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I want my team to be good for battling!!
ANY HELP IS GOOD
Typhlosion Eruption Focus blast Hidden power Fire blast (idk why there is 2 fire moves) Nature modest Rampardos Flamethrower Outrage Earthquake Ice beam Nature brave Ferrothorn Gigs drain Self destruct Spikes Thunderbolt Nature naive Starmie Ice beam Thunderbolt Psychic Surf Nature naive Be aviary Shadow claw Sky drop Superpower Crush claw Nature lonley Clefable Fire blast Ice beam Shadow ball Thunder punch Nature impish |
If you don't know about EVs and IVs and such, you'll wanna take a look at this: http://www.serebiiforums.com/showthread.php?499840-A-basic-guide-to-EVs-IVs-and-natures
Items and abilities are also an important part of battles. Choice Scarf is the usually the best item for Typholsion, so it can quickly get off a full power Eruption. Having an extra Fire attack is actually a good thing in this case, so Typholsion still has a useable Fire attack for when its HP is low: -Typholsion w/Choice Scarf Nature: Modest/Timid Ability: Blaze EVs: 252 Sp.Attack, 252 Speed, 4 HP Moves: Eruption, Focus Blast, Fire Blast, Extrasensory/Hidden Power Grass or something Rampardos isn't all that great in Singles btw. It's a ♥♥♥♥ing beast in Rotations though. Anyway, you don't wanna use a special attacking set unless it has Sheer Force; otherwise, stick to physical attacks: -Rampardos w/Choice Band or Life Orb Nature: Adamant Ability: Mold Breaker EVs: 252 Attack, 252 Speed, 4 HP Moves: Head Smash/Stone Edge, Earthquake, Zen Headbutt, Superpower/Crunch Ferrothorn has awful Sp.Attack but has good defenses, so you'll wanna make use of that: -Ferrothorn w/Leftovers or Rocky Helmet Nature: Relaxed/Sassy Ability: Iron Barbs EVs: 252 HP, 48 Defense, 208 Sp.Defense Moves: Gyro Ball/Thunder Wave, Power Whip/Protect, Stealth Rock, Leech Seed Don't use Thunder Wave and Gyro Ball together. Starmie is a decent Spinner and/or special attacker: -Starmie w/Life Orb Nature: Timid Ability: Natural Cure EVs: 252 Sp.Attack, 252 Speed Moves: Hydro Pump, Psyshock, Thunderbolt/Ice Beam, Rapid Spin or -Starmie w/Leftovers Nature: Timid Ability: Natural Cure EVs: 248 HP, 32 Defense, 4 Sp.Attack, 224 Speed Moves: Scald, Recover, Psyshock, Rapid Spin Braviairy is kinda outclassed by Talonflame and Staraptor, but if you wanna use it, just swap Crush Claw with Rock Slide for better coverage. Clefable's pretty boss, iirc: -Clefable w/Life Orb Nature: Bold Ability: Magic Guard EVs: 252 HP, 252 Defense, 4 Sp.Attack Moves: Moon Blast, Calm Mind, Fire Blast, Moonlight or -Clefable w/Leftovers Nature: Calm Ability: Unaware/Magic Gaurd EVs: 252 HP, 132 Defense, 124 Sp.Defense Moves: Moonlight, Moon Blast, Aromatherapy, Ice Beam/Fire Blast/Toxic So, let's start with that and see what you think and what questions you have. |
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Charizard: -Dragon Dance -Flare Blitz/Fire Punch -Dragon Claw/Outrage -Earthquake/Roost Nature: Adamant/Jolly EVs: 252 Atk/4 Def/252 Spe Item: Charizardite X Ability: Blaze or -Dragon Dance -Dragon Claw -Fire Punch/Earthquake -Roost Nature: Adamant EVs: 144 HP/244 Atk/120 Spe Item: Charizardite X Ability: Blaze or -Fire Punch/Earthquake -Dragon Claw -Will-o-Wisp -Roost Nature: Careful EVs: 248 HP/148 SDef/112 Spe Item: Charizardite X Ability: Blaze or -Fire Blast -Solar Beam -Focus Blast -Dragon Pulse/Roost Nature: Timid/Modest EVs: 4 Def/252 SAtk/252 Spe Item: Charizardite Y Infernape: -Fire Blast/Flare Blitz -Close Combat -Thunder Punch -Grass Knot/Mach Punch/Hidden Power (Ice) Nature: