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Pokémon Run (v4.6) 5/15
Pokémon Run is a game about exploring newly purchased land and interacting with the squatters who’ve taken up residence there, all the while protecting your precious pokémon from being taken by entities whose origins are as mysterious as the very beings themselves. Pokémon are fairly hard to come by and are only found in special grottos. There are other methods of obtaining pokémon though (see Features). Even though I'm a fan of the Pokémon games, I've got to say they are painstakingly tedious, and become repetitive quite easily. The basis behind Run's inception involved trying to combat this tediousness, and make a game that was more easygoing and fun. This game is being made with Pokémon Essentials on RPGMaker XP. By the way, THANK YOU FOR 2100+ DOWNLOADS on the last update! https://i.postimg.cc/J4DvF2Pk/1.png https://i.postimg.cc/RZw8SnrC/2.png https://i.postimg.cc/kX0zPvph/3.png Features (in depth): Spoiler:
(!)BECOME YOUR POKÉMON during PMD-like missions to retrieve arcane crystals from ruins inaccessible to humans. https://cdn.pbrd.co/images/1sUDFlbY.pnghttps://cdn.pbrd.co/images/1Hu3DE2rL.png Known Bugs (VERSION 4.6.2): Spoiler:
Credits: Spoiler:
Progress/Download: If Mediafire says "access denied," try opening in the same tab. PATCH 4.6.2 - Fixes Bugs in Bunker, Sunnydale, and Metalstock (Requires 4.6) Demo 4.6 - Adds content and fixes Please, if you are softlocked, send me your save file and I will fix it. changes: Spoiler:
Older Downloads: Spoiler:
I can upload a Mac version if requested, but that’s a lot of megabytes. Wine works well with this game if you want to give that a shot. Help wanted! My priority right now lies in creating new trainers and sprites. Art for the "game cover" would be awesome too, like the epic Doom box art, etc. (Also, Let's Plays are very much welcomed!) Message me if you'd like to get involved! If you're not an artist, you could let me know (1) if the game is balanced in terms of battles, (2) if some of the features are stupid, like the Evostones, and (3) if anything is buggy in general. Much appreciated! Link: Download the OST Link: Follow me on Instagram https://i.postimg.cc/BnTjzRYg/discord-1-128.png Official Discord: woah#0147 Ask me questions, give recommendations, or just have a chat! |
Oh man, I can't believe nobody has said anything about this yet.
This is one of the most unique Pokemon fangames I have ever heard of. Kudos to you for making this. |
1.) Do the customized pokeballs cover the whole evolution line for that Pokemon?
2.) Also, I like how you added custom sprites so we can see the item before we retrieve it! |
This seems like a nice idea! I really like the new concepts you've introduced. Actually, my favourite one is the Fossil starter. I'd really like to see a Pokémon game where you can't catch a Pokémon at all, but you can revive them from fossils...
However, that's another topic. I like the idea of a semi-open world. By that, what do you mean? You can go anywhere you want, but because of the "power creep", there's an optimal route? Or sometimes you have choices, and a few places are locked? The new battle system is actually interesting, to say the least. However, I have mixed feelings about the balls. While I can understand why it is implemented, I still think it is not as good as the other features, as it has some actual backlashes. And thanks for not using the Gym 8 and Elite 4 scheme. Thank you so much. (By the way, you mentioned you need sound designers. Do you need music, or sound effects?) |
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2) Don't you hate Rock-Smashing a bunch of rocks just to find out that the item on the other side is only an iceheal? Now you have the choice to ignore items :) Quote:
Thanks for your input on the ball system. The known problems with it are: 1) There is no guarantee that you will catch the pokémon, but I made it like this on purpose to make it more exciting. 2) To some, it might seem too tiresome or limited. 3) It's a real pain designing custom sprites for the pokéballs. I may add regular pokéballs into the game that will serve as "wild cards." They may either be very hard to find or very expensive. (Also, I'll message you about sound design.) |
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The semi-opened idea you described actually sounds really nice. I'm looking forward to see it as soon as it's done. Side-quests are actually a nice feature to fill the empty spaces until you are not "at that part" of the game in the main storyline. For the ball system... I think the best feature would be to not include Special balls at all. I mean, it is much better to obtain all the Pokémon with special ways (finding them, getting them after a battle, etc.), and while regular Pokéballs could be included, it would be an actually nice twist if they were f***ing expensive. |
I downloaded the game and have been playing through it a bit and have encountered some game breaking errors.
