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Please don't repost the .ini after editing it.
My .ini works 100%, if it doesn't it's because you've done something wrong. Please read the instructions. It works for everyone that follows the instructions. |
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Man, do you know why PGE and G3T won't reckon Fairy? Also, it appears as type 23. What are the other types between Dark and Fairy? |
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G3T I'm not sure. It works fine when I use the .ini. The types between Dark and Fairy aren't types as such, but general graphics such as 'name, type, effect,' that appear in the move relearner and stat screens. |
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Also, man, since you are answering, I wonder if I can change the palettes of the Summary of Pokémon. Letter shades are a bit darker and some icons, as Normal type (only one I noticed so far), are different. Is there any way to change it back to the original Fire Red colors? No biggie though, if I can't. Just wondered as it was a weird change. |
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If you need help with stuff, ask. =D EDIT: Tried opening the type table with NSE following this: Spoiler:
When I clicked on status, though, the type table was a blank square with a single color. What do I do? EDIT 2: Checked the new offsets for the tables, thanks for those. I did found them, but they look like this: Attachment 75791 It was a bit tricky, but I managed to change the type icons to match recent generations, plus I changed a bit some others. Do you know how I can change the text? It's darker only in the summary of the Pokémon... =/ |
Nice work there brother. I successfully patched your ips into a clean rom.
I just wanted to know the list of hacking tools compatible with this patch. Sorry if this question is repeated. thanks in advance. |
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I managed to make work AIE and Type Effectiveness Editor recently. There are other tools I'm sure might work with this. Just keep trying. =D |
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EDIT:- Advance Trainer isn't working as well |
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Just open both inis (Rombase's and PGE's default - make a backup of the default first) and check under the [BPRE] section what offsets are diferrent (do not consider the "@H" before each MrDS's offsets). Change the different offsets to match MrDS's and it will work. =D |
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MrDS already called my attention not to do it. Sorry. =P |
Somebody probably already posted this but anyway:
When I opened G3HS, the evolutions are missing and whenever I click on a pokemon that has a greater pokedex number than Umbreon, the game crashes. Any idea why? Sorry if I'm just making things worse. |
Small bug I just discovered. Usage of Volt Switch on a Ground-type still allows you to switch out, where in canon games the move just fails.
I think someone else brought it up as well but Circle Throw and Dragon Tail play their animations twice. |
Not a doubt really, I'm just curious what has changed. Take this as a discussion post.
Every time I play the first battle using my Charmander I'll loose to my Rival's Squirtle, which happened before I patched, but very rarely. Were the Pokémon changed, or Tail Whip got a higher defense change. I noticed status attacks are making a hell of a difference now... |
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~ Just thought of a nice ability. ~ But status moves do seem to be working better now. Tail Whip never made me be hit hard like I am being hit now. I like that, it takes the game to the next level. |
Another bug I unearthed recently. I don't think the Eviolite works properly. Now, it may be because I discovered this in a hack (Kanto Black, which uses this ROMbase), or because the Pokemon I had given the Eviolite to (Lampent) evolved through a stone not native to the game, but it seemed to take the same (or approximately the same) amount of damage whether it was holding the Eviolite or not.
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Sorry, but the day care couple still freezes the game, even with the 1.5a patch. Is there a fix available? Thanks
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G3HS won't load a patched ROM. I have no idea what I'm doing wrong:
1. downloaded a clean firered rom (u) squirrels. [also tried 2 other dumps] 2. applied 1.5a to it using Lunar IPS 3. downloaded g3hs, replaced pokeroms ini with one from 1.5a 4. ran g3HS, on "Open Rom"-ing the patched rom, I get the following message: "At rom offset 0xfffffe there is an unknown rom id..." EDIT: Looked back at this thread and I'm not the first person this is happening to, oops, but couldn't find a solution, should I just wait for 1.6/the next update? EDIT2: this fix works, my bad. Please do fix the INI in the next patch tho, also thanks for your amazing work! Quote:
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Do I have to expand the tables related to abilities or I can just add new abilities to the end of the tables?
I only need 2 or 3 slots, if that matters. |
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