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-   -   Other Left 32 pixels cut off on imported tileset? (https://www.pokecommunity.com/showthread.php?t=349855)

vuurvlieg May 31st, 2015 2:41 AM

Left 32 pixels cut off on imported tileset?
 
I've tried with several tilesets. Any idea what I'm doing wrong? Thanks!
http://i.imgur.com/SHaEwu2.png

Christos May 31st, 2015 2:46 AM

Can you post the tileset you're inserting? If any tiles have colours that aren't in the tileset's palette they'll just become the background colour, which is yellow. So maybe that's the case with the left part of your tileset.

vuurvlieg May 31st, 2015 2:49 AM

Quote:

Originally Posted by Christos (Post 8775416)
Can you post the tileset you're inserting? If any tiles have colours that aren't in the tileset's palette they'll just become the background colour, which is yellow. So maybe that's the case with the left part of your tileset.

Nope, unfortunately the colours used on the left are exactly the same as on the right ;-; Just checked with an eyedropper to make sure there are no weird colours.

Christos May 31st, 2015 2:53 AM

Have you tried a different ROM? And can you post the tileset you're trying to insert anyway?

vuurvlieg May 31st, 2015 3:43 AM

Quote:

Originally Posted by Christos (Post 8775422)
Have you tried a different ROM? And can you post the tileset you're trying to insert anyway?

Just tried with a clean ROM and have the same problem. I'm using AM 1.92. This is the full tileset:

vuurvlieg May 31st, 2015 3:53 PM

Okay, this is confusing. The same error occurs in AM 1.95 but it also says that the dimensions for the tileset are wrong (and gives different required dimensions for tileset 0 and tileset 6) which made me wonder if that was causing the problem. I'd used 128x256 as specified in this tutorial. Is there something I don't know about tileset sizes? Thanks!

wally-217 May 31st, 2015 3:57 PM

It's because you need to switch the palette of the image you want to insert with the original palette, then insert it, and then import the new palette if needed. I don't know why this works, I don't know why it happens but that's what fixed it for me. I made a thread not long ago

Anexenaumoon May 31st, 2015 4:41 PM

As well irfan view messes up when exporting pallets... So definitely double check it matches EXACTLY and is in RGB value

Christos June 1st, 2015 10:35 AM

Quote:

Originally Posted by vuurvlieg (Post 8776322)
Okay, this is confusing. The same error occurs in AM 1.95 but it also says that the dimensions for the tileset are wrong (and gives different required dimensions for tileset 0 and tileset 6) which made me wonder if that was causing the problem. I'd used 128x256 as specified in this tutorial. Is there something I don't know about tileset sizes? Thanks!

If the above posts didn't help, could you share the tileset image and the palette? I can try it myself and see if I can help.

Also, is the palette you're using for the tileset custom or did you edit it in AM and then export it? I don't know how that might be a problem, but it might be what's causing that.


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