Firstly, if you go to the map with the entrance to the forest with the fossils and then try to enter it again from the map near your house it transports you to a map full of trees where you can't move instead of the right map. Secondly, when you enter your house after the first battle you see a line of text then the game displays an error and crashes (I can post a screenshot of the error if you want). Those are the two major errors however on a side note you have included a lot of things in the download that aren't needed. These include the animmakers, the editor, the errorlog, the extendtext, the fmodex, what appears to be your save file (labelled game with the rpgmaker XP logo as its icon), known point and townmapgen. None of these are that problematic they just make the download bigger. Your big problem is including the PBS folder. By giving people the PBS folder they can change all of the trainer battles, pokemon stats and so on. If you need more information on how to package the game you should check out the essentials wiki. Overall, this is looking promising but currently has some really big issues that prevent play. |
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Demo Version 1.1 is now Live. |
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Edit: All working fine with 1.1 I was just wondering where the dad is working. Where I am is in the spoiler. Spoiler:
Anyway- I'm enjoying the game. |
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Okay- so does that mean that the demo is completed once you decide to find your dad. If so- I think the demo is now completely bug free.
Thanks for making an enjoyable demo and I'm looking forward to more! |
Very different than most pokemon games and thats a good thing at least for this game.
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New demo version 2.0 out now (that's a whole .9 higher than 1.1!!!)
-The biggest thing is there is around three more hours of intense, creepy story. The surrounding towns and routes are now able to be accessed. -Added ruins and statues that trigger quests that imitate certain Pokémon Mystery Dungeon mechanics. Mainly, the player becomes his/her pokémon briefly and must retrieve a crystal and get back to the trainer without getting harmed. -More ways to level up your pokémon, including 1. Pigment+ potions that alter the genetic makeup of your pokémon, making it shiny. Shiny pokémon incidentally grow 4x faster. 2. Evostones, which can be found every now and again, and are used to evolve pokémon that'd normally evolve via leveling up. This feature was meant to add more strategy to the game and speed the evolution process up, especially since fossil starters often will not evolve until around level 30. 3. Transfer Stations, rare monolithic structures that take one pokémon's exp (yes, ultimately killing it) and giving it to another. Just won a useless level 29 stunky from a battle? Don't just keep it in your storage boxes, make real use of it instead with the Transfer Stations! -Added high-tier berries. Craft a 40hp berry from two oran berries, or craft a 20hp berry that ALSO cures paralysis from an oran and cheri berry. -Removed the stupid type-specific pokéballs. -Instead, raised pokéballs in price and made their whereabouts sparser. Buy pokéballs for $3200 now. It's a steal! -Can't afford those disgustingly exorbitant pokéballs? Sell your unwanted pokémon for about $5600 now. You'll be able to afford 1.75 pokéballs after that great bargain! -Probably less bugs. -And more! Keep in mind that this game is in its very experimental stages, hence all of these odd features. Don't like a feature? Tell me. |
I find the game to be interesting so far. i did find an annoying bug. i went into the building on the right on the mountain i went in got the piece of plastic and stuff from the merchant. i went out and am now stuck in the door on the out side
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How long is this overall?
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I like the game but I am having some trouble playing the game. The bridge near the house at the beginning of the game works fine my first time over it but when I come back to it after exploring it makes either go under it or through it. When I leave the beach and go back to it I sometimes end up in some cave and can't move as the game will freeze. On the back slopes area I get frozen leaving one of the houses or stuck in a cave doorway. If I save outside the house to get around the freeze issue I then get froze in a different location like the cave I used to get to the house that I get frozen at. Thanks if they could get fixed. Also I have a questions about Pokemon levels as I get one from winning a battle and use it in battle and it won't obey me. So are the badges needed for that aspect of the Pokemon obeying you?
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Version 3 is on its way, which will hopefully fix these tileset problems (as well as adding gen VI pokémon and expanding the story arc.
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I'm not sure how long the entire story arc will be, as it'll be updated indefinitely. Quote:
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Thanks and I can't wait for the next update of the game. I hope to get the first badge to make all stolen pokemon obey up to a good level.
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Yeah, I meant for the next version.
