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I'm disappointed so far. I only just cleaned out that dungeon by Lilycove (not spoiling it) and the game has been a breeze. I've only had two game overs so far... against the Winstrate gauntlet when I was underleveled by one. That was meant to be a challenge and I came so close both times...
At the end of the day, these are much easier than the originals, and that mostly lies in that most of the thugs only have one Pokemon. The only random trainer I've had a problem with is Ace Trainer Jennifer, who as we all know is one of the toughest randoms in the entire series with that insane Milotic. |
I'm glad Winona kept all her four Pokémon, I was most certainly expecting her to have just three as the majority of Kalos Leaders did. Not to mention they bumped up her levels slightly and retained the movesets of most of her Pokémon.
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It's been super easy until I met up with Brendan on Route 110 just now and he nearly wiped me out with that darn Combusken >_> Some of my Pokemon were under his level (19-20 since I have EXP share off) but still, usually rivals are really easy but I can remember back in Emerald that exact part gave me a hard time too >_> I think my problem was I didn't have a Pokemon to knock his Combusken out quickly before it started getting all those speed boosts plus I only have 4 reliable Pokemon on my team. My Pidgeot was too underleveled to get the job done. I had to weaken its attack with my ponyta/mightyena (until he too got knocked out) before I finally knocked it out with I believe ponyta spamming fire wheel.
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I just got my 3DS with Alpha Sapphire, and I never got X & Y, so I was unaware that it was so easy. I was also unaware of how the Exp. Share works until a while after I got it. At first, I thought the game would be hard because of how the levels were scaling really close to mine. But then I got the Exp. Share.
So early on? Jeez... I just beat the Mauville Gym. WOW this thing makes the game easy, lol. Not having skipped any battles and without any grinding in the wild, my entire full party is at least 10 lvls overleveled. And it's made even easier with access to global trading early on where can I get either high-level Pokés to begin with, or low-level ones that grow extra fast. However, I'm not so opposed to the easiness like a lot of others. I play to enjoy the story and the adventure (and the nostalgia :D). |
I struggled a bit with Mauville's gym, & I think other gyms as well, but Mauville was probably the biggest struggle, even with the EXP Share on, at least for me. It was definitely a bit harder than X/Y, but not a whole lot.
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I take back what I said about being easy. I'm still having trouble getting through the 8th gym. Stupid ice paths. It's hard to walk on them once in every square. I hope I get through it tonight.
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I've had a pretty easy time getting through the game. Some gym leaders I had trouble with in Emerald, like Brawly and Liza and Tate, I managed to take down on my first try. I did find catching Groudon pretty hard with the conditions and I failed to catch Deoxys so I had to get in in a trade.
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ORAS was as "challenging" as you would expect a Pokémon game to be from my experience, there are things I could have done to make my Pokémon over-leveled by keeping the EXP share on, exploring everywhere in the game as soon as I could (I didn't go through the water routes where Sea Mauville is, didn't go to Laverige (Spelling?) Town, didn't explore the "desert" until just before the Elite 4 because I decided just before doing the elite 4 I wanted to use a dark type and went to catch an Absol and it needed level upping before I did the Elite 4 (although training the Sharpedo I was using as my Surf/Diver could have been possible too, I just didn't want to), could have using the (mega) Latios (played OR) we are given for free (I liked how we can control the nature / IVs(to an extent) using the method in ORAS instead of it roaming). Also I played the game on set not switch.
