The PokéCommunity Forums

The PokéCommunity Forums (https://www.pokecommunity.com/index.php)
-   Competitive Pokémon (https://www.pokecommunity.com/forumdisplay.php?f=260)
-   -   Counter that Pokemon! (READ THE FREAKING FIRST POST) (https://www.pokecommunity.com/showthread.php?t=331363)

Nah July 13th, 2014 4:48 PM

Counter that Pokemon! (READ THE FREAKING FIRST POST)
 
I thought that I'd bring back Jin's thread.

The idea is simple: Someone posts a set, and the next person posts a set that counters the previous posts' Pokemon. And it continues that way.

IMPORTANT: A counter, for those of you who don't know, is basically a Pokemon that can safely switch into the opposing Pokemon and take it out by itself. A check is basically a Pokemon that can defeat the Pokemon in question, but cannot safely switch into it. We're going for counters here, so make sure that your set counters the previous post and doesn't check it. You can read an in-depth explanation of checks and counters here.

And a few rules:
1) Pokemon in the Uber tier are not allowed to be used in this thread.
List of Pokemon in the Uber Tier
2) Do not use Pokemon, moves, or abilities that have not been legitimately released yet
3) Since the idea here is to counter Pokemon one-on-one, Stealth Rocks and other entry hazards will not factor into this. Explosion/Self-Destruct is a no-go as well.
4) Completely luck based things, such as confusion damage or a 10% to burn, should not be used as an argument that your set counters the previous one.
5) Don't slash moves on a set. You can't alter a Pokemon's moveset in the middle of a battle, and it makes countering things a bitch. How is anyone supposed to counter something when you have a ton of coverage slashed in? You also cannot write less than 4 moves.

And a damage calculator if you need it: http://pokemonshowdown.com/damagecalc/

Please make sure that your set actually counters the previous one.

So I'll start the thread with this:

http://www.serebii.net/xy/pokemon/445.png
-Garchomp w/Focus Sash
Nature: Jolly
Ability: Rough Skin
EVs: 252 Attack, 252 Speed, 4 Sp.Defense
Moves: Dragon Claw, Swords Dance, Earthquake, Stone Edge

Someone counter that ♥♥♥♥.

DarkIllumination July 13th, 2014 8:59 PM

Mamoswine
ability: thick fat
item: focus sash
nature:adamant
Evs: 252 atk, 252 speed, 4 hp
moves: ice shard, avalanche, earthquake, stone edge

Uses avalance first and survives only to finish it with ice shard.
counter this.

srinator July 13th, 2014 9:00 PM

http://pldh.net/media/pokemon/gen6/xy-animated/227.gif
Skarmory @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP / 232 Def / 24 Spe
Impish Nature
- Toxic
- Roost
- Brave Bird
- Protect

Since this is 1v1 I shall use his punk ass set.
Garchomp Earthquake vs. Skarmory: 0-0 (0 - 0%) -- aim for the horn next time

252 Atk Garchomp Dragon Claw vs. 252 HP / 232+ Def Skarmory: 38-45 (11.3 - 13.4%) -- possible 8HKO

252 Atk Garchomp Stone Edge vs. 252 HP / 232+ Def Skarmory: 63-75 (18.8 - 22.4%) -- possible 5HKO


0 Atk Skarmory Brave Bird vs. 4 HP / 0 Def Garchomp: 112-133 (31.2 - 37.1%) -- 81.9% chance to 3HKO

Skarmory can easily stall chomp out gg

Zeffy July 13th, 2014 9:41 PM

Magcargo @ Lum Berry
Ability: Flame Body
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Lava Plume
- Stealth Rock
- Ancient Power
- Yawn

you should be ashamed of yourself

DarkIllumination July 13th, 2014 9:49 PM

Greninja
ability: protean
item: life orb
nature: Naive
Evs: 252 sp.attk, 252 speed, 4 atk
moves: scald, U-turn, Dark pulse, Ice beam

scald ko's with one shot.

srinator July 13th, 2014 9:57 PM

http://pldh.net/media/pokemon/gen6/xy-animated/242.gif

Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 252 SpD
Modest Nature
- Calm Mind
- Ice Beam
- Thunderbolt
- Soft-Boiled

Omg laughing irl rn

Polar Spectrum July 13th, 2014 10:26 PM

Lucario (Lucarionite)
Steadfast --> Adaptability
EV's: 252 Atk 252 Speed
Adamant Nature
Close Combat
Bullet Punch
Swords Dance
Crunch

lol Close Combat 431%

Zeffy July 13th, 2014 10:36 PM

Quote:

Originally Posted by Polar Spectrum (Post 8348257)
Lucario (Lucarionite)
Steadfast --> Adaptability
EV's: 252 Atk 252 Speed
Adamant Nature
Close Combat
Bullet Punch
Swords Dance
Crunch

lol Close Combat 431%

OP clearly states no Ubers. Countering Blissey instead.

Sawk (M) @ Choice Band
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Close Combat
- Stone Edge
- Earthquake
- Knock Off

trolololol

srinator July 13th, 2014 10:55 PM

http://pldh.net/media/pokemon/gen6/xy-animated/036.gif
Clefable @ Life Orb
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Moonblast
- Flamethrower
- Calm Mind
- Soft-Boiled

252 Atk Choice Band Sawk Close Combat vs. 252 HP / 252+ Def Clefable: 125-147 (31.7 - 37.3%) -- 88.4% chance to 3HKO
252 Atk Choice Band Sawk Earthquake vs. 252 HP / 252+ Def Clefable: 140-165 (35.5 - 41.8%) -- guaranteed 3HKO
252 Atk Choice Band Sawk Stone Edge vs. 252 HP / 252+ Def Clefable: 140-165 (35.5 - 41.8%) -- guaranteed 3HKO

4 SpA Life Orb Clefable Moonblast vs. 0 HP / 4 SpD Sawk: 322-382 (110.6 - 131.2%) -- guaranteed OHKO

DarkIllumination July 13th, 2014 11:15 PM

Azumarill
item: choice band/assault vest
ability: huge power
nature: adamant
Evs: 252 attk, 252 hp, 4 spdef
moves: playrough, aqua jet, superpower, return

Easily two hit ko with two play roughs/returns

srinator July 13th, 2014 11:58 PM

http://pldh.net/media/pokemon/gen6/xy-animated/003-mega.gif

Venusaur @ Venusaurite
Ability: Chlorophyll
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Giga Drain
- Sludge Bomb
- Leech Seed
- Synthesis

252+ Atk Choice Band Huge Power Azumarill Play Rough vs. 252 HP / 0 Def Mega Venusaur: 112-132 (30.7 - 36.2%) -- 58.8% chance to 3HKO

252+ SpA Mega Venusaur Sludge Bomb vs. 252 HP / 4 SpD Azumarill: 372-438 (92 - 108.4%) -- 50% chance to OHKO

DarkIllumination July 14th, 2014 12:20 AM

Ferrothorn
ability: iron barbs
nature: Brave
Item: rockyhelmet/leftovers
Evs: 252 hp, 180 attk, 71 def, 4spdef
moves: gyro ball, toxic, protect/curse , spikes/leech seed/vine whip
three moves are useless and ferrothorn is slower dealing more damage with gyro ball.

srinator July 14th, 2014 12:46 AM

http://pldh.net/media/pokemon/gen6/xy-animated/485.gif

Heatran @ Leftovers
Ability: Flame Body
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Fire Blast
- Will-O-Wisp
- Protect
- Earth Power

Walled

Nah July 14th, 2014 2:38 AM

http://www.serebii.net/xy/pokemon/450.png
-Hippowdon w/Leftovers
Nature: Careful
Ability: Sand Stream
EVs: 252 HP, 252 Sp.Defense, 4 Attack
Moves: Earthquake, Slack Off, Ice Fang, Whirlwind

4 SpA Heatran Lava Plume vs. 252 HP / 252+ SpD Hippowdon: 96-114 (22.8 - 27.1%) -- guaranteed 4HKO after Leftovers recovery and burn damage
4 Atk burned Hippowdon Earthquake vs. 252 HP / 0 Def Heatran: 228-270 (59 - 69.9%) -- guaranteed 2HKO after Leftovers recovery

And Heatran lacks serious recovery, so Hippo wins.

Polar Spectrum July 14th, 2014 6:00 AM

Quote:

Originally Posted by Zeffy (Post 8348265)
OP clearly states no Ubers.


Whoops, sorry I'm not too familiar with Smogon's tier lists heheh.

