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[Super]-Secret Bases!
So secret bases are confirmed to be a real thing now. Discuss everything revealed about them here!
http://www.pokemon.com/us/pokemon-news/the-secret-is-out-on-super-secret-bases/ http://serebii.net/omegarubyalphasapphire/secretbases.jpg Original post: Spoiler:
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Secret Bases yessssss. I'd like it if friends (or anyone!) could visit each other inside the bases and play minigames and puzzles together (PokéBlock making or the link games that were in Lilycove idk). I'd like them to be bigger with more toys and things to put in and maybe QR code stuff like ACNL has for patterns so you can make your own posters and rugs and that? Would be so cool. Oh I've always wanted a feature like... if people on your friends list have ORAS then you can find their bases in your game. And that all would update every time you went online or something idk how it would work but you'd just be walking around and wander into someone's base. And maybe you could like leave a note on their in-base PC for them omg that'd be cute. (・ω・`)
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I'm all for the idea being able to visit the Secret Bases of people you meet on Streetpass or online/your friends list. And being able to play with your friends or other people's toys and other items just like in ACNL too. And also more toys and furniture, etc.
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I would like the idea of having online functionality with Secret Bases. Being able to see where other people are and then getting to battle an NPC version of them would be an amazing offline feature as well! Overall, I am looking forward to the return of these bases with great eagerness and am excited to see what they decide to add to them this time around.
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I never actually fully utilised the Secret Bases in Pokemon Ruby and Sapphire, I think I was more focused on the main storyline and completing the game. Assuming these do return it will be nice to actually try them out and kinda make my own base, it would also be fun to somehow implement Street Pass enabling you to view other players Secret Bases.
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Pretty sure StreetPass is a no-brainer for this one. It just makes so much sense it's not even funny.
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I fervently await the return of Secret Bases; they should never have been removed as a game feature to begin with (they're arguably the epitome of multiplayer interaction aside from battles)! Who could pass up the opportunity to not only decorate their own pad but visit other people's pads, too! :3
I'm hoping the amount of Secret Bases allowed in the Registry increases, as well as the amount of Decorations that a single Secret Base can contain increasing significantly. I'm hoping that the areas where you have to "fix" (for example, having to buy a wooden board to make a makeshift "bridge" over those places with large cracks in the floor) go away, because it just makes you waste space for one of your decorations in my opinion (although you could just move to a Secret Base without such a crack). Also, I hope the number of PokeDolls increases greatly, and hopefully you can put them on the floor if you want instead of only on Mats and Desks and similar support structures (no, game, I don't care if they get dirty; I'll clean them myself if I have to!) I'm hoping more "achievement-based" Decorations are implemented (like the Silver Shield and Gold Shield that record 50 and 100 Battle Tower wins, respectively), so you can observe other people's battling feats! http://cdn.bulbagarden.net/upload/a/a1/Doll_Regirock_III.pnghttp://cdn.bulbagarden.net/upload/d/dd/Doll_Regice_III.pnghttp://cdn.bulbagarden.net/upload/5/54/Doll_Registeel_III.png Plus, the Regi dolls need to be made easily/adequately available for all languages... It still saddens me to this day that I can't use these Poke Dolls in Pokemon Emerald Version.. ;-; Furthermore, I hope that you can challenge people more than once per day in their Secret Bases (after mixing Records); this change would be amazing for experience points (especially because Pokemon Ruby/Sapphire/Emerald feature the only scenario where you can battle a team full of 6 Blissey. Just imagine it. Suddenly, Experience Points. EXPERIENCE POINTS EVERYWHERE). I've envisioned this 6-Blissey team in an opposing Secret Bases for a long time (and was once considering to make one myself) but it's proven infeasible so far. But with the boosts in Pokemon Training and experience-point gaining and easier worldwide trading in Generation 6, this might become a common practice. :) Quote:
http://cdn.bulbagarden.net/upload/7/73/Spr_3r_242.pnghttp://cdn.bulbagarden.net/upload/7/73/Spr_3r_242.pnghttp://cdn.bulbagarden.net/upload/7/73/Spr_3r_242.pnghttp://cdn.bulbagarden.net/upload/7/73/Spr_3r_242.pnghttp://cdn.bulbagarden.net/upload/7/73/Spr_3r_242.pnghttp://cdn.bulbagarden.net/upload/7/73/Spr_3r_242.png Quote:
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I kinda feel that they'll keep these shafted. It was my favorite feature in Gen 3, but like contests, I don't think they'll be bringing them back since they went through all of the trouble to remove them.
