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Firered Reusable TMs
Is there a simple way to achieve this other than making them all purchasable?
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I believe it has been done on Emerald, but there a few problems with doing so on FireRed that mean we haven't managed to get it completely working. http://www.pokecommunity.com/showthread.php?t=315126 Read through this thread in the R&D subforum for more info.
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That is rather unfortunate.
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I have a tool that can do this easily. PM me for it. But, I take no credit! I forget where I downloaded it, but I sure didn't make it!
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Does anyone else know of this tool?
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You can make TMs reusable by changing the bytes at 0x124EA0 and 0x124F6C to 90. :)
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"You can make TMs reusable by changing the bytes at 0x124EA0 and 0x124F6C to 90."
I downloaded a hex editor and found the byte, could you possibly explain how to change it to 90? |
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Omg it worked, thank you! :D
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And I also need help for expanding/adding TMs from 50-95 (max no. in Gen V). I'm having a hard time looking for a healthy tutorial for it. :) Just in case the TM reusage works... once you bought TMs, it shouldn't be bought again from the mart because it is finally infinite use like in Gen V games. How should we do it anyway (if you know it)? :) |
I found and fixed a small bug with the solution posted by GoGoJJTech. Currently, if you push B to skip the animation of your Pokémon learning the move, the TM gets used up (this may be what Koutetsujou experienced). To fix that, change the byte at 0x125C74 to 90 as well.
That is, to make TMs reusable, change the bytes at 0x124EA0, 0x124F6C and 0x125C74 from A9 to 90. |
How does the Emerald change work? I presume it would be different bytes, or is it a different solution entirely?
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Nice one, thanks!
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Hi,
I am completely new to hex editing and all this fancy stuff. I have downloaded a hex editor and gone to the Goto part, and pasted in one of the keys you've mentioned above - 124ae0. However, I see no A9 at that particular point to change to 90. Any/all help is much appreciated. Thanks |
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Thanks guys! That helped a lot :)
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Thanks in advance! |
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Sorry I couldn't help! |
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http://www.pokecommunity.com/showpost.php?p=8513919&postcount=43 |
Would it be possible to implement this into something like FireRed Omega? Ive tried two hex editors but I havent found those bits. It could just be me having no idea what I'm doing tho.
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Here's a quick GIF. |
Wow! Thank you very much! I really appreciate you taking the time out to answer this.
I think I have a separate issue, maybe I have some obscure FR ROM but I can't find those offsets :/ Thank you regardless. The ROM I'm using is called Pokemon - Fire Red Version (USA) |
I want to ask Why there is not a single working emerald patch that just makes tms reusable!
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@Lucas10307698
Because just patching away is generally not how ROM hacking works. It's very limited and not dynamic at all. |
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To do most things with patching, you'd never get anything done, because you'd constantly be overwriting what you applied before. If you apply a patch for reusable tms, then try to use a fairy type patch, then the reusable tms are gone. See. |
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