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New demo version 3.0 out now
-More story, more dungeons, and more baddies. There are around 10 hours (?) of gameplay, but that's for someone who knows what he's doing. -Generation VI mechanics! Some pokémon are available, as well as mega evolution. -Running on Essentials version 16. -High-tier berries actually work now. -Bridges should actually allow passage now. But my god, if they aren't glitchy. -I can't remember. -Probably less bugs. -And more! Keep in mind that this game is in its very experimental stages, hence all of these odd features. Don't like a feature? I'd love to know about it! Thanks! https://cdn.pbrd.co/images/h0ZS27KWr.png |
Just downloaded the updated version and I am glad for the fixes but there is still one house across from the store that you get stuck in the doorway if you enter it. I want to try the other mode that you added to the game as it would fill up the Pokedex faster. I am trying to figure where to go for the gym badge though. I don't know if it is after reaching the top and then going back down to the bottom or if it is on the other side of the cave with the 3 holes in the ice. But I am having fun trying to figure it out. Sorry I gave wrong house it is the one by the exit from the underground path that has a blue sign above it's door. I saved outside this time but it is where you eventually go down out of the snow part of the mountains. Thanks and I am loving the game so far. I have 11 pieces of plastic in my bag and when I tried to turn in the 10 pieces it tells me I don't have enough and that he needs 10.
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The hardcore mode option is currently only available during the "character" customization part in the beginning. Also, I tweaked pokémon obedience a bit so that all originally caught pokémon obey you regardless of their level. Pokémon you win from boogymen will obey you up to a certain level, but the cap has been set higher than before so ostensibly you should have no trouble. The first (real) gym is located west, beyond route 4, but you'll need to retrieve a crystal from a dungeon to access this spot. :) |
On route 4 are you supposed to go between the mountains behind the pond in front of the 2 houses? Or is the mountain area to be accessed from a different area? I see the npc with the wingull on top of the mountain area. Also in Oast Town if you enter the gym you can't exit it without getting stuck in the doorway. The plastic works as long as you only have 10 plastic in your bag, but to finish the quest if you don't make it into the house with the smart kid and his Glameow it crashes with an error, but if you make it into the house with zombie and you take the console and try to leave you get stuck in the doorway. If you do nothing it works fine going in and out the door. I will let you know if I find more things.
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You should add in health, for your trainer character. When the monsters attack you yourself are affected by this - Pokemon Centers may be the only way to revive your trainer character, but healing machines can revive Pokemon?
Possibly, trainer characters have stamina, hunger, and other things that they'll need. Is there a plot to the game? Are you just messing around with it to see what sorts of features you might like to add in for your real game? Or if you add too many new things (like what I just mentioned) would that be too much of a revamp? I really like the concept, but I feel like its still in its early stages of development, yeah. No where near to being done. If possible, I would love to help out by pitching ideas if possible, I can't really draw, compose or develop anything but I'm more of an idea/writer person myself, and I'd love to make a game. i see this being a highly anticipated game along with Pokemon Phoenix Rising, if you take your time with it. |
I liked the idea to have tools like the pickaxe for your trainer character to quip for himself to smash boulders, but what if he actually used them against the monsters themselves instead of just battling them with Pokemon? I felt like the monsters needed more depth, there needed to be a battle system for the monsters for them alone.
Maybe a secret base that you could set up for yourself and build around and grow things like special berries for your Pokemon, make Pokemon food, items to revive them with if they die, recruit people to help them get their stolen Pokemon back from the monsters, craft weapons, etc. There really doesn't need to be a gym or an Elite Four at all, this could be all there is, really, just running around crafting stuff and beating monsters and saving Pokemon. |
will there be mega evolution in this game and are legendarys out yet and if not when
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Permission denied when trying to download 3.0.
Edit: Strange, I get permission denied if I rightlick open in new tab, but goes through if I just open in current tab. |
Just got feebas from one of those zombies and I was wondering: how do you evolve feebas?
(Or magmar for that matter.) Also, you've placed TM73 Thunder Wave at 2 different places. 1 suggestion: don't make those starters from the side quest lvl25, makes them miss a few good attacks. |
alright i wanted to ask this quick, as i just downloaded this last night and am getting around to playing it now.
are the Sail fossil and Jaw fossil available? i've been searching for all the fossils before going back to 'dad' but haven't found them yet. i just wanted to make sure so i'm not running around like a fool. lol |
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good thing i stopped running around like a fool then! lol i ended up going with Aerodactlyl since i tend to do well with that one. rather fun so far. haven't run into anything buggy yet either.