Nothing in the game was difficult however, mega Swampert was too good from my experience (beat Wallace/Drake/Steven on its own, regular Swampert wouldn't have been able to do so, which made half wish we didn't get mega bracelet until post game or something because it was just a win button to mega evolve, it was level 58 vs. Steven), opponents pokemon not being Ev trained gives a huge advantage later in the game(even if disrupted evenly or only significant trainers having Ev'd pokemon would have made things more even). The most difficult parts were the large amounts of pokemon using confuse ray in the game, that was what caused most of the pokemon that did faint to faint. GF gave the option to making the game too easy, I can imagine struggling as an 9 year old with the knowledge I had of Pokemon back then playing this, especially first playing through, although GF did help with a couple of little things such as when the TEAM was in Slatport all you had to do was enter the building to find the guy to let you get into the museum, I remember struggling with that during one of my playthroughs of Sapphire as a kid, also they let you teleport to Petelburg after 4th gym something I remember taking out the booklet that came with the game to try figure out how to progress through the game. Which I actually think is a good thing, imagine playing the game with terrible nature and not knowing the difference between physical and special moves, or even the typing of the pokemon you are playing against, that would make the game a bit challenging in my opinion. This is all only looking through it from battling I haven't had time to start trying contests and all. I have gotten stuck at the 3rd (The one with Strength) trick house which I don't want to look up how to do because I haven't looked up anything about how to in this game other than mega stone locations and how to get 2 bikes, and the Shoal Cave time of day thing (which I was using for trying to get Slowbroite). |
The game was a lot easier than I thought it would be. But it was a bit better than X/Y.
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It was laughably easy and I went out of my way to avoid battles with trainers and wild pokemon
Even so, I beat Steven's level 59 Mega Metagross with a level 48 Mightyena with Fire Fang Amie, Super Training and the Exp Share make this game a joke in terms of difficulty If Steven was 10 levels higher during the initial Champion Battle, then I might have struggled After the Delta Episode, I was around level 70-75 |
I seem to remember the originals being very challenging, and the story very long. I didn't get that this time through. I did thoroughly enjoy the game all the way through, and ORAS has excellent post-game play, especially with the Delta-Episode and soaring about to find legendaries. I always think the games could offer so much more in the way of post-game storylines. I found ORAS to be on par with the ease that X/Y showcased until I reached the Elite Four, who were challenging but still pretty easy on the whole. Gamefreak is probably stuggling with making the game fit for both their adult and kid fanbases.
My one beef is that Diancie could probably have had more of a story, rather than the little snippet it receives. Oh well! Pokemon will always be one of my all-time favorite game series, and in the end they haven't really done me wrong (except for the character choices they made in BW2 lol). |
I only got it on Christmas so I haven't progressed that much (only just defeated 5th gym) but so far it hasn't really been challenging. The only difficulties I've had so far was the 3rd and 5th gym where my team didn't have any type advantages. Other than that though it's been quite easy.
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I'm 5 badges into the game (and about to face the routes I dread the most) and I can say, the Gyms so far have all gone too easy on me. My at-the-time Marshtomp solo'd both Wattson and Flannery, and I also had a Beautifly solo against Brawly (Beautifly's Gust is so OP early on) and even Norman somehow went easy on me, he didn't use Retaliate at all in that Gym battle.
Winona could put up a challenge once I reach her, but we'll see. |
I did a nuzlocke challenge and it was unexpectedly easy and disappointing. I`m really upset that the battle frontier is not in the remake, that would be a true challenge for a lot of us.
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Game has been pretty easy for me so far, I currently have 2 Gym Badges. My Pokémon level up pretty fast.
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I've played about 17 hours and I have three badges so far. The first two badges were really easy (Treecko wreaks the first and Ralts the second Gym easily). I've had some trouble beating Walter, mainly because my team (four Pokemon at the time) was underleveled and literally every move my Pokemon had were resisted by his Pokemon (in general the Synergy in my team is terrible, but I'm not going to change much, because more difficult). Most of the time I've spend was about getting a higher Search Level or adjusting the levels on my team (I'm not using the EXP Share). Team range is between level 24-30, mostly because I trained a lot in order to make one of my Pokemon to evolve (not going to adjust the levels for a while, that's for sure).
