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Those abilities could also involve a weather boost like Drizzle and Drought. In a way they could be like fancy versions of the moves used to weaken certain types, only far more helpful.
Or maybe just Eternal Drizzle and Eternal Drought...may call them the Great Flood and the Great Plague (you know when the locusts ate everything in Egypt) to reference the bibical roots of the legendaries. |
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You...now more so than before I'm thinking Rayquaza's Primal will require the other two to bet together. Maybe if we trade the other they'll escape temporary to recreate the Emerald scene. Imagine our character losing his/her control over his/her own Pokémon. It'll force us to go get Rayquaza to stop them. It'll also show that even a 10 year old by themselves can't control these two of these ancient beasts without their true master, Rayquaza. |
I don't really get why we need to capture our mascot. Although I kinda like it, its kinda OP when it comes to the League. :/ Yeah, I agree that we should defeat the legend rather than capture it firsthand. If they do decide to defeat it, maybe they can retreat to the places that they were in Emerald? Maybe get the "megastones" when you defeat them in the storyline.
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I kinda agree that it should be reserved to the legendaries seeing they are technically Legendary.
But I really wanted to see it happen to the fossils too or perhaps Magikarp? :33 |
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That is another theory I have: like before, the Orbs were originally used to becalm the fighting Pokémon, but Teams Aqua and Magma may tamper with them during the story. I think this may happen shortly after they awaken Groudon and Kyogre, when they realize the Orbs do not allow them to control the Pokémon. They may try to make the Pokémon obey them by doing something to the Orbs, and these changes would cause the Orbs to force the world's natural power to flow through them into Groudon and Kyogre, activating their Primal Reversions. The Orbs become conductors for the power they need to Primal Reverse. Another possibility is that the Orbs could be recharged. This still assumes that the Orbs' purpose is to becalm Groudon and Kyogre, and that they only hold enough power to awake them; once they are awakened, the Orbs are left empty. But after this, we may be able to recharge the Orbs using nature's power, and then make that power flow from the Orbs to the Pokémon during battle. This would trigger their Primal Reversion. At the end of each battle, that power would flow back into the Orbs until it is called again. The Orbs become containers for the extra power they need to Primal Reverse. |
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Sometimes it is a Wild Pokemon that is causing trouble, and in the case of Legends, maybe catching them should be Reserved for a Post-Game Challenge. Like in Emerald you are supposed to catch a LV.70 Dragon and just keep it. Not only is it over-leveled, it is legendary. It is just bad game design. Just Ask the player to fight the Lv70 Dragon (which is hard enough) and then catch it later. |
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I like that they fixed the level issue in Pt by not having Giratina be so high of a level yet still high enough (especially since getting it wasn't as difficult as Rayquaza). I used Giratina after I got it to test it out (against wild Pokemon and irc Volkner). Maybe they'll make it so like in Pt when you knock out the legend it won't be available until post game. Or they could pull a B2W2 and have it return post game (if they do the latter I hope the other mascot appears and we'll have a replay of the Emerald Sootopolis crisis) |
There are several things they could do with legendary battles. Pokemon being a game more centered around capturing and collecting creatures, battling other trainers, and trading, there wasn't any emphasis on boss battles or important events, so not much thought probably went into how the actual encounter of player and legendary goes. What they have right now is fine, it gives the player the option to either slay the beast, or capture it and use its power. I think it would be interesting if they forced you to defeat the legendary first, and later on, be able to catch it.
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this has more than likely already been pointed out, but, well, Primal Dialga. Probably Palkia and maybe Giratina too.
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It seemed really weird that none of the Elite Four had an out-of-E4 role so giving that little extra bit to Phoebe might flesh out her character more and also give the orbs/elders a little more story, which they could've also benefited from in the original games. It was a missed opportunity.
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The story line is there for them to make deeper, I think. Phoebe's the old woman's granddaughter, so it wouldn't be surprising in the least to see her make an appearance outside of the elite four at Mt. Pyre to discuss Primal Reversion and the orbs with the player; Steven doesn't even have to be present.
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Yeah, What if Phoebe and Wallace have some kind of connection, flesh out the story a bit more considering the Cave of Origin wasn't much of an influence compared to Mt. Pyre?
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Hmmm.
PRIMAL DIALGA MAIN SERIES! Fave pokemon battle ever and seems suspicious. Note that primal groudon/kyogre have those yellow things... PRIMAL DIALGA??? Can't wait. Is this the first time this theory has been written? |
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