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-   -   Help Thread Quick Questions & Answers (https://www.pokecommunity.com/showthread.php?t=335486)

Splash September 12th, 2015 7:23 PM

Hi Everyone! Does anyone know how the casino underground stairs show up in celadon city?

SmileHD September 13th, 2015 1:49 AM

How do you change the professor intro in Emerald?
Thank you for your time if you decided to answer.

esperance September 13th, 2015 7:21 AM

Quote:

Originally Posted by Splash (Post 8925928)
Hi Everyone! Does anyone know how the casino underground stairs show up in celadon city?

The script for the poster sets a flag when first interacted with, and then uses the setmaptile command to make the stairs appear the first time. In a level script (of the "setmaptile" type) it checks for said flag so that when the player returns to the map it will hide the stairs if said flag has not been set.

Marky Vigoroth September 13th, 2015 7:37 AM

How do I write a new move description using using Gen 3 Tools? I know that I would need to search for new blank space; the problem is getting more than 0 or 1 free characters.

Substitute Doll September 13th, 2015 11:56 AM

How do I replace the battle boxes in Emerald?

azurile13 September 13th, 2015 4:05 PM

I may be blind, but does anyone know which saveblock the player "facing" is located? (up down left right) I can't seem to find anything besides X & Y position.

marcc5m September 13th, 2015 4:12 PM

Having some difficulty expanding the Pokedex with G3HS.

This happens when I catch Turtwig: http://prntscr.com/8g1y2t
For some reason it's always Ratatta.
When I check the Pokedex afterwards though things are normal: http://prntscr.com/8g1z5y
And this happens if I catch it without having Ratatta's seen data on the dex: http://prntscr.com/8g1zex
(The game crashes at that last screen).

Cataclyptic September 14th, 2015 10:42 AM

Hey all, I'll try asking again in here this time since I'd really like this done. How do I make the move animations for two turn moves like Solarbeam and Razor Wind play as one animation in one turn? If anybody can answer, this would be much appreciated.

Sopheria September 16th, 2015 6:31 PM

Hey guys! I'm having a problem with one of my maps, so I was hoping someone could maybe point me in the right direction, if you've seen something like this before?

I'm working off Mr. Doll Steak's Decap & Attack FireRed Rombase, and in addition, I've also patched it with this autumn tileset. The result: I created a town which looks just fine in AdvanceMap:



But once I start up the game using VBA and step outside my house, this is what I get instead:


Anybody know what this is and how I can fix it? I've only just started romhacking and this is the first time I've ever done a map, so please feel free to assume that I'm a total dummy and that I probably made a total newbie mistake or missed something obvious.

Thanks!

chrunch September 17th, 2015 12:11 AM

Quote:

Originally Posted by Sopheria (Post 8931658)
Hey guys! I'm having a problem with one of my maps, so I was hoping someone could maybe point me in the right direction, if you've seen something like this before?

I'm working off Mr. Doll Steak's Decap & Attack FireRed Rombase, and in addition, I've also patched it with this autumn tileset. The result: I created a town which looks just fine in AdvanceMap:



But once I start up the game using VBA and step outside my house, this is what I get instead:


Anybody know what this is and how I can fix it? I've only just started romhacking and this is the first time I've ever done a map, so please feel free to assume that I'm a total dummy and that I probably made a total newbie mistake or missed something obvious.

Thanks!

Check warps are correct.

juliannom September 17th, 2015 7:35 AM

Hello,
Recently I started woking with JPAN's hacked engine, and I have a doubt about it.
I know he changed the sethealingplace command and I guess I understood how it works without problems.
It substitutes sethealingplace 0x0 for variables 405a, 405b and 405c, right?
But how about sethealingplace 0x1? How do I use its functions?
Thx in advance!

juliannom September 18th, 2015 4:34 AM

Quote:

Originally Posted by DonSems (Post 8925476)
Anyone know what flag is set to put Bill's name on pc's in fire red?
I can't find a script on pc's with A-Maps and XSE and there is a whole bunch of flags in Bill's script don't know which one.

It's the flag 0x834

If it's unset, you have 'Someone's PC', if it's set, you have 'Bill's PC'

I hope I could be useful

NoWun September 18th, 2015 9:03 AM

Hello. I wanted to learn how to change character sprite not only for the world but for battling as well. I mean how i can i play with another character apart the male or female hero on pokemon heartgold and do all the things that i do like the normal male/female hero. I want also to ask where i can find the tools and the sprites to make this possible.

Blah September 18th, 2015 1:08 PM

Quote:

Originally Posted by SmileHD (Post 8926230)
How do you change the professor intro in Emerald?
Thank you for your time if you decided to answer.

What part exactly? If you're looking to add stuff you'll have to write your custom code, then edit the callbacks. To remove things, it's much simpler and is just a matter of changing the callbacks! To do any of these you'll need IDA and the Emerald IDB, as well as a disassembler and some knowledge of ASM.

Quote:

Originally Posted by Marky Vigoroth (Post 8926564)
How do I write a new move description using using Gen 3 Tools? I know that I would need to search for new blank space; the problem is getting more than 0 or 1 free characters.

Please expand. The free space just needs to be 0xFF. If the tool is saying your description is too long, manually repoint it. Strings have no length limits (except RAM space they take up, so you may need to change some routine code too, anyways..).