Countering hippowdon though-

Tangrowth with rocky helmet
Nature: impish
Ability: Chlorophyll
EV's: 252 Def, 252 Atk 4 Sp Def
Moves: Power Whip, Sleep Powder, Rock Slide, Knock Off

PlatinumDude July 14th, 2014 6:19 AM

Quote:

Originally Posted by Polar Spectrum (Post 8348632)
Whoops, sorry I'm not too familiar with Smogon's tier lists heheh.

Countering hippowdon though-

Tangrowth with rocky helmet
Nature: impish
Ability: Chlorophyll
EV's: 252 Def, 252 Atk 4 Sp Def
Moves: Power Whip, Sleep Powder, Rock Slide, Knock Off

EV spread isn't efficient. Maxing out HP takes priority first before maxing out a defensive stat as a general rule of thumb. Regenerator is also the preferred the ability for Tangrowth.

Anyway:

Escavalier:
http://pldh.net/media/pokemon/gen5/blackwhite_animated_front/589.gif
-Megahorn
-Iron Head
-Drill Run
-Knock Off
Nature: Adamant
EVs: 248 HP/252 Atk/8 SDef
Item: Assault Vest
Ability: Overcoat

Escavalier doesn't fear Sleep Powder thanks to Overcoat; it also takes a pittance from Tangrowth's moves and strikes back with a super effective Megahorn.

DarkIllumination July 14th, 2014 6:42 AM

Arcanine
ability: flash fire/intimidate
nature: adamant
item: choice band
Evs: 252 atk, 252 speed, 4 hp
moves: flare blitz, close combat, extreme speed, wild charge
easily ko's the Escavalier with a choice banded flare blitz being four times weak to
fire.

Polar Spectrum July 14th, 2014 7:13 AM

Quote:

Originally Posted by PlatinumDude (Post 8348657)
EV spread isn't efficient. Maxing out HP takes priority first before maxing out a defensive stat as a general rule of thumb. Regenerator is also the preferred the ability for tangtowth

Unnnnnless, all I'm thinking about is tanking those ice fangs? A defense investment will decrease the % health taken from said ice fang more than maxing HP out. And what's the point of regenerator if it's a 1 v 1 battle just because it's the preferred ability? Are we copy and pasting sets from Smogon that counter one another or are we coming up with sets of our own design that counter one another? Sorry if this comes across as salty, but I was under the impression the point of the game was to come up with something on our own that counters the previous post.

Countering arcanine-

Bisharp
Ability: Defiant
Nature: Adamant
Item: Focus Sash
EVs: 252 HP 252 Atk 4 Speed
Moves: Protect, Metal burst, Sucker Punch, Night Slash
Gain +1 attack immediately from intimidate. Protect once, scout arcanine's choice locked move. Close combat or flare blitz means a ohko from metal burst next turn, Wild Charge means it can take out Arcanine with sucker punch, Extreme speed won't really bother bisharp and let him KO with night slash.

PlatinumDude July 14th, 2014 7:28 AM

Quote:

Originally Posted by Polar Spectrum (Post 8348728)
Unnnnnless, all I'm thinking about is tanking those ice fangs? A defense investment will decrease the % health taken from said ice fang more than maxing HP out. And what's the point of regenerator if it's a 1 v 1 battle just because it's the preferred ability? Are we copy and pasting sets from Smogon that counter one another or are we coming up with sets of our own design that counter one another? Sorry if this comes across as salty, but I was under the impression the point of the game was to come up with something on our own that counters the previous post.

Countering arcanine-

Bisharp
Ability: Defiant
Nature: Adamant
Item: Focus Sash
EVs: 252 HP 252 Atk 4 Speed
Moves: Protect, Metal burst, Sucker Punch, Night Slash
Gain +1 attack immediately from intimidate. Protect once, scout arcanine's choice locked move. Close combat or flare blitz means a ohko from metal burst next turn, Wild Charge means it can take out Arcanine with sucker punch, Extreme speed won't really bother bisharp and let him KO with night slash.

This is why maxing out HP before a defensive stat is important:
252+ Atk Mold Breaker Mega Gyarados Ice Fang vs. 252 HP / 252+ Def Tangrowth: 112-132 (27.7 - 32.6%) -- guaranteed 4HKO

252+ Atk Mold Breaker Mega Gyarados Ice Fang vs. 0 HP / 252+ Def Tangrowth: 112-132 (32.8 - 38.7%) -- 98.8% chance to 3HKO

Bisharp is NOT a counter to Arcanine in any way. It's weak to Close Combat and Flare Blitz, and it won't like switching in to any of those. Here's a definition of a counter:
Quote:

Originally Posted by The Smog Issue 32, What are Checks and Counters?
Pokémon A counters Pokémon B if Pokémon A can manually switch into Pokémon B and still win every time, even under the worst case scenario, without factoring in hax.

Intimidate only works if Arcanine itself switches in to battle, unless it's a double-switch.

Creative sets are fine, but only as long as the moves listed are viable enough to deal with opposing threats. Your set isn't that viable because Metal Burst can be predicted and set up on. Knock Off > Night Slash for the item-removing utility.

Anyway, countering Arcanine:

Swampert:
http://pldh.net/media/pokemon/gen5/blackwhite_animated_front/260.gif
-Waterfall
-Earthquake
-Ice Punch
-Superpower
Nature: Adamant
EVs: 172 HP/252 Atk/84 Spe
Item: Choice Band
Ability: Torrent

Swampert avoids the 2HKO from Close Combat and retaliates with Waterfall or Earthquake.

DarkIllumination July 14th, 2014 7:30 AM

Rotom Wash
ability: levitate
item: leftovers
nature: bold
Evs: 252 sp.attk, 252 def, 4 speed
moves: thunder bolt, will-o-wisp, hydro pump, protect
burning it will lower attack stat and can stall with protect.

Polar Spectrum July 14th, 2014 8:03 AM

Quote:

Originally Posted by PlatinumDude (Post 8348755)
This is why maxing out HP before a defensive stat is important:
252+ Atk Mold Breaker Mega Gyarados Ice Fang vs. 252 HP / 252+ Def Tangrowth: 112-132 (27.7 - 32.6%) -- guaranteed 4HKO

252+ Atk Mold Breaker Mega Gyarados Ice Fang vs. 0 HP / 252+ Def Tangrowth: 112-132 (32.8 - 38.7%) -- 98.8% chance to 3HKO

Bisharp is NOT a counter to Arcanine in any way. It's weak to Close Combat and Flare Blitz, and it won't like switching in to any of those. Here's a definition of a counter:


Intimidate only works if Arcanine itself switches in to battle, unless it's a double-switch.

Creative sets are fine, but only as long as the moves listed are viable enough to deal with opposing threats. Your set isn't that viable because Metal Burst can be predicted and set up on. Knock Off > Night Slash for the item-removing utility.

Alrighty, first of all, my mistake - I was not taking the part of the OP that says they have to be able to switch in on the previous Pokemon into account. I wrongfully assumed it was a hypothetical 1 on 1 situation where both were thrown out at once, my bad. However, your comparison on the importance of HP vs Def investment sheerly for taking physical hits isn't very convincing since you had one tangtowth with def and hp, while the other only had def. Compare one with HP and Atk taking an ice fang, vs one with Atk and Def if you'd please. (I would do this myself- but I'm at work typing this from a phone lol. So besides a myriad of typoes I'm probably missing, I can't handle a damage calc too well right now.)

That being said, and my mistake being explained, Bisharp is a check to that SPECIFIC arcanine listed above (not a counter, I know); because it cannot setup, and since it has a choice band- if left against that bisharp, being locked into any one of its moves would end in bisharp KO'ing it. But again, I misunderstood the goal and specific rules of this, so once more, sorry man. :p my bad. I think I got it now.


COUNTER- to wash Rotom.

Vileplume
Ability: Effect Spore (doesn't matter here, I know.)
Item: Big Root
Nature:Modest
EV's: 252 Sp Atk, 152 Sp Def, 100 HP
Moves: Giga Drain, Moonlight, sleep powder, sludge bomb

Vileplume can switch in on either of Rotom wash's stabs - regain very fair amounts of HP with giga drain, while dealing substantial damage to Rotom, and it can handle stall tactics with will o wisp and protect with moonlight.

