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-   -   6th Gen What DON'T you want to see in ORAS (https://www.pokecommunity.com/showthread.php?t=325689)

Palkia May 7th, 2014 11:15 AM

What DON'T you want to see in ORAS
 
yes i'm calling them oras

What do you not want to see in R/S remakes?

I don't want them to add to many new unnecessary pokémon in the region or the large amount of water routes to return.

Pendraflare May 7th, 2014 11:23 AM

I said this in the personal wish list thread ten minutes ago, but i'll post it here again anyway:

Quote:

Originally Posted by Crackle (Post 8235567)
DON'T BRING BACK SCOTT. Just so idiots don't keep making fun of him. (My real name is Scott so I don't take that joke well, please.) I'm sure at least 90% of those who played Emerald basically hate the guy, ESPECIALLY those who watched Marriland's Emerald Nuzlocke. I didn't really care for him either, he was fat and showed up at the most random times. So yeah.

Yeah, I really don't take that joke well at all.

Tsutarja May 7th, 2014 11:26 AM

I don't want to see the lack of 3D in the overworld, that's for sure.

The Doctor May 7th, 2014 11:27 AM

I don't wanna see Tate and Liza.

I really don't. I hate them with a furious passion, Give me one or the other depending on the game. Not both.

Princess Diana May 7th, 2014 11:28 AM

Quote:

Originally Posted by Crackle (Post 8235604)
I said this in the personal wish list thread ten minutes ago, but i'll post it here again anyway:



Yeah, I really don't take that joke well at all.

What was the joke?

I don't want to see the return of Sky Battles. They were pointless. Inversion battles/reverse battles (whatever they were called?) were a great addition though!

Jakeremix May 7th, 2014 11:34 AM

Wallace as the champion.

That's assuming these are remakes instead of sequels (and even if they are sequels, I doubt they would change the champ again).

Sydian May 7th, 2014 1:23 PM

Quote:

I don't want them to add to many new unnecessary pokémon in the region or the large amount of water routes to return.
I've never understood this complaint. The plot in RSE centers around land vs. sea. You spend the first half of the game on land and the second half predominantly on the sea. It makes sense. And to remove them from the remake just because people didn't like them seems like taking away something that makes that region unique and adds to its plot and characer. Taking away its land and sea balance would ruin the experience, especially if this is a remake.

Anyway, I don't want Scott to return and I don't want Sky Battles from XY to intervene. It's so limited as to what you can use and not everyone has a Pokemon usable for it, plus if you have something like Charizard and get stuck fighting Aerodactyl and Charizard is the only Pokemon you can use in Sky Battles, you're screwed. That's really unfair. So I'd rather those not make a return...not only in ORAS, but any game that follows.

blue May 7th, 2014 1:26 PM

Roller Skates = no. They're fun sure but the fact that you can't turn them off as you wish is just necessary hastle, bring back the Running Shoes!

Mesmerella May 7th, 2014 1:29 PM

I don't want the music to be as heavily remixed as HG/SS was from G/S/C. I know I'm in a minority here, but I really loved Hoenn's original soundtrack, and I just don't want it to be messed up!

Gogoat Rocks! May 7th, 2014 1:33 PM

I hope they don't bring back contests. I'm not a fan of them (and never will be) so I hope they don't bring them back

Sabrewulf238 May 7th, 2014 1:37 PM

A lack of trumpets.

Also I don't want Wallace as the champion, it should be Steven. I don't want them to mess with the sea routes, leave them as they are.

Mesmerella May 7th, 2014 1:46 PM

You know what else I don't want? I don't want Feebas to be as rare as he was in R/S/E, it was freaking ridiculous. Make Feebas a little more common, please.

BuizelBushwhacks May 7th, 2014 1:52 PM

I don't want to see Wallace as a Champion. Pokemon Contests, I don't like that much. That's all I can think of for now.

pknight96 May 7th, 2014 2:27 PM

I'd like Pokemon to be hard to catch again, please.

I caught Xerneas, Mewtwo, Zygarde, and Zapdos all in Pokeballs in X. Know how many I used, including the ones that captured? 12. Let's get back to actually having to try in order to catch them.

fenyx4 May 7th, 2014 2:33 PM

Quote:

Originally Posted by Crackle (Post 8235604)
I said this in the personal wish list thread ten minutes ago, but i'll post it here again anyway:



Yeah, I really don't take that joke well at all.

I don't see what was so bad about Scott.. I enjoyed his unexpected appearances.. And he *is* responsible for providing a lot of the modern post-game in Pokemon (additional Battle Tower modes, additional battle facilities that aren't Battle Towers, and exchanging Battle Points)..

Quote:

Originally Posted by Jak (Post 8235980)
I've never understood this complaint. The plot in RSE centers around land vs. sea. You spend the first half of the game on land and the second half predominantly on the sea. It makes sense. And to remove them from the remake just because people didn't like them seems like taking away something that makes that region unique and adds to its plot and characer. Taking away its land and sea balance would ruin the experience, especially if this is a remake.

Anyway, I don't want Scott to return and I don't want Sky Battles from XY to intervene. It's so limited as to what you can use and not everyone has a Pokemon usable for it, plus if you have something like Charizard and get stuck fighting Aerodactyl and Charizard is the only Pokemon you can use in Sky Battles, you're screwed. That's really unfair. So I'd rather those not make a return...not only in ORAS, but any game that follows.

I don't see why people complain about the water, either; it's not like you can't buy Max Repels.. (maybe it's because of the monotony of water tiles..? Land tiles seem to be a bit more varied) Unless you're exploring for wild Pokemon or items, most places only need to be Surfed to once (like Sky Pillar, activating the Regi puzzle, and Abandoned Ship), maybe twice; otherwise, you can typically Fly everywhere in Hoenn to your heart's content. And it's not like Surf is one of the weaker moves; given that Hoenn is lively with Water-type Pokemon (including the generally awesome Mudkip line and Kyogre, which I imagine many players will have at some point), you're bound to have something to easily take care of your Surfing woes..

Quote:

Originally Posted by Mesmerella (Post 8236046)
You know what else I don't want? I don't want Feebas to be as rare as he was in R/S/E, it was freaking ridiculous. Make Feebas a little more common, please.

