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Should there be a GBC remake of Gen 1?
Now i know this sounds really odd...but i really want to see A Generation 2-style version of Pokemon RBGY. i saw the original red/blue/yellow, it made me wish it was just like the G/S/C version where it took full advantage of the color aspects.
So recently, i thought: whats stopping fans from making it and looking completely legit? G/S/C basically has Kanto region and most of the sprites. Sure some of the events are blocked off, but nothing a good programmer/hacker can work with. The only thing that might be an issue is Giovanni sprite, but if you compare Pokemon Yellow with G/S/C sprites, their somewhat similar enough to tell that the Pokemon Yellow Sprites were taken from there. So some slight modification and it can be done well. As for romhack names, it could probably be named Pokemon crimson red / forest green / navy blue / Now i'm not saying that it "should" be done in the sense that it would be the greatest RBY experience (for me it might be just because its technically a remake and not too far off from the original to add any weird changes), but more in the sense of should it be done for curiosity sake? I think it might be a nice idea...(and no i'm not even asking this as a probable hack, but as a fun idea to ponder on). And if i'm really picky, i would like them to have the animated sprites from Crystal version too. but this is just a nice idea i thought. what are your thoughts on it? i bet some would think its pointless... |
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The games use the same engine, just slightly updated, (Very slightly). GSC included Kanto region which can count as a good enough "remake" no? Besides, it's been 14 years since Generation 2 was released, and no system supports it now, so, it would be pointless re-making something on the hardware. Unless you're on about ROM Hacks |
i was referring to the Rom hacks but....the point wasn't to do it other than seeing a new experience. and i disagree competely RBY feels like n entirely different world from GSC...and as muh as i'd like it to be a remake, GSC didn't have everything the original offered.
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I Would Love that. and then you can add Johto and Battle Gold. that would be so awesome.
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I dont like retcons. The idea of the remake was to be exactly like the original
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It would be pretty cool to see how Red, Blue, Yellow, and Green are like in generation two graphics and mechanics, yeah.
However, if this actually were to happen back in the day, there isn't much chance of it actually succeeding, I believe. Although some would indeed buy to try and whatnot, those who have already played generation one games, which I imagine would be majority, likely would not be interested, unfortunately. If it weren't for that, it definitely would have worked. If it's to be fan-made (non-profit), though, then we might be able to disregard most of those issues; they probably wouldn't apply. |
I think it would be cool but in this general of 3ds gaming, metal and color generation game remakes won't be much popular but I would personally like if it happens
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Well, the Gen 1 games were already GBC games (well, at least, Yellow was), to be technical, but, yeah, I get what you mean. I'd love to be able to play through Gen 1 with things like day/night, Dark/Steel, berries, Gen 2 Pokémon, and so on. That would be a great idea for a ROM hack, like maybe, a demake of FRLG onto a Gen 2 base (but with day/night, berries, and Gen 2 Pokémon).
As for an official remake, though, it needs to be 3DS quality. Now that ORAS is out, Gen 1 is the only Gen that can't be played on a 3DS, so it's only fair that it gets its shot at a quality, modern game. (Gen 4 can still be played on a 3DS, so it can wait.) |
The generation 1 games weren't GBC by a longshot.
-All Yellow does is load the Super Game Boy palettes on a GBC, and this wasn't even in the original Japanese version. -The GBC itself uses more powerful hardware than the GB and the SGB, and G/S/C actually take advantage of it (Crystal moreso). If you've ever played G/S on a GB or SGB, you'd know. By the way, this is why G/S/C behaves strangely in Pokemon Stadium 2's Game Boy Tower compared to R/B/Y; the GBC is slightly harder to emulate (especially by a piece of tech like an N64), similar to N64 games that use the Expansion Pak. What generation 1 (and 2) actually needs is either an NES or an N64 remake (use Colosseum as a basis) that is actually based on generation 1 and 2 (so not like FR/LG, HG/SS, OR/AS, etc). I'm not sure if there's anyone really capable of pulling either off, but those are the only real options. |
No...not really. I don't think there would be much appeal for such games -- even if they were in the original style. Kanto and Johto (moreso the former) have been overplayed as hell: RBY --> GSC --> FRLG --> HGSS. No thanks. I'd rather they remake Sinnoh with the updated graphics!
