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Japanese Architecture and Landscape?
Since Hoenn is based from Kyushu in Japan, will we be seeing another Japanese landscape or will it be more Western-style like it has been in past games excluding HG/SS.
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Iirc Hoenn did not have any Japanese like structures unlike in Johto with the Towers and all.
I guess the only architecture you can consider Japanese-like are the arches in Ever Grande. I doubt other than that, there would be other Japanese-like structures in Hoenn because the region is a tropical based region, even if it is based on Kyushu. Kinda hard to picture having Asian-styled buildings inside a Tropicalized area but who knows, they might add it in. |
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Also note not all of Hoenn is tropical. I sure hope that Ever Grande city looks like a Shinto shrine and keeps it's Torri (shinto arches) |
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I think it should be left the same. It would be kind of bizarre to see Japanese architecture thrown in randomly since the original didn't have any. I'm not opposed to seeing a region with more Japanese influences like Johto though,it just wouldn't seem right in Hoenn.
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A lot of Hoenn seemed more rustic modern than most, but the buildings were kinda limited then. I still see more rustic modern, like houses you'd find in older locations in Europe for some locations. That style would be more balanced with the apparent lush vibes that Hoenn is supposed to give off. Maybe something like Hawaiian architecture something cross between old and new to blend in with the natural scenery. Fortree would be the hardest since their all Tree houses, though I expect spiral stairs or something similar to BW's towers. Straight stairs going up a tree is kinda boring and bland. A Ladder would be hard to see them doing.
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This is the perfect time for a face lift. Not very Asian in RSE? Well, graphic were limited and most the building were boring rectangles anyway. So, go ahead and change.
Also, Hoenn has a lot of variety in landscape, so there is a lot of potential in Level Design. |
They should at least make the left half of the region Japanese style. The rest can look rustic.
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Pokemon Architectural Realism
Example #1: Wild West town in Kanto http://dogasu.bulbagarden.net/comparisons/kanto/ep012_paint/shopj.jpg |
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Japanese architecture would look out of place in Hoenn, I think. Too industrialized, modern, and technological. Hoenn has more tropical areas as well as rural areas, and anything that resembled Japan-styled buildings would stick out like a sore thumb.
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Hoenn is based on Kyushu, an island at the southernmost part of Japan. I agree that most of Hoenn's architecture seemed more Western to me. The only city which reminded me of Japanese architecture was Pacifidlog Town.
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In the new games, I'm sure the style will be the same, if not then similar to the older games. Similar to the remake in HGSS, if it does not emulate the original games at all, then I will be dissapointed. |
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I always found it strange that Hoenn seemed to be based off both Kyushu and to some degree it also looks like southern Greece... I think the developers did that on purpose, fusing two real world places to make Hoenn. I wonder if they'll give any other towns greek architecture... |
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http://cdn.bulbagarden.net/upload/8/8d/Slateport_City_E.png
I am waiting for Slateport City's return. I am going to love to see it in 3D; however on the topic of Japanese theming, Hoenn was not really known for any Asian-Themed buildings unless you consider the Hot Springs in Lavaridge Town; however, is it possible that the game could be re-tuned to have this Japanese building style, but its unlikely. I am expecting the Pokemon Contests to return and with the 3D system, I wonder how it'll work out now. |
Wasn't Masuda recently in Kyushu? Maybe on of the reasons was to check for new places to add to the Hoenn region, and also to match the architecture of the remakes with that of present day Kyushu.
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