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How do you make a pokemon giveaway GBA hacking?
Hi everyone, I'm new to the site and GBA hacking. I started a re-vamp if you will of pokemon Fire Red. How do I make an event for a free pokemon giveaway. Like say I walk up to a stray pokeball and I want it to give me a Vulpix. A link to a tutorial will be just fine, thanks.
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Welcome! Making a script like that is relatively simple, but you'll have to learn about flags and Things like that, as well as scripting.
Here's a link to a Nice Scripting tutorial by Tajaros: http://www.pokecommunity.com/showthread.php?t=279345 |
Ok, so I got the give pokemon event working just fine but I cant figure out how to make the sprite disappear after i collect the Pokemon. Or at least add a message when you talk to it again. Heres what I had, I used the script generator.
#dyn 0x740000 #org @start lock checkflag 0x200 if 0x1 jump :end setflag FR_POKEMON countpokemon compare LASTRESULT 6 if == jump @noroom addpokemon JIGGLYPUFF 5 POTION 0 0 0 setflag 0x200 storepokemon 0 JIGGLYPUFF message @get-msg fanfare 0x101 showmsg waitfanfare waitbutton :end release end #org @noroom msgbox @noroom-msg callstd MSG_NOCLOSE release end #org @noroom-msg = You don't have enough room in your party. #org @get-msg = You got a \v\h02! |
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disappear lasttalked well atleast that's for pksv but I don't know about xse. Maybe same? |
I used the code, and the poke ball disappeared but came right back, at what part of the script do i apply the code?
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