So yea, the run is relatively challening so far, but that's mostly due to my restrictions. I'd probably be overpowered by now if I used the EXP Share. xD |
I've just got my final badge and I am now training up to get higher for the elite four.
I've found this game easier than others I've played, I've not started X/Y yet so I don't know how it compares to that. |
Eh, it's decently easy so far. I only have 5 badges (Yeah, I don't play this game too much :P) There have been a few challenging parts, and some of my Pokes fainted when they were earlier in levels than the others.
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It hasn't been difficult, I would say a little easier due to the exp gained when you catch pokemon. It's made the game flow a little quicker as well, and the exp share puts the icing on the cake but I only use it in the gyms.
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The only challenging thing about the game is the battle maison, and thats not even original to this game. The addition of a battle frontier later would hugely bump up the difficulty though.
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Shortly after getting my EXP Share, I disabled it, as I saw no possible use for it and I wanted to make the game a bit more challenging... Also, my starter (Marshtomp) is level 35/36 and I am headed to the fourth gym, I am hoping I am not too strong, for Flannery, I might even put my Marshtomp away until I really need it, as I have myself a Combusken, which I might use for a while... I am also cutting down on wild encounters, I am going back to my old self and running from them, unless I want a Pokemon.
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I mean, all the point is to face your rivals ( such as gym leades) with all the strength you've got and not to push your strong pokemon aside so it doesn't win.. It's like ppl need to focus more on how to lose than to actually win. ( I'm saying this from exprience since I also tried to play the way you do till it I realized that it's super akward). Just wanted to express my feelings about it, thanks :) |
ORAS was perhaps the second easiest Pokémon game I've ever played... next to XY. They increased the difficulty a bit since XY, but ORAS was still ridiculously easy compared to RSE (which I still think are the hardest Pokémon games to date). I really believe that the new (and definitely not improved) Exp. Share should be a post-game item. All it does in the main story is make your Pokémon stupidly over-levelled for everything.
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Seriously even without the shiny beldum (I missed that), super training alone can make the game a sight easier. Combine that with pokemon amie benifits and dexnav perfect pokemon, there's no way this could be hard.
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I have my exp. share on which might explain why it's been so easy. There was actually a point when I had to take blaziken off of my team because he had leveled too high and I was about to lose control of him (I hadn't gotten the next badge up). 4 days in I beat all of the gyms and I'm actually lost right now. I forgot what my next task was?? I could've sworn there was something else I needed to do before the elite four idk. Honestly I've been defeating the gym leaders with one hit ko's.
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For me the game has been really easy however I forgot how far the distance between towns was in R/S/E! In AS I'm constantly getting the "Am I f*****g there yet!?" feeling, mainly because Kalos was so compact by comparison.
Oh look, finally. A long path between the rocks and then... and then the next town right? No. Rest house, jog on bro :P |
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You know, I'm starting to doubt that the EXP share is the main reason why ORAS are "so easy". I've been observing it and what it mostly does is make my team on nearly equal levels - rather than make it over-leveled.
The bigger culprit, at least in my opinion, is Pokemon Amie. That crap mechanism can help you survive Mega Metagross's TWO giga impacts with 1 HP, which is kinda ridiculous. Tested it with cosplay pikachu. |
It hasn't been hard at all lol.
It's kind of disappointing, actually, because I know what RSE have played like before. I'm debating whether its the EXP Share, location warps, or the amount of extra cut-scenes that make this easy. I felt like someone was holding my hand through the entire game. |
I never really had any difficulties while playing the game. Although I entered the Delta episode without any preparations (I forgot to stock up with enough Pokéballs). I was tested to catch two consecutive Legendary Pokémon with a limited item stock and team.
It was easy I'd say. Fairly. |
I finished the main game with a fairly low leveled party (highest level was 51 on my Azumarill after beating Steven). Beating the E4 was kinda challenging, considering I didn't really prepare beforehand, although I had it a little bit easier, because I used Super Training a little bit during the main story. I've also played without using the EXP Share; one thing I noticed, though: while people like to complain about the EXP Share (for whatever reason, because like said, you can turn it off), they seem to overlook another EXP share mechanic, that makes the game really easy.
