![]() |
Kabutops
My Mega beedrill is suffering a lot from Gale Wings Talonflame so I was thinking of putting a kabutops in my team so I can also get rid of those pesky stealth rocks. just not sure how I should run the Kabutops. all tips welcome :)
|
Quote:
Kabutops @ Life Orb Ability: Swift Swim EVs: 252 Atk / 4 Def / 252 Spe Adamant Nature - Waterfall - Stone Edge - Rapid Spin - Aqua Jet Hope it helps. |
If someone (i.e. me) wanted to get back into competitive battling, where would be the best place to learn the current meta?
|
Quote:
|
Quote:
Essentially just teambuild, experiment, and learn by trial and error. Pick a mega(broken ones are gardy, zards, and meta. other good ones are megados, mega sableye, mega zam, etc) and then build a team around it. Pick good supporting mons and just practice. ORAS is a fun meta but a really unbalanced meta. |
Thanks! I may look into coming back to battling after school is less cray cray.
|
Quote:
|
Quote:
|
Where to begin? First Competitive Team
Which Tier best suits a beginner? What are the basics in making a successful and enjoyable team? How do I select which Pokemon to use? Which pokemon are most common in the meta, that I should be wary of? How do I know when my team is ready? Any and all help required and appreciated. ~_~
|
I've just bred a Lucario (non mega) for battle spot in game but i'm curious as to what moves would be recommended, currently she's as follows
Poledra, Jolly, 31/31/31/xx/31/31 Inner focus Wide Lens (for high jump kick and Zen Headbutt/stone edges lower accuracy) High Jump Kick Extreme Speed Zen Headbutt Drain Punch HJK seems nicer to me than close combat and wide lens makes up the deficiency, Extreme speed is good with its +2 priority and beats bullet punch as I'm not using mega. Drain punch was to keep her topped up in health but she's probably a bit weak to need it too much so this can go, Zen headbutt was at the tutor so I picked that up too but that's not a definite keeper. Was thinking Ice punch is nice to replace one of these and maybe earthquake/stone edge from reading some other movesets? |
Quote:
-Swords Dance -Close Combat -Extreme Speed -Crunch/Iron Tail/Ice Punch Nature: Adamant/Jolly EVs: 252 Atk/4 Def/252 Spe Item: Life Orb/Lum Berry |
Thanks for the help.
|
Help with evolving my shiny eevee
So I finally found the shiny eevee I was looking for after days of searching and over 999 encounters, and now that I have it I'm not sure what I should do with it.
It's a lv.25 male Quirky HA: Anticipation IVs: x/31/x/31/31/x According to an IV calculator I consulted it's Def. is also pretty high (28-30), it's HP is average, but it's Speed is pretty low. It's a newly caught pokemon so it hasn't been trained at all, and its moveset as of now is pretty basic with the exception of one egg move: tickle. What would you do? |
I'd say either Sylveon or Espeon. The Hidden Abilities on the other Eeveelutions are either crap, they have an arguably better normal ability, or their ability requires weather to activate (and it's simpler to not go with a weather related ability so you don't have to make a weather team). Sylveon gets Pixilate, turning it into a big offensive threat, and Espeon gets Magic Bounce, which is a really good ability in general. Sorta leaning towards Sylveon since the IVs you have work a little better for it than Espeon, but it's your choice.
|
Is it a bad idea to have analytic Magnezone?