PlatinumDude July 14th, 2014 8:16 AM

Quote:

Originally Posted by Polar Spectrum (Post 8348799)
Alrighty, first of all, my mistake - I was not taking the part of the OP that says they have to be able to switch in on the previous Pokemon into account. I wrongfully assumed it was a hypothetical 1 on 1 situation where both were thrown out at once, my bad. However, your comparison on the importance of HP vs Def investment sheerly for taking physical hits isn't very convincing since you had one tangtowth with def and hp, while the other only had def. Compare one with HP and Atk taking an ice fang, vs one with Atk and Def if you'd please. (I would do this myself- but I'm at work typing this from a phone lol. So besides a myriad of typoes I'm probably missing, I can't handle a damage calc too well right now.)

The second spread I mentioned is exactly the same as the bolded part of your post (0 HP, 252 Atk, 252 Def). Tangrowth's Attack EVs play no part in how much damage it takes from Ice Fang. If you're interested, here's a calc on Tangrowth without any Defense EVs at all:
252+ Atk Mold Breaker Mega Gyarados Ice Fang vs. 252 HP / 0 Def Tangrowth: 146-174 (36.1 - 43%) -- guaranteed 3HKO

Anyway:

Big Root isn't worth it; Black Sludge provides steady recovery for Poison Pokemon.

Mega Aggron:
http://pldh.net/media/pokemon/gen5/blackwhite_animated_front/306.gif
-Stealth Rock
-Heavy Slam
-Ice Punch
-Rock Slide
Nature: Relaxed
EVs: 252 HP/16 Def/240 SDef
Item: Aggronite
Ability: Sturdy

Walls all of Vileplume's offensive moves.

DarkIllumination July 14th, 2014 8:34 AM

Aegislash
ability: stance change
Item: rocky helmet
nature:brave
Evs: 252 attk, 252 def, 4 spdef
moves: Shadow sneak, sacred sword, king shield, swords dance
king shield lowers attk and can easily set up swords dance after to ko especially with rocky
helmet breaking sturdy when hit directly.

Polar Spectrum July 14th, 2014 8:53 AM

Lol this guy. Moonlight is fine recovery. The vileplume counters the Rotom wash, doesn't it? :p that's all I'm concerned about. ^^ And while I appreciate the thought behind giving advice on what works best on what sets, I don't even play singles normally. I'm just here to have a bit of fun in the game~ So without further ado;

Countering Aegislash (Ooo...)

Gliscor
Ability: Toxic Heal
Item:Toxic Orb
Nature: Impish
EVs: 252 Atk, 252 Def
Moves:Swords Dance, Earthquake, U turn Substitute

It won't really mind switching into an unboosted Shadow sneak or sacred sword (all the SS attacks) and doesn't fear rocky helmet or kings shield - it can set up a sub or swords dance to outlast and KO aegislash; who lacks recovery.

DarkIllumination July 14th, 2014 9:30 AM

Gardevoir
item: gardevoirite
ability: pixilate
nature: modest
Evs: 252 spattk, 252 speed, 4 spdef
moves: hyper voice, shadow ball, calm mind, psyshock.

can easily ko with hyper voice and passes through substitude so no stalling her nagging.

Polar Spectrum July 14th, 2014 9:51 AM

"No stalling her nagging' fukkn lol

Steelix
Ability: Sturdy
Nature: Careful
Item: assault vest
EVs: 252 Atk 152 Sp Def 100 HP
Moves: Iron Tail / Gyro Ball, Stone Edge, Earthquake, Fire Fang

It resists both stabs, won't take much from an unboosted shadow ball, or any of those really with assault vest, and Gardevoir won't survive a heavy slam or iron tail or two flat out.

DarkIllumination July 14th, 2014 10:46 AM

Blastoise
Ability:rain dish/mega launcher
item: Blastoisite
nature: modest
Evs: 252 spattk, 252 def, 4 hp
moves: Water pulse, dragon pulse, dark pulse, aura sphere

Steelix moves aren't enough to damage this tank of destruction as it erodes the fodder with
Its almighty cannons with strength to puncture steel like marshmallow.

Nah July 14th, 2014 12:18 PM

Quote:

Originally Posted by DarkIllumination (Post 8349084)
Blastoise
Ability:rain dish/mega launcher
item: Blastoisite
nature: modest
Evs: 252 spattk, 252 def, 4 hp
moves: Water pulse/surf/scald, dragon pulse, dark pulse, aura sphere

Steelix moves aren't enough to damage this tank of destruction as it erodes the fodder with
Its almighty cannons with strength to puncture steel like marshmallow.

Please don't slash moves in a set. Just pick 4 moves for each set you post.

Anyway:
http://www.serebii.net/xy/pokemon/195.png
-Quagsire w/Leftovers
Nature: Careful
Ability: Water Absorb
EVs: 252 HP, 252 Sp.Defense, 4 Attack
Moves: Earthquake, Scald, Recover, Toxic

Yes, yes, I know people usually run Unaware. It just needs Water Absorb in this case.

All of Mega Blastoise's moves are a 3HKO at best, and Quag can just stall it out with Toxic+Recover.


Also, I've updated the OP with a list of the Pokemon in Ubers, as well as a damage calculator, and one additional rule.

Polar Spectrum July 14th, 2014 12:37 PM

Trevenant
Ability: Harvest
Nature: Adamant
Item: Sitrus Berry
EV's: 252 Atk 200 HP 52 Def
Moves: Sunny Day, Horn Leech, Phantom Force, Rock Slide

Trevenant can come in nicely on any attack or a toxic from quagsire, and annihilate with horn leech. Any attempts to stall, which I'm fairly certain quagsire couldn't even attempt anyways, would be met by the ungodly healing of harvesting a sitrus Berry and regaining massive HP from each horn leech. (If it even survived 1)

DarkIllumination July 14th, 2014 12:57 PM

Charizard
ability: solar power/ Drought
Item: Charizardite
nature: mild
Evs: 252 spattk, 252 speed, 4 spdef
moves: flamethrower, solar beam, air slash, dragon pulse

One hit and Trevenant becomes fire wood from flamethrower plus it can't stall anyway and it's to slow to rockslide the charizard Y.

Nah July 14th, 2014 1:07 PM

Quote:

Originally Posted by DarkIllumination (Post 8349378)
Charizard
ability: solar power/ Drought
Item: Charizardite
nature: mild
Evs: 252 spattk, 252 speed, 4 spdef
moves: flamethrower, solar beam, air slash, dragon pulse

One hit and Trevenant becomes fire wood from flamethrower plus it can't stall anyway and it's to slow to rockslide the charizard Y.

Unforunately, Mega Zard Y isn't quite a counter to Polar Spectrum's Trevenant because it doesn't want to switch into a Rock Slide:
252 Atk Trevenant Rock Slide vs. 4 HP / 0 Def Mega Charizard Y: 360-424 (120.8 - 142.2%) -- guaranteed OHKO

Anyway, to counter Mega Zard Y:

http://www.serebii.net/xy/pokemon/485.png
-Heatran w/Leftovers
Nature: Calm
Ability: Flash Fire
EVs: 248 HP, 252 Sp.Defense, 8 Defense
Moves: Lava Plume, Earth Power, Will-o-Wisp, Protect

Since your Mega Zard Y lacks Focus Blast, Heatran takes almost nothing from its attacks, and can KO it with repeated Lava Plumes, since it also lacks Roost.

Ruby170 July 14th, 2014 1:49 PM

Blaziken
Item:Kings rock
Docile nature
Stats:266 HP,234 ATK,147 DEF,197 Sp. ATK,165 Sp. DEF.
Moves:Blaze kick,Cut,Sky uppercut,Earthquake.
Ability:Flame Body

Btw,this is my actual Blaziken from my Ruby game.

DarkIllumination July 14th, 2014 1:54 PM

I read your rules and remebered that it's switching in.

here:
Gyrados
Item:lumberry
ability: Intimidate
nature: Adamant
Evs: 252 attk, 252 speed, 4 def
moves: waterfall, dragon dance, earthquake, outrage

Gyrados resists lava plume, earth power can't touch it, and the lum berry prevents a burn and earthquake is a one hit ko or two with waterfall.

KorpiklaaniVodka July 15th, 2014 1:23 PM

Trevenant @ Sitrus Berry
Trait: Harvest
EVs: 252 HP / 180 Def / 76 Spe
Impish Nature

- Will-o-Wisp
- Horn Leech
- Shadow Claw
- Protect

Waterfall and Earthquake can't 2HKO this thing even at +1, who can in return spam Will-o-Wisp to get rid of its Lum Berry. If Gyarados uses Outrage, the Sitrus Berry can allow it to rejuvenate its health, and then Harvest combined with Protect kicks in allowing it to recover its health multiple times.

