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I asked this earlier but it appears that now it is on the page before this one it has fallen into the dark. Thankfully along with that question I have more:
1) Is there a blank Emerald patch (As in a patch that removes all scripts/events)? 2) Using Emerald's usual choose your starter screen how do I change the Pokemon without using A-Starter (Because I am using the Emerald 650 patch and I cannot use Pokemon not from Hoenn?) 3) Are there any good scripting tutorials/scripting help for Emerald(XSE)? (I know there are ones mainly Firered which I have read but for Emerald it is slightly different.) |
http://i.imgur.com/9y6zxVh.png
So this happened, and I have absolutely no idea why. It's also not playing past this screen. Does anyone know how to fix this, on the off-chance it's happened to someone? |
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2) There're some offsets: Slot 1 is at 0x5B1DF8; Slot 2 is at 0x5B1DFA; Slot 3 is at 0x5B1DFC, just replace the bytes with the index number of your new pokemon in reverse hex 3) FireRed and Emerald use the same scripting in xse, the only difference is specials and flags for which you can find HERE and HERE |
In Fire Red is it possible to use larger sprites (specifically thinking of 80x80) or are you restricted to 64x64 sprites? If you can, how do you do this?
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EDIT: Something happened with the quote.... odd. Anyway-
Thanks for answering my last questions, But now I have a couple more questions- First: Are there any good sprite editors for Emerald? Or is there a NSE Plugin available? Second: I have seen some patches for Fire Red that add more Pokemon but they are either incomplete or broken... are there any patches for Fire Red that just add Gen 4 Pokemon? Edit: For my third question I had here I went back and looked more to not find what I wanted. So instead I'll be making an Improved Fire Red (If that is even possible.) By making it so you can catch and evolve every Pokemon gens 1-3 without having to trade and what not. (Also if there is still a "broh" at the end of this sentence that isn't me.) |
Does anybody know the command that checks which direction an NPC is facing before activating a part of the script?
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What is the correct way to script a Gym Trainer so they are not able to be battled after defeating the Gym Leader?
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I made a new cave map and I cannot get escape rope to work. I set it up set like MT MOON.
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Does anybody know how to change Nidorino's cry in FR's intro? |
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Thanks, but does anyone also know where the tilemap for it is? |
I am working on a HGSS hack and I've a few questions.
Is there a list of the trainers that ppre displays so I can see what number each trainer is instead of searching all 800 names for the one I want? |
Are there any tutorials that focus on how to add new abilities into Emerald? I've tried googling for one, but only came up with a request thread over at PHO. What I want to know is the procedure for adding the name, description, etc. and assigning it to a Pokemon so that it can be tested.
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