resource thread, right when I learned how to hook. It served as good practice and definitely improved my skills. Obviously, we can't have everyone making their 90 resource threads, so hopefully the workshops are a good substitute. If you don't have interest in learning ASM in general, then that's fine too. I would be happy if only 5 people were able to learn ASM to a decent degree out of that thread :) I also hope people use the ASM help thread a lot more too. It's a great place to find not only me, but daniilS too for help! |
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hai here i think i posted something here yesterday but i cant seem to find it x3 my phone probably didn't post it ^^" so could anyone with a 3ds with a 9.5.0-22u system scan 6 qrcodes for me and trade them? i made them myself with pokgear all legit stats, moves and abilities, its just my system is one update to high (9.5.0-23E) and i really want to ty a good team without any training hycups...in other words I'v gotten bored with all the ev training/breeding for my previous team ^^".....im willing to make you six pokemon in return and i'll send the qr codes through email :3
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im so sorry ,i didnt mean to be out of context ^///^" i just thought that qr codes count as hacking to some people , is there any thread that i could ask this in ?
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thanks anyways :3 i'll go search through the forums and see if i can find it
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i see spheals everywhere is it a prank on 1 april ?
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naw, its just teh stile of dis forum.
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Alright so im developing a ROM Hack and while im decent at codding and scripting im complete ass when it comes to map design so if anyone wants to be part of a ROM hack team that im putting together that is decent at map design hit me up
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http://www.pokecommunity.com/showthread.php?t=341220 |
What do people think about the Hack-off so far? Would you like to see it in the future? Do you think the time extensions are an indicator that maybe too small a timeframe was given? Are the team sizes adequate? I'd be happy to hear your feedback!
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IE: Week 1 - Come up with a story concept, working out who you protagonists/antagonists and other key characters are. Week 2 - (A) Map your first town and (B) Script your first few events. They should stay vague, so people can still do what they want to do, but it provides a prompt to get something done - and hopefully if the pace keeps up they'll do more than is required for the first week. From what I could tell, most teams spent a couple of weeks planning out features rather than much story. Story/progression should be key as most features can be changed later on. |
I agree with both FBI and Magic. Also want to add that maybe a reserve list for people who didn't make the cut for the hack off but if someone from one of the teams quit a person waiting could join the team and replace that other member. I don't know if it is a idea that fits for this type of competition but its just an idea that could be used. FBI and Magic already sum up my thoughts of what the competition needed.
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If I were to have general help requests for ROM hacking, would this be the correct thread to do so? I'm looking for some assistance on a school project :)
EDIT: Never mind, I found the correct one: I'll look to the Beginner's Sub-forum for help. I apologize! |
How do you guys balance the levels in your hack? I do a poor job at that, in my opinion..
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But I'm gonna do it anyway. Basically, I play my game like normal and if I find the levels too low or too high, I'll adjust them. :3 |
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Remember that in official games, Trainers are generally stronger than the wild Pokémon of an area. Take this into account, level up the Wild Pokémon of a route by about 3-4 levels as you progress through the routes, and have the Trainers about 2-3 levels higher than the wild Pokémon. That's just a tip. The only way you can figure out for sure is by trying it, and playing through it to see how it would work for a regular player. |
I like it the old way. Maybe a few more weeks would be better <(^-^)>
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I miss Sienna being updated. It is an awesome hack and it deserves to be completed.
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What do people think about having just a general game design sort of thread where we ponder the pros and cons of specific design choices in the stock Pokemon games each week with the end goal of applying better design logic to our own hacks? Like, we could pick a topic (say, how G/S/C/HG/SS forks at Ecruteak which messes with the level curve) and discuss it in depth. Why did GameFreak choose to do it this way? What are the pros and cons of doing it this way? How could it have been implemented in such a way as to minimize the cons? If you could change it, how would you do it differently and what are the pros and cons of that? And then we'd move to a new topic next week.
I think it'd be a good exercise for hackers. Thoughts? |
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