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I didn't even knew this hack existed till today and from the screens and maps you posted it looks like a interesting hack that I could see playing when the final version is released even though it would probably be a few years.
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Nice hack! I love the maps! Bonne Chance!
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where is download link? I don't see it
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Anyway, he just sent me a pm with the dex and now my concerns are gone. Most of them actually look like a more mature version of pokemons lol, should be fine. |
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http://orig11.deviantart.net/00db/f/2015/074/2/7/state_of_pokemon_6_adress___hack_thread_update_by_dragon_du_22-d8lt8e1.png State of Pokemon 6 Address My Fellow Pokecommunity Citizens, After several months away from this thread (Check the addendum for more information on that), I came back in order to inform all of you still interested by the Pokemon 6 project of its neverending evolution. Indeed, my dear friends, Even though We were set apart by fate (Check addendum again), I never stopped thinking of all of you and never gave up. I kept my work going. And believe me when I say that a lot of progress was made! Plan of this presentation: I) Methora Region mapping II) Character spriting a) Trainers b) Fakemons III) What to expect in the near future? Addendum I) Methora Region Mapping Mapping is going swiftly! Please take a lot at this Map of my beloved region: As you can see, most of the map exteriors have already been finished, even though some places are still somewhat being tweaked. As far as the main adventure goes, its path has almost been finalized, minus the areas which need some reworking and the North-East part of the world. I also finished interiors up to the 4th badge out of ten. By the way, be sure that I didn't trade quality for quatity. Please, take a look at the 20th route (beware! It's huge): Spoiler:
II) Character Spriting A) Trainers Battle Sprites Even though the concepts of each important character had been ready for quite some time now, It took me many hours to finalize the ingame sprites. Nevertheless, I can finally say with pride that every major character got their sprite started from scratch, finished and implemented in the rom! In order to avoid spoilers, I won't upload any of them as of now (unless you ask kindly...) and I ask you to trust me on this one as you trusted me (I'm sure) on the quality of the previously-stated maps. Regarding generic trainers, I plan on implementing lightly-altered 4th and 5th gen sprites to give them some uniquesness and improve the immersion feeling of the region. However, this isn't near ready yet. Please be patient! B) Fakemon Sprites Let's continue with the main focus of this update presentation! Back in december, when I originally showcased the first fakemons designed for the game, the main focus was stolen by the Mapping which I won't let happen this time again. Believe me on that! I actually spent hours and hours in order to improve my spriting skills and I finally achieved results I'm not afraid of saying I'm proud of (For some reason, I think there is something really wrong with this sentence grammar :x ) But for such a subject, words are never enough, especially when I know many people are sceptical regarding the entire concept of fakemon! BEHOLD! (... It might be a little bit too much hype ^^') Pokemon 6 starters: (their evolution are hidden under "spoiler boxes" (?) for those fearing said spoilers http://orig08.deviantart.net/c955/f/2015/074/0/3/pys1_by_dragon_du_22-d8lthzl.png Well... Here is the last and most awkward part of this entire update. Why was I away for so long when I made it clear I was supposed to leave for only one week? I previously said it was because of personal reasons. Let me be more specific without getting into too much details. Right after coming back from holidays, someone close to me died (I neither expect nor want any kind of pity) and after doing what needed to be done in those cases, I had to go straight to my midterms (which I aced, of course, being myself ^^) and then go back to university for an extremely heavy semester (What did I expect from Law School?),actually much more heavy than what I anticipated.Spoiler:
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http://orig02.deviantart.net/ade2/f/2015/074/e/0/pys4_by_dragon_du_22-d8ltily.png Finally, For the most eager of you, here is my entire fakedex, which is still in progress, but should be finished by the end of next month: Spoiler:
I REALLY hope you got convinced by those lovely creatures, because they were definitely the main focus while I was living as an internet hermit (Check Addendum for more information again. Again.) and showcasing them was the main objective of this update! As a bonus, you can check those fanarts made by my newly-found friend on Deviantart, GothicRift, representing the first two stages of my grass starter: Spoiler:
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II) What to expect next? Trust me the next few months will be worth looking forward to regarding the evolution of Pokemon 6! After finishing my Fakedex, which should take me a few weeks, I plan on completely revisting the overworld sprites by changing all of them to 4th-gen looking ones (NO, NOT 5TH GEN!). And then, things will start getting exciting as my focus will turn to releasing a demo which will go up to the 3rd gym and a crucial plot-changing event. I hope you are now looking forward to it, because I sure am! II) Addendum So I had to make a choice between communicating about this hack or working on it on the remains of my free time. I chose the latter and have remained adamant about it, fastening on Deviantart because it was way less time-consuming (to start off... because now I have way too many watchers :,( ) Btw, here is a link to my DA page, where I will keep updating regurlarly: http://dragon-du-22.deviantart.com/ Don't misunderstand me either: I'm coming back on Pokecommunity TO STAY, but don't expect seeing me here everyday ;) I hope, my fellow Pokecommunity citizens, I don't risk impeachment for that ^^ (Yes, I am shamelessly going back to the presidential theme of this comeback presentation just at the end to remind you of how awesome the introduction picture was) Frenchly yours, Self-proclaimed President MacBeth |
Thanks for the update! I've been waiting a long time for this.