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Is it possible to have Boogymen spawn randomly upon entering a new map rather than only via script? That would be pretty sweet.
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PRAISE HELIX! |
NEW PATCH. Read "Progress/Downloads" for more info.
Download it here as well. Quote:
I'm sorry about the music :/ I recommend you turn off what music is available and listen to your own music instead for the time being :) What is the shell fossil? Is that tirtouga or omanyte? Spoiler:
Hmmm, pacing you say? Well, while I agree that a lot happens in the beginning, I also know there are rather intricate events that happen sporadically throughout, such as the Job Corps mission, the dream mission, and the thunder ruins mission. I'll take note of that though. ALSO, it's been suggested by someone else that I add a kind of side quest system that can be accessed regardless of how far you've gotten in the game. It'll be loads of fun wasting your time on side quests and taking a break from the main storyline! Thanks so much for the feedback by the way. |
I'll try out your game. Did you get your gen VI battler sprites from Bulbapedia? If so ( I did this as well for my game) is that if you open them the actual sprites are the same size as say the gen V battlers, it is just that the transparency inflates the image size. Once you cut the image sizes down to the right size, you'll be fine! If you're using GIMP don't resize the image... simply change the canvas size.
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Looks cool, I am definitely exited for this.
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I've still been working on RUN here and there, so just letting everyone know that it will resume development full throttle this summer. Here are some things you can expect from the upcoming updates (besides more story, of course!):
- SIDEQUESTS; - A huge, winding ruin village; - Badges that can be equipped that affect gameplay in certain ways, such as upping the catchrate on pokballs; - A new active item, the TELEPORTER. Set landmarks and then teleport back and forth between them; - A new dungeon mission that requires the teamwork of TWO of your party pokmon; - and more fixes. Thank you TISSUEPAPERGHOST for bringing my attention to the girl trainer's sprite issue. Also, in the following image is a suspicious new chamber that puts caught legendaries to good use. ;) https://cdn.pbrd.co/images/7SPhVwPbi.png Quote:
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Hi there.. I'm enjoying the game! There's a bug in Oasis town (I believe?) In the gym. When you exit, I think the spot the player teleports to is on the door... So I'm stuck. :( Would you mind maybe helping me get out of this mess with my save file?
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Let me know if that works EDIT: Wait, I don't think it'll ever work, even if I fix it, because RPGXP is aBSOLUTELY buggered. It will need a standalone update to fix, unfortunately :( Sorry for the inconvenience. |
NEW UPDATE! That means more gameplay, more places to explore, more mechanics, even some...ORIGINAL MUSIC? I've done about 75% of battle music (minus wild battles), and like 10% of overworld music, but that's still something. If you dig it, message me and I can link you to my personal music page ;)
Also, please check out the new trailer to see some cool gameplay moments! At this stage, let's plays are very welcome, just link me to them! And as always, if any spriters want to get involved, let me know. That's pretty much it, have fun! |
yes
this game is still alive have been following it for quite a long time ( back when I haven't made an account yet ) |
Why have I not heard of this game before? I am impressed with the concept and I am downloading it right now! I think this is going to be an awesome experience
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I haven't played yet, but from the features listed, I am impressed! I am downloading right now!
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What do I have to do at that one sanctuary in those ruins? I've been walking with my zorua around everywhere.
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Nevermind. I figured it out
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I stuck in an electric dungeon when the police ask me 'do you want to enter the ruin? And I choose Pichu for entering, but nothing happens after that. Could you help me with that.
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Patch 4.1 Download |
Something seems to be wrong with the download for 4.0. When I open it with WinRar it says there's an unexpected end of archive.
:EDIT: Nevermind, turns out it was some kind of error on my end. My apologies. |
Hi! I found a bug in the first few minutes of the game.
When I first visit the home of the MC, after I have spoken with his father, if I try to withdraw the Potion in his pc the game crashes. Details in the screenshot. That being said, I'll now proceed to explore the rest of the game, it seems really interesting :D https://image.ibb.co/e2XP9z/Script_error.png |
This is a really fun game thus far and I love the tone. I have a slight question though, what is or where do I find the number to the combination lock in the ruin on route 1? Also the shaymin thing, I remember doing a thing and getting saymin in the previous version but i dont remember how
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Hey great game so far!
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So far I am really having fun just got to the point were I am in the Panic Room. I was wondering tho I spent hours trying to get my Female Eevee and name her Evergreen how do I turn her into a Leafeon?
