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Well, saving normally would work, as long as the place you saved at isn't inaccessible when the changes are applied, because then you'd be stuck. If you use save states, you can't really see the changes, in your map for example, unless you exit the map and enter it again, by warp or connection. However if you edit the events of a map, some warps won't be accessed if you load a state directly to that map. I'm not sure if you understand what I mean, but the quickest and safest way is to just use save states to save in a house or a pokémon center that you won't edit. Once you get out of the building all changes should be visible.
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Just to be clear, by restart, do you mean close Virtual Boy and open it again, or do you mean delete your save file? If the former, yeah, I think you have to. If the latter, then no. Save, close the game, do the edit and load the game again.
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You just have to reset/open your ROM again to see the changes, but you can still load the in-game save or save states, you don't have to play through everything all the time.
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