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So I just negated the check for Sand Force at these two places with "nop" operand to avoid gaining speed |
A wild Doubt has appeared. (Why the hell did I type this?)
I'm checking move by move to see what moves I wanna change for my hack. Anyways, I got to Growth. Playing the move in VBA, the user get's its Atk and Sp. Atk sharply raised. But when I check the move's data in G3T, it uses the effect byte number 13, which transcribes "User +Sp. Atk (Meditate)". The question is, are there any changed effect bytes in this Rombase? Or is only the Sp. Atk getting raised in battle? Also, is it (are they) being raised sharply or not? Can someone explain to me what is going on? |
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Also thanks for finding the infinite loop, I saw that too once I checked the hex. Quote:
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HI! i just found another bug.... Healer ability get freeze in double battle...
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So, for MrDS : One oddity, the message "Healer heals whatever" appears even if the ability is not activated. In my case, all message of the pokes with healer has been activated after a pokemon has been effectively cured from poison So this isn't a big issue unless I'm missing something else |
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Hello! What could be the problem with this?
http://i.imgur.com/OLJA3lz.jpg I already put the proper .ini file... Thanks! |
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PGE and G3HS doesnt work but G3T does, can I get any help? (Btw I changed both programs INIs to the ones you provided)
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Killer ROM Base.
I'm using this to start my hack on. Thank you for the share! |
This is so frustrating! No matter how hard I try, I can't get the patch to work with any tool. I follow the instructions to-the-t and I still, no success. Could you perhaps create a video tutorial? Maybe I'm somehow misinterpreting very simple written instructions .3.
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Hello! I plan to use this rom base to create a hack but I have come across this issue...
http://i.imgur.com/Pi4356h.png As you can see the main part I would like to point out is the types.... the words for each type are cut off and now some Pokemon like Bulbasaur are different types than what they are suppose to be. The only change to the ini that has been made was changing mrds to 0000 to avoid an issue that has been resolved above. If anyone could help I would be grateful. Edit: I have decided to go into the game and look about and the types for all the Pokemon appear to be correct. Not sure about Fairy types because I haven't gotten that far. |
Awesome ROM base, thanks!
Quick question - and I'm sorry if this has already been asked, or if this isn't the place to ask - how easy would it be to create new abilities similar to Refrigerate, Pixilate and Aerilate, but for other types? Something like a Pollinate ability for Bug-types and other similar abilities. And how would I do it? Or is there another thread, where I should ask? |
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Could someone help me. I've been trying to use this has some time and I still didn't figure out, at all, what I'm doing wrong. I use G3HS and, as soon as I open it up, the tool gives me the same message rhapsodian_pixo receives at startup. Once though, then I click OK aaaaand the messages goes off and nothing loads. No new moves, no new abilities, nothing new. Ok. I have changed for the proper .INI. Then I rename it (not on hex, only in the INI) from MrDS to 0000 and nothing. And I'm clueless on what to do, I can't figure out how to use the search box properly. I swear I'd not post here for help if I have found it. Could somebody help me, please?
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Yay, I love you! Huge thanks bro!
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i have the same problem similar to mrds i figure this while im reading the comments of mrdollsteak patch. ( sorry bad english ) |
Hey, I saw Mr.DollSteak recently updated the first post but can't find any sort of "updated" changelog... Does anyone know something about this?
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