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try this v [0000] name = Pokemon FireRed (E) gamecode = BPRE numberofpokes = 412 pokebasestats = 0x254784 pokebasestatslength = 0x1C pokenames = 0x245EE0 pokenameslength = 0xB typenames = 0x24F1A0 typenameslength = 0x7 numberoftypes = 18 items = 0x3DB028 numberofitems = 0x177 itemsdatalength = 0x2C abilities = 0x24FC40 numberofabilities = 0x4E abiltiesnamelength = 0xD egggroups = Monster,Water1,Bug,Flying,Field,Fairy,Grass,Human-Like,Water3,Mineral,Amorphous,Water2,Ditto,Dragon,Undiscovered leveluptypes = Medium-Fast,Erratic,Fluctuating,Medium-Slow,Fast,Slow learnedmoves = 0x25d7b4 learnedmoveslength = 0x2 attacknames = 0x247094 numberofattacks = 0x163 attacknamelength = 0xD eggmovepointer1 = 0x045C50 eggmovepointer2 = 0x045CC8 eggmovelimit = 0x045CC4 tmhmcompatibility = 0x252BC8 tmhmcompatibilitylength = 8 tmlist = 0x45A80C tmlistentrylength = 2 numberoftms = 50 numberofhms = 8 evolutiontable = 0x259754 evolutionsperpoke = 5 lengthofoneentry = 8 evolutionmethods = Breeding Only,Friendship,Friendship (Day),Friendship (Night),Level-Up,Trade,Trade (Hold Item),Stone,ATK > DEF,ATK = DEF,ATK < DEF,PID (Wurmple->Silcoon),PID (Wurmple->Cascoon),Spawn a Second,Create Spawn,Beauty evomethodsproperties = None,None,None,None,Level,None,Item,Item,Level,Level,Level,Level,Level,Level,Level,None evolutiontablepointers = 0x42F6C,0x42FBC,0x43138,0x4599C,0xCE8C4 offsetstochangetolslr0r60x1 = 0x42f9c,0x43182,0x43026,0x43008,0x43016,0x43050,0x4307A,0x430A8,0x430C8,0x430EC,0x430FC offsetstochangetonewminus1 = 0x43116,0x4319e,0x459A2 theshedinjafix = 0xCE766 changetonewnumbertimes8 = 0x4598A,0x459C0,0x4598E,0x459C2 pokedex = 0x44E850 lengthofpokedexentry = 0x24 nationaldexorder = 0x251FEE numofnondexpokesbetweencelebiandtreeko = 25 numofnondexpokesafterchimecho = 28 dextype = FRLG jambo51learnedmovehack = False movetutorcomp = 0x459B7E movetutorcomplen = 2 movetutorattacks = 0x459B60 mtattackslen = 2 mtattacksnum = 15 frontspritetable = 0x2350AC backspritetable = 0x23654C frontpalettetable = 0x23730C shinypalettetable = 0x2380cc enemyytable = 0x2349CC playerytable = 0x235E6C enemyaltitudetable = 0x23A004 iconspritetable = 0x3D37A0 iconpalettetable = 0x3D3E80 iconpalettes = 0x3D3740 numiconpalettes = 3 itemanimationtable = 0x45FD54 itemanimationtableentlen = 5 hoenncryauxtable = 0x2539D4 footprints = 0x43FAB0 habitats = 0x452c4c habitatpointers = 0x106888,0x1068C8,0x106990,0x1069F8,0x106A98 locationnames = 0x3F1CAC locationstart = 0x58 locationend = 0xC4 locationtblfmt = 1 |
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Editing Pokemon with hex editing is another option right? |
How I Edit the Attacks of the Pokémon that i edited? because YAPE and Gen III Suite Becomes Bug after loading the rom stats.
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Black Sludge, Rocky Helmet, and Life Orb aren't working..
Anyone fixed these? Or should I make an asm instead? I hope I don't have to, because I've seen them on the asm thread and they're too much for a newbs like me to handle Quote:
Also once you've open it up on G3HS successfully, you should change the MRDS part back into BPRE again because if you don't, the other program will not recognize it as a Fire Red rom. Quote:
I suggest you to use G3T instead. It's easy to edit move set there plus I trust it more than G3HS when it comes to move set. Whenever I use G3HS on repointing new numbers on move it also edits the move set of the next Pokemon. |
I'm Not Experient in Make Hack-Roms and i Not Know How put Tiles and Make Things with the Hex Editor this is...Preety Hard to me.
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Makes ROM Hacking a lot easier, thanks!
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I cant fix the sand force. If i click on goto and paste "890CAB4" and dont have the offset :c
http://i.imgur.com/q5gvWRX.png help me, pls :c |
I also have a huge doubt! I try to expand the number of moves by the PGE, I can extend without problem, I add the descriptions, the type if it is physical, special ... but when I open my rom the split gets the icons bugged, the icons totally corrupted. I wanted to know how I can do the expansion, 511 moves are totally excellent, but I would like to have 700 moves in my hack.
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first 16 MB - 08XXXXXX second 16 MB - 09XXXXXX so anything that is at address 08XXXXXX is actually at address XXXXXX in the ROM file; sand force fix is at 90CAB4 expansion should have 0 effect on the icons |
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Thanks for your hard work.
Do I apply this to FireRed 1.0 or FireRed 1.1? Will I still be able to export pk3 files from this and use a program like PKhex to bring the pokemon up to a gen 6 or 7 game? If not, can someone please make a patch that applies only the changes that are forward compatible? Or maybe just the move type/move type icon split? Thank you! |
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probably, but you'll have to re-edit the moves at the very least to be proper |
Hello, how do I enable MEGA EVOLUTION in this patch?
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Is there anyone who fixed the snow warning text bug?
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Anyone have a .ini file for PGE that works with the trainer editor?
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Hello! I've been using this ROMbase in conjunction with Gen3Tools for my ROMhack, but there's an issue. Moves are not showing up on the Pokemon and everything can only struggle. Is there a fix for this or did I mess up somewhere?
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lol nice salt
also i fixed download, we were having a problem with it in clover Code:
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How would I go about applying the IPS patch? I apply it(using Lunar IPS), but when I open the game in HxD, the data is blank.
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cursed body would still activate when the attacker was sleeping, missed, etc. all this does is check that some damage was done in some shape or form so that cursed body does what it says on the box.
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I cannot get the patch to work with G3HS. Ive gotten about 6 different errors and I have not made any progress on being able to even view anything in G3HS. Can someone please walk me through it. Thank you in advance
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I replaced the G3HS ini with the one in the 1.5a download but G3HS still gives me an error when I try to open the patched rom. Anyone else have this issue? How do I fix it?
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