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This is why FRLG exist. Although it's more updated then the GSC, there's not a total extreme difference.
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Otherwise, I'll just whip out my old Yellow cartridge again... |
that's basically the benefit as well....and personally i would like the limited but well-designed sprites of GSC.
FRLG's remake felt too artificial. sure it was redesigned to more updated graphics but leaves little to the imagination |
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And, of course, must I mention how almost all of the Gen 1-2 backsprites in the Gen 3 games are straight revamps from GSC? Laaaaazy! :rolleyes2: Quote:
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The Kanto Pokémon have much better sprites in FRLG than they do in RSE, btw. Quote:
Even a bug fest such as Assassin's Creed Unity wasn't "rushed", having began development in 2010, so I definitely don't think FRLG were rushed at all. The lack of new features and adhesion to the GB games was probably a conscious decision of the development team, one which, looking in hindsight, was unfortunate, but back then we didn't know any better. |
My problem with FRLG is that it felt "OK". they couldn't have added any berries or anything? what about day/night feature?
Crystal shares most of the sprites from Silver and Gold. the few that don't are hit or miss. (I'm look at you Quilava). Regardless what i love about GSC is the way the sprites were designed...all sprites are a combination of black, white, and two different colors. The use of negative (white) really made them more dynamic. each one was a work of art. |
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Looking back, I really think Crystal was a fantastic game and definitely earned its place as the pinnacle of the 8-bit series. It had a few drawbacks (no Mareep, for example), but fixed most of my complaints with GS. Of course, I wish the evolution stones were much easier and less random to obtain, but the solution gave us some reason to use the PokéGear. Another thing I wish GSC had was more Move Tutors which had the forgotten TMs from RBY. The TM list in GSC was much inferior to RBY unfortunately. Breeding sorta remedied this somewhat. |
Not me....i could careless about the official art, GOld/Silver's Quilava has a fierce and amazing look. Crystal Quilava doesn't.
Gold: http://cdn.bulbagarden.net/upload/2/2f/Spr_2g_156.png Silver:http://cdn.bulbagarden.net/upload/5/5a/Spr_2s_156.png Crystal:http://cdn.bulbagarden.net/upload/9/91/Spr_2c_156.gif I LOVE Crystal....but no matter what, i can never get over the look of Quilava. |
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And, the games DO show evidence of being rushed out. Look at the staggering list of unused maps and sprites in the games' data; that's all lost potential, right there. Why would they have cut all of these things if they were not trying to get the games out in a hurry? They really should've waited until, at least, Gen 4 to make these games. While it's unfortunate that Ruby and Sapphire had to kill compatibility with the earlier games, rushed, crappy Gen 1 remakes weren't the answer. Why couldn't they have just stuffed the Sevii Islands into the Hoenn games and put the missing Pokémon there? Or, even sent us on a plane/boat trip to Johto after beating the game? If the GB/C carts had room for two regions, then the GBA carts sure as hell did! |
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Some Pokémon had pretty bad colors, like Gyarados, but some of the stances were better than Crystal IMO (again, Gyarados). Quote:
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Gyarados' best sprite, overall, is the HGSS one, IMO. Great, imposing stance and nice coloring and shading. Quote:
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If not that, they could've always just done HGSS in Gen 5 (even if it possibly meant getting Grey instead of B2W2). This way, the remakes would've nicely paralleled the originals, handheld-wise, with FRLG being DS games and HGSS being DS games that were DSi-enhanced (like how Red/Blue were GB games and Gold/Silver were GB games that were GBC-enhanced). |
Personally, i would've liked combination of two games....RedGold and BlueSilver....their both too interconnected not to combine.
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Dude. Look at skeetendo. In there was patch for Pokemon Red which give you full colorization and Battle sprites in GSC style. Music stay like in "vanila" version. So... It was GSC style Pokemon R/B <Yellow not now>
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i'm playing Blue right now and it feels even better than i could ever hope. it still has the original battle effects which makes it still eel like gen 1.
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I wouldn't mind a hack or remake. Going back and playing Red / Blue is outstanding. I just hate a lot of the sprites in the game. To the point where it almost ruins it for me. I have no idea how to patch games, as I found a patch that updates the sprites to something less grotesque, but I couldn't get it.
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