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Changes in Models for Pokemon?
Back when sprites were used they would change them up between games. Do you think Game Freak will change up the models for OrAs? Do you hope they'll at least change something about them, like say their dynamism?
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Models, unlike sprites, are real hard work. With the release date in November, I can see them having time for new animations for battles and perhaps new models of Hoenn Pokémon, but I'm not expecting much more. Something like the transition from BW to B2W2 would do good. Because, now they'll have a friggin 719 models excluding megas and formes to renovate. 493 or 386 were easier number, don't you think?
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I don't see GF replacing any of the models unless they had a glaring flaw (make wailord bigger pls), so the most I'm expecting that they will do is fix or smoothen out any animations. I'm actually hoping that they fix some of the animations, mostly the idle animations though. For specifics, I really want Tropius and a lot of the other flying Pokemon to get some re-done idle animations. I'm aware that most of the flying Pokemon are supposed to be airborne because of Sky Battles, but still, Tropius' idle animation looks fairly odd.
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I honestly have no idea. Either way, it's likely that they will be updating the battle field anyway, so I think it could really go both ways. The release date is November, yeah, but we honestly have no idea how long they have been working on these. However, would they really have had time to create 2 different models for each Pokemon? Would they really add something like that if they had to develop both XY & ORAS?
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http://www.pkparaiso.com/imagenes/xy/sprites/animados/xatu.gif Anyways, here is Xatu's idle animation. The thing is not even flapping it's wings. |
I don't think they'll be revamping models this time around, they take much more work than the old sprites plus with 719 Pokemon it's surely gonna be hard. I know that in Black 2 & White 2 all the idle sprite animations were left unchanged except for the Unova starters and their evolutions, so I guess it was just giving the starters special treatment in that case.
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The only time I'll see them alter some of of the models is after one generation. To perhaps make them more realistic with more to-scale sizes. (Can't imagine wailord)
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Now, I don't expect full model revamps (I honestly think there's no need), but if they were able to spruce up the animations for a few Pokémon for B2W2 (the starters quickly come to mind), I wouldn't be surprised if a few Pokémon got their animations altered a bit for ORAS. |
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Maybe they could make the animations different this time around since XY had a kinda lifeless animation imo. But I don't know if that would be changed considering it may contribute to the lag like it did in XY. So, I don't know.
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They will not renovate models, they already made the highest-fidelity ones they can for X/Y. They will likely change the animations if anything.
Personally I dont think they need to be changed. Come to think of it, if they do change any, it will likely be Kyogre/Groudon/Rayquaza. |
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I just want them to FIX TORKOAL'S SMOKE, DANGIT! The sprite generations could make it actual smoke instead of part of its body, so why it it a static part of torkoal's model here?
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I can't imagine how they would change... sprite positioning seemed easier because it was flat, 2D models and when they weren't animated, there were more possibilities of changing where they appeared, obviously. As for models, they're just... there haha
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