First of all, the world map looks amazing! I also love route 20. You don't leave any big empty spaces and i love that! The fakemon look awesome too! You really know how to sprite fakemon! It's always a pleasure to see your updates and I'm looking foward to the next one and for a beta! Good luck and keep up the amazing work! |
I've been keeping track of this hack's progress on dA and I must say, it's looking very promising. There aren't enough fakemon games out there, and your designs are particularly creative, especially the starters! I look forward to seeing more on this game as it develops. :)
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How have I not seen this hack till now? It looks awesome! Your Fakemon designs are some of the best I've seen and I'm excited to see the rest. About Route 20... are you sure it's big enough... jk jk the place is huge and I really like the map a lot. It really gives off an evil vibe which is probably what you want it to give off. Also I really, really, REALLY love your starters especially your water type one. It looks too adorable. Good luck with your hack Mr. President :P
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Thanks for the update MacBeth! You're making great progress! :D
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I kinda expected to see you here. It's still great to see your support on a different website though! And trust me, I will keep developping, developping, developping and trying to make inventive designs (I especially have an idea about a water type so irrelevant that it might just work... looking forward to uploading this one!) Quote:
Well, I can't blame you for not seeing it until now, considering that I left this topic in a state of deep slumber for quite a long time. But, everything is fine now, I'm back. Please spread the good word! Regarding my maps, yes, they are huge I know, but isn't being lost the best way to feel threatened? And Yes, it is indeed supposed to be somewhat evil (I would rather say oppressive and unpredictibable, but the idea is the same!) Finally as of my starters, I put a lot of effort into making them. So I'm glad you like them (Nice choice btw (all three of them are http://www.pokecommunity.com/images/templates/smilies/cerulean/12.%20tongue.gif )) Quote:
_______________________________________________________________________________________________________ Regarding the future of this thread, I would like to know how you would like me to update it. At the moment, I'm making fakemons on my DA page. Do you want me to also upload them here too or would you rather have fewer heavier updates? Last but not least, if i feel able to keep doing "artistic work" and to learn how to somewhat script in little time, I'm left completely clueless regarding ASM... Consequently, I'm looking for someone skilled at ASM who would kindly (bioshock reference, yeaaaah...) either make one (several) little (big) things for me or teach me more thoughouly how to do so! Thanks for reading. Thanks in advance for responding! Frenchly Yours (I think I'm gonna love writing this), MrMacBeth PS: Original presentation just got edited. |
im lovin it it would be nice if you could give us a beta date :)
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And about the 2nd stage of the starters. I do like them being one-typed only as long as possible (understand "up to their third stage") because it allows me to choose the typing of the 1st gymS freely, because no starter will be uterly destroyed because of à double weakness. (About the cyanaia line, I voluntarily and strongly refused to make them flying because it was indeed too obvious and the inspiration of the said line made the fairy type make sense ^^) ÉDIT: I was actually talking about the origins of each starter line concept, before realizing I didnt explain those. Lemme right those wrong: Each final stage is based off a different mythology: - Necrusaeus (grass) is supposed to be the result of a mouse getting eaten by a serpent/carnivorous plant, thus becoming a cobra-sphinx hybrid based on Uraeus, a creature from egyptian legends. - Okrami (fire) is inspired by Japanese folklore and loosely on the appearence of Amateratsu in the game Okami (not-so-subtle name, I know) - Finally, Naialeda (water) is actually not a Puffin, which is an animal i even forgot existed , but a representation of both the Black Swan from the Swan Lake by Tchaikovsky (which is why it has a ballerina-corset-like body) and the holy swan Leda from the norse mythology. |
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Can't promise you anything though |
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Secondly, it's nice to see you back with some updates! As usual, your stuff's looking spic and span, I especially like the dex. Keep up the good work, Mr. President |
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2) I'm back to stay this time! And regarding my dex (thanks for your appreciation btw), I try to steadily update it. For instance, here are my last additions to it (Not my best work so far, I've to admit... I especially have issues with Nefaryen, who will probably be redone some time soon) Spoiler:
3) Still need an answer: How do you fellow pokecommunity hack section members want me to display my updates? one by one, right after it's possible to showcase them or by "package" just like I did for my comeback? 4) Still in need of ASM support (At some point, I may get a positive answer ^^') |
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Well, it depends on what you're updating us on. If you manage to get A LOT done at a time, then a package. But if you're slowly working on it, then of course one by one. I don't want you to feel that we need an update immediately when you have something done. |
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