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Can you change all tree tiles (for example) at once?
Hello everyone. I have a simple question. Lets just say you have a map like this...
http://spritedatabase.net/files/gba/1099/Background/Route1.gif Yeah that's the classic Fire Red Route 1. Anyways, I found some better tree tiles that I may use in a hack. Is there a way to safely edit one tree and hit some button or something to make the rest of the trees follow suit? This is an extremely noob question, but I couldn't imagine reconstructing thousands of trees in a hack one by one. There has to be an easier way. If yall know a way to do this, can you explain it below? Thank you in advance! |
If you change the tile of the default Fire Red tree, all trees should change to that one. This can be done very easily with Advance Map's Block Editor, but if you're having trouble, just look around the Tutorials section for tutorials on how to edit/change tiles.
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Advance Map 1.9.5 also has a Magic Wand tool that can replace all instances of one tile with another, though I wouldn't recommend using that as your primary map editing tool due to its instability (MEH or 1.9.2 are better).
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I disagree with the others, I don't think the block editor will cut it. With that tool you have a limited number of tiles to choose from. You would need to use a tile editor instead. As long as you edit the tiles, then all trees would automatically be altered. Still, make sure you edit all tree-related tiles as there are different tiles for different backgrounds. I haven't done tile diting myself, but I assume there are tools for it
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