Dark Azelf July 15th, 2014 2:42 PM

Talonflame @ Leftovers
248 HP / 8 Def / 252 Sp.D
Trait: Gale Wings
Careful Nature
- Roost
- Bulk Up
- Taunt
- Brave Bird

Comes in and is able to stat up with relative ease and/or wins with Brave Bird.

Nah July 15th, 2014 3:47 PM

http://img.pokemondb.net/sprites/black-white/anim/normal/rhyperior.gif
-Rhyperior w/Leftovers
Ability: Solid Rock
Nature: Adamant
EVs: 252 HP, 252 Attack, 4 Sp.Defense
Moves: Rock Slide, Earthquake, Megahorn, Ice Punch

DarkIllumination July 16th, 2014 8:50 PM

Dusclops
Ability: pressure
Item: leftovers
nature: Relaxed
Evs:252 hp, 252 def, 4 spdef
moves: will-o-wisp, protect, painsplit, toxic

Dusclops tanks all Rhyperior's moves and can recover with painsplit and leftovers
until toxic or will-o-wisp bring it down.

KorpiklaaniVodka July 17th, 2014 11:59 AM

Landorus @ Life Orb
Trait: Sheer Force
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature

- Earth Power
- Knock Off
- Psychic
- Hidden Power Ice

Landorus can Knock Off Dusclops's Eviolite and then OHKO physically defensive variants with Earth Power, and it doesn't really mind burn or poison.

Nah July 18th, 2014 7:15 AM

http://www.serebii.net/xy/pokemon/460-m.png
-Mega Abomasnow w/Abomasite
Nature: Quiet
Ability: Snow Warning
EVs: 252 HP, 252 Sp.Attack, 4 Attack
Moves: Blizzard, Ice Shard, Giga Drain, Earthquake

Psychic is Lando's best bet, but it only 3HKOs:
252 SpA Life Orb Sheer Force Landorus Psychic vs. 252 HP / 0 SpD Mega Abomasnow: 147-173 (38.2 - 45%) -- guaranteed 3HKO

Then it gets destroyed by Hail boosted Blizzard.

Boilurn August 1st, 2014 7:32 PM

Air Balloon Heatran shuts down Mega-Abomasnow with its 4x resistance to Grass and Ice and pseudo-immunity to Ground.

~ Flamethrower
~ Earth Power
~ Taunt
~ Stealth Rock
Item: Air Balloon
Nature: Modest
EVs: 252 SpA, 4 SpD, 252 Spe

Megan August 7th, 2014 5:42 AM

Vaporeon @ Leftovers
EVs: 252 HP / 252 Def / 4 SpA
Ability: Water Absorb
Bold Nature
- Scald
- Wish
- Protect
- Roar

Takes everything Heatran throws at him and 2HKOs back with Scald

Nah August 7th, 2014 12:26 PM

http://www.serebii.net/xy/pokemon/423.png

-Gastrodon w/Leftovers
Nature: Relaxed
Ability: Storm Drain
EVs: 248 HP, 252 Defense, 8 Sp.Defense
Moves: Scald, Earthquake, Toxic, Recover

Is immune to Vaporeon's only attack, and can Toxic stall it to death since it lacks status recovery.

Euphoric August 7th, 2014 8:10 PM

(Mega) [email protected]
Ability: Thick Fat
Nature: Bold
EVs: 252 HP, 240 Def, 16 SpD
Moves: Giga Drain, Sludge Bomb, Synthesis, Sleep Powder
Unaffected by Toxic and takes negligible damage from EQ and Scald. Once in, destroys Gastrodon with Giga Drain or puts it to sleep.

Magistrum August 7th, 2014 9:51 PM

Ugh i swear, megavenu with sleep powder is a royal pain to deal with.

Coming straight from UU, Standard Utility Crobat descends!

Crobat @ Black Sludge
Ability: Infiltrator
EVs: 52 HP / 252 Atk / 4 SpD / 200 Spe
Jolly Nature
- Brave Bird
- Taunt
- Defog
- Roost

Taunt is there to shut down non-damaging moves as well as stopping MegaVenu's source of recovery. Crobat laughs at Mega Venusaur's puny attempts in trying to damage it, and 2HKO's with STAB Brave Bird.

Calcs:
252 Atk Crobat Brave Bird vs. 252 HP / 240+ Def Mega Venusaur: 192-228 (52.7 - 62.6%) -- guaranteed 2HKO
252 SpA Mega Venusaur Sludge Bomb vs. 52 HP / 4 SpD Crobat: 84-99 (25.9 - 30.5%) -- 2.8% chance to 4HKO after Black Sludge recovery

Euphoric August 8th, 2014 7:19 PM

[email protected]
Ability: Magnet Pull
EVs: 4 HP/252 SpA/252 Spe
Nature: Modest
Moves: Substitute, Charge Beam, Flash Cannon, Volt Switch

And straight from New Mauville or someplace similar, Magnezone appears! He takes nothing from Brave Bird and can spam Charge Beam until Crobat falls. He could also Sub and chuckle as Crobat tries vainly to break it.

Also, personally dislike Mega Venusaur. It's so bleh and stallish.

KorpiklaaniVodka August 8th, 2014 8:54 PM

shame this thing is only viable on rain teams

http://www.pkparaiso.com/imagenes/xy/sprites/animados/seismitoad.gif

Seismitoad @ Life Orb
Trait: Swift Swim
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature

- Hydro Pump
- Earth Power
- Focus Blast
- Sludge Wave

+1 252+ SpA Magnezone Flash Cannon vs. 4 HP / 0 SpD Seismitoad: 136-161 (38.6 - 45.7%) -- guaranteed 3HKO
+2 252+ SpA Magnezone Flash Cannon vs. 4 HP / 0 SpD Seismitoad: 182-214 (51.7 - 60.7%) -- guaranteed 2HKO
+3 252+ SpA Magnezone Flash Cannon vs. 4 HP / 0 SpD Seismitoad: 227-267 (64.4 - 75.8%) -- guaranteed 2HKO
+4 252+ SpA Magnezone Flash Cannon vs. 4 HP / 0 SpD Seismitoad: 273-321 (77.5 - 91.1%) -- guaranteed 2HKO
+5 252+ SpA Magnezone Flash Cannon vs. 4 HP / 0 SpD Seismitoad: 318-375 (90.3 - 106.5%) -- 43.8% chance to OHKO

Magnezone can sometimes fail to OHKO Seismitoad even at +5. Meanwhile, Seismitoad outspeeds it and sends it packing with a simple Earth Power:

252+ SpA Life Orb Seismitoad Earth Power vs. 0 HP / 4 SpD Magnezone: 686-811 (244.1 - 288.6%) -- guaranteed OHKO

(also, why would you not use HP Fire on that set...)

Polar Spectrum August 8th, 2014 9:47 PM

http://cdn.bulbagarden.net/upload/thumb/f/f8/593Jellicent-Female.png/110px-593Jellicent-Female.png

Jellicent (Assault Vest)
Ability (I never got wtf a trait is) : Water Absorb
EVs: 252 Sp Atk, 252 Sp Def, 6 HP
Calm Nature

- Energy Ball
- Hydro Pump
- Shadow Ball
- Dazzling Gleam


Jellicent is immune to 2 of Seismitoad's attacks and its strongest stab, resists a third, and isn't very impressively damaged by it's secondary stab. It then proceeds to ruin its day with a nasty 4 x Effective Energy ball.

halcyonic August 9th, 2014 2:17 AM

http://www.pkparaiso.com/imagenes/xy/sprites/animados/heatran.gif

Heatran @ Choice Specs
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
-Fire Blast
-Flash Cannon
-Earth Power
-Ancient Power

252+ Atk Huge Power Mega Mawile Sucker Punch vs. 0 HP / 0 Def Heatran: 157-185 (48.6 - 57.2%) -- 93.4% chance to 2HKO

252+ SpA Choice Specs Heatran Fire Blast vs. 252 HP / 4 SpD Mega Mawile: 614-726 (201.9 - 238.8%) -- guaranteed OHKO
252+ SpA Choice Specs Heatran Earth Power vs. 252 HP / 4 SpD Mega Mawile: 336-396 (110.5 - 130.2%) -- guaranteed OHKO

Magistrum August 9th, 2014 3:28 AM

Gyarados @ Gyaradosite
Ability: Intimidate >>> Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Dragon Dance
- Waterfall
- Earthquake
- Ice Fang

The moment the screen says nothing about Heatran floating via Air Balloon, Gyarados can switch in and scoff at anything Heatran throws at it. Assuming no burn from lava plume, it doesn't even need to setup or mega evolve; press the Earthquake button and watch Heatran get shaken to death.

