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That way you don't need to code the extra speed drop for each individual effect. |
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EDIT: Now updated. :D |
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Oran Berry would require some effort and some knowledge of regular scripting (which I haven't touched yet). I suppose it would require three routines: 1. One for pinch berry activation. 2. Second, when you use an Oran Berry on your Pokemon while battling. 3. Third, when you use an Oran Berry on your Pokemon in the Overworld. |
I'd like to say that this thread has been really helpful for me as my ASM skills are far worse than sub-par and, also, the Chain-Fishing one in particular is really cool to me. (◕‿◕✿)
I'd also like to request something for Fire Red BPRE v1.0 (adding to the infinite list of requests...): Stance Change. Basically, where a Pokémon uses an offensive move and changes its form to a more offensive Pokémon (or, rather, just a different index-number Pokémon entirely). However, when it uses a certain move (or just a status move would be fine, too), it reverts back to the old form. EDIT: Oh, and it would also have to revert to the other form outside of battle. What I was thinking was two separate abilities in order to accomplish this, but if one is possible, then that's great too! Thanks in advance! God I sound so rude I am so sorry EDIT: Also, should I go to DaniilS with this? I noticed that he had his own thread for form(e)s... EDIT EDIT: Okay, I just noticed something while I was trying to get the Male-only and Female-only evolution methods working on Burmy. But ALL of the Pokémon generated by your routine are Male unless if they have more of an 82 percent chance of being female, in which case they are, and the Pokémon already caught turn into females. This is also shown in you post showcasing it, as the Tyranitar are also all Male. Just wanted to say this, haha... |
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Anyways, just in case: Shiny and Random |
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Also, how can I make Ditto breeds with himself too, not only all other Pokémon? And genderless Pokémon, like Magnemite? How can I make them breed? Finally, for Nidorans and Volbeat/Illumise, I wanna make the male breed with the female, but not breedable with Ditto. How can I do it? Quote:
Thanks in advance! |
Disabling "Gain money
" after defeating a trainer", it's useful for those who want to have a battle frontier |
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I have a request.
A routine that copies the player's current pokemon in party (EVs IVs, moves, Abilities, held items, etc.) and pastes it on a trainerbattle (user gets to choose which trainer). So, like a Battle With yourself. Would be cool as a final Battle or something. Is this possible? Would be awesome if anyone made this. |
Anyone want to try to make it so you can only use 4 items per battle so you're on equal footing with the trainers you're fighting?
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Can somebody post the code for the updated lightning rod/storm drain and sap sipper? I want to try modifying them to make my own abilities based on the same idea.
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Great work! I'll have to link this post when I write up the rest of my Sheer Force routines on the Ability Resource Thread. Quote:
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Same routine with Emerald offset ! Here : Spoiler:
Bonus: -Life Orb boost -Light ball updated -Item that boost a certain type of attack for Emerald -Timespace Orbs for Emerald Note that for timespace orbs and new boost-type item, you can adjust the power added the same way than miracle seed and the like. Spoiler:
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Well it does prevent according to Bulbapedia. Also, I have already done the Sheer Force Check after checking the ability (literally copy pasted line-to-line your Sheer Force implementation xD). Quote:
Also, I might post a mini-documentation about the Battle Script Command 'cmd49' in the Quick R&D thread to provide insight of things that are happening at the End of a Move Execution. And it will also help to create things like Weakness Policy, Rocky Helmet, Absorb Bulb etc. Since I will be very busy doing College and Intern Projects, I don't have time to work on these for now. It would be better if some-one with free time will be able to work on these items. |
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If you know more or less what it is but don't know how to insert it, refer to that post because I can't explain it in a better way : http://www.pokecommunity.com/showpost.php?p=8526603&postcount=199 Btw you can simply read the tutorials on that thread, they're very good : http://www.pokecommunity.com/showthread.php?t=343871 For the rest, read the instruction put together with the routine. If you still have problem (and you actually tried to make it work), you can PM me Hope it'll help |
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Note that the boost power I post is only for Emerald though |
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Can we have run-like speed for surf and mach bike speed in FR? Even better would be an arbitrary speed value!
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Hi FBI, first of all thanks for your work! You've been really helpful.
My question regards your battle routine http://www.pokecommunity.com/showthread.php?p=8527650#8527650 . I've been trying it without success in my Ruby rom hack hoping it would work just like in Fire Red. Is there any way to remove the whiteout after losing a battle in a Ruby hack rom? |
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Also, Is there any way how to disable the usage of bag during battle? Thanks! |
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