Although I rather liked how Feebas's elusiveness added to its uniqueness, I probably wouldn't mind if this mechanic was altered... Fishing along Hoenn Route 119's numerous water tiles can get a bit tiresome, especially if rain is falling (inducing messages every time you're engaged in battle) and it's possible to have inconsistency in snagging Pokemon. And even if you fish on every tile, you're still not guaranteed to find Feebas, as other wild Pokemon occupy the same water tiles - likely forcing you to check each tile more than once.

I'm hoping that there isn't a lack of places to train; repeatedly challenging the Hoenn Elite Four/Champion (and maybe doing daily Secret Base battles) can get a bit monotonous and lengthy (as most other Pokemon Trainers don't provide nearly enough experience to get to Level 100 with)...

-Jared- May 7th, 2014 2:37 PM

See, anything I don't like, somebody else probably does. So it's hard to say "I DON'T WANT THIS TO COME BACK" I know I won't miss Scott (mainly because I only played Emerald once and I barely remember him lol) but if he comes back, or anything else that bugs me, it won't ruin my enjoyment of the game.

wakachamo May 7th, 2014 3:47 PM

...I thought Scott was pretty funny.. :(

MusikMaestro May 7th, 2014 3:51 PM

No Sky battles please. Ever again. It was so annoying to have to leave a bunch of trainers I battled just because I didn't want to use a pokemon that could fly. I also found it unfair that a flying type, like Hawlucha couldn't participate, but something like Haunter could.

Golden Warrior May 7th, 2014 4:03 PM

Quick list of things I do not want:

1. A Champion that is not the awesome Steven Stone.

2. Lack of Post-plot content or a lack of that goodness from the original soundtrack.

3. Please for goodness sakes don't FORCE me to catch the legend. That was just a sad moment in Y when I thought I had to reset but it was like "LolYveltal wants to be your friend, try again AND YOU CAN'T SAY NO."

4. A non-existence of Secret Bases and added functionality for them. IF THEY ARE NOT THERE AND IMPROVED I WILL LIKELY RAGE.

That is all of the top of my head.

Treecko May 7th, 2014 4:15 PM

The only thing I don't want is Wallace as champion. He was better as a Gym-Leader and Steven Stone is a lot cooler and even strong Champion. Wallace was too easy for a Champion. All you really had to do is spam Electric attacks. Steven on the other hand, was a challenge.

I can't see Contest not returning as it was such a key feature that was even brought back in Gen IV. I think it just needs to be improved , but hopefully not like Super Contests. Maybe something like the Contest in the anime that's both a competition visuals and strength.

Taemin May 7th, 2014 4:36 PM

I know Hoenn had a lot of water, but maybe this time it could have just a little less water.. XD; The diving thing was really tedious, and I can't imagine doing it from the camera angles that we use now. >__>;;

Ephraim225 May 7th, 2014 5:33 PM

I most definitely do not want to see an early-game Mega Evolution given to the player for free. That was uncool in XY because it's too easy to win if you have an absurdly powerful Mega that nobody else has. To my knowledge only three other trainers themselves had Megas! So yeah, don't do that again, in fact, how about no Megas at all in the main plot? Leave that stuff for the Frontier/Competitive.

antemortem May 7th, 2014 5:37 PM

I don't think towns will be big enough to warrant skates. Hoenn was super small map-wise, as opposed to Kalos being rather enormous in comparison. Hopefully it'll just be running shoes and maybe a bike.

Speaking of the bike, I don't think ramps and things should map an appearance. The Safari zone was the only place having an Acro bike was even moderately entertaining. The Mach bike being able to zip up the muddy slopes was cool, I suppose, but an odd, kind of pointless mechanic. One bike is all I need!

Skystrike May 7th, 2014 5:43 PM

"What DON'T you want"

I'm fine with everything.

Make the E4 easier so I don't have to grind, and like someone said before, early mega evos aren't cool.
oh and don't do a direct remake of r/s/e, add in some stuff from Emerald, like Battle Frontier!


Seriously, I don't understand the point of these threads...

HUF_DBC May 7th, 2014 5:48 PM

What people hate Scott?? This is actually news to me huh...I've always liked Scott and when he would randomly show up. I can't believe people don't like him.

antemortem May 7th, 2014 5:51 PM

Quote:

Originally Posted by HUF_DBC (Post 8236642)
What people hate Scott?? This is actually news to me huh...I've always liked Scott and when he would randomly show up. I can't believe people don't like him.

I think people are spiting his anime version. His in-game presence was so minor there's really nothing to complain about.

Zeffy May 7th, 2014 6:16 PM

Quote:

Originally Posted by Golden Warrior (Post 8236355)
3. Please for goodness sakes don't FORCE me to catch the legend. That was just a sad moment in Y when I thought I had to reset but it was like "LolYveltal wants to be your friend, try again AND YOU CAN'T SAY NO."

Assuming this is actually a remake and not a sequel, you aren't really forced to catch Groudon/Kyogre. Have you actually played the originals? :(

Quote:

Originally Posted by Yuri Lowell (Post 8236435)
I know Hoenn had a lot of water, but maybe this time it could have just a little less water.. XD; The diving thing was really tedious, and I can't imagine doing it from the camera angles that we use now. >__>;;

So, somehow, the oceans of Hoenn dried up? Not exactly something I'd like to see, to be honest.

What I don't want to see is for it to be called ORAS. :p

Sydian May 7th, 2014 6:30 PM

To those of you not wanting contests: they're optional, you know. :P I'd love for them to return, just not forced like PokeWood is in BW2.

Taemin May 7th, 2014 6:42 PM

Quote:

Originally Posted by Zeffy (Post 8236743)

So, somehow, the oceans of Hoenn dried up? Not exactly something I'd like to see, to be honest.

No no, not dried up.

I mean more like.. since time might've passed in Hoenn, maybe it'd have bigger towns / cities. Just so there's a little less water travel involved.

Auric May 7th, 2014 6:43 PM

I wouldn't want to see contests UNLESS they get completely revamped and have a more important role in gameplay... maybe stat boosts? or something like that.

Pinkie-Dawn May 7th, 2014 6:54 PM

Gym Leader/Elite Four rosters left unchanged until post-game. Seeing type specialists using another type speicalist's ace Pokemon, 2-3 Pokemon from the same family, and Pokemon not associated with their type is my biggest pet peeve in the series, and this issue could be fixed if GF added more Pokemon of certain types.