Quote:

Originally Posted by MegaTorterra102 (Post 8926867)
How do I replace the battle boxes in Emerald?

unlz GBA

Quote:

Originally Posted by Crimson5M (Post 8927246)
Having some difficulty expanding the Pokedex with G3HS.

This happens when I catch Turtwig: http://prntscr.com/8g1y2t
For some reason it's always Ratatta.
When I check the Pokedex afterwards though things are normal: http://prntscr.com/8g1z5y
And this happens if I catch it without having Ratatta's seen data on the dex: http://prntscr.com/8g1zex
(The game crashes at that last screen).

You haven't expanded Habitat pages I think. There is no habitat page for that specific pokemon, so you get a nice crash.

Sun September 19th, 2015 2:30 AM


I'm a complete beginner in rom hacking, please help! The correct tile as seen from the FireRed rom (right pic) isn't showing at the Emerald rom I'm hacking (left pic); it's showing a magenta tile.

A little info that might help: I got the FireRed tile for my Emerald hack through the FireRed rom itself by loading the tileset from AM's Block editor.

Thanks in advance!

machomuu September 19th, 2015 2:37 AM

I'm having trouble, myself, having my first foray into Tile Molestation.

Since I'm creating a hack of a hack, I had to manually insert the DPSS patch and icon. Simple enough (despite the hours that the latter took me), but I have a problem.


Yeah, it's definitely not supposed to look like that. I know why it happened though. It's a matter of palette. All I did was take what Darthatron had out, uncompressed and in its normal colors, and plopped it into some free space. It makes sense that it'd happen.

But...well, I'm at a loss for how to change its palette so that it will play nice with the rest of the screen.

Blah September 19th, 2015 5:27 AM

Quote:

Originally Posted by machomuu (Post 8934522)
I'm having trouble, myself, having my first foray into Tile Molestation.

Since I'm creating a hack of a hack, I had to manually insert the DPSS patch and icon. Simple enough (despite the hours that the latter took me), but I have a problem.


Yeah, it's definitely not supposed to look like that. I know why it happened though. It's a matter of palette. All I did was take what Darthatron had out, uncompressed and in its normal colors, and plopped it into some free space. It makes sense that it'd happen.

But...well, I'm at a loss for how to change its palette so that it will play nice with the rest of the screen.

Well, at least it looks somewhat cool :D
I think you may have repointed a pal, which you should't have to do since apparently the type icons use the same pal as the type chart. Find the pointer to this pal, and from there I guess you'll be able to find the miss-write.

machomuu September 19th, 2015 3:24 PM

Quote:

Originally Posted by FBI (Post 8934638)
Well, at least it looks somewhat cool :D
I think you may have repointed a pal, which you should't have to do since apparently the type icons use the same pal as the type chart. Find the pointer to this pal, and from there I guess you'll be able to find the miss-write.

Thanks for the help, FBI. After some searching, I decided to rollback my versions and just start the process back from when I applied the patch, thinking it'd be better to try to understand the process more. The fix was...saddeningly simple on my part, I just had to change the palette before inserting.

...Yep. Sad faces all around.

The icons load slightly before the attacks do, though, which is somewhat of an issue but not really. Something to deal with later.

Cobalt_000 September 19th, 2015 3:53 PM

When trying to copy my ROM somewhere else, this happens:
http://imgur.com/6VARJGf
This same message also pops up for the ROM, not just the backup. When copying my ROMearlier, a lot of my script got jumbles, but this message did not come up, but that may have been because I was using an older Windows 7 computer.
Does anyone know what these properties are and how to allow it to copy by some means without these properties being lost?

E-dogg and his Afro Hoodlums September 19th, 2015 5:06 PM

Can someone please help me find downloads for GBA rom tools? I'm really new to this and my computer says a lot of the downloads are trojans so I don't know what to trust.

chrunch September 19th, 2015 6:52 PM

Quote:

Originally Posted by E-dogg and his Afro Hoodlums (Post 8935235)
Can someone please help me find downloads for GBA rom tools? I'm really new to this and my computer says a lot of the downloads are trojans so I don't know what to trust.

As long as you download it from the Tools, Tutorials & Resources section here you should be fine, a few tools can trip up some antiviruses but I can promise you they are false positives. :)

tkim September 19th, 2015 7:28 PM

Does anyone know how I can make Pokemon hatching from an egg start from level 1 in Fire Red? Also does anyone know how to edit the Charizard at the title screen of Fire Red by using Tile Molester? I cannot find the charizard sprite at 2011 in unZL GBA since I am using an edited rom.

DraconianWing September 19th, 2015 9:28 PM

In Emerald, are there any unused temporary flags that clear upon leaving an area? Also, are there some unused ones that function as "daily" flags? I'm trying to make a script for an OW Pokemon and/or person event that can be encountered once a day/after a certain period of time.

Urnighter September 20th, 2015 7:02 AM

Is it possible using advance map movement permissions to allow the player to walk behind a waterfall? I've tried using 3C tiles with 10s on either side but even then the player still appears on top of the waterfall.

Cobalt_000 September 20th, 2015 7:34 AM

Wanted to bump this to the next page:
When trying to copy my ROM somewhere else, this happens:
http://imgur.com/6VARJGf
This same message also pops up for the ROM, not just the backup. When copying my ROMearlier, a lot of my script got jumbles, but this message did not come up, but that may have been because I was using an older Windows 7 computer.
Does anyone know what these properties are and how to allow it to copy by some means without these properties being lost?

Also, does anyone know the offsets of the script(s) for oak telling you that its not time to use an item?


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