| fenyx4 |
May 9th, 2014 11:32 AM |
Quote:
Originally Posted by Jellicent♀
(Post 8240057)
I'm sure we're bound to have Dive again. I mean, it was literally one of the most important aspects of the originals. Plus, it was so dang fun and amazing to swim at the ocean floor, finding cute lil' Chinchou and Clamperl, and getting myself a cute lil' Relicanth. I can only imagine how amazing the underwater areas would look in full 3DS mode. I really hope they incorporate more sea-life and such around in the area, too. Maybe like some wild Pokemon that can't be caught just floating around on the rocks, maybe some coral reefs and such, sponges, seaweed, anemones, etc. I'm sure if they're to bring that back, they'll go nutso crazy with how pretty it will look.
I really hope they have even more Pokemon for the underwater routes, too. 3 Pokemon just didn't seem like enough Pokemon that would live on the ocean floor, ya know?
|
Yeah...the Hidden Move (HM) Dive should be making a full-fledged comeback, considering that you can't visit Seafloor Cavern, enter Sootopolis City, or unlock the Regis/Legendary Golems without it! The implementation could conceivably be changed to something else (like a portable submarine from Hammerspace XD), but I doubt it.
Quote:
Originally Posted by Antemortem
(Post 8240148)
This, with the light dimming as you go further down and the more you press forward, the underwater world unravels. I'm really excited to see how Dive is handled because if it's nerfed I'll be really disappointed considering its importance in the original games. I mean, how could it be removed in the first place given the original endgame of the evil teams was in an underwater cavern?
|
The envisioning of light dimming as the player descends in the water just sounds amazing/gorgeous... :3
Quote:
Originally Posted by Elaitenstile
(Post 8240155)
Imagine... underwater trainer battles! Pokémon Trainers scuba diving underground (much like us) challenge us to battles, and all that in the middle of a trench below sea level. Imagine.
|
Wow; I can't believe that we didn't actually have underwater Trainer battles... Maybe the "Diver" and/or "Deepsea/Undersea Treasure Hunter" Trainer classes will become a thing?
Quote:
Originally Posted by Elaitenstile
(Post 8240176)
Something like Sky Battles, huh? They would be having Water types that we find underwater (about time someone had a Chinchou or a Relicanth) and they would battle us after many glub glubs. Pokémon swimming around... well, I'm not sure how they'd implement that, but it's a cool idea, nonetheless!
|
LOL; watch Underwater Pokemon battles become the next touted "feature" of OmegaRuby/AlphaSapphire, where the only eligible Pokemon are those Pokemon that can Dive and/or Water-type Pokemon. {XD}
Quote:
Originally Posted by Antemortem
(Post 8240180)
By that I just mean when you cross a certain tile, a Pokemon swims across the water above or below you and off-screen, or there's just Pokemon stationed to a certain few tiles that move around just like people but you can't actually battle them... or maybe you can. ;)
Yeah that was my thought with trainers. I think it'd be rad.
|
Background Pokemon swimming around in the scenery would just be pur-ty. :3
Quote:
Originally Posted by Elaitenstile
(Post 8240191)
Oh, that would be exciting. Perhaps most of them would run off when we come close, and we would think all of them do that, and then one of them emerges out and battles! It could be a good way to implement hordes underwater, imo.
|
Underwater hordes would be interesting ( and kind of scary if you think about it)!
Quote:
Originally Posted by Arlo
(Post 8240648)
All in all, Diving is probably the one thing I'm most looking forward to in ORAS. In fact, diving is exactly why I expected RSE remakes on the 3DS - because being able to move around freely in a 3D environment underwater is going to be incredible.
And mark my words - it IS going to be incredible. I'm willing to predict now that it'll be one of the highlights of the games, just because it's such a perfect opportunity for GF to show off what they can do with the new technology.
|
Wow; I forgot about XY's non-(less?)grid-based directional system...that will be astounding to see implemented in the underwater areas of Hoenn!
I'm kind of hoping for underwater "ledges", oddly enough, so that there can be a heightened sense of elevation/depth..
*starts remembering the many troubles that Twitch Plays Pokemon had with the Dive feature of Pokemon Emerald* {XD}
|