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I would love to see secret bases again, just so I can pop water balloons and play musical notes lol
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They went through the trouble of completely removing old features. You don't go through the trouble of removing something only to add it back in. Even with Gen 3's "Iconic ness", this doesn't mean it'll be brought back. Also the only feature I'm aware of that temporarily disappeared was the Dive feature which was brought back without its full feature set up and as a mini game. The other features that were exclusive to the remakes stayed exactly as that. Gen 3 also saw a drastic change in the contest system, from a group of tents that you had to travel to, to one location because it wasn't good enough and they added another attraction, which was also removed from the games. In a later generation and replaced yet again. We're not guaranteed to get any of these back, and with the chances of these games not being remakes but new game entities, they don't have any explicit reason to bring back those features even if we did like them. |
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The Battle Frontier is a great example of something that's come and gone and re-appeared, and subsequently vanished once again in the franchise. Diving also went away, I'm willing to be real money that it'll make a comeback in ORAS. I don't understand what you mean going through "the trouble of completely removing old features." What work does that require?? These games aren't being built off the tops of each other. Removing a feature has nothing to do with work; this isn't like carving out a building. It's 100% got to do with choice, and picking the right amount of features that suit a game, a region, or their console. Secret bases were unique to Hoenn and I absolutely think we'll be seeing them again. |
Imagining the camera views shifting as you walk inside your hollow space between trees would be rad. Inside the hollowed out sections of a mountain might look cool, too. I imagine the customization would be even cooler, considering the cushions and tables and stuff would be in 3D (HOPEFULLY) so it would look more modern/realistic.
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I really hope they bring them back. What I thought was bad about Secret Bases the first time was that if you didn't know anyone who had RSE you couldn't benefit from it. Since we have access to the world now, though Wifi, I don't see a reason not to bring them back.
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Dive, like the Battle Frontier doesn't have to return either. We have no concrete evidence we're in Hoenn, even if we have no proof that we'd need to utilize Dive again. Quote:
Programming takes a lot of work, both adding and subtracting. If the code was used to balance another code somewhere else, when you try to run the program it can and most likely will crash the program as well as risk potential data wiping. Secret Bases were not Unique to Hoenn. They were a build up from Generation 2's Room decorating, brought to the outside world, and made available in Sinnoh through use of the Underground. Three games and three Generations have the decor and decorating room mechanic. Two generations of games had the secret base mechanic. If they wanted to readd the features back in, especially for Contests, then contest data wouldn't have been completely removed from the games. Like in FR/LG and HG/SS OR/AS will get an exclusive feature, possibly built around one from X and Y like how Pokethon was built using Contest data. There is no guarantee we'll get any old mechanics back and could end up with new mechanics. |
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You could battle the team your friend had while you were mixing records in it. Idc it was also kinda cute. |
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No single part of what you said makes any sense whatsoever in the context of developing a game. Once again, it's a balance of features, and Pokémon is a franchise that is experimented on a lot, and this involves removing and occasionally bringing features back. I don't see any argument whatsoever that would support the idea of Secret Bases not being in the game. |
Yes yes yes to secret bases. I loved that feature and it was one of the best things. You could customise it and generally added side content to the games, and rebattle your friends' teams (massive back in the day before intenret wifi connection, haha).
But imagine this. Secret bases.... + streetpass. Or secret bases, with people on your 3ds friend list. yes please |
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Although there's no guarantee that Secret Bases will be back, I think they have a good chance of returning (they were the one feature that enticed me to play Pokemon Sapphire, anyway XD). Quote:
But yeah, I think Secret Bases were a unique feature of Ruby/Sapphire, so it's sensible for them to return as a feature again. |
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I want this to be a thing. I imagine Streetpass would take the place of 'mixing records' anyway, unless that term is brought back to disguise the fact it's just Streetpass. It seems the easiest way to do so. |
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The Battle Frontier specifically was an exclusive to the secondary games and was completely removed for something else. It didn't come back after being removed. It only exists in the edited version of games, Emerald, Remakes, and Platinum. It did was removed after Gen 4 and was replaced by the PWT. The Tower which existed in every game after Crystal was removed and replaced with two alternatives, the Subway, and the Maison. If anything were to appear in these games it would be the Maison. Quote:
I don't have a lot of experience in it, but I have worked on games, I assist a member with coding on our RP site to test out possible bugs and to try and break his codes where he wants me to to make sure there aren't any hiccups when he adds them to our site. You cannot take data out of a game, programming data and not have to do some level of work to make sure nothing in the game doesn't break. If you make a big enough mistake while trying to test programming and its a fatal error you can, and most likely will lose all of the data you had been working on up to that point. It gets wiped completely clean. It has happened to me when I took classes. Quote:
Dive mechanic adds no real balance since you want to throw words around like you know what you're talking about. Contest add no balance. Secret Bases add no balance. What balance do these bring? What balance did Rotation and Triple battles bring? What needed balancing to warrant their existance? What about Inverse and Sky Battles? Horde Battles? Why were they needed? How did they bring balance? They were just new ideas that the development team wanted to try out. Nothing more nothing less. They tend to throw a couple of new ideas in when they think they are good enough. If they aren't popular enough they alter them, Contests -> Super Contests. Or get rid of them. |
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And for the record, and the interest of not trying to make false claims in English—the word "disappearing" does not insinuate a "slow edit without any changes being made over the course of time." Whatever that means, really. Quote:
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