Magnezone @ Choice Specs Ability: Analytic EVs: 248 HP / 252 SpA / 8 SpD Modest Nature - Flash Cannon - Volt Switch - Hidden Power [Fire] - Signal Beam With a special attack stat of 393, boosted by choice specs and analytic together, coupled with it's low speed and good defenses and typing, it can hit extremely hard, but it loses out on magnet pull. Is it really that good off an ability? My team isn't particularly weak to steel types. Actually, is it enough that people think I have magnet pull and don't bother trying to switch out? Also, how are the evs and moves? |
Quote:
-Thunderbolt -Volt Switch -Flash Cannon -Hidden Power (Fire) Nature: Modest EVs: 172 HP/252 SAtk/84 Spe Item: Choice Specs Ability: Magnet Pull |
Quote:
|
So I happened to get this yesterday in a trade:
http://img1.wikia.nocookie.net/__cb20141028021036/pokemon/images/e/e2/Garchomp_Mega_XY_Shiny_Sprite.gif Garchomp (M) @ Garchompite Level: 100 Ability: Rough Skin---->Sand Force EVs: 4 Atk / 252 SpA / 252 Spe Naughty Nature - Draco Meteor - Earthquake - Fire Blast - Stone Edge Yup, it came like that, even has all 6 perfect IVs. I understand that a +Speed nature is preferrable to Naughty, but Naughty's not bad and that's what I have to work with. I understand that it's not the best Mega out there and that the Speed drop sucks balls. What I was wondering though was what would be the best way to make use of it in Battle Spot. Singles or Doubles (note that I already have a Garchomp for doubles running the standard VGC set but with Yache Berry)? Teammates? Tips for making the most of it in battle? Garchomp is one of my favorite Pokemon and this just dropped into my lap so I thought that I might as well make use of it. |
Quote:
Earth Power deals with certain threats more effectively: 252 SpA Mega Garchomp Earth Power vs. 252 HP / 4 SpD Mega Mawile: 152-180 (96.8 - 114.6%) -- 75% chance to OHKO 4+ Atk Mega Garchomp Earthquake vs. 252 HP / 0 Def Mega Mawile: 122-146 (77.7 - 92.9%) -- guaranteed 2HKO 4+ Atk Sand Force Mega Garchomp Earthquake vs. 4 HP / 0 Def Mega Metagross in Sand: 134-162 (85.8 - 103.8%) -- 25% chance to OHKO 252 SpA Sand Force Mega Garchomp Earth Power vs. 4 HP / 0 SpD Mega Metagross in Sand: 176-210 (112.8 - 134.6%) -- guaranteed OHKO ... I'd probably also run Rock Slide over Fire Blast and Protect over Stone Edge. |
Here goes something. . . Odd. A Gardevoir (Not mega, remember this) took a full blast of Iron Head to the face from a MEGA FREAKING STEELIX!!!!!!! And survived with no buffs to defence, and no help from Reflect or any item/move that lowers physical or steel damage. Can someone explain how? Note that Mega Steelix has 252 EV's to attack.
|
Quote:
Level 100: 252 Atk Mega Steelix Iron Head vs. 248 HP / 244 Def Mega Gardevoir: 266-314 (78.4 - 92.6%) -- guaranteed 2HKO 252+ Atk Mega Steelix Iron Head vs. 248 HP / 244 Def Mega Gardevoir: 290-344 (85.5 - 101.4%) -- 6.3% chance to OHKO Level 50: 252+ Atk Mega Steelix Iron Head vs. 248 HP / 244 Def Mega Gardevoir: 152-180 (87.3 - 103.4%) -- 25% chance to OHKO 252 Atk Mega Steelix Iron Head vs. 248 HP / 244 Def Mega Gardevoir: 138-164 (79.3 - 94.2%) -- guaranteed 2HKO Edit: Let me ask you a question: was the Steelix burned? The burn status halves the victim's Attack. Level 100: 252+ Atk burned Mega Steelix Iron Head vs. 0 HP / 24 Def Mega Gardevoir: 192-226 (69.3 - 81.5%) -- guaranteed 2HKO Level 50: 252+ Atk burned Mega Steelix Iron Head vs. 0 HP / 24 Def Mega Gardevoir: 100-118 (69.9 - 82.5%) -- guaranteed 2HKO |
This is a very strange question, but I was wondering... how do I get a pokemon suspect tested? There's a pokemon I think should be in a higher tier than what it's in right now. I have five replays I've collected as proof so far. Who do I turn to with the replays? And will my opinion not be taken seriously unless I'm famously good at battling?
|
Quote:
Are you using the same team in all of these replays? If so, you're really going to want to find a way to counter this Pokemon, since it does a lot of damage to your team. |
Quote:
Yes, I'm using pretty much the same team in all of the replays. |
Quote:
|
| All times are GMT -8. The time now is 1:31 AM. |
![]()
© 2002 - 2018 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.
Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2023.