The PokéCommunity Forums

The PokéCommunity Forums (https://www.pokecommunity.com/index.php)
-   Previous Generations (https://www.pokecommunity.com/forumdisplay.php?f=200)
-   -   6th Gen X/Y Quick Q&A Thread v3 (https://www.pokecommunity.com/showthread.php?t=343254)

Qibli February 16th, 2015 10:30 PM

I mean after I purchase, then download starts, but I decide to download later. Will I able to download without buying it?

Howmander February 16th, 2015 10:50 PM

Quote:

Originally Posted by Yeyinde (Post 8621749)
I mean after I purchase, then download starts, but I decide to download later. Will I able to download without buying it?

Oh I see, yes you can stop downloading and download it again later, no you can't download without buying because your purchase actually needs get processed before the system allows the download to begin.

Howmander February 21st, 2015 3:38 PM

Okay, so, wait, I got a Winter Sawsbuck with Serene Grace so I was going to breed a winter form Deerling, however on looking on Serebii it only has 5 moves that use Serene Grace (Energy Ball, Shadow Ball, Rock Smash, Bounce and Snore) and 3 of them are special moves anyway, is that accurate or am I skimming over the move pool and missing something?

PlatinumDude February 22nd, 2015 9:01 AM

Quote:

Originally Posted by Howmander (Post 8627642)
Okay, so, wait, I got a Winter Sawsbuck with Serene Grace so I was going to breed a winter form Deerling, however on looking on Serebii it only has 5 moves that use Serene Grace (Energy Ball, Shadow Ball, Rock Smash, Bounce and Snore) and 3 of them are special moves anyway, is that accurate or am I skimming over the move pool and missing something?

This is accurate, yes. Because of this, Serene Grace is inferior compared to Chlorophyll and Sap Sipper on the Sawsbuck family. Just because a Pokemon has access to a good ability doesn't mean it has the right moves to abuse it.

Qibli February 23rd, 2015 1:05 AM

If player's pokemon have max affection (level 5) will his/her pokemon able to dodge damaging, non-accuracy moves like Aerial Ace?

destinedjagold February 23rd, 2015 1:39 AM

Quote:

Originally Posted by Yeyinde (Post 8629968)
If player's pokemon have max affection (level 5) will his/her pokemon able to dodge damaging, non-accuracy moves like Aerial Ace?

No idea if you can dodge an Aerial Ace in an in-game battle, but Max Affection is ignored in online PvP battles.

Howmander February 23rd, 2015 1:42 AM

Quote:

Originally Posted by Yeyinde (Post 8629968)
If player's pokemon have max affection (level 5) will his/her pokemon able to dodge damaging, non-accuracy moves like Aerial Ace?

Nope, moves that can't miss can't miss, regardless of affection, agility, evasion or any other modifiers. The exceptions are two turn moves like Dig, Phantom Force, etc, or moves like Detect, Protect, etc.

Qibli February 23rd, 2015 5:33 PM

What I mean is.

Moves like Aerial Ace/Shockwave can it miss if my pokemon affection is level 5 (max) [and I'm refering to offline play]

Volga February 23rd, 2015 5:47 PM

Quote:

Originally Posted by Yeyinde (Post 8630980)
What I mean is.

Moves like Aerial Ace/Shockwave can it miss if my pokemon affection is level 5 (max) [and I'm refering to offline play]

As Howmander said before, they cannot miss even if your Affection is maxed out.

Howmander February 24th, 2015 7:21 AM

So does Tailwind last for 3 or 4 turns? http://www.serebii.net/attackdex-xy/tailwind.shtml

PlatinumDude February 24th, 2015 7:45 AM

Quote:

Originally Posted by Howmander (Post 8631654)
So does Tailwind last for 3 or 4 turns? http://www.serebii.net/attackdex-xy/tailwind.shtml

Tailwind indeed lasts 4 turns, including the turn you used it. However, you essentially only have 3 turns to take advantage of the Speed boost.

Howmander February 28th, 2015 9:13 PM

Which does more Damage? Frost Breath or Ice Beam? I know the critical hit damage is no longer 100%, but a google search is giving me conflicting information, so places say Critical Hit does 60% more damage (therefore Frost Breath gets slightly more damage while at the same time ignoring defensive stat boosts) but other sites say it only does 33% more damage (making Frost Breath still do less damage than Ice Beam) so which number is accurate? Thanks!