Steven May 7th, 2014 7:00 PM

I don't want a crap ton of surfing in OmegaRuby. AlphaSapphire it is okay in.

OmegaRuby and AlphaSapphire May 7th, 2014 7:09 PM

I don't want Wallace to be champ this time around, but Steven (regain his spot).

PkmnTrainerElio May 7th, 2014 7:12 PM

May, we need a new rival.

antemortem May 7th, 2014 7:24 PM

Quote:

Originally Posted by Sideshow Bob (Post 8236897)
May, we need a new rival.

So new protagonists in general? Because Brendan is the rival if you choose May. :P

Aquali Umiko May 7th, 2014 7:25 PM

There really isn't a lot that I don't want to see. I mean, these were the games I enjoyed the most when they came out. I LOVED them. All the water complaints are ridiculous to me, but I can see how it makes sense to some.

IF I had to pick one thing... Definitely the Wallace/Steven champion dispute. Steven was much harder to beat, and although I love Wallace I don't love him enough to want him to repeat as champion.

Chibi-chan May 7th, 2014 7:38 PM

I don't want Wally to be a total loser this game. I mean sure sure, he was a winner to some extent but come onnnnn. I want him to do something relevant.

antemortem May 7th, 2014 7:40 PM

Quote:

Originally Posted by Chibi-chan (Post 8236966)
I don't want Wally to be a total loser this game. I mean sure sure, he was a winner to some extent but come onnnnn. I want him to do something relevant.

I agree, his entire character was just dropped off. He made it to the league but didn't challenge... why, exactly? He couldn't have been that discouraged by losing to you. :v

destinedjagold May 7th, 2014 7:54 PM

Well, here's my list of not wanting to see in the games.

- Wallace as the Champion. He freaking sucks!
- Sky Battles. ...then again, maybe Winona will be specializing in that. >.> Oh my, I sure hope not. <.<

...eh, I guess that's it. =/

edit...
and oh, if they're bringing back the Roller Skates, then i hope that we can PUT THEM OFF because I wanna use the circle pad for navigation!

Wicked3DS May 7th, 2014 8:05 PM

Quote:

Originally Posted by destinedjagold (Post 8237001)
and oh, if they're bringing back the Roller Skates, then i hope that we can PUT THEM OFF because I wanna use the circle pad for navigation!

This irks me so much, it's ridiculous.

The water routes are fine with me, you don't surf nearly that much in any other game so it makes it unique.

Other than that, I don't want Wallace, I want Steven.

Deokishisu May 7th, 2014 8:27 PM

Gen 4 style Contests. No dancing, no dress up, no 3 judges, and allow me to jam my opponents again!

Nick May 7th, 2014 8:36 PM

Quote:

Originally Posted by MusikMaestro (Post 8236316)
No Sky battles please. Ever again. It was so annoying to have to leave a bunch of trainers I battled just because I didn't want to use a pokemon that could fly. I also found it unfair that a flying type, like Hawlucha couldn't participate, but something like Haunter could.

Care for a sky battle with a sky trainer?

Elaitenstile May 7th, 2014 9:23 PM

I don't want Wallace to be a champion. He could be the first gym leader or a contender, maybe even take the place of Scott as our spotter. But please, for god's sake, not Champion. He was so boring.

Candy May 7th, 2014 10:15 PM

Quote:

Originally Posted by destinedjagold (Post 8237001)
Sky Battles. ...then again, maybe Winona will be specializing in that. >.> Oh my, I sure hope not. <.<

Sky battles is the worst thing they could've implemented at XY. It doesn't serve any point at all. <_<
But this... will be a nightmare instead.

Some stuff from me:
- Pokemon contests that is not updated.
I like Pokemon contests, but with at least 2 generations of void, I want to be able to see something different than the ones we had. So if they're not updated then I won't like it.
- Roller Skates. Goodness, I want to run, not slip pass the grids. It's like the only reason why I use the directional pad in XY, except in Lumiose, because really?
- Please don't make trainer rematches via Pokenav. It's confusing! ;3;

MusikMaestro May 7th, 2014 11:49 PM

Quote:

Originally Posted by Arago (Post 8237090)
Care for a sky battle with a sky trainer?

Never!!!

Echidna May 8th, 2014 12:24 AM

Wait, people hate Scott?!
Anyway:
- Contests, ugh.
- That unreasonably short excuse of a dark cave on that one island.
- Contests, bluhh.
- Pokeblock
- That annoying kid who kept following you and trying to battle you.

Golden Warrior May 8th, 2014 2:50 AM

Quote:

Originally Posted by Zeffy (Post 8236743)
Assuming this is actually a remake and not a sequel, you aren't really forced to catch Groudon/Kyogre. Have you actually played the originals? :(

I would not be hyped for this if I hadn't played the originals. (At least 9 total playsthroughs. :P) Also, all I'm saying is that I hope they don't suddenly make us forced to catch Kyogre/Groudon like they did with Yveltal/Xerneas.

AliceBlaze May 8th, 2014 3:05 AM

- Large use of HMs. I've always hated having to go through Victory Road or any other important dungeon without taking all of my team members.
- Wallace as the Champion.
- Biking over cracks on the ground in Mirage Tower and Sky Pillar.
- Feebas' rarity. Does it hurt to make it appear anywhere in that water instead of on a few particular tiles?

Guardian May 8th, 2014 3:31 AM

Lack of post-game content. R/S/E are by far my favorite games right now, but how the game ended almost right after tzhe ELite four was always a buzz killer. Hopefully they will make it better this time :D

And why do people complain about Water, we are on a goddamn island, what are you expecting, lava? clouds? I want water! And I want trumpets! And I want similar music! And Kyogre! And dont change the routes and towns too much :D

AliceBlaze May 8th, 2014 3:45 AM

Quote:

Originally Posted by Sven (Post 8237637)
Lack of post-game content. R/S/E are by far my favorite games right now, but how the game ended almost right after tzhe ELite four was always a buzz killer. Hopefully they will make it better this time :D

I agree. At least Emerald had more stuff like the extended Safari Zone, the Battle Frontier and the Desert Underpass. Maybe they'll have the Friend Safari or add new areas to visit like the other remakes did.

