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There's also the fact that Skarm can't do anything to Megagross besides phazing it out.
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hmmm so at the risk of "mini modding" (uhhh whatever lol) here's a friendly reminder that it takes two (or more) to tango in crapping up a thread so maybe getting into a comment war with someone who is very obviously unfamiliar with how tiering works is not the best idea.
so anyway, i found this post to be very useful. in particular i find the argument about assuming that bans are fundamentally bad or unfortunate to be a really important point. people often say smogon is "ban happy" but even when people get annoyed with a lack of bans (like d_a), there is no equivalent rhetoric because i think that assumption that bans are bad has been built into the collective psyche of competitive players. will expand on this later if i have time since i have lots to say. (also, just for some mega meta-specific stuff, i would agree that it has a fair amount of defensive checks, but i'd find the argument more convincing if i heard more offensive checks. though i do think it's important to recognize the double standard that comes in tiering here - balance/offense breakers make everyone upset, but stall and slower balance having to dance around m garde is np? idg that) |
i don't think many people (that is an understatement) on pc will get reqs to vote anyway so there's that lol
banning it wont do any harm to how the metagame is now that's my two cents, it's not like it's gonna unbalance anything else |
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Anyway i think we can all agree offenses best answer is basically "Lando-T" or fodder team and revenge kill MMeta pmuch neither of which are good lol. |
I also think that post presented is right, because after Mega Salamence got banned, Greninja was next, and now Mega Metagross is on the stand. I'm under the mindset that regardless of what gets banned or what stays, something will be there that dominates the metagame and owns it regardless of what you do. As people have said, Fairy-types could get more rampant if Mega Metagross gets the boot.
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Also the slippery slope argument is kinda a fallacy. There will be a certain point where all the bullshit mons get the boot and we will achieve a somewhat balanced metagame and everyone is somewhat happy. Obviously there still willbe the one or two noobs who think shit like Porygon2 is broken, but those people wont be listened to because its the mostly the entire community that has to feel something is broken for it to be tested, but i digress. It has happened before when all the suspects were banned. Think gen 4 uu or pre Latias post Salamence ban gen 4 OU as a precedent for this. Those were essentially the most balanced metagames in recent memory. All play styles were viable, nothing really stood out as "click STAB move button and foe fodders pokes because its op as fuck" and you actually had to use skill to open up sweeps.
Also stop saying "fairies will be op when mmeta goes". Whats stopping you from using normal metagross, are things like mega scizor, bronzong, Jirachi, skarm, ferro, Heatran etc suddenly irrelevant now? You dont actually lose anything from a MMeta ban so frankly that assumption is redic. Obviously Mega Gardy is another story because frankly that has less switch ins than mmeta itself apart from niche, largely otherwise mediocre, momentum killer pokemon, but again i digress. |
Pardon my getting off-topic here, but i've heard rumblings about Mega Gardevoir being super strong. I know it gets STAB Psyshock along with Hyper Voice boosted by Pixilate, but what does it have aside from that that makes it so great again?
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If you use this: http://pokemonshowdown.com/damagecalc/calc_bc.html?mode=one-vs-all and put Mega Gardevoir (OU Offensive) as the "One", you'll see that the only things not annihilated by Garde are like Bronzong, Chansey (sorta), and Jirachi and a couple of other things the calculator probably didn't put in. Also Taunt lets it screw with stall, while Will-o-Wisp can be used to cripple physically offensive threats that could possibly scare it. |
I see most OU Pokèmon as cheap, but this takes it to a new level.
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massive facepalm x-x
if you won't even care to elaborate, why did you even bring up the case of 'pokemon in ou being cheap & whatnot' anyway :/ simple discussions and debates are always acceptable, as long as they make sense. no offense but your 'rant thread' was full of poor assumptions, let's try avoiding more stuff like that ya? ;x |
PROTIP: We may be forced to accept opinions as a sign of respect, but that does not make your opinion automatically right.
Anyway, this thread is becoming very toxic so this is a final warning to everyone: if you're not going to post something relevant to the thread topic then don't post anything at all. That is all, thanks! :) --- To those who has been on the suspect ladder, how was it? I haven't gotten the chance to hop on it yet because I've been busy working on school stuff. :( |
Maybe facing a MMeta is what separates the men from the boys.
This thing has a positive effect on the metagame and I don't think it should be banned. |
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MMeta is very close to being broken, but it does have a decent amount of counters, such as (Mega) Slowbro, Mega Scizor and Skarmory. And many things can check it, though admittedly some of them need a scarf to do it (Hydreigon, Lando-T). |
Well that is true, but not many of those "scarf" checks can really switch in - they'd have to revenge kill it. And I don't think either of those two OHKO Mega Metagross, although it'd need Ice Punch or Hammer Arm to finish them respectively (and admittedly, Landorus-T's Intimidate doesn't help).
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Free switch does not mean it can manually switch in - a check can either switch in after one of its teammates has fainted, through Volt Switch or U-turn, Memento, Healing Wish or double switching. |
I've been hearing controversy from /vp/, regarding Mega Metagross's suspect test, that hundreds of anti-ban votes are either deleted by Smogon mods for being "off-topic" or the person casting their vote had their right to vote revoked for zero reason except for disagreeing with Smogon. A similar scenario happened with Mega Mawile and Aegislash. These same anti-ban players also agree that while Mega Metagross is a solid pick in OU, it's not enough for him to get banned.
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Could someone do a quick calc to see how much damage a Mandibuzz foul play does to Metagross? I don't know where to do it.
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0- Atk Mandibuzz Foul Play vs. 0 HP / 0- Def Mega Metagross: 264-312 (87.7 - 103.6%) -- 18.8% chance to OHKO If it's Jolly: 0- Atk Mandibuzz Foul Play vs. 0 HP / 0 Def Mega Metagross: 236-282 (78.4 - 93.6%) -- guaranteed 2HKO This is the calculator I used: http://pokemonshowdown.com/damagecalc/ |
Wholly miltank
What's Mega Metagross' best response to a mandibuzz? Thunder / Ice punch? Someone run calcs on a physical bulk Mandibuzz; pls. And despite the ban making sense (said before) - I'll throw my 2 bits in the 'doesn't need to be banned' direction still. |
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252 Atk Tough Claws Mega Metagross Ice Punch vs. 248 HP / 136+ Def Mandibuzz: 182-216 (43 - 51%) -- guaranteed 3HKO after Leftovers recovery Though with rocks up: 252 Atk Tough Claws Mega Metagross Ice Punch vs. 248 HP / 136+ Def Mandibuzz: 182-216 (43 - 51%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery |
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