252+ Atk Gyarados Earthquake vs. 0 HP / 0 Def Heatran: 444-524 (137.4 - 162.2%) -- guaranteed OHKO
252+ Atk Mold Breaker Mega Gyarados Earthquake vs. 0 HP / 0 Def Heatran: 520-616 (160.9 - 190.7%) -- guaranteed OHKO

Even if Lava Plume triggers a burn, all Mega Gyarados needs to do is to Dragon Dance once and OHKO with Earthquake, or just be trigger-happy with Earthquake, resulting in a 2HKO.

Opposite Day August 9th, 2014 3:29 AM

Spoiler:
y'know I'm pretty tempted to just one up your heatran with a heatran, add a balloon and call it a day.

BUT THAT IS NOT HOW WE DO THINGS AROUND HERE (especially with how I never manage to get into OU)

http://www.pkparaiso.com/imagenes/xy/sprites/animados/slowking.gif
Slowking @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
-Scald
-Psyshock
-Fire Blast
-Dragon Tail


252+ SpecsTran Fire Blast vs. 252/4 AV Slowking: 22.8 - 27.1%
(FF activated: 34.2 - 40.6%)
252+ SpecsTran Earth Power vs. 252/4 AV Slowking: 25.3 - 29.9%

Regenerator ensures that you can switch in and heal off the damage any time. In return, Scald does a minimum of 70% to Tran. Boom.




EDIT: THIS ALWAYS FLIPPING ALWAYS HAPPENS WHY DO I NEVER LEARN TO AVOID POSTING IN THESE THREADS

also there was never any mention of Lava Plume on Heatran :x

OH WELL.

http://www.pkparaiso.com/imagenes/xy/sprites/animados/slowbro.gif
Slowbro @ Leftovers
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
-Scald
-Grass Knot
-Calm Mind
-Slack Off

MGyara's unboosted EQ does 23.3 - 27.6% to ProBro, leaving Slowbro to either try to burn it w/ Scald (let's be honest here, it will happen) or just go straight for the almost 2hko w/ Grass Knot:

4 SpA Slowbro Grass Knot (120 BP) vs. 4 HP / 0 SpD Mega Gyarados: (41.5 - 49.3%) yeaaah.

halcyonic August 9th, 2014 6:23 AM

your calcs are off js


http://www.pkparaiso.com/imagenes/xy/sprites/animados/stunfisk.gif

Stunfisk @ Leftovers
Ability: Static
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Discharge
- Earth Power
- Scald
- Toxic

252+ SpA Choice Specs Magnezone Flash Cannon/Hidden Power Fire vs. 252 HP / 4 SpD Stunfisk: 108-128 (25.5 - 30.3%) -- 0.8% chance to 4HKO after Leftovers recovery

0 SpA Stunfisk Earth Power vs. 172 HP / 0 SpD Magnezone: 360-424 (111.1 - 130.8%) -- guaranteed OHKO

you should be ashamed

Magistrum August 9th, 2014 6:58 AM

Quote:

Originally Posted by Opposite Day (Post 8393270)
also there was never any mention of Lava Plume on Heatran :x

Oops sorry about that, i just battled a lot of OU prior to this so I just read Specs heatran and wrote mgyara lol
--------------------------------------------------
So, Stunfisk :O

Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 192 SpD / 72 Spe
Careful Nature
- Protect
- Roost
- Toxic
- Earthquake

One of the prime annoyances in OU, Sdef Gliscor makes Stunfisk have Scald as its only way to retaliate, only to be Toxicstalled to death.

0 SpA Stunfisk Scald vs. 244 HP / 192+ SpD Gliscor: 90-106 (25.5 - 30.1%) -- possible 5HKO after Poison Heal
0 Atk Gliscor Earthquake vs. 252 HP / 252 Def Stunfisk: 186-218 (44 - 51.6%) -- guaranteed 3HKO after Leftovers recovery

These calcs show that Scald is sponged by Gliscor despite the weakness to water, and cannot be burned because of Poison Heal activated. Gliscor on the other hand can add some chip damage via Earthquake while Roost/Protect-stalling a badly poisoned fish to death.

Dark Azelf August 9th, 2014 11:47 AM

[email protected]
Trait: Pressure
252 SAtk / 252 Speed / 6 your mom
Timid Nature
- Substitute
- Freeze Dry
- Hurricane
- Roost

Go me. 252 SpA Articuno Freeze Dry vs. 252 HP / 192+ SpD Gliscor: 340-408 (96 - 115.2%) -- 75% chance to OHKO

Magistrum August 11th, 2014 5:31 PM

The UU behemoth takes the stage!

Aggron @ Aggronite
Ability: Sturdy >>> Filter
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Rest
- Sleep Talk
- Heavy Slam
- Earthquake

Mega Aggron is a goddamn tank that takes laughable damage from Hurricane or Freeze Dry, and squishes the parakeet with Heavy Slam. And even if Articuno drags it on with sub+hurricane confusion, RestTalk is there to crush its hopes of winning by luck.

Calcs:
0 Atk Mega Aggron Heavy Slam (120 BP) vs. 6 YOUR MOM / 0 Def Articuno: 344-408 (106.8 - 126.7%) -- guaranteed OHKO
252 SpA Articuno Hurricane vs. 248 HP / 252+ SpD Mega Aggron: 60-72 (17.4 - 20.9%) -- possible 5HKO
252 SpA Articuno Freeze Dry vs. 248 HP / 252+ SpD Mega Aggron: 38-45 (11 - 13.1%) -- possible 8HKO

Master Kavar August 11th, 2014 5:42 PM

[email protected]
Ability: levitate
Evs: 252 sp.attk sp. def 252 attk 4
Nature: mild
Earthquake
Dragon dance
Dragon pulse
Sand attack

PlatinumDude August 11th, 2014 5:49 PM

Quote:

Originally Posted by thebest (Post 8397031)
[email protected]
Ability: levitate
Evs: 252 sp.attk sp. def 252 attk 4
Nature: mild
Earthquake
Dragon dance
Dragon pulse
Sand attack

Flygon can't learn Dragon Dance. Sand-Attack is frowned down upon in competitive play because it relies on luck to be successful. Why would you even use Dragon Pulse on Flygon when a resisted one coming from 80 Special Attack barely leaves a scratch on Mega Aggron?

Anyway:

Togekiss:
http://pldh.net/media/pokemon/gen6/xy-animated/468.gif
-Nasty Plot
-Dazzling Gleam
-Air Slash
-Roost
Nature: Timid
EVs: 4 Def/252 SAtk/252 Spe
Item: Life Orb
Ability: Serene Grace

Togekiss is immune to all of Flygon's offensive moves, uses Flygon as setup bait for Nasty Plot, then hits it hard with Dazzling Gleam.

Polar Spectrum August 11th, 2014 6:08 PM

Yeesh still doing the same thing.... -_- There's a polite way to suggest changes to movesets too mate, and then there's the option of not even saying anything and just playing the game. By the way, I think you can go 252, 252, and 6. Only 2 more, but they're there.

Also oh my god, whoever used Stunfisk up above

My hero


Anywho togekiss counter.

Magnezone.
-Flash Cannon
-Thunderbolt
-Metal Sound
-Hidden Power (Grass)
Nature: Modest
EVs: 252 SAtk/252 HP / 6 Def
Item: Wise Glasses
Ability: Analytic

Magnezone scoffs heartily at anything Togekiss can do, even if it carried thunder wave, magnezone is immune. 60 percent flinch chance on Air Slash is laughable at how many times you'd have to do it to even leave a scratch on magnezone, and Magnezone only needs one hit on a Togekiss lacking bulk investments. Even with Nasty Plots, Togekiss is countered.

Tyrael August 11th, 2014 6:36 PM

Golurk @ Leftovers
Ability: No Guard
EVs: 212 HP / 252 Atk / 44 Spe
Adamant Nature
- Dynamic Punch
- Earthquake
- Shadow Punch
- Ice Punch

252+ SpA Wise Glasses Analytic Magnezone Flash Cannon vs. 212 HP / 0 SpD Golurk: 246-291 (66.1 - 78.2%) -- guaranteed 2HKO after Leftovers recovery
252+ SpA Wise Glasses Analytic Magnezone Hidden Power Grass vs. 212 HP / 0 SpD Golurk: 248-294 (66.6 - 79%) -- guaranteed 2HKO after Leftovers recovery

252+ Atk Golurk Earthquake vs. 252 HP / 4 Def Magnezone: 612-724 (177.9 - 210.4%) -- guaranteed OHKO

Tanks any one hit Magnezone can dish out, outspeeds to KO with EQ.

