![]() |
Sappy In Game Problem
More problems! :o
This time, it is another problem occuring exclusively in game, sounds fine in sappy. In game, the song sounds like.. Crumbling paper almost, (sounds like a TV when theres no channel found and it makes that extremely annoying loud noise with the gray static screen..) on certain parts. Does this mean that some parts are too loud or some tracks? I think it is the drums that are causing it but I'm not 100%. Any ideas? :c |
Quote:
You will see something like: Code:
Change 127 to be lower. This mvl is the "master volume level". If you look in your song a bit, you'll see things like: Code:
That should be it. |
Quote:
|
Quote:
|
Gogojjtech, i was wondering if you could answer a question i have.
i used jambo's code to increase the number of directsound tracks to 12 (in firered) the rom could take. However, when i tested it in-game, it sounded like it couldn't take more than five and it didn't sound like it did in sappy. |
Quote:
|
Quote:
|
Quote:
|
| All times are GMT -8. The time now is 2:31 AM. |
![]()
© 2002 - 2018 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.
Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2023.