Hasty/Naive EVs: 168 Atk/88 SAtk/252 Spe Item: Life Orb/Expert Belt Talonflame: -Swords Dance -Flare Blitz -Brave Bird -Roost Nature: Adamant EVs: 252 Atk/4 Def/252 Spe Item: Life Orb/Sharp Beak/Sky Plate Ability: Gale Wings or -Flare Blitz -Brave Bird -U-turn -Tailwind/Roost Nature: Adamant EVs: 252 Atk/4 Def/252 Spe Item: Choice Band/Sharp Beak/Sky Plate Ability: Gale Wings or -Bulk Up -Brave Bird -Taunt/Will-o-Wisp -Roost Nature: Careful EVs: 248 HP/8 Def/252 SDef Item: Leftovers Ability: Gale Wings Heatran: -Lave Plume -Protect -Taunt/Roar/Stealth Rock -Toxic/Will-o-Wisp Nature: Calm EVs: 248 HP/220 SDef/20 Spe Item: Leftovers or -Fire Blast/Overheat -Flash Cannon -Earth Power/Stone Edge -Flamethrower/Fire Blast/Hidden Power (Ice) Nature: Modest EVs: 252 SAtk/4 SDef/252 Spe Item: Choice Specs/Choice Scarf Volcarona: -Quiver Dance -Fiery Dance -Bug Buzz -Roost Nature: Bold EVs: 248 HP/192 Def/68 Spe Item: Leftovers Ability: Flame Body -Fire Blast -Shadow Ball -Energy Ball -Memento/Trick/Hidden Power (Ground) Nature: Timid/Modest EVs: 4 Def/252 SAtk/252 Spe Item: Choice Scarf/Choice Specs Ability: Flash Fire/Infiltrator or -Substitute -Pain Split -Fire Blast -Shadow Ball Nature: Timid/Modest EVs: 4 Def/252 SAtk/252 Spe Item: Life Orb/Leftovers Ability: Flash Fire Victini: -V-Create -Bolt Strike -Brick Break -U-turn Nature: Adamant/Jolly EVs: 252 Atk/4 Def/252 Spe Item: Choice Band or -Blue Flare -Thunder -Focus Blast -Glaciate Nature: Modest/Timid EVs: 4 HP/252 SAtk/252 Spe Item: Life Orb/Expert Belt or -V-Create -Bolt Strike/Trick -Zen Headbutt/Final Gambit -U-turn Nature: Jolly EVs: 252 Atk/4 Def/252 Spe Item: Choice Scarf Rampardos is terrible because its combination of low Speed and defenses makes it easy to take out. Tyranitar outclasses Rampardos in everything it does because it has the bulk to take hits: -Dragon Dance -Stone Edge/Crunch -Ice Punch/Crunch -Earthquake Nature: Jolly EVs: 252 Atk/4 Def/252 Spe Item: Tyranitarite Ability: Sand Stream or -Stone Edge -Crunch -Pursuit -Earthquake/Ice Punch Nature: Jolly/Adamant EVs: 252 Atk/4 Def/252 Spe (Jolly) or 180 HP/252 Atk/76 Spe (Adamant) Item: Choice Scarf (Jolly)/Choice Band (Adamant) Ability: Sand Stream or -Crunch -Stone Edge/Ice Beam -Earthquake -Stealth Rock/Fire Blast Nature: Impish/Relaxed EVs: 248 HP/252 Def/8 SDef Item: Leftovers Ability: Sand Stream As Zekrom mentioned, you're wasting away Ferrothorn's good defenses. Not even a Naive nature can save its terrible Speed. Self-Destruct makes you sacrifice Ferrothorn needlessly: -Leech Seed -Protect/Thunder Wave -Gyro Ball/Power Whip -Stealth Rock/Spikes/Gyro Ball Nature: Relaxed EVs: 252 HP/216 Def/40 SDef Item: Leftovers/Rocky Helmet Ability: Iron Barbs or -Stealth Rock/Spikes -Leech Seed -Gyro Ball/Thunder Wave -Power Whip/Protect Nature: Relaxed EVs: 252 HP/216 Def/40 SDef Item: Leftovers/Rocky Helmet Ability: Iron Barbs @Zekrom: bulky Starmie isn't viable now, due to Assault Vest Excadrill pulling it off better. Talonflame outclasses what Braviary does big-time. Refer to above for possible sets. Even Staraptor outclasses Braviary due to Reckless-boosted moves: -Double-Edge -Brave Bird -Close Combat -U-turn/Final Gambit/Quick Attack Nature: Jolly EVs: 252 Atk/4 Def/252 Spe Item: Choice Band/Choice Scarf Ability: Reckless Other Clefable sets are as follows: -Calm Mind -Moonblast -Moonlight/Wish -Heal Bell/Aromatherapy/Protect/Flamethrower/Stored Power Nature: Bold EVs: 252 HP/252 Def/4 SDef Item: Leftovers Ability: Unaware/Magic Guard or -Wish -Protect -Moonblast -Heal Bell/Aromatherapy/Thunder Wave/Stealth Rock Nature: Bold EVs: 252 HP/252 Def/4 SDef Item: Leftovers Ability: Unaware/Magic Guard or -Moonblast -Fire Blast -Thunder Wave -Soft-Boiled/Moonlight Nature: Modest EVs: 252 HP/4 Def/252 SAtk Item: Life Orb Ability: Magic Guard |