Master Kavar August 11th, 2014 8:18 PM

[email protected]
Ability: protean
EVs: sp. attk 252 speed 252 attk 5
Nature: Hasty
Surf
Dark pulse
Spikes
Substitute

PlatinumDude August 11th, 2014 8:47 PM

Quote:

Originally Posted by thebest (Post 8397235)
[email protected]
Ability: protean
EVs: sp. attk 252 speed 252 attk 5
Nature: Hasty
Surf
Dark pulse
Spikes
Substitute

Not a counter. A counter is a Pokemon that can easily avoid the 2HKO from the Pokemon in question and act accordingly. Greninja fails to do that, since it's OHKOed by Dynamic Punch and takes a large chunk from Earthquake. It's a check at best. The only gem that exists in X/Y is the Normal Gem; the others don't exist there. And what good does Substitute do for Greninja?

Anyway:
Sylveon:
http://pldh.net/media/pokemon/gen6/xy-animated/700.gif
-Hyper Voice
-Shadow Ball
-Psyshock
-Hidden Power (Ground)
Nature: Modest
EVs: 244 HP/252 SAtk/12 Spe
Item: Choice Specs
Ability: Pixilate

Tanks any one move Greninja throws at it and blasts through Greninja's Sub with Hyper Voice.

Master Kavar August 11th, 2014 11:54 PM

[email protected] sticky barb

Ability: anticipation
EVs: def 252 attk 252 sp. def 5
Powerwhip
Flash cannon
Iron defense
Ingrain

Magistrum August 12th, 2014 12:27 AM

LOL flash cannon ferro I'm dying XD

Goodra @ Assault Vest
Ability: Sap Sipper
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
- Draco Meteor
- Fire Blast
- Sludge Bomb
- Thunderbolt

Power Whip is absorbed via Sap Sipper, Fire Blast undeniably OHKO's, and Ferrothorn's Flash Cannon damage makes its user quit pokemon.
0 SpA Ferrothorn Flash Cannon vs. 252 HP / 4 SpD Assault Vest Goodra: 25-31 (6.5 - 8%) -- possibly the worst move ever

---------------------------
Also about the "counter" to the mega aggron I posted, I can't help but react:
Quote:

Originally Posted by thebest (Post 8397031)
[email protected]
Ability: levitate
Evs: 252 sp.attk sp. def 252 attk 4
Nature: mild
Earthquake
Dragon dance
Dragon pulse
Sand attack

Lol your Flygon can't even reliably 4HKO Mega Aggron.
4 Atk Flygon Earthquake vs. 248 HP / 8 Def Filter Mega Aggron: 76-91 (22.1 - 26.5%) -- 20% chance to 4HKO

Meanwhile, 0 Atk Mega Aggron Heavy Slam (100 BP) vs. 0 HP / 0- Def Flygon: 193-228 (64.1 - 75.7%) -- guaranteed 2HKO

How is this even called countering? Word of advice, please check via calcs whether the thing you're suggesting is even viable enough to be a counter.

JustJeff August 12th, 2014 1:06 AM

Salamence @ Life Orb
EVs: 252 Atk / 4 SpD / 252 Spe
Ability: Moxie
Nature : Jolly
~ Dragon Dance
~ Dragon Claw
~ Earthquake
~ Fire Fang

252 Atk Life Orb Salamence Dragon Claw vs. 248 HP / 0 Def Goodra: 468-554 (122.1 - 144.6%) -- guaranteed OHKO
-2 252+ SpA Goodra Draco Meteor vs. 0 HP / 4 SpD Salamence: 252-296 (76.1 - 89.4%) -- guaranteed 2HKO

Whatever you do, don't switch it in on an incoming Draco Meteor. Easily outspeeds and OHKO's w/ Dragon Claw.
Can also easily avenge kill the Goodra and maybe even set up a Dragon Dance if at -2 from a previous Draco Meteor; and getting that +1 attk form the Moxie!

Dark Azelf August 12th, 2014 8:38 AM

Quote:

Originally Posted by JustTheFx (Post 8397439)
Salamence @ Life Orb
EVs: 252 Atk / 4 SpD / 252 Spe
Ability: Moxie
Nature : Jolly
~ Dragon Dance
~ Dragon Claw
~ Earthquake
~ Fire Fang

252 Atk Life Orb Salamence Dragon Claw vs. 248 HP / 0 Def Goodra: 468-554 (122.1 - 144.6%) -- guaranteed OHKO
-2 252+ SpA Goodra Draco Meteor vs. 0 HP / 4 SpD Salamence: 252-296 (76.1 - 89.4%) -- guaranteed 2HKO

Whatever you do, don't switch it in on an incoming Draco Meteor. Easily outspeeds and OHKO's w/ Dragon Claw.
Can also easily avenge kill the Goodra and maybe even set up a Dragon Dance if at -2 from a previous Draco Meteor; and getting that +1 attk form the Moxie!

http://upload.wikimedia.org/wikipedia/commons/3/3b/Paris_Tuileries_Garden_Facepalm_statue.jpg

Salamence isnt a counter because it cant switch in. A counter is actually able to switch in. :/


Anyway,

[email protected] Band
248 HP / 252 Atk / 8 Def
Impish Nature
- Crunch
- Avalanche
- Earthquake
- Stone Edge

+1 252 Atk Life Orb Salamence Outrage vs. 252 HP / 0 Def Avalugg: 230-270 (58.3 - 68.5%) -- guaranteed 2HKO after Leftovers recovery

+1 252 Atk Life Orb Salamence Fire Fang vs. 252 HP / 0 Def Avalugg: 166-198 (42.1 - 50.2%) -- guaranteed 3HKO after Leftovers recovery


252+ Atk Choice Band Avalugg Avalanche vs. 0 HP / 0 Def Salamence: 1444-1704 (436.2 - 514.8%) -- guaranteed OHKO

Opposite Day August 12th, 2014 9:01 AM

^^^^^^^^^^^


Thank goodness.

http://pldh.net/media/pokemon/gen6/xy-animated/594.gif
Alomomola @ Leftovers
Ability: Regenerator
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Wish
- Protect
- Toxic
- Scald



Earthquake is a 5hko - and good luck achieving that with regen, wish, and scald :]

Megan August 12th, 2014 10:11 AM

http://pldh.net/media/pokemon/gen6/xy-animated/596.gif
Galvantula @ Focus Sash
Ability: Compound Eyes
EVs: 252 SpA / 252 Spe / 4 SpD
Timid Nature
- Thunder
- Volt Switch
- Bug Buzz
- Sticky Web


4 SpA Alomomola Scald vs. 0 HP / 4 SpD Galvantula: 66-78 (23.4 - 27.7%) -- 70.2% chance to 4HKO

252 SpA Galvantula Thunder vs. 252 HP / 0 SpD Alomomola: 548-648 (102.6 - 121.3%) -- guaranteed OHKO

Euphoric August 12th, 2014 10:11 AM

http://media.pldh.net/pokemon/gen6/xy-animated/462.gif
[email protected] Specs
Ability: Magnet Pull
EVs: 252 SpA/252 Spd/6 whatever
Nature: Modest
Moves: Hidden Power Fire, Flash Cannon, Volt Switch, Thunderbolt

252+ SpA Choice Specs Magnezone Hidden Power Fire vs. 0 HP / 4 SpD Galvantula: 324-382 (115.3 - 135.9%) -- guaranteed OHKO

252 SpA Galvantula Thunder vs. 0 HP / 0 SpD Magnezone: 80-95 (28.4 - 33.8%) -- 0.5% chance to 3HKO

Magnezone comfortably takes the Thunders and OHKOs with HP Fire. Bug Buzz does even less (23.4 - 27.7%).

Professor_Jared August 12th, 2014 11:16 AM

[email protected]
Ability: Torrent
Moves: Earthquake, Avalanche, Curse, Toxic
Nature: Impish
EVs: 252 HP/252 Def/4 Attack

252+ SpA Choice Specs Magnezone Flash Cannon vs. 252 HP / 0 SpD Swampert: 117-138 (28.9 - 34.1%) -- 99.6% chance to 4HKO after Leftovers recovery

4 Atk Swampert Earthquake vs. 252 HP / 0 Def Magnezone: 420-496 (122 - 144.1%) -- guaranteed OHKO

Swampert can comfortably switch into Magnezone's flash cannon, and Earthquake it to death on the next turn.

KorpiklaaniVodka August 13th, 2014 5:12 AM

No Waterfall?

