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Hey guys, I had a quick question and I figured this would be the best place to ask it. I'm looking to create a hack that is pretty much identical to Emerald, but with a few stat re-balances to make every Pokemon playable in its own way, as opposed to the logic of "This one sucks in the stats department because it is just one of the ones in the starting area." To start, I got an already modified version of Emerald that simply adds in the Special/Physical Split that was added in 4th gen and I'm now working on tweaking stats.
What my question is is the following: is there an easy way (or an editor) to modify base evasiveness? I'm currently using YAPE to change the main stats (attack, HP, etc.), but it doesn't allow for modification of evasiveness and I'd like to be able to, with in intent of using it as a tool to buff bugs and other small, nimble Pokemon. Thanks for any input you might have! |
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Alright...
So I was wondering if anyone has some information on skipping the question in the FireRed intro on if you're a boy or a girl. I'm trying to make it so that you don't get an option, you are a boy and too bad so sad. For example, Oak is rambling on and on about the world is inhabited by Pokémon, then says tell me about yourself. Right there, he would just ask for your name. But of course, with the boy sprite there, as you are supposed to be the boy. How could I go about skipping this, so that it just forwards it straight to the boy name? Thanks, PokéMew |
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This is an old patch that forces male gender. I'm not sure how it does it, aka if it removed the messages and such. But there you have it. |
Hi, I'm new to rom hacking and have started my first map. I was wondering if there was a fast way to add a tileset from deviantart. I try adding it and it says it's missing the .pal file. I tried youtube but it only shows how to make one not add one from online.
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How exactly do you edit the Lugia script in Soul Silver? Making a hack for a Nuzlocke, and I'd like to increase its level a small amount.
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Thanks for linking me there! Quote:
http://www.pokecommunity.com/showthread.php?t=314480 |
Hello everyone! ^_^ It's been a while since I joined... I don't have the best online presence...
There has been a thing I've been searching for and it has been bothering me for a while now. I would like to know how to change the pokémon Professor Birch shows you in the intro of Pokémon Emerald. |
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http://mail.pokecommunity.com/showthread.php?t=339343 |
Seriously, thanks a lot!
And uh.... I need to know three more things...
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1. I'm confused as to what your question is asking. Do you want a single move's critical hit ratio to go up like taking Splash and raising its critical hit ratio from 1x to 2x (Splash is a joke by the way) or by like talking to someone within the game and that'll change it? 2. No there is no tool, but you should check out this thread which explains how you can do it yourself: http://mail.pokecommunity.com/showthread.php?t=307117 3. In Emerald? No idea sorry. :( Also this is optional, but I recommend patching your rom up with this rombase because it actually has new moves added to the game as well us updated moves and other miscellaneous stuff. |
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And, for Emerald, click here. |
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But it is down, at the moment. |
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But there are some exceptions, that I don't remember Also, DP backsprites didn't have 2 frames ;-; |
Ok forget that question, I have a new problem. I changed my bicycle music in sappy, by getting a .mid file and converting it to .s
Than replaced the bike's music in sappy. Now I have 2 problems, I'm hoping someone can answer at least one of them. 1: When the track ends in game, it doesn't repeat. I'm not sure if its supposed to repeat or not but.. Basically All I did was, I got my .s file, opened rom in sappy, clicked bicycle, clicked assemble song, I selected the .s file's destination, then clicked on address instead of song num. I left everything else alone. I 'cooked it' and that was that. So, how can I make it so that the song keeps repeating, rather? 2: This is a small little problem that has nothing to do with the track tbh. The little bicycle 'ding ding' ring right when you hop on the bike, how can I remove it? I, at first, thought it was apart of the sound track, but it's actually its own thing, since it still does it. This is all in FireRed, by the way. Thanks in Advance, PokéMew |
Does anyone know where I can find Brendan's biking sprite from the end credits of Emerald?
http://i.imgur.com/EHssMQF.gif ^ Like this, but for Brendan. Plus, a sprite sheet would be better than a GIF. |
Just upping my question, hoping this is allowed by the rulez.
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I would like to know how to delete the rival ( I know it's not so much as delete from ROM as eliminate from game play). I've seen a tutorial about it on Wack-a-hack and PC about 2 years ago and have been unable to relocate it. Any help on how to do this or finding a tutorial on it would be much appreciated.
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..."]this[/URL] tutorial to loop it. Not sure about the second one.
You shouldn't really need to find a tutorial for it, just open advance map and delete the script/person event for each encounter. Some parts might be more complicated though (for example, you'll have to edit the scripts in oak's lab to remove any mention of your rival, and make some modifications to the champion battle.) And it's worth mentioning that deleting the scripts means that some flags won't get set, which will probably stop you from progressing in the game. If you want to fix this you'll also need to edit some other scripts, assuming you just want to play the game without the rival.[/QUOTE] Yeh the tatorial I'm looking for is more of a list of all rival scripts needing to be removed with a lust of flags related to the rival. Although it's not really a tatorial, but it called itself one. Either way finding that list again would be extremely helpful in saving me time. Thank you though |
Thanks, but I ended up using the hard version of looping before seeing your post -_- well either way, I got it to work.
Now I have one more question. Does anyone know how I can change the speed of the bicycle in FireRed to the default player's speed? Thanks, PokéMew |
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