Emboar February 28th, 2015 9:28 PM

Quote:

Originally Posted by Howmander (Post 8637410)
Which does more Damage? Frost Breath or Ice Beam? I know the critical hit damage is no longer 100%, but a google search is giving me conflicting information, so places say Critical Hit does 60% more damage (therefore Frost Breath gets slightly more damage while at the same time ignoring defensive stat boosts) but other sites say it only does 33% more damage (making Frost Breath still do less damage than Ice Beam) so which number is accurate? Thanks!

According to Bulbapedia, Frost Breath has 60 base power, and critical hits do 50% more damage, so Frost Breath is a 90 base power move, just like Ice Beam. Ice Beam is more accurate, and does have the chance to freeze, so Ice Beam is still superior.

Volga February 28th, 2015 9:28 PM

Quote:

Originally Posted by Howmander (Post 8637410)
Which does more Damage? Frost Breath or Ice Beam? I know the critical hit damage is no longer 100%, but a google search is giving me conflicting information, so places say Critical Hit does 60% more damage (therefore Frost Breath gets slightly more damage while at the same time ignoring defensive stat boosts) but other sites say it only does 33% more damage (making Frost Breath still do less damage than Ice Beam) so which number is accurate? Thanks!

As of Gen 6, criticals add 50%, or x1.5, however you want to take it. :p

Due to the always critical in Frost Breath, it becomes 90 BP instead of it's normal 60.
So Frost Breath and Ice Beam are the same power, but obviously, one can be more useful than the other during different situations.

I hope this answered your question. :D

Howmander February 28th, 2015 10:32 PM

Quote:

Originally Posted by User 101 (Post 8637423)
According to Bulbapedia, Frost Breath has 60 base power, and critical hits do 50% more damage, so Frost Breath is a 90 base power move, just like Ice Beam. Ice Beam is more accurate, and does have the chance to freeze, so Ice Beam is still superior.

Quote:

Originally Posted by Volga (Post 8637424)
As of Gen 6, criticals add 50%, or x1.5, however you want to take it. :p

Due to the always critical in Frost Breath, it becomes 90 BP instead of it's normal 60.
So Frost Breath and Ice Beam are the same power, but obviously, one can be more useful than the other during different situations.

I hope this answered your question. :D

So there's a THIRD number floating around now, lol! :D But I'm glad the actual number was confirmed (people always say Google it, but when you do you get wrong answers anyway! Definitely way better to ask these questions on a message board!) But yes, since they're the same power that definitely makes my decision for me, Frost Breath it is! Thank you guys

Sydian March 1st, 2015 9:19 AM

This is actually about Bank, so I'll just assume the XY Q&A is an okay place to ask, as I've done in the past lol. Anyway, I think my days on my pass have expired, so how lenient is Bank on when you need to pay for your pass renewal? I plan on buying it today, but last I checked, at the beginning of February I had 22 days left. So I can't imagine I'm far behind. It doesn't delete your Pokemon if you're not right on time to renew or anything does it? It's just a Pokemon storing program not a water bill, so I figure it's more lenient, but wanted to make sure if anyone knew. My boyfriend keeps his Pokemon in my Bank (I think he uses it more than I do wow) and I don't want him to lose anything. Thanks in advance!

Howmander March 4th, 2015 8:08 AM

Does Me First rely on the Att/SpAtt of the user, or is it simply a blanket 50% boost on however strong the move would have been when used by the opponent? (Hopefully that wording makes sense)

Pendraflare March 4th, 2015 9:03 AM

I'm pretty sure the 50% boost is the user's offensive stats, not the opponents. Not like, say, Foul Play, which clearly uses the opponent's stats, this one is the move you're about to use on them.

Howmander March 5th, 2015 2:38 AM

I ask this because certain things that stack don't mathmatically compute (such as a move that hits 5 times with King's Rock does not actually equal a 50% chance of flinching) which is why I'm asking this: If Sitrus Berry heals 25% and Cheek Pouch heals by 33%, does using them together heal the user by 58% or is there some sort of nerf that happens when using them together?