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Iso in the known bugs section you mentioned no actual entry allowed into The Bunker in the duo delegate mission and I'm guessing this is referring to the pedestal that doesn't go down at the top of the level? I was doing it just to see what I could do and I progressed all the way to the puzzle at the top of the level with the 4 buttons that change the layout of the pedestals and gates. Is this the bug or did I miss something?
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Messed up a bit since I haven't verified the East Cove ticket and only had access to the West one, now problem is I'm stuck on the part where you need an electric in order to access the dungeon and like some guy already wrote nothing happens even after putting the Map158.rxdata in the Data folder. Could it be because im trying with Rotom?
EDIT: Just left and came back in and it fixed itself |
Hey all, version 4.5 is up! Please update! Also there's a poll, yummy!
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I think your download or patch is not working i downloaded both draged the patch into the main file but i seen a file saying something like rgss102 orrg104not found
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I've decided to give this a try, and I'm kind of curious - are the jaw and sail fossils in this? Just that I've run all over the place and can't seem to find them, where Tyrunt is one of my fav fossil pokemon.
EDIT; Nevermind, realzied somebody else already asked this earlier and you said they weren't. Sorry about that - feel free to ignore me~! |
i pllayed the game and reached a basement with the father and some more pepole tried to insert code few times but i am not clearing can you give me the code help me i tried to figure and i remember a text involing the numbers 2017 and 53 as far i remember i am stuck
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If I download the patch, will I have to restart the game from de begining or will I be able to continue with the new added stuffs ?
PS : Awesome game and storyline, congratulation ! |
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Someone help me out please!! I cant get past the first quest part I posted a picture with this so you guys know what im talking about. Please reply if you know how to get through this part a better way to contact me is my Discord which is TrainerVirus#0331 thank you!
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where i can fight the first gym leader i starvia to level 28 but he started disobeying me
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Hey! I was wondering where you get the cut item in the game, I saw an earlier post about it where people said it was on the west coast, but I cannot find it anywhere, any help is appreicated thanks!
Edit: Nvm, I figured it out. Now i'm stuck on The Bunker. Its that dungeon where it needs 2 pokemon and has all the buttons. Im at the part where its the giant red room with a small half-moon hallway going around the central room, and you're going from the right side to the left side. |
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Ok, I was able to figure it out, i went through the cutscene that went out about that red guy, but now I am softlocked, theres no buttons to press, the blue door is stuck there, and when i swap to my other pokemon, he can move freely. I got the teleporter, but if I try to leave the dungeon it brings me back to that room, but my character doesnt exist, and all i can do is re-enter the dungeon, but that makes the game crash... so i'm kinda stuck, since theres no place for my character to go.
Actually, theres one thing i can try, but if you can, please post how to get through this section in case it doesn't work. Thanks! Ok, I will post a video in case if it helps, so you can see my current situation. https://youtu.be/ahjeo802duo |
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Here you go! http://www.mediafire.com/file/tabwt4tu54954r8/Bunker_Patch.zip/file Let me know if that works. |
I downloaded the patch. I assume "the statue" is the one next to the button near that blue area. However, the button cant be interacted with since it is green, so unless I am missing something here, i still cannot access anything in that room where the crystal is. I'll keep trying tho, thx!
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heres a vid of the current situation my other pokemon is in, and why I can't get out https://youtu.be/uoTuSZ9v--g |
O yeah, if you go back into that room and press the button you'll get locked in lmao. In the 4.5.1 patch, all gates go up after getting the crystal, barring you from making any mistakes like that. That being said, I'm gonna DM you a version of that map without the gates so you can get the heck out of there. Expect it tomorrow!
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Ok! thanks so much! So I just leave the dungeon through the way I came in? You also said that my pokemon was supposed to be locked in there, does that mean i will lose Shaymin or will I keep it? I really dont wanna lose shaymin cuz i used the shiny stuff on it D:
Also, while i'm on the topic of Shaymin, is there any real reason to sacrifice legendaries? I sacrificed regice and got an evo stone from it, but i dont think it is worth sacrificing every legendary i find just for the sake of some evo stones when i can work easily without my pokemon fully evolved Unless theres some secret ending from it or thats how you beat the game, then that makes sense |
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Hello! I'm also stuck on the duo delegate ruin. I got the crystal and the teleporter, my makuhita got trapped behind the barrier thingy (like you said was supposed to happen) and I just assumed I left the same way I came in, but when I leave that way my character model is gone and I cannot exit the cave. All I can do is re-enter the run which I assume is not supposed to happen?