Ω Ruby and α Sapphire May 8th, 2014 4:00 AM

Here is a quick list of all the things I do not want to see appear in ΩR/αS.

- A champion that is not Steven Stone.
- Sky Battles
- The Battle Frontier removed or altered dramatically
- Sky Pillar Altered
- The removal/easier access to Mirage Island
- The way in which you obtain the Regis altered
- Having only 1 type of bicycle instead of 2
- Not needing to have Safety Goggles for the Desert
- Not being able to go to the moon
- Swampert and Sceptile not getting Megas
- Trick House being removed/made easier
- The removing of water routes
- No/Limited diving
-Changed Gym Leader rosters

In my opinion, the bolded ones are incredibly important to the soul of R/S/E, and cannot be changed dramatically in these remakes. I believe the most important thing that should be not fiddled with excessively is the region map. It is what makes the game so unique. From climbing in tree towns, to hiding in secret bases, from being covered in ash and soot to being drenched scouring the ocean floor, to being buffeted by sandstorms and even getting lost on ocean routes. These were my favourite parts of R/S/E, the diversity of the region. I just really hope they don't change it to much.

Guardian May 8th, 2014 5:07 AM

Quote:

Originally Posted by AliceBlaze (Post 8237656)
I agree. At least Emerald had more stuff like the extended Safari Zone, the Battle Frontier and the Desert Underpass. Maybe they'll have the Friend Safari or add new areas to visit like the other remakes did.

Yeah, exactly.

Fun fact, I played Emerald YEARS ago, and I only found out about the desert underpass last week. Mindblown xD

Salzorrah May 8th, 2014 5:27 AM

Two Water League Trainers (aka no Juan and Champion Wallace plz)

and maybe please not disappoint the fandom by making a cruddy remake that was s overhyped about. :(

Zeturic May 8th, 2014 5:43 AM

Not sure I understand all the Contest hate. Sure, it wasn't the most interesting thing ever, but it was, after all, optional. You don't have to so much as walk into a Contest Hall (or whatever they're called) to play through the game.

To ask for them to be removed just seems pointless - if you wouldn't use them anyway, removing them doesn't enhance or change your experience in any way. However, it does take away options for people who wanted to or were willing to use them.

The only thing that comes to mind is that I don't want is for May / Brendan to continue being a trainer. In the originals, they never even fully evolve their starter - and I really liked that idea. They're out in the field studying, not training. And I also don't want to have them inexplicably be like "Oh, hey, it's been a while, battle me!" in the post-game, unveiling a level 55+ team, because it goes against the point of the character.

I don't want them to restrict new (pre-)evolutions from the Hoenn Dex. HGSS of course lets you use things not in the Johto Dex, which is okay, but it still felt annoying to not just add in the new evolutionary forms to the Johto Dex, instead merely making the items inaccessible until after the National Dex. So, add in all of them - Gallade, Froslass, Magnezone, Probopass, Budew, Roserade... And anything else I'm forgetting.

Wally is one of my favorite Rivals. However, his team is pretty weak. Don't let him keep what he has - let him evolve his Roselia and Magneton, and replace his Delcatty with something else, and give him a sixth Pokemon to round him out. Something else that would be interesting is to have him evolve his Ralts into Gardevoir in Omega Ruby, and into Gallade in Alpha Sapphire, or vice versa.

Quote:

Originally Posted by Zeffy (Post 8236743)
So, somehow, the oceans of Hoenn dried up? Not exactly something I'd like to see, to be honest.

While these are remakes, not sequels, that would make an interesting idea for a RS sequel - rather than continuing from their canonical ending, make a sequel based on what would've happened if nobody'd shown up to stop the unleashed Legendary. The Ruby sequel would have the seas completely dried up, and the Sapphire sequel would have Hoenn completely covered in water, except for mountain peaks here and there).

fenyx4 May 8th, 2014 7:23 PM

Recently thought of something - the "Trade Shards for Stones" mechanic. After witnessing how ridiculously easy it is to just buy the elemental evolutionary Stones in Celadon Department Store in Pokemon FireRed/LeafGreen, I would rather have those stones be buyable in Lilycove Department Store or somewhere at the Battle Frontier (or just let the Diving Treasure Hunter dude sell the stones himself), because it was a pain getting a Pokemon that could switch items, then using the Pokemon to take the Shard from a wild Pokemon (and in Pokemon Ruby and Sapphire, you had no way to increase the chance of finding a wild Pokemon holding an item) and then having to Surf to the Diving Treasure Hunter's house near west of Mossdeep City.

Also, I don't want Heart Scales to be too uncommon; it would be nice if their availability could be increased a bit for Move Relearning purposes..

~Platina's Jason~ May 8th, 2014 7:36 PM

-Mega evolutions
-Fairy types
-Battle Frontier

Killjoy May 8th, 2014 8:37 PM

Quote:

Originally Posted by Cat (Post 8235987)
Roller Skates = no. They're fun sure but the fact that you can't turn them off as you wish is just necessary hastle, bring back the Running Shoes!

Oh god, I hadn't even thought of that. I agree completely

Rivvon May 9th, 2014 12:15 AM

I don't want not-Steven. Wallace is great as a Gym Leader but as a Champion along with a Water-type Gym was just not a good choice.

I don't want Gym Leaders to have only 3 Pokémon like in XY. I don't want the game to be rage-quit difficult, but I don't want it to be so easy I beat it in no time at all. The original games had a fair difficulty, in my opinion, so I hope they keep it similar to that.

Jacrad May 9th, 2014 12:43 AM

Quote:

Originally Posted by Ω Ruby and α Sapphire (Post 8237673)
- The removal/easier access to Mirage Island
- Having only 1 type of bicycle instead of 2
-Changed Gym Leader rosters

MmMm. Not sure I can agree on the Mirage Island thing. Not that we have to. Personally I don't think there's enough of a payoff for reaching Mirage Island considering how difficult it is. I think it either needs to be easier to get to Mirage Island or Mirage Island needs to be more worthwhile to get to in the first place.

I'm not really sure why you'd want two bikes. It's really a waste of time being forced to go back to Mauville every single time you want to use a different bike. Granted, it gives the player a chance to re-explore an old area and add some freshness. But the bike-exclusive routes aren't extensive enough to make it worthwhile. I'd rather it just be one bike, two functions or more of a payoff for using a different bike.

