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Unfortunately, the only thing here I know ANYTHING about is the warps. Can you post screenshots from AdvanceMap with the info on both warps?
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1. You can get an OW editor and edit the sprites manually and replace them. Just search it up, it should be on google.
2. Same as the above, the OW editor can be used to make frames for the walking/movement animations of the sprite. As for the event, just set up a script tile and add a var, pokecry, and set the music. If you never scripted before I suggest looking at guides for the basics, theres many here on this site. 3.Get advance map and look at the tutorial by LePug on how to insert tiles, as for the music i'm not so sure. 4. I need to see which tile 5.Again, need a picture/screenshot of advance map with the wrap event and where its connected. Make sure its going to the right wrap number, map number, and bank. |
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It's 1:04 right now, but I'm going to keep it simple: 1) Go into Advance Map, under the events tab. Scroll all the way down, to amount of events. At the bottom there should be something about "Number of scripts." Press the up arrow. 2) Go to the upper left hand corner of the map. There should be a green S tile, if not, click Brendan's head (this will turn person sprites into greenish P tiles, and make warps, signposts and script tiles visible.) 3) Drag the tile to where you want it to be. 4) There should be something about "Var number" and "Var value." Leave Var value alone, and for this test, put in 4050 in Var number. (You won't be doing this all the times, just depending on situation) 5) Write your script in XSE(I'll do an example later) 6) Compile it in XSE 7) Test I'll add an example script later, I'm tired. |
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