Here is a picture of what I'm talking about edit: I also downloaded the bunker patch and that didn't seem to fix the problem. |
Update: I was able to get out by reentering the dungeon while stuck in the statue and then leaving, but I kept my trapped pokemon (not sure if that is supposed to happen). Either way, it seems the patch did somewhat fix it to where if you re-enter the run and then automatically leave then you're no longer glitched.
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is there something to do at the ice temple cause i cant figure it out....
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can anyone tell me what i must do after i deliver dna sample to prof. oak cause im stuck?
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Um where the heck do i dind the cut item
I dont know and i have searched EVERYWHERE! |
is it just me or is the game super laggy. Like it moves at half the speed. I know this game isn't that resource intensive so it's probably not my PC.
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Cut item "boots" is available very early-game, north of the ranger's house and north of home.
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What window size are you using? |
Sorry if I missed something but is it intentional that physical attacks always leave 1 hp left? Even if the attack would do way more damage? Cause I remember this not being the case in 4.0
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Also I'm stuck again. What do I have to do in Metalstock town to help that one bedriddden guy? I've already went with kirlia into his dream but I dont know what to do from there. I already talked to everything in the room but nothing happens. Also to which altar do I have to go with the regiice the ppa guy gave me?
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Demo 4.6 is live! download HERE. From my understanding, your save file will cross over to any newer, standalone version.
Check the main page for a list of changes. Mostly, there are many fixes in this version, plus quicksaving. PLUS, it adds points of interest to the map, telling you where to go to progress the main story. Quote:
Also, the metalstock mission doesn't yield any kind of reward, at least not immediately. Maybe you haven't explored the offshore island yet? And, the altar is in a cave on Route 4, on the way to the nexus. On the map, it's listed as Shrine of the Legends I believe. Hope this all helps! EDIT: Patch 4.6.1 fixes game-breaking issues with the bunker mission and sunnydale town. So, PLEASE be sure to download it here. |
Is Zorua catchable anywhere in the game currently? It has a statue for the pkmn areas and while I first assumed you could get it when it follows you around at the store bit, but I've only ever had Drifloon join me. Is there a way to get Zorua there or are they obtained somewhere else, if at all?
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In future updates I'll put in zorua as a wild pkmn late-game! |
Hey Woah, I love the game so far! Its amazing! A amazing experience I am having! Though I will say, much like Skaribas, above, I am stuck too in the game after giving Oak the DNA Sample, after he dropped a note. I really want to progress because I really love the fangame, but in cases like this, I need help on what I have to do to progress.
(Just because I can, I'll tell you all my team :p. My team so far is Aerodactyl, Eevee (looking for Fire Stone to get a Flareon/my fluffy boi), Crobat, and Milotic.) |
Oh nvm, I ended up finding on my own, where to go, and I got to Metalstock Town. Quick question, is this the last town/progression area for the current version, and where can I get the item that turns a pokemon of yours Shiny, and if possible too, a Fire Stone?
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There are a few Pigment+'s available, but one you need to complete the shaymin quest, which is unfortunately bugged right now. As for the fire stone, the answer lies in two conjunctive towns, Oast town and Masa town. |
Also Woah, I wanted to tell you, Sunnydale Town is rather Glitchy. If I enter the house with the Nurse, then exit, i end up in the back at the above conjuction of the town blocked off by a ledge normally, a part of scenery that I think would be blocked off for just scenery, but mainly, if I enter the Gym, then exit it, I always get stuck in a tree which means I have to reopen the game from my last save not in the Sunnydale Gym. Just thought I'd tell you that so you can fix those bugs! I can't wait for the next version, aaa!
Also I went back to Mesa Village and Oasis Village, but I couldn't find a Fire Stone anywhere. (Also for the Shaymin Dungeon, is it possible to get Shaymin in the current version to do the dungeon, whether the dungeon is glitchy/buggy or not?) |
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Can I send my save file to you via Discord? My Discord Tag rn, is 🔥Solarflare🔥#6169.
Actually, it might be buggy since my tag has symbols in it. I sent my save file to you via DM in Discord. You will know its me because my name/tag from the striked out part above. |
This looks interesting! I'm thinking about getting it. However, is it 'complete-able', playable from start to finish?
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