I'm curious as to why changing the Gym rosters is a big thing for you? Generally the changes are made to balance the Gym Leader's team and make them a more enjoyable fight. I can certainly see not wanting them to be drastic changes, but no changes at all doesn't make a whole lot of sense to me.


Quote:

Originally Posted by Sven (Post 8237637)
And why do people complain about Water, we are on a goddamn island, what are you expecting, lava? clouds? I want water! And I want trumpets! And I want similar music! And Kyogre! And dont change the routes and towns too much :D

The issue for me ends up being that there is too much monotony. It seems like there isn't enough diversity in the Pokemon that appear or in the visuals. It gets boring fast. This would probably be wayyy above what GameFreak would ever do but I think it'd be neat if they made it so that you could see bits of the underwater environment you're surfing on. Like the coral reefs, the peaks and troughs of the sand, and other various seawater structures. An underwater volcano could be a neat touch.

Altius May 9th, 2014 2:56 AM

My list of no-nos:
1. Mega evolutions early in the game. Somehow I just feel that they are better fit after the 8th gym.

2. Secret Power required for Secret Base creations. However since TMs are now if unlimited use and the digger drill in DPPt was worse, I can say I won't really mind this.

3. Sky battles. However, I can see them make a comeback at places like the Jagged Pass and the route between Mauville and Fortree. These battles are optional anyway so I don't exactly mind.

4. Removal of pokeblocks, and battle tents instead of contest halls.

5. Lower leveled gym leaders and E4.

6. Same ol rival. I want he/she to be more involved in the storyline.

7. No customization options for characters.

8. Easier Seafloor Cavern + Victory Road Puzzles.

9. No Steven Stone as champion.

10. Make Mt. Pyre less scary. I played RS as a child and HECK. I was seriously afraid of going to Mt Pyre. But for some reason I want it to stay that way.

11. No gym/E4/rival rematches

curiousnathan May 9th, 2014 3:00 AM

> Wallace is champion // Steven or Wally are not the Champion
> Gym Leaders and E4 being super easy like in XY (E4 should have a full team of Pokemon)
> Increase in occurrence of Feebas
> An overabundance of Mega Evolutions
> Lack of a detailed, enjoyable post-game

Elaitenstile May 9th, 2014 3:06 AM

Quote:

Originally Posted by slayerz96 (Post 8240089)
8. Easier Seafloor Cavern + Victory Road Puzzles.

Oh my god, I totally forgot about the Victory Road. It required us to have so many HMs, and I think I had to gape at the annoying encounter rate and the trainers. I really want something more straightforward, or at the very least some kind of Doctor NPC midway who can heal your Pokémon.

Altius May 9th, 2014 3:10 AM

Quote:

Originally Posted by Elaitenstile (Post 8240108)
Oh my god, I totally forgot about the Victory Road. It required us to have so many HMs, and I think I had to gape at the annoying encounter rate and the trainers. I really want something more straightforward, or at the very least some kind of Doctor NPC midway who can heal your Pokémon.

The Hoenn Victory Road was the toughest in the series, IMO. I really hope the difficulty remains that way, but I do agree that we need a doctor of some kind in the middle of the cavern.

Off topic question: if I recall correctly, I hear faint pokemon cries while traveling in the routes. Can someone reassure me that I was crazy back then?

Ω Ruby and α Sapphire May 9th, 2014 3:48 AM

Quote:

Originally Posted by cyanosis (Post 8239960)
MmMm. Not sure I can agree on the Mirage Island thing. Not that we have to. Personally I don't think there's enough of a payoff for reaching Mirage Island considering how difficult it is. I think it either needs to be easier to get to Mirage Island or Mirage Island needs to be more worthwhile to get to in the first place.

I'm not really sure why you'd want two bikes. It's really a waste of time being forced to go back to Mauville every single time you want to use a different bike. Granted, it gives the player a chance to re-explore an old area and add some freshness. But the bike-exclusive routes aren't extensive enough to make it worthwhile. I'd rather it just be one bike, two functions or more of a payoff for using a different bike.

I'm curious as to why changing the Gym rosters is a big thing for you? Generally the changes are made to balance the Gym Leader's team and make them a more enjoyable fight. I can certainly see not wanting them to be drastic changes, but no changes at all doesn't make a whole lot of sense to me.

Your points are completely valid, but as you noted these are just my opinion. For the first two points, I don't think you really understood what I was trying to say. I meant I just didn't want those things to become easier/non-existent, but I am completely open to them being changed in other ways.

I somewhat agree that Mirage Island needs more incentive to reach, but on the other hand, reaching somewhere so "rare and exclusive" is kind of an incentive itself. This is why I don't fancy it being made easier to access, but I'd be open to them altering the island itself slightly to make it a little more rewarding.

It is also a similar case for the bikes. I am happy for the system in which the two bicycles are used/swapped, but I think having two bikes is a unique perk of Hoenn, and have so many memories of learning all tricks on the Acro bike, and then zipping around on the Mach bike. I just feel that Hoenn wouldn't be the same without the two. Maybe a single bike that could switch between modes would be more convenient and better suited to the current game.

And finally, about the Gym Leaders, I am a stubborn Gen III fanboy and will rage and never play again if they change the leaders teams, again I feel like these games would just not be the same if the leaders rosters were changed. Saying this though, I think it would be great if each of the later leaders had their own Mega Pokemon. Just my 2 cents though.

Guardian May 9th, 2014 5:23 AM

Quote:

Originally Posted by cyanosis (Post 8239960)
MmMm. Not sure I can agree on the Mirage Island thing. Not that we have to. Personally I don't think there's enough of a payoff for reaching Mirage Island considering how difficult it is. I think it either needs to be easier to get to Mirage Island or Mirage Island needs to be more worthwhile to get to in the first place.

I'm not really sure why you'd want two bikes. It's really a waste of time being forced to go back to Mauville every single time you want to use a different bike. Granted, it gives the player a chance to re-explore an old area and add some freshness. But the bike-exclusive routes aren't extensive enough to make it worthwhile. I'd rather it just be one bike, two functions or more of a payoff for using a different bike.

I'm curious as to why changing the Gym rosters is a big thing for you? Generally the changes are made to balance the Gym Leader's team and make them a more enjoyable fight. I can certainly see not wanting them to be drastic changes, but no changes at all doesn't make a whole lot of sense to me.



