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How to insert Heartgold In-battle Graphics into Pokemon Firered???
Does anyone know how to insert Heartgold or Platinum In battle graphics into a Pokemon Fire red base Rom? Please help!
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Plenty of tutorials exist in the tools section, it's a bit too long to explain here. Also you'll need more than one tutorial; there's separate methods for the Pokemon Sprites as to the others.
To be perfectly honest though, just throwing them in unedited and without being resized results in everything looking squished and awful because the DS games' sprites are larger than the GBA's. I don't know about any other resizing efforts, but there's the ChaosRush-led pack which resulted in various games' Pokemon sprites for every gen up to V, you should check that out here: http://www.pokecommunity.com/showthread.php?t=267728 |
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I just use gen suite 3 for pokemon Sprite insertion. That's easiest and quickest with most room saved as well (: |
Does anyone know how to do this? I really want to know!
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I think (not 100% sure) tutorials for this exist as well, but I think it's via using the oldest tool for sprites I can think of, unlz, and searching for the graphics. You may also want NTME as you need to edit the Tilemap of the battlescreen, most likely. You'll find the graphics of the battle boxes and stuff in unlz by searching, and then the next picture (a mess of pixels) is the Tilemap which you need to save as a tilemap in unlz, then edit in NTME, then reinsert both the new graphics and the tilemap.
I could be wrong as I've never done it, but I think that's right. |
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Just look yourself, not everything will be given to you :) I swear there was a tutorial for this though, but as you say you've checked, you need to find it yourself I'm afraid.
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Well, I'm sorry, but you've got to put work in if you want to do anything :) Most of the hacks on here are through dedication and effort, so you may want to change that attitude too if you want to make good progress :)
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