Nah March 5th, 2015 5:09 AM

Quote:

Originally Posted by Howmander (Post 8642865)
I ask this because certain things that stack don't mathmatically compute (such as a move that hits 5 times with King's Rock does not actually equal a 50% chance of flinching) which is why I'm asking this: If Sitrus Berry heals 25% and Cheek Pouch heals by 33%, does using them together heal the user by 58% or is there some sort of nerf that happens when using them together?

Sitrus Berry+Cheek Pouch does just simply add together, so you get 58% of your health from that. King's Rock+Skill Link must use a different formula for its calculation or something, but idk.

Howmander March 6th, 2015 7:31 AM

I know that it's just the way it is, but has anyone ever read WHY Nidorina and Nidoqueen cannot breed? I have been running around Route 11 trying to find a Nidorina and I just went onto Serebii to check egg moves and saw that it can't breed. I did get a female Nidoran from a horde and understand that in order to get egg moves I just breed them using the female Nidoran so I don't need explanations on how to breed egg moves, I am just curious if there has ever been an explanation as to why Nidorina and Nidoqueen can't breed at all. It just seems like a ridiculous mechanic to put in the game. I can see it being a glitch in gen 2 or something, but a glitch wouldn't have been left in the game 5 generations later.

PlatinumDude March 6th, 2015 7:50 AM

Quote:

Originally Posted by Howmander (Post 8644295)
I know that it's just the way it is, but has anyone ever read WHY Nidorina and Nidoqueen cannot breed? I have been running around Route 11 trying to find a Nidorina and I just went onto Serebii to check egg moves and saw that it can't breed. I did get a female Nidoran from a horde and understand that in order to get egg moves I just breed them using the female Nidoran so I don't need explanations on how to breed egg moves, I am just curious if there has ever been an explanation as to why Nidorina and Nidoqueen can't breed at all. It just seems like a ridiculous mechanic to put in the game. I can see it being a glitch in gen 2 or something, but a glitch wouldn't have been left in the game 5 generations later.

It's most likely an oversight in Gen II, when breeding was introduced.

Howmander March 6th, 2015 7:31 PM

So further Nido question, why is almost every suggested moveset for Nidoking a special moveset? Shouldn't it be physical movesets since it has a much higher Att stat, or did Nidoking used to have high special attack or something or is there something unique about it that makes it a better special attacker?

PlatinumDude March 6th, 2015 8:01 PM

Quote:

Originally Posted by Howmander (Post 8645172)
So further Nido question, why is almost every suggested moveset for Nidoking a special moveset? Shouldn't it be physical movesets since it has a much higher Att stat, or did Nidoking used to have high special attack or something or is there something unique about it that makes it a better special attacker?

Nidoking's special moves have better coverage than its physical ones. Pretty much all its viable special attacks benefit from Sheer Force, which includes, but not limited to: Sludge Bomb/Wave, Earth Power, Ice Beam, Thunderbolt and Fire Blast. While its physical move pool is also good, Earthquake forces Nidoking to take Life Orb recoil, as it isn't an attack that benefits from Sheer Force (to clarify, if a Sheer Force Pokemon holding Life Orb uses an attack that's boosted by Sheer Force, it doesn't take Life Orb recoil). In perspective, Sheer Force + Life Orb-boosted Earth Power (slightly) outdamages a simple Life Orb-boosted Earthquake. The same can be said for Sludge Wave and Poison Jab.

Howmander March 6th, 2015 11:05 PM

Okay, so does Sand Force REALLY boost the pokemon's Sp Def by 50% AS WELL AS boosting the strength of ground, rock and steel type moves by 33%? (or technically, Rock type pokemon) Cause if so, that seems to be a GREATLY overlooked ability, and had I known that earlier on, a lot more of my rock pokemon would have gotten that ability! The reason I ask is because neither Bulbapedia nor Serebii say it boosts Sp Def by 50% ( http://www.serebii.net/abilitydex/sandforce.shtml , http://bulbapedia.bulbagarden.net/wiki/Sand_Force_(Ability) ) however on an old Serebii Pokemon of the Week article ( http://www.serebii.net/potw-bw/526.shtml ) and Pokemon DB thread ( http://pokemondb.net/pokebase/101504/sandstorm-sand-force ) say it does so is this 50% boost accurate? And if it only applies to Rock Types, does that mean only pure rock types or dual Rock and other types?


All times are GMT -8. The time now is 6:17 AM.


Like our Facebook Page Follow us on Twitter © 2002 - 2018 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.

Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2023.