The issue for me ends up being that there is too much monotony. It seems like there isn't enough diversity in the Pokemon that appear or in the visuals. It gets boring fast. This would probably be wayyy above what GameFreak would ever do but I think it'd be neat if they made it so that you could see bits of the underwater environment you're surfing on. Like the coral reefs, the peaks and troughs of the sand, and other various seawater structures. An underwater volcano could be a neat touch.


That is not to easy to make and it would look weird cos it's not "3D". What you see on the surface would be moving faster then what you see on the bottom, so they would need two "layers" which is pobably memory and time consuming, not to mention it's make the game laggier.
I think.

Jacrad May 9th, 2014 10:56 AM

Quote:

Originally Posted by Sven (Post 8240282)
That is not to easy to make and it would look weird cos it's not "3D". What you see on the surface would be moving faster then what you see on the bottom, so they would need two "layers" which is pobably memory and time consuming, not to mention it's make the game laggier.
I think.

?
I'm not sure where you're coming from on this?

All they would have to do is create an 3D environment that is two to three units below where you surf and make a transparent texture of water that goes over the entire thing. It's no different from being able to see down the edge of a mountain in terms of processing power. Though as I said before, it'd take a lot of extra work on GameFreak's part to make such an environment.

seeker May 9th, 2014 11:08 AM

A million, misplaced legendary Pokémon. The one thing I liked about Hoenn, was that it had just the right amount of legendary Pokémon. While I think it's pretty likely we're going to see one or two Pokémon from Generation V; I really hope not. Hoenn was a haven for having a great balance of legendary Pokémon. Though I'm pretty okay if it expands the region and adds some more legendary Pokémon to those expanded areas, I'm not sure how many more legendaries would fit into Hoenn comfortably. I'd like to see Manaphy (below the ocean), and see Deoxys relocated (Birth Island was a boring cop out for such a cool Pokémon).

I hope that there's not another (easy) way to catch shiny Pokémon, for reasons I stated here. Generation 6 made it pretty easy to catch shinies now, and I'd rather it wasn't so easy to find them. I'd be pretty happy with a new method of catching them that didn't make it too easy, but yeah, I feel gen 6 has done it's job for shinies already.

DNA Splicers. Nuff said really.

Other than that, I'm pretty happy to see most inclusions. I completely disliked Generation 5, especially for it's off-the-wall inclusions like the Splicers, and the Shiny Charm. As well as the clunky C-Gear, the Dream World being a total flop, the rotating battles, and so on. Gen 6 was pretty wonderful, so I'm happy with them bringing in most things from that. So long as they don't make shiny Pokémon any easier to obtain, and ignore gen 5 completely; I should be happy.

LiquidForce May 9th, 2014 11:18 AM

Quote:

Originally Posted by Sverige (Post 8235635)
What was the joke?

I don't want to see the return of Sky Battles. They were pointless. Inversion battles/reverse battles (whatever they were called?) were a great addition though!

I also think Sky Battles are pointless, but they could make it something more important or a kind of minigame.

wakachamo May 9th, 2014 12:28 PM

Quote:

Originally Posted by Sven (Post 8240282)
That is not to easy to make and it would look weird cos it's not "3D". What you see on the surface would be moving faster then what you see on the bottom, so they would need two "layers" which is pobably memory and time consuming, not to mention it's make the game laggier.
I think.

The 3DS is likely to be more than capable of doing simple parallax; especially seeing as that's already at the core of the console.

Then again, X/Y is laggy enough just in the battles... :[

Sonata May 9th, 2014 6:00 PM

1. A ton of mega stones that make the megas now useless because everything has mega.
2. Water.
3. A non Steven Stone Champion.
4. Sky Hell. Though I know it will be in there for Rayquaza.

Anvils Alive May 9th, 2014 6:08 PM

- Mandatory trumpets. You can do better now, guys! Don't mess it up!
- Only Blaziken getting a Mega Evolution.
- Speaking of Megas, early-game Mega Ring. Save that for mid-game and later. >:U

Other than that, I'm down with anything the games will throw my way.

ShyRayq May 9th, 2014 6:54 PM

Personally...I agree that Wallace shouldn't be the Champion. A more..diverse champion is much better in my opinion, like Gary and Cynthia. Steven is..okay, but...maybe a tiny bit more diverse would be better. I'm not saying Steven isn't awesome..just...I don't know.

I'm personally okay with the water routes. A bit bland, but it was relaxing.

Liberal Army May 10th, 2014 4:24 AM

* Mega Kyogre/Groudon/Rayquaza.I. don't. want. it.
* Old Gym Rosters <- This one. I utterly hated the rosters of Tate&Liza and Wallace. The twins only had 2!! Pokémon. I understand this was a double battle, but come on. Emerald fixed this.
And then Wallace. Luvdisc? Sealo? Seaking? There are so many awesome Water types, and GF gave him 2 that suck, and 1 already use TWICE by Glacia. Why not Huntail, Ludicolo and Gyarados?

* Duplicate Pokémon. Similiar to the previous. This one applies to Flannery, Norman, Glacia and Drake. Flannery using 2 Slugma (Give her Combusken or Numel instead), Norman 2 Vigoroth (Give him Linoone/Spinda/Girafarig). Glacia is ok though, since there aren't any other Ice types to choose from. If GF only expanded the Pokédex with evolutions like Magnezone and Froslass, she could at least have 1 duplicate less. Now Drake; replace that darn Flygon with Kingdra.
* Same Trick House. Just bring better puzzles (like based on the gym's types) and no mails.
* Rare Pokémon. It is cool if some Pokémon are rare, but RSE just broke the limits. I played Ruby in 2004, and when playing Emerald in 2005, I noticed a trainer with a Pinsir. Never knew that bug was in the game. After like another year or two, I realised Heracross, Phanpy, Vulpix, Muk, Corsola and Rhyhorn were in the games. Just fix this.
* Wallace as champion. Steven Stone rocks. (Get it?)
* Removal of Battle Frontier Since HG/SS replaced Crystal's Battle Tower with a Frontier, it seems likely they'll do the same thing.
* The favor of Blaziken
* Drastically change of PokéNav.
* Old contests.
* Same post-game.

antemortem May 10th, 2014 5:40 AM

Quote:

Originally Posted by Anvils Alive (Post 8241558)
- Speaking of Megas, early-game Mega Ring. Save that for mid-game and later. >:U

Other than that, I'm down with anything the games will throw my way.