Abomasnow @ Abomasite
Trait: Soundproof
EVs: 252 Atk / 244 SpA / 12 Spe
Mild Nature

- Wood Hammer
- Blizzard
- Earthquake / Focus Miss
- Ice Shard

252 Atk Mega Abomasnow Wood Hammer vs. +1 252 HP / 252+ Def Swampert: 408-484 (100.9 - 119.8%) -- guaranteed OHKO
+1 4 Atk Swampert Earthquake vs. 0 HP / 0 Def Mega Abomasnow: 84-99 (26.1 - 30.8%) -- guaranteed 4HKO

Mega Abomasnow doesn't care about anything Swampert uses, even Curse, and OHKOes with Wood Hammer even at +1.

Professor_Jared August 13th, 2014 8:06 AM

Well my Swampert set tends to be a stall defensive set most of the time, which is why I tend to forgo Waterfall when it comes to the fourth move slot. Anyways:

[email protected] Band
Nature: Adamant
EVs: 252 HP/252 Attack/4 SpDef
IVs: 31/31/31/x/31/31
Moveset: Bullet Punch, Bug Bite, Superpower, Pursuit

Max HP and Max Special Attack Mega Abomasnow set calculations

252+ SpA Mega Abomasnow Blizzard vs. 252 HP / 4 SpD Scizor: 120-141 (34.8 - 40.9%) -- guaranteed 3HKO after hail damage

252+ Atk Choice Band Technician Scizor Bug Bite vs. 252 HP / 0 Def Mega Abomasnow: 464-548 (120.8 - 142.7%) -- guaranteed OHKO

Shipper's set calculations

244 Atk Mega Abomasnow Earthquake vs. 252 HP / 0 Def Scizor: 110-130 (31.9 - 37.7%) -- guaranteed 3HKO after hail damage

252+ Atk Choice Band Technician Scizor Bullet Punch vs. 0 HP / 0- Def Mega Abomasnow: 344-408 (107.1 - 127.1%) -- guaranteed OHKO

252+ Atk Choice Band Technician Scizor Bug Bite vs. 0 HP / 0- Def Mega Abomasnow: 518-612 (161.3 - 190.6%) -- guaranteed OHKO

252+ Atk Choice Band Scizor Superpower vs. 0 HP / 0- Def Mega Abomasnow: 460-542 (143.3 - 168.8%) -- guaranteed OHKO

Scizor easily survives the switch-in on Blizzard or Earthquake, and makes Mega Abomasnow's life a living hell on the next turn by mercilessly OHKOing it with Bug Bite, Bullet Punch, or Superpower.

Nah August 13th, 2014 1:07 PM

http://www.serebii.net/xy/pokemon/324.png
Torkoal @ Leftovers
Ability: Shell Armor
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Rapid Spin
- Lava Plume
- Rock Slide
- Yawn

252+ Atk Choice Band Scizor Superpower vs. 252 HP / 252+ Def Torkoal: 123-145 (35.7 - 42.1%) -- 90.6% chance to 3HKO after Leftovers recovery
4 SpA Torkoal Lava Plume vs. 252 HP / 4 SpD Scizor: 364-432 (105.8 - 125.5%) -- guaranteed OHKO

Ah yeeeeeeeeah.

Professor_Jared August 13th, 2014 3:09 PM

[email protected] Sludge
Nature: Bold
EVs: 252 HP/240 Def/16 Speed
IVs: 31/31/31/31/31/31
Moveset: Scald, Knock Off, Rapid Spin, Toxic Spikes

0- Atk Torkoal Rock Slide vs. 252 HP / 240+ Def Tentacruel: 40-48 (10.9 - 13.1%) -- possibly the worst move ever

0 SpA Tentacruel Scald vs. 252 HP / 0 SpD Torkoal: 192-228 (55.8 - 66.2%) -- guaranteed 2HKO after Leftovers recovery

Oh wow, Tentacruel can survive the switch-in, wall Torkoal for hours and hours (even when asleep), AND recover almost all of it's HP from Rock Slide damage with its black sludge, while at the same time either knocking off Torkoal's item first or scalding it to death in the two turns after the initial switch-in.

Megan August 16th, 2014 12:13 PM

Toxicroak @ Life Orb
Ability: Dry Skin
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Gunk Shot
- Drain Punch
- Sucker Punch
- Swords Dance

Immune to Scald and Toxic Spikes, takes minor damage from Knock Off and Rapid Spin. Can freely set up and kill.

cscof August 16th, 2014 1:24 PM

[email protected]
calm mind
scald
psyshock
slack off

regenerator
bold
248 hp 216 def 44 spe

should work pretty well against that 4x psychic weakness

Master Kavar August 17th, 2014 8:51 PM

[email protected]
Nature: calm
Dark pulse
Gaurs swap
Moonlight
Taunt



252 / sp. def
252 / def
HP 4

Dark Azelf August 18th, 2014 9:20 AM

[email protected]
Adamant Nature
40 HP / 252 Atk / 216 Speed
Trait: Guts ---> Skill Link
- Swords Dance
- Close Combat
- Pin Missile
- Rock Blast

Megan August 18th, 2014 11:43 AM

Doublade @ Eviolite
Ability: No Guard
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Swords Dance
- Aerial Ace
- Iron Head
- Shadow Sneak

Magistrum August 21st, 2014 6:12 PM

Ghost vs Ghost :O

Cofagrigus @ Leftovers
Ability: Mummy
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
- Knock Off
- Shadow Ball
- Will-O-Wisp
- Pain Split

Annoyer Cofagrigus. It can switch on any attacks Doublade can muster, and answer with a burn from Will-O-Wisp. Afterwards it could proceed for a 2HKO with 2 shadowballs or Knock Off + Shadowball, and Pain Split excess damage from random crits.

Dark Azelf August 21st, 2014 7:23 PM

[email protected]
Timid Nature
Flash Fire ---> Solar Power
252 SAtk / 252 Speed / 6 Def
- Nasty Plot
- Fire Blast
- Dark Pulse
- Destiny Bond

PokeHunterBlack August 21st, 2014 8:00 PM

golem

one hit KO
earthqaucke

PlatinumDude August 21st, 2014 11:56 PM

Quote:

Originally Posted by PokeHunterBlack (Post 8410010)
golem

one hit KO
earthqaucke

Full sets would be appreciated. Also, Golem isn't a counter to Mega Houndoom, as it can't switch in to Dark Pulse. A counter has to be able to avoid the 2HKO from that Pokemon in question and Golem can't do that:

252 SpA Mega Houndoom Dark Pulse vs. 4 HP / 0 SpD Golem: 196-232 (64.9 - 76.8%) -- guaranteed 2HKO

252 SpA Mega Houndoom Dark Pulse vs. 252 HP / 0 SpD Golem: 196-232 (53.8 - 63.7%) -- guaranteed 2HKO

Anyway:

Torterra:
http://pldh.net/media/pokemon/gen6/xy-animated/389.gif
-Wood Hammer
-Earthquake
-Stone Edge
-Bullet Seed
Nature: Jolly
EVs: 252 Atk/4 Def/252 Spe
Item: Choice Band
Ability: Overgrow

Torterra resists QuakeEdge and takes a pittance from Sucker Punch, if Golem carries it. It breaks through Sturdy with Bullet Seed or severely damages Golem with Wood Hammer or Earthquake.

cscof August 22nd, 2014 1:15 PM

Bronzong @lefties
Levitate

Gyro ball
Stealth rock
Toxic
Protect

242 HP
242 Def
4 SpD

Nah August 22nd, 2014 1:45 PM

http://www.serebii.net/xy/pokemon/655.png
-Delphox w/Choice Specs
Ability: Blaze
Nature: Modest
EVs: 252 Sp.Attack, 252 Speed, 4 Defense
Moves: Fire Blast, Psyshock, Grass Knot, Shadow Ball

cscof August 24th, 2014 5:57 PM

[email protected]
252 SpA/252 Speed/4 HP

Shadow Ball
Focus Blast
Sludge Wave
Thunderbolt

Nah August 25th, 2014 3:26 AM

Mega Gengar is Ubers, so you can't use that.

Countering regular Gengar instead:

-Blissey w/Leftovers
Nature: Calm
Ability: Natural Cure
EVs: 252 Defense, 252 Sp.Defense, 4 HP
Moves: Soft-Boiled, Flamethrower, Heal Bell, Thunder Wave

Lols at all of it its attacks, including Focus Blast:

252 SpA Gengar Focus Blast vs. 4 HP / 252+ SpD Blissey: 154-182 (23.6 - 27.9%) -- possible 5HKO after Leftovers recovery

Then eventually kills it via Flamethrower+Soft Boiled.