I'm talking about the shared EXP you get, when switching mid-turn. If you tend to switch often during battles, your Pokemon get the full amount of EXP, which ultimately makes them higher leveled. As opposed to the EXP Share, this mechanic can not be turned off and it's one of the things where I'm still debating if switching the Battle Style to Set is going to make the game harder, or easier in the longrun. |
The first part of the game was fairly easy. Brawly was definitely nerfed, I remember his Machop being around Level 17. I did have the Exp. Share on the whole playthrough though. When I got to around... Flannery? The game was starting to slightly increase in difficulty, and I lost to Norman at least 5 times. Heck, them Slaking are bulky and annoying! I actually lost 5 members of my team against the Elite 4 challenge, so I was only left with Primal Groudon. (I had it on my team because +1 empty slot) and I pretty much sweeped the Champion... well some of the Elite 4 were hard like the dragon one (I forgot his name) and Glacia's Walrein... I thought I would get a supereffective hit on it with Lava Plume!
But yeah, I didn't use Amie once, so I can see Amie probably helping out a lot in keeping your Pokémon alive. It was probably the Exp. Share too, however I did turn it off just before entering a Gym so it'd be slightly harder. Doubt it done anything though, because if you think about it Exp.Share just slightly highers your Pokémon's levels, not overlevels them. :P |
I used the Exp. Share and was done real quick with the game. In comparison with the originals it really is alot easier which I do NOT think is bad. Back in the originals I absolutely hated how much I had to train my team before I could challenge a gym leader. It was annoying as hell since it took so much time until I could move on with the story. When I challenged the E4 my starter Pokemon was overleveled by 20 lvls I think but i absolutely LOVED it. I don't like when I can't go through those kinda battles smoothly because of low levels but spending 2 hours in grass to get them high enough is also not nice for me.
So conclusion is: It was easy but that is what made it nice for me! ^_^b |
So
Friggin' EASY! It's so easy, I'm actually getting bored and putting random rules on it, like no healing other than at the pokemon center and stuff. I should have done a nuzlocke... |
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The game wasn't that hard. My team was over-leveled the whole time.
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I think the game is hard enough. If you play through it without any restrictions and EXP. Share enabled - sure, it'll be easy. But the target audience is 6 -12 years old.
With some self imposed restrictions, such as monotype playthrough or no held items and no exp share, the game gets progressively harder. I've had to go through the Pokémon League 4/5 times before I finally got it, because my team was underleveled and not EV trained when I got there the first time. |
Just finished Norman. Breloom didn't take in any damage (as I strategically used Slaking's Truant ability fully.) My Pokemon is severely overleveled at this point on the game. So I guess it is pretty easy. Hoping for more of a challenge as the story progresses.
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Before playing Omega ruby and alpha sapphire, i thought it would be just like the original game, i mean the events and all (excluding the mega evolution). But i was wrong, the game is tricky and really good. I hope more of these come out in the coming future :)
Long live Game Freak ZapdosMan |
It wasn't too hard or too easy in my opinion. There were times where I was getting a bit of trouble, like through the Elite 4, but it was kind of relaxing all the way through. So it was a bit easy... I guess.
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I'm at Team Aquas Hideout and I have some small complaints. Why the heck did May have to keep healing my team when theres a way for me to heal them myself just a few steps away? Why did she, Wally and Captain Obvious Stern feel the need to cart me to the next place I have to be? I liked the new Team Aqua, but why the heck did they literaly tell me where to find them next? I don't remeber that from the originals. It's annoying and doesn't make for a fun game. I prefer figuring stuff out for myself. I hope I don't get a huge disappointment when I'm solving the Regis puzzles by finding out they've been dumbed down too.
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