Or post-game in general! Mega Lucario didn't ruin things for me but made me feel obligated to use it and I was just ehhh. Manectrite would be great right off the bat.

Altius May 10th, 2014 7:03 AM

I found one thing I SERIOUSLY would not want to see in ORAS.

HORDE BATTLES.

Seriously... Bring back the dark grass if the pokemans are of special abilities and get rid of hordes. They are pointless and annoying.

moon May 10th, 2014 7:17 AM

I don't want Route 113 and the desert to look like they used to... Route 113 became boring after a while of running around to find ash. I hope they'll revamp it into something more interesting. Also the desert was pretty small after all, not like Unova's vast one, so I hope they'll do something more fun there as well.

Tetra May 10th, 2014 11:32 AM

I don't want to see the EXACT same as R/S. I want to see a little difference, maybe add a few more Pokémon to the water routes? There were a ton of them, and to be serious all you could find is Tentacool and Wingull. They suck to grind with, plus and are really boring; especially Tentacool. Seel, Magikarp would be more interesting. Not the best change, but definitely would be better.

The desert could have a little better storyline. I mean, all you could do there was literally do the castle thing, and get the fossils. Not much to do there. Maybe they could add a Aqua/Magma event there? Trying to catch a specific Pokémon hiding there? ;)

mikey May 10th, 2014 12:05 PM

I really don't want Mega forms for Kyogre, Groudon, and Rayquaza. I am not a fan of legendaries getting Mega forms. Those three are epic as is.

I also don't want to see Wallace as champ again. He was way too easy in Emerald since he was all water. New champ please.

KazukoHimura May 10th, 2014 7:46 PM

What I don't want is more just a transition of an existing feature than the feature itself.

I just don't want them to have mixing records be streetpass-based. Allow it to be spotpass! Living in a small town and not being able to go out much (and when most people with 3DS/2DS are little kids playing the new Spongebob game instead of Pokemon..) kind of limits the use.

SaniOKh May 11th, 2014 12:48 AM

I'm replaying Gen 3 right now, and there's one "feature" that I absolutely hate and don't ever want to see again. It wasn't in Ruby/Sapphire, but it was there in Emerald (as well as FR/LG) : complete inability to obtain Pokémon that aren't in the Regional Dex before beating the game at least once.

For those who don't know/remember what I'm talking about, in Emerald:
  • Evolving a Pokémon that is in the Regional Dex into a Pokémon that isn't never succeeds: the evolution stops by itself.
  • Trades are only allowed with games set in the same region (R/S/E for Emerald, FR/LG for FR/LG)
  • Even if the other game is set in the same region, Pokémon that aren't in the regional Pokédex cannot be traded, and neither can eggs
In the originals, these limitations go away once you get the National Pokédex (and, in FR/LG, complete a quest in the Sevii Islands) .

This "feature" was dropped in all later games, and good thing it did. I like planning my teams in advance and trade eggs to a new game so I could have my entire team from the get-go. In FR/LG/E I can't do that, and I don't like it.

Xebelleon May 11th, 2014 1:09 AM

That elevated troll bridge we had the dumb task of navigating without banging into stuff.

Trading the Meteorite for TM Return was very redundant as well.

Hikamaru May 11th, 2014 1:13 AM

I sorta agree with SaniOKh. It'd be a stupid decision on Game Freak's part to leave out all the 4th Gen evolutions and pre-evolutions of the Hoenn Dex Pokemon. They managed to do that in HG/SS even though it was only the ones that evolved into them by learning certain moves (Lickilicky, Yanmega, Mamoswine, Tangrowth, Ambipom) I want them to improve on that this time around by including the ones evolving with stones, trade with held items etc.

That way they can still keep the original Hoenn Dex but with updated mechanics from after 3rd Gen. Please don't mess it up Game Freak!

Logiedan May 11th, 2014 1:30 AM

I would dislike it if they stick with unoriginal gym leader teams. Winona's was actually my favourite the fact that Skarmory and Altaria, their typings were very diverse for a flying type gym leader. You could say that for any version, but this game in particular I would to be incredibly challenging.

Megan May 11th, 2014 3:12 AM

Well, I sure hope, they don't bring back the fishing mechanics from RSE. Using the fishing rod, waiting, until something bites, pushing the button and then wait again, until something bites, losing concentration for a moment, the Pokemon flees.
That takes longer than it should be (especially if you want to find Feebas).

Altius May 11th, 2014 3:25 AM

Somehow, I just want Pacifidlog Town to have more realism. In the originals they seem to just be floating without any form of support of any kind. Then buildings on top of it... Really? Now with advanced graphics, I hope to see more realism in the design of that town.

Also, yes. Even though we might not get to see Groudon and Kyogre battle it out in ORAS unlike Emerald, I sure hope that they'll separate the Magma and Aqua hideouts. Team Magma in the ocean just feels out of place.

Hikamaru May 11th, 2014 4:24 AM

Quote:

Originally Posted by R.F. (Post 8244450)
Well, I sure hope, they don't bring back the fishing mechanics from RSE. Using the fishing rod, waiting, until something bites, pushing the button and then wait again, until something bites, losing concentration for a moment, the Pokemon flees.
That takes longer than it should be (especially if you want to find Feebas).

Your post just made me think about how annoying the fishing mechanics were in the old games. It took so long just to fish up a Pokemon without making a mistake so I was happy they simplified it starting from 4th Gen (and just about every game since then) so I do hope they can keep the current fishing mechanics, it could really help especially with those wanting to find a Feebas.

WindBlows May 11th, 2014 9:38 AM

I really wouldn't like to see the character customization from X/Y.

Pepperton May 11th, 2014 9:48 AM

I'm for sure pro-Steven as the champion of Hoenn. His team was a lot more challenging than Wallace, and I've always felt like they shouldn't make a champion with a mono-type team. Hopefully, Steven makes a comeback to the elite four.

I'd also like Wally to have more importance in the game, and not the amount of importance that he was given in the originals. This time around, he could be helping the player fight Team Magma/Aqua, finding the legendary pokemon, and challenge you to battles more frequently.