Mega Gengar is Ubers, so you can't use that.

Countering regular Gengar instead:

-Blissey w/Leftovers
Nature: Calm
Ability: Natural Cure
EVs: 252 Defense, 252 Sp.Defense, 4 HP
Moves: Soft-Boiled, Flamethrower, Heal Bell, Thunder Wave

Lols at all of it its attacks, including Focus Blast:

252 SpA Gengar Focus Blast vs. 4 HP / 252+ SpD Blissey: 154-182 (23.6 - 27.9%) -- possible 5HKO after Leftovers recovery

Then eventually kills it via Flamethrower+Soft Boiled.

Dark Azelf August 25th, 2014 7:00 AM

[email protected] Orb
252 Atk / 132 SpA / 124 Spe
Naughty Nature
Trait: Levitate
- Wild Charge
- Giga Drain
- Flamethrower
- Hidden Power Ice

Immune to T-Wave etc. Wild Charge 2HKOS.

cscof August 25th, 2014 1:16 PM

[email protected] band
Mold breaker
252 atk
252spd
4hp

Close combat
Earthquake
Ice punch
Stone edge

Mold breaker e-quake equals cake

BadPokemon August 25th, 2014 2:14 PM

Physically defensive Mega Venusaur. It can switch into any hit and sludge bomb it to death and recover health with synthesis. Can toxic or leech seed on predicted switch out.

KorpiklaaniVodka August 26th, 2014 5:29 AM

Charizard @ Charizardite X
Trait: Tough Claws
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature

- Tailwind
- Swords Dance
- Dragon Claw
- Flare Blitz

Zard X can double dance on Mega Venusaur all day long (as long as Stealth Rock isn't present) and eventually OHKO with Dragon Claw.

Megan August 26th, 2014 6:50 AM

Rhyperior @ Leftovers
Ability: Solid Rock
EVs: 212 HP / 44 Atk / 252 Def
Adamant Nature
- Earthquake
- Stone Edge
- Ice Punch
- Protect

X-Zard needs at least 3 turns to KO Rhyperior, while the latter can OHKO with Earthquake.

Nah August 26th, 2014 7:19 AM

http://www.serebii.net/xy/pokemon/658.png
-Greninja w/Expert Belt
Nature: Timid
Ability: Protean
EVs: 252 Sp.Attack, 252 Speed, 4 HP
Moves: Hydro Pump, Extrasensory, Ice Beam, Hidden Power Fire

Just barely survives Earthquake or Stone Edge:
44+ Atk Rhyperior Earthquake vs. 4 HP / 0 Def Greninja: 228-268 (79.7 - 93.7%) -- guaranteed 2HKO
44+ Atk Rhyperior Stone Edge vs. 4 HP / 0 Def Greninja: 228-268 (79.7 - 93.7%) -- guaranteed 2HKO

Then kills with Hydro Pump.

Dark Azelf August 26th, 2014 1:02 PM

[email protected]
Adamant Nature
252 Atk / 252 Speed / 6 HP
Intimidate ---> Mold Breaker
- Dragon Dance
- Ice Fang
- Waterfall
- Earthquake


Resists whole moveset and sets up.

Detox September 23rd, 2014 10:15 PM

http://pldh.net/media/pokemon/gen5/blackwhite_animated_front/598.gif
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Impish Nature
- Stealth Rock
- Leech Seed
- Power Whip
- Gyro Ball

2HKOs you with Power Whip while only being 3HKO'd by Earthquake if you Dragon Dance on the switch in.

Calcs:

252+ Atk Mold Breaker Mega Gyarados Earthquake vs. 252 HP / 88+ Def Ferrothorn: 92-109 (26.1 - 30.9%) -- 5.4% chance to 4HKO after Leftovers recovery


+1 252+ Atk Mold Breaker Mega Gyarados Earthquake vs. 252 HP / 88+ Def Ferrothorn: 137-162 (38.9 - 46%) -- guaranteed 3HKO after Leftovers recovery

Musicality September 23rd, 2014 11:25 PM

Charizard @ Charizardite X
Ability: Blaze
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Dragon Dance
- Fire Punch
- Dragon Claw
- Earthquake

It can set up on Ferrothorn because it will most likely force a switch. If, however, for some reason the Ferrothron can't or won't switch, Fire Punch at +1 or even +2 if it's able to pull it off is more than enough to KO it, it was used over Flare Blitz for the fear of recoil.

KorpiklaaniVodka September 24th, 2014 3:52 AM

Blargh, that set is really hard to counter...

Quagsire @ Leftovers
Trait: Unaware
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature

- Earthquake
- Toxic
- Stockpile
- Recover

Normally a bad set, but Stockpile Quag can counter Zard X reliably and set up Stockpiles on it, before 3HKOing with EQ.

Nah September 24th, 2014 3:57 AM

-Roserade w/Black Sludge
Nature: Calm
Ability: Natural Cure
EVs: 252 HP, 240 Sp.Defense, 16 Speed
Moves: Giga Drain, Sludge Bomb, Sleep Powder, Hidden Power Fire

Too bad Quag has a horrible Grass weakness.

Detox September 24th, 2014 4:31 AM

Are we using UU Pokemon now? Okay then.

http://pldh.net/media/pokemon/gen5/blackwhite_animated_front/178.gif
Xatu @ Leftovers
Ability: Magic Bounce
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Psychic
- U-turn
- Thunder Wave
- Roost

0 SpA Xatu Psychic vs. 252 HP / 240+ SpD Roserade: 132-156 (40.7 - 48.1%) -- guaranteed 3HKO after Black Sludge recovery

0 SpA Roserade Sludge Bomb vs. 252 HP / 252+ SpD Xatu: 106-126 (31.7 - 37.7%) -- 0.2% chance to 3HKO after Leftovers recovery

Plus I have Roost

Laylaw September 24th, 2014 6:20 AM

http://i1355.photobucket.com/albums/q705/Laylady/sableye-2_zps4e0339aa.gif
Sableye @ Leftovers
Ability: Stall
EVs: 252 Attack / 252 SpD / 4HP
Adamant Nature

- Payback
- Shadow Claw
- Fake Out
- Confuse Ray

PlatinumDude September 24th, 2014 6:50 AM

Quote:

Originally Posted by Laylaw (Post 8447902)
http://i1355.photobucket.com/albums/q705/Laylady/sableye-2_zps4e0339aa.gif
Sableye @ Leftovers
Ability: Stall
EVs: 252 Attack / 252 SpD / 4HP
Adamant Nature

- Payback
- Shadow Claw
- Fake Out
- Confuse Ray

I don't think that particular Sableye set is good. Why use Stall, a downright terrible ability, when you can use Prankster, the go-to ability on Sableye? Sure, Sableye gets shut down by Xatu, but Knock Off and Foul Play spam are generally better options than Payback and Shadow Claw. The EV spread is also rather inefficient. Sorry for nitpicking, but that Sableye set is a gimmick at best and Sableye has better things to do.

Anyway:

Bisharp:
http://pldh.net/media/pokemon/gen6/xy-animated/625.gif
-Sucker Punch
-Iron Head
-Knock Off
-Pursuit
Nature: Adamant
EVs: 4 HP/252 Atk/252 Spe
Item: Black Glasses/Dread Plate (these do the same thing, really)
Ability: Defiant

Easily comes in on whatever offensive move Sableye does and cripples it with Knock Off or inflicts massive damage with Pursuit upon switching out.

Megan September 24th, 2014 7:21 AM

Conkeldurr @ Assault Vest
Ability: Guts
EVs: 252 Atk / 252 SpD / 4 Def
Adamant Nature
- Drain Punch
- Mach Punch
- Knock Off
- Ice Punch

252+ Atk Black Glasses Bisharp Knock Off (97.5 BP) vs. 0 HP / 4 Def Conkeldurr: 105-125 (29.9 - 35.6%) -- 30.3% chance to 3HKO
252+ Atk Bisharp Iron Head vs. 0 HP / 4 Def Conkeldurr: 145-172 (41.3 - 49%) -- guaranteed 3HKO
The other two moves are even worse

252+ Atk Conkeldurr Drain Punch vs. 4 HP / 0 Def Bisharp: 576-676 (211.7 - 248.5%) -- guaranteed OHKO


All times are GMT -8. The time now is 1:30 AM.


Like our Facebook Page Follow us on Twitter © 2002 - 2018 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.

Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2023.