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Battle scripts
Is there a way to get the value for the number of turns that have passed in a battle? You could then use this number to manipulate the damage of a move.
Also is it possible to make the minimise effect (stomp does more damage to minimed targets) apply to the enemy target and not yourself? (ofc the new effect won't raise evasion). What about flail? Could that be changed so the damage is based off the targets HP and not the users? BSP doesn't load the effect for endeavour. I know endeavour fails if the user has more hp than the target so I was thinking of using it as check for comparing user hp to target hp then having a different effect if it's more or less. Lastly, where are the scripts/routines for status effects located? I would like to change their effects. All of this is for Emerald, and for the move effects I'll be replacing the ones mentioned because I don't intend to keep those effects. Thank You |
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