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-   -   Other How to add more Pokemon than the ?s (https://www.pokecommunity.com/showthread.php?t=343672)

Percy February 13th, 2015 1:45 AM

Quote:

Originally Posted by Schoshe Implo (Post 8617027)
I will right away im sorry I didnt understand what the top numbers meant at first :(

After that, tell me what offset you used.

Schoshe Implo February 13th, 2015 1:47 AM

Quote:

Originally Posted by Percy (Post 8617034)
After that, tell me what offset you used.

i used the offset you set as an example

Percy February 13th, 2015 2:10 AM

Quote:

Originally Posted by Schoshe Implo (Post 8617036)
i used the offset you set as an example

Before you pasted the number., is it filled with FF?

Schoshe Implo February 13th, 2015 2:11 AM

Quote:

Originally Posted by Percy (Post 8617046)
Before you pasted the number., is it filled with FF?

Yes

Percy February 13th, 2015 2:21 AM

Quote:

Originally Posted by Schoshe Implo (Post 8617047)
Yes

Good. Now, what Chaos Rush mean about this:
Quote:

At 0x152E98, put 00 48 00 47 [XX XX XX 08]. For XX XX XX 08, it's the offset you put the save block routine +0x1.
Open HxD, and then, open your ROM (Emerald) with it. Then, press CTRL + G, and then type 152E98. Copy this:
Code:

00 48 00 47


After you've done that, type in after the 00 48 00 47:
Code:

00 00 E4 01 08


. Voila! Proceed to the following steps!

Schoshe Implo February 13th, 2015 3:29 AM

Quote:

Originally Posted by Percy (Post 8617053)
Good. Now, what Chaos Rush mean about this:


Open HxD, and then, open your ROM (Emerald) with it. Then, press CTRL + G, and then type 152E98. Copy this:
Code:

00 48 00 47


After you've done that, type in after the 00 48 00 47:
Code:

00 00 E4 01 08


. Voila! Proceed to the following steps!

K i did srry it took so long for me to reply back thank you :)

Schoshe Implo February 13th, 2015 4:05 AM

i dont understand the first step of step 3

Percy February 13th, 2015 3:09 PM

Quote:

Originally Posted by Schoshe Implo (Post 8617096)
i dont understand the first step of step 3

Wait! I did something wrong! Its not 00 00 E4 01 08, its 01 00 E4 08. Sorry! =D

Schoshe Implo February 13th, 2015 3:35 PM

Quote:

Originally Posted by Percy (Post 8617699)
Wait! I did something wrong! Its not 00 00 E4 01 08, its 01 00 E4 08. Sorry! =D

So wait what about these


At 0x15288C, put [YY YY YY 08]. For YY YY YY 08, it's the offset you put the save block routine +0x61.

At 0x0D9D04, put [YY YY YY 08].
At 0x0DA284, put 00 48 00 47 [XX XX XX 08].

Percy February 13th, 2015 5:31 PM

Quote:

Originally Posted by Schoshe Implo (Post 8617737)
So wait what about these


At 0x15288C, put [YY YY YY 08]. For YY YY YY 08, it's the offset you put the save block routine +0x61.

At 0x0D9D04, put [YY YY YY 08].
At 0x0DA284, put 00 48 00 47 [XX XX XX 08].

I'm not entirely sure on what to say.

Schoshe Implo February 13th, 2015 5:57 PM

Quote:

Originally Posted by Percy (Post 8617845)
I'm not entirely sure on what to say.

im sorry i shouldnt just ask you to just ask you all this stuff at once, so i will ask this question.what does 0x61 mean?

Joexv February 13th, 2015 5:59 PM

Put the save block routine pointer in all of those spots, and make sure to add 0x61 to the first offset. He uses yy's and xx's and zz's to help seperate different offsets so its not quite as cinfusing so that way you arent looking at it all all it says in the place of offsets is xx's.

Percy February 13th, 2015 6:02 PM

Quote:

Originally Posted by joexv (Post 8617885)
Put the save block routine pointer in all of those spots, and make sure to add 0x61 to the first offset. He uses yy's and xx's and zz's to help seperate different offsets so its not quite as cinfusing so that way you arent looking at it all all it says in the place of offsets is xx's.

Oh, so, it's like that. I remember now!

Quote:

Originally Posted by Schoshe Implo (Post 8617880)
im sorry i shouldnt just ask you to just ask you all this stuff at once, so i will ask this question.what does 0x61 mean?

In that offset, put 61 00 E4 08.
Am I right, joexv?

Joexv February 13th, 2015 6:05 PM

Quote:

Originally Posted by Percy (Post 8617891)
Oh, so, it's like that. I remember now!



In that offset, put 61 00 E4 08.
Am I right, joexv?

Yep!
minimum msg size fulfilled!

Schoshe Implo February 13th, 2015 8:35 PM

Quote:

Originally Posted by Percy (Post 8617891)
Oh, so, it's like that. I remember now!



In that offset, put 61 00 E4 08.
Am I right, joexv?

So I have a question:

After doing the 1st step is the game suppose to freeze?

Percy February 14th, 2015 9:11 PM

Quote:

Originally Posted by Schoshe Implo (Post 8618038)
So I have a question:

After doing the 1st step is the game suppose to freeze?

I'm not sure...

Schoshe Implo February 14th, 2015 10:01 PM

Found it wasnt thanks anyway :)

Do you understand step 3 about expanding and repointing?

Percy February 14th, 2015 11:04 PM

Quote:

Originally Posted by Schoshe Implo (Post 8619138)
Do you understand step 3 about expanding and repointing?

What do you not understand?

Schoshe Implo February 14th, 2015 11:35 PM

How am i suppose to expand it do i just paste the tables? Also what does chaos mean by per entry? Im looking at the base stat tutorial and see that he says there are 57 pointers, does that mean that 1 pointer= 28 bytes.


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