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Darmanitan @ Choice Scarf Ability: Sheer Force EVs: 252 Spd / 252 Atk / 4 SDef Jolly Nature - Flare Blitz - Superpower - Rock Slide/earthquake - U-turn rampardos as other said, really doesnt cut it in ou. And ttar pulls off the mix set much better. i have been seeing a lot of these tbolt ferro's lately on the bs, idek what it is with people :/ this is the set i would recommend Ferrothorn @ Rocky Helmet Ability: Iron Barbs EVs: 252 Def / 252 HP / 4 Atk Relaxed Nature IVs: 0 Spd - Stealth Rock - Leech Seed - Gyro Ball - Thunder Wave/power whip also if you play strategically i have been using this set for over a month now, and some of my friends have used it too, absolutely wrecks if played properly Ferrothorn @ Leftovers Ability: Iron Barbs EVs: 252 Def / 252 HP / 4 Atk Relaxed Nature IVs: 0 Spd - Curse - Leech Seed - Gyro Ball - Power Whip you can play around with the ev's tho, making it max special defense is advised i would also really suggest greninja over starmie since you are anyway not using it for rapid spin. and the coverage moves plus protean is absolutely smashing. Greninja @ Life Orb Ability: Protean EVs: 252 Spd / 252 SAtk / 4 HP Timid Nature - Ice Beam - Hydro Pump - Hidden Power [Fire] - Dark Pulse braviary is meh, use talonflame (see platydude :>) clefable really is boss this gen, fairy typing and unaware really helps u sweep. you could also try a little special defense walls on your team tho, i would suggest florgess if you go into that. Florges (F) @ Leftovers Ability: Flower Veil EVs: 252 SDef / 252 HP / 4 SAtk Calm Nature IVs: 30 Atk / 30 SAtk / 30 Spd - Moonblast - Wish - Protect - Aromatherapy Also be sure to check your team synergy after your done selecting your sets, don't just put in mons you think can bring hell over the opponent (ir try to cover up each of the mons typing weaknesses), try a little defense and strat play. helps a lot. |
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Also, Curse Ferrothorn needs a lot of support to even work effectively that it's not worth using. Florges is also outclassed by Clefable and Sylveon as a Fairy Wish passer. Both pass bigger Wishes, the former has more coverage options than Florges (like Flamethrower/Fire Blast), while the latter has more offensive presence in Pixilate-boosted Hyper Voices. Florges' abilities are also absolutely useless in Single battles. |
You should use Focus Sash on your Ramparados, however since you'd be killed by one Head Smash you should max out it's speed and equip Choice Scarf instead. Rampa doesn't really need a good movepool when he can just sweep with Head Smash
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spin support is no way mandatory on a team even though it has a fire type
its helpful ofc, but you can play without it starmie sucks, run excadrill instead |
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-Earthquake -Iron Head -Rapid Spin -Rock Slide/Stealth Rock Nature: Adamant EVs: 252 Atk/4 Def/252 Spe Item: Leftovers/Air Balloon Ability: Mold Breaker or -Earthquake -Iron Head -Rock Slide -Rapid Spin Nature: Adamant/Jolly EVs: 252 Atk/4 Def/252 Spe (Choice Scarf) or 120 HP/136 Atk/252 SDef (Assault Vest; Adamant only) Item: Choice Scarf/Assault Vest Ability: Mold Breaker |
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