Elite Overlord LeSabre™ May 11th, 2014 10:59 AM

A whole lotta stuff:
1) The opening sequence. Way to promote negligent and unsafe parenting by having your kid ride in the back of a moving truck, where any hard braking, cornering, or large bumps could send your kid tumbling into a wall of the truck, a packed box, or any number of pieces of furniture, or have any one of these unsecured articles fall on top of them. Boom - your character's dead before even starting their journey, with a massive bloody mess in the back of the truck. If I was placed in R/S/E's scenario, I wouldn't even concern myself with training - I'd be contacting Child Protective Services and my attorney to sue the pants off Norman and whatever the mother in these games is named. If I even lived through the ordeal, that is...

2) Excessive water! In particular, the water routes between Pacifidlog and Slateport with the currents that you had to traverse multiple times just to collect everything and battle everyone. Way to artificially extend the gameplay in the absolute WORST way possible. The very definition of pointless tedium.

3) Match call system where trainers forced you to take their number without giving you the option to refuse. Seriously, at least the Johto games gave us the option to say "No" when asked if you wanted to exchange numbers with an NPC.

4) Gym Leaders with only 2-3 Pokemon, and Elite Four members with only four Pokemon.

5) Wallace as Champion. Steven was tougher to defeat AND with Steven at the helm, you didn't have two Water-type specialists in the late game (Juan 8th gym leader and Wallace as champion shortly thereafter).

6) World tournament. Emerald's Battle Frontier was much better.

7) Random cameo appearances from other games. It's almost never pulled off without seeming needlessly tacked on (see prior point)

8) One specific, highly overrated character from a previous game in particular. Those who know me know exactly who I'm talking about, and I'm not going to elaborate further on that point.

9) Two bike system. Why force us to return to the bike shop repeatedly throughout the game?

10) The idiot on the cycling road who says "Rydel" repeatedly and wastes precious time.

11) The clunky fishing system that was made needlessly complicated.

12) A rival who gives up after gym #6. Seriously you had one "rival" who battled for 2/3 of the game then gave up, then a kid you only met twice (and fought only once) takes up that vacated position. Perhaps I should add, "boring, passive rival" to this as well.

13) The "Bait, Rock, Ball" Safari Zone system. I never liked that in ANY game.

14) Getting rid of customizations. If I have to stick with May's default look I will officially be crossing these games off my "to buy" list. Right now they're on the "maybe" list because of many of the other things I've mentioned.

15) I'd like to say "Hoenn" because that was my least favorite region, but I realize that's gonna be impossible lol

16) "Pika Pika!" Seriously, hearing that annoyed the hell out of me in X/Y.

17) Dive. I know it's critical to R/S/E's storyline but (a) dealing with yet another Water HM on top of Surf AND Waterfall is just annoying, and (b) it doesn't make logical sense how your character can go underwater, with no scuba gear, and not suffocate to death.

TGamer64 May 11th, 2014 2:46 PM

Something I really don't want to in OR and AS is Mega Evos of Groudon and Kyogre. I was never a big fan of Mega Evos to begin with, although; I have grown to like them a lot more I don't think Legendaries should have Mega Evos. I always thought being a Legendary meant there was no way you could get more powerful than you already were, to me that was the very definition of a Legendary Pokemon. So I don't want to see Mega Evos of some of my favorite Legendaries, but if they do have them, oh well, I can deal with it.

ShivaDF May 11th, 2014 3:05 PM

Hoenn is my favorite region by far, and I don't really have many complaints with it as it stands (aside from little things like the two bikes). However, because I like Hoenn so much, what I don't want is for there to be no post-game, or just a tiny post-game. I want to feel like I'm exploring a lot more than I could before.

inferno7453 May 11th, 2014 3:15 PM

Seriously? I just don't want Wallace to be the champion.

LavenderTownGhost May 11th, 2014 3:18 PM

I do not want to see any new characters replace the gym leaders. HAIL to the no. The gym leaders in R/S were epic, they need to stay right where they are.

I also don't want the music to be techno-fied, for the love of God. The brass was what made Hoenn.

Jacrad May 11th, 2014 3:48 PM

Hm, I'm curious. Is Juan included in that or is he an exception

Shellheart76 May 11th, 2014 4:25 PM

I know there will probably be a lot of disagreement on this,but...I don't want mega evolutions to return. They weren't in the originals and I'd really prefer they weren't in the remakes. I wouldn't be angry if they were included,but I'd just prefer they weren't included in OR/AS.

Atomic Pirate May 11th, 2014 4:41 PM

Really, the only thing I can think of is the unnecessary addition of newer Pokemon into the main Pokedex. I'm sorry, but I really didn't like the gigantic regional Pokedex in X and Y. I felt like it made it too easy to make a team of your favorites. One of the things I loved about the older games was that the smaller Pokedex made you have to try using Pokemon you might otherwise not use, but in X and Y you could easily just choose your favorites and make a team solely out of them.

causality May 11th, 2014 8:51 PM

I loved 3rd Gen but there are a few things that were a little annoying and several things in new games that should not return.

My number one thing is difficulty level. I will be very annoyed if I can breeze through all the gym leaders and elite four. My Y experience was bad because of the pushover "elite" trainers. There's also the experience share, the fact that you have to catch the legendary and the any order elite four system. I want a challenge! I want to feel frustrated like I was with Norman's Slakings and Tate and Liza's Lunatone and Solrock.

The mach bike was sooooo annoying. Please don't make me have to use it again.

I would like HM Dive to vanish for eternity but I have a feeling that it won't. If so, please just make it a TM at the VERY least.

Weak rivals. I never understood why you don't fight May more often, same thing goes for Wally.

Candy May 14th, 2014 12:08 AM

Azure Bay's stupid camera angle during surfing... Especially on the incredible water routes...

...please, don't put that in. For goodness sake, please.

MarinoKadame May 14th, 2014 3:47 AM

I don't want to see picture for the trainers and gym leaders, I want full 3D models for them.

Hiatus May 14th, 2014 4:15 AM

It would be great if they could slightly decrease the encounter rate, or at least give us an option to do it ourselves. :b In RSE, I would run into wild Pokémon in almost every step I took, which was extremely annoying. I know I could've used repels and whatnot, but they cost money, which I usually lacked.


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