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how come this crashes PGE and G3S? i have the inis set up properly but it always gives me the same errors
to expand, on g3s lets say i pick venusaur. http://i.imgur.com/7J0fvhk.png this pops up. i click ok and everything looks like this http://i.imgur.com/90twktD.png |
I also found another bug, moonblast freezes game like flash cannon does in my boy (android emu) and lava plume doesnt hit al pokemon un área just one oponent
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Unless if there is some other problem, then I can help with that. |
I aso found another bug.... each turn when its raining hydration actives and pop up the message (for ex.) goodra's hydration heals etc etc...
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Even with the ini, opening this in PGE and attempting to use any of the editors causes the unhandled exception "Input string was not in the correct format".
Please help... |
i have another problem too... when i use some evolutionary stone (moon stone) on any pokemon that dont uses... the game goes black and freezes... anyone can help me?
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I have the same problem. And when I am playing, every Pokemon can only use struggle! I dont know what i should do. |
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But I have a question. I patched the rom with the decap. patch. If i change the rom (for example add new pokemon), can i use the new patchs of mrdollsteak? |
HI... i need some help... i trying to use Trader Advanced 1.0.0.3 but looks with symbols in abilities and trade number 6 crashes... any another tool for this??
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sand force freezes the game when is emulated in android or ios emulator... any idea for fix?? ( the same for flash cannon.... and qhen moon stone is used in pokemon that says "dont use" the game resets-.... any fix too?
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Hello everyone.
I should start by saying that I really appreciate what MrDollSteak has done so far for us. By providing this patch, he really has changed hacking Fire Red since a large amount of stuff regarding gameplay and mechanics has already been done. But, I have a problem. I can play the ROM just fine, but when I try and edit it with PGE it gives me an error. I did not modify the ROM prior to patching it, and yes, I replaced the .ini. Can anybody help me? Thanks a lot. |
unaware... please........ quagsire is useless without it :'(
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I've been seeing a lot of comments about PGE. So I'll just post what I know about that.
A. Never use the Pokemon Editor tool. The problem is that it wigs out whenever you even mention the Fairy-Type around it because it has no support for such. Even if you shift every Pokemon with Fairy to another type it might screw things up, there was a problem one or two patch versions ago caused by PGE. Use G3T instead. It supports more in it's Pokemon and Move editors anyway (only cry pointing and TM/HM/Tutor learnsets are missing), and the item editor is useful for TMs when it comes to convenience with the Move editor (as Item Manager crashes when you point it to TMs that have new moves). The thing about the G3T INI? It's for one version older and doesn't have the sound data marked. This is okay and it works just as good, you just won't be able to set if something is sound based or not (I know this from experience, I wrote it before the G3T update and I really have no idea where that data actually is. If anyone knows that I could write it up and upload it for you, but for now all you need to do is tell it to continue). B. The modules that don't read off of types or moves? They work. If it doesn't make sure that 1. You have the ROM name set to BPRE. Most other tools with specific support use the MrDS name, so keep that in mind. 2. Compare it and the G3HS INI files as for a lot of it they use the same data. If something's different, copy the information from the G3HS file and transplant it. As for G3HS... I really don't know as I haven't had any use for it since the last patch. So I can't really tell you if it's a problem with this patch only or if it's human error. Quote:
1. It's been known to accidentally screw up the data if you're not careful either way (it'll let you know if that happens), so make a backup first. 2. It doesn't recognize an expanded ability table, so if you want to edit a trade with a new ability you'll have to edit the ability to an original temporarily. Don't worry too much; just set it to the ability number and reset the new ability back. It'll work automagically. |
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Anyway, here's an INI file with SoundBasedMoves added according to the data: http://www.mediafire.com/download/jcwvvy5qi79bu34/MrDS.ini |
To Projectwolfie:
Thanks for the reply. I got Generation 3 Hacking Suite to work by following someone's instructions on this thread, that said to apply some edits to G3HS' .ini (change [MrDS] to [0000] I think, or something like that), and it worked. But, I still need PGE for other tools, and I have no idea how to make it work. I did nothing else to Fire Red (I use the 1.0 version) other than patch it with this. I have no idea how to fix it, please help me :( I really want to get tihs to work, because then I can start playing (I need this ROM Base to create a Fire Red renew hack for personal use only). I apologize for my really bad English, but I am not a native speaker unfortunately. |
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What tools do you really need to use? It's likely there are others around that will do the same, if not just a hex editing tutorial. |
[QUOTEhttp://cdncache-a.akamaihd.net/items/it/img/arrow-10x10.png=Projectwolfie;8704404]Uh... if you're working that hard and have been going that long at it, I honestly doubt I'll be able to do much. I can't really tell you what to copy and paste on the INI files for example, because it's essentially your hack and the INI files can differ between them on G3HS depending on what you do. Sorry. :/
What tools do you really need to use? It's likely there are others around that will do the same, if not just a hex editing tutorial.[/QUOTEhttp://cdncache-a.akamaihd.net/items/it/img/arrow-10x10.png] I need to use the Item Editor in PGE to make an evolutionary stone which evolves pokémon that need to be traded. But I think that I can achieve the same effect by making them evolve by level though, so it's cool I guess. Probably I only need G3HS and NSE for now. Thanks a lot for trying to help! |
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G3T's Item Editor is basically the same deal as PGE's. Works the same way, actually I find it a bit easier to use. It's the easiest to use for TMs as you can switch to the move editor pretty quickly to grab the offsets for descriptions. Locksmitharmy made one here, it has a couple more features like being able to turn items directly into stones in one click. However it's compiled so that you can't use it on older computers. This shouldn't be a problem if you can work G3HS right. |
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