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How to add more Pokemon than the ?s
Hi I was wondering if a hacking expert could help answer this question ive been trying to find for a month now! How do you add more than those ?s after celebi?! Im sure you have to create from script but if not than ok.
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You'll need to expand the Pokédex!
For Emerald, follow this tutorial: http://www.pokecommunity.com/showthread.php?t=324892 For FireRed: http://www.pokecommunity.com/showthread.php?t=318569 You could also use karatekid552's Gen 3 ROM Hacking Suite to do it for you, available here: http://www.pokecommunity.com/showthread.php?t=320113 |
If you need Pokedex Expanding for Pokemon Ruby I can give you usefull advices.
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If you do happen to include extra slots, it works by overwriting other areas of save space and is a total corruption process. You will get extra Pokémon, but at the cost of the game. The limit you can add WITH corruption is still extremely low. Not to mention things that won't be able to be expanded such as footprints due to limiters in the ASM coding. |
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No but if there isnt space on emerald than i would like to know |
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Here: http://i.imgur.com/4ludwpL.png credits to karatekid552 for the picture By the way, you can't use G3HS to expand your Pokedex in Emerald or Ruby, the function is exclusive for FireRed. But if you want to expand your Pokemon in Emerald, here: http://www.pokecommunity.com/showthread.php?t=324892 |
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You just need to repoint it into a good chunk of free RAM space, and then write a save block hack. FireRed had like 8KB of free space, I'm sure Ruby has 800 or so bytes lying around. Then after you've repointed it, you have some nice free space to use in RAM for your other things :D |
Its not like that idk how to search for hex addresses :(
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i have HxD,XSE, and Pokescript, im using HxD right now and it doesnt show the offsets that chaos rush says to use
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Omg thank you i just realized what the top numbers are :)
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So wait when chaos tells me to put [XX XX XX 08] are those for the symbols on the rightside, also what does he mean by pointer? |
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Lemme go on and say im a noob to hex editing i only know the basics idk what any of that means :(
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You must put them in an offset that ends with 0, 4, 8, or C. Please put them in an offset that ends with 0 like E40000, or something like that. |
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i dont understand the first step of step 3
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At 0x15288C, put [YY YY YY 08]. For YY YY YY 08, it's the offset you put the save block routine +0x61. At 0x0D9D04, put [YY YY YY 08]. At 0x0DA284, put 00 48 00 47 [XX XX XX 08]. |
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Put the save block routine pointer in all of those spots, and make sure to add 0x61 to the first offset. He uses yy's and xx's and zz's to help seperate different offsets so its not quite as cinfusing so that way you arent looking at it all all it says in the place of offsets is xx's.
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Am I right, joexv? |
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minimum msg size fulfilled! |
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After doing the 1st step is the game suppose to freeze? |
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Found it wasnt thanks anyway :)
Do you understand step 3 about expanding and repointing? |
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How am i suppose to expand it do i just paste the tables? Also what does chaos mean by per entry? Im looking at the base stat tutorial and see that he says there are 57 pointers, does that mean that 1 pointer= 28 bytes.
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