The PokéCommunity Forums

The PokéCommunity Forums (https://www.pokecommunity.com/index.php)
-   Previous Generations (https://www.pokecommunity.com/forumdisplay.php?f=200)
-   -   6th Gen Is it crazy that I never used EXP Share? (https://www.pokecommunity.com/showthread.php?t=353918)

WhiteBuffallo August 12th, 2015 7:09 PM

Is it crazy that I never used EXP Share?
 
Pokemon Y was the first title I had played since 4th gen and In every gen before that Ive ignored Exp Share so I had no reason not to this gen. Now I feel like a paranoid old man because everyone told me it was great but I was too set in my ways.

jessluvstolaugh August 12th, 2015 7:22 PM

Quote:

Originally Posted by WhiteBuffallo (Post 8888309)
Pokemon Y was the first title I had played since 4th gen and In every gen before that Ive ignored Exp Share so I had no reason not to this gen. Now I feel like a paranoid old man because everyone told me it was great but I was too set in my ways.

I was like that at first... but then after experimenting with it, I found that it really does distribute the Experience points fairly well! And it's easier than ever to equally level up and train your pokemon as you progress through your journey.

WingedDragon August 12th, 2015 7:30 PM

Quote:

Originally Posted by WhiteBuffallo (Post 8888309)
Pokemon Y was the first title I had played since 4th gen and In every gen before that Ive ignored Exp Share so I had no reason not to this gen. Now I feel like a paranoid old man because everyone told me it was great but I was too set in my ways.


You should get gen 5 games they are really good

jessluvstolaugh August 12th, 2015 7:40 PM

Quote:

Originally Posted by AdrianD (Post 8888326)
You should get gen 5 games they are really good

Oh yeah, forgot to mention that too lol

*sheepishly laughs

Sun August 12th, 2015 7:56 PM

The Exp. Share mechanic from the 6th Generation differs a lot from the previous titles, while a bit similar to Generation I's Exp. All.

My advice is do not use it if you want real challenges in-game, unless you wanna overpower the in-game trainers and bashing how easy the whole game is.

Hikamaru August 12th, 2015 8:41 PM

I didn't mind using the Exp. Share that much, especially with the awkward level curve at certain points in the game, like they are encouraging you to use it. But as Unapologetic said, if you prefer having an actual challenge then try not to leave it on too often or you will overpower the NPCs.

WhiteBuffallo August 12th, 2015 10:29 PM

The way I play I've never really had to use it in any gen I never thought it was really useful plus I like leveling my pokemon one at a time

demingiscool August 13th, 2015 4:29 AM

Is it actually possible to hack the exp share so it will work like that from gen 6

demingiscool August 13th, 2015 4:35 AM

Quote:

Originally Posted by Hikamaru (Post 8888369)
I didn't mind using the Exp. Share that much, especially with the awkward level curve at certain points in the game, like they are encouraging you to use it. But as Unapologetic said, if you prefer having an actual challenge then try not to leave it on too often or you will overpower the NPCs.

Game freak were encouraging us to use more pokemon in the game with the new mechanic and that's what I love in the gen 6 games. You could let the pokemon you just caught easily catch up to the team.

Hiatus August 13th, 2015 3:08 PM

There are people that have never used it much due to how easy Exp. Share seemed to have made things, so in any way, I wouldn't call it crazy! Though, I personally dislike keeping this feature off; I'm fond of training my Pokémon more quickly with the item.

tokyodrift August 13th, 2015 4:39 PM

At first I didn't mind the EXP Share because I really didn't know what to expect. After my first run through I decided to keep it off and only turn it on during grinding to make things easier. So I don't think it's crazy that you didn't use it since most players didn't use it either.

WhiteBuffallo August 13th, 2015 9:11 PM

Quote:

Originally Posted by Symbonite (Post 8889451)
At first I didn't mind the EXP Share because I really didn't know what to expect. After my first run through I decided to keep it off and only turn it on during grinding to make things easier. So I don't think it's crazy that you didn't use it since most players didn't use it either.

I thought most players used it this gen since I heard so many positive things about it

tokyodrift August 13th, 2015 9:22 PM

Quote:

Originally Posted by WhiteBuffallo (Post 8889679)
I thought most players used it this gen since I heard so many positive things about it

While there are positive things about it, I remember most players that I talk to complaining that their whole team was pushing level 80+ when they got to the Elite Four. It really comes down to preference though. If you like a challenge, don't turn it on since it can make you super over-leveled.

Centipede Chan August 14th, 2015 3:07 AM

Honestly I played it both with and without exp share. There wasn't too much of a difference considering how you get more exp for doing everything pretty much. And the O powers were OP as well.

PlatinumDude August 14th, 2015 5:22 AM

It's not crazy at all, IMO. Some people, like me, play with the EXP. Share off to up the challenge a bit.

Evening August 14th, 2015 5:26 AM

it's really just a matter of preference

Sylphiel August 14th, 2015 7:03 AM

I ended up using it since I couldn't be bothered to turn it off at all.

Now it's probably kind of spoiled me, heh. Every time I go back to an older gen now: "Oh, right...I have to actually train my other pokemon by hand if I want them to gain levels. Hm. Well, that's a drag."

And I'll keep it on because, well, why not. I'm not looking for a challenge, I'm looking for leveled pokemon. :p

DaylightDreams August 15th, 2015 6:44 AM

My first play through of X I used the Exp. Share because how great it is. Rather than sharing the exp with just one Pokemon, this gen shares it with all of them. It's pretty cool, especially if you want to powerhouse through the game. But I just recently restarted my game and I'm refusing to use it at all this time, as it does take away from the challenge. I find X to be pretty easy compared to the previous generations so by not using the Exp. Share, it helps bring back a little bit of that challenge. So you're definitely not crazy!

Geltza August 19th, 2015 2:40 PM

My very first playthrough of X I had the Exp Share on and I thought it was cool, then I very quickly started to out level trainers by as much as 5 or 10 levels with a full party of 6 and so I restarted my game and since then I've always turned it off. I think it's a cool thing if you've beat the game and are trying to level all your Pokémon up to 100 or something. But as from playing through the story I could never have it on!

nightsmith97 August 19th, 2015 3:12 PM

I never use the EXP. Share in 6th Gen. games. It sort of feels like a cheat to me, whereas in previous generations it was a challenge to make sure all your Pokemon were leveling up at a steady pace. Therefore I just train all my Pokemon the old fashioned way.

Antagonist August 24th, 2015 9:40 AM

I loved using Exp share on pokemon I didn't feel like using until they were further evolved.

It's fun keeping the first Pokemon a Charizard lvl 50 and leveling up little guys like Caterpie lvl 8 with experience share. Try a whole low-level team with 1 level 50. They gain so much experience, evolve and learn moves in no time.

Dedenne1 August 25th, 2015 3:13 PM

I enjoyed using it on my first run it made sure most of my pokes were of equal level but i didnt use it on my first run and trust me its more challenging without it so try it like that if your up for a *little* challenge.

Maserati777 August 25th, 2015 6:00 PM

I didn't really use it for my main team since I didn't want them overleveled. And I only wanted the Pokémon I used to get exp in a battle.


I did use it to evolve my pc box pokemon to fill up my pokedex.


I'd take my Yveltal and hoarde hunt, use a move to knock out all 5 in one hit, then get 3-5 levels on my Combee or Electrike.

Ammako September 15th, 2015 12:14 PM

In Y, I used it, because I didn't care if it made me overleveled and made the game too easy.
In OR, I kept it off initially, then I got really fed up at being too underleveled, that I kinda gave up on the game after the 7th badge. The water routes + being undereleveled sucked.

Lexatom September 19th, 2015 7:00 PM

I personally used the Exp. Share since I thought the game would be too difficult to play without it on. However, just because you don't have it on doesn't mean that's a bad thing. It's your adventure, not mine. You choose what you want to do. That's what makes Pokemon great, isn't it?

WingsofBliss September 19th, 2015 8:46 PM

I used it off and on in X, but I think I won't be using it in whatever upcoming game(s) we get for the remainder of Gen 6. I liked it better when the EXP Share could only be used on one Pokemon at a time, but not so much of your entire team getting EXP Points all at once. This is gonna sound really weird, but it feels like I'm having quality time with each Pokemon when I train them one at a time.

Raskolnikov September 23rd, 2015 3:14 AM

Quote:

Originally Posted by Sun (Post 8888339)
My advice is do not use it if you want real challenges in-game, unless you wanna overpower the in-game trainers and bashing how easy the whole game is.

I thought like that too so I don't use Exp. Share in main story. The pokémon gains exps even you don't use it in battle. Don't you all think that sounds unfair? Harder the game, funnier to play in my opinion.

Sun September 23rd, 2015 3:20 AM

Quote:

Originally Posted by kebab defender (Post 8939845)
I thought like that too so I don't use Exp. Share in main story. The pokémon gains exps even you don't use it in battle. Don't you all think that sounds unfair? Harder the game, funnier to play in my opinion.

One of the good things from the new Exp. Share mechanic is allowing the player to rotate teams easily, in a similar fashion like how Ash from the anime series does. :)

But still, it's a fun and better experience to play without the Exp. Share on.

GilliTheFabulous September 23rd, 2015 3:32 AM

Quote:

Originally Posted by Sun (Post 8939852)
One of the good things from the new Exp. Share mechanic is allowing the player to rotate teams easily, in a similar fashion like how Ash from the anime series does. :)

But still, it's a fun and better experience to play without the Exp. Share on.

I agree with this. The new Exp. Share is very useful for those who don't want to have to grind up all of their mons one by one, less time spent grinding and more time spent exploring. Plus it stops you from having that one team with a level 45 starter and level 30 everything else.

However for any form of challenge, turn it off. It makes the game much easier and removes the challenge from the game. But do turn it on for grinding those level 2 zigzags that you just received from wondertrade.

Otamajakushi September 23rd, 2015 12:07 PM

I became very reliant on the new Exp Share mechanics in XY. Not only was it helpful to keep my least-used Pokemon relevant, but it was convenient for power-leveling Pokemon. I brought in a team of elite Wailord to Le Wow and used Exp Share to power-level the other three team members.

ArkansasLiving September 23rd, 2015 12:23 PM

I liked Exp Share in this game as much as in the last games before this one.

Sopheria October 4th, 2015 8:35 AM

I never use it in my main playthrough. Takes the fun out of it for me, because part of what I enjoy the most about playing through the games is giving attention to each individual Pokemon and taking the time to help each of them grow--leveling up my Pokemon without even once using them in battle kind of takes away from that :c

I've recently started using it a bit more, but only after I've beaten the Elite Four, and only when I need to level up a few Pokemon in order to complete the Pokedex.

SlytherinRayquaza October 4th, 2015 8:40 AM

I used it; for new captures to catch up to the rest of the team and then turned it off.

Crystal Berry October 4th, 2015 10:42 AM

I love exp share. It makes the game easier but otherwise it's much harder and slower to train underleveled pre-evolved Pokemon. The current EXP share is definitely cheap and I prefer it in previous gens, but it is what it is~


PageEmp October 15th, 2015 8:04 PM

In regular play I like to turn on the gen6 EXP share because I like to destroy things in regular play.

Nowadays, when I Nuz, I sometimes, turn it on, sometimes don't. The thing about Nuzlockes is that it's supposed to be hard, so overgrinding in it is plain cheap IMO. It also caused me to permabox my Azumarill as it caused her to get overlevelled ;-;.

Admison October 16th, 2015 1:05 PM

I personally used the EXP Share a lot, and I regret doing so. As previously mentioned, it really makes it so that you basically overpower the NPC's. I plan on restarting my game so that I can experience what it's like without the EXP Share. I definitely would prefer a challenge because the EXP Share made things a lot easier, and I didn't realize that until my friend decided against using it.

So no, I don't think it's weird at all. It's personal preference, really. But as the others said, if you're looking for a challenge, turn it off. :)

Sopheria October 17th, 2015 11:31 AM

The Exp Share is definitely growing on me lately. It's a godsend when it comes to mass evolving Pokemon in order to complete the Pokedex. I basically just grab 3 or 4 Pokemon that need to level up to evolve, challenge the Elite Four, and often times they're all evolved once I beat the champion, and if not they're close to it. I'd still never use it during one of my main playthroughs, but for leveling up post-game, I don't know what I'd do without it.

ProfChaos October 18th, 2015 6:35 PM

It's great and terrible at the same time. On the one hand keeping your entire team competent has never been easier. on the other... I just started my first playthrough as well and i'm Trolling this game hardcore. way too easy.. I'm at my 7th gym and my whole team is 59-65

Magistrum October 18th, 2015 9:10 PM

I played Y with it turned on throughout my playthrough. IMO it's a really handy thing to have and considering the Kalos dex has a really big selection of pokemon, you could rotate your party which I've honestly never done in the past games. In my playthrough I essentially have around 15 pokemon in my party, excluding a Linoone which is always on the 6th slot acting as my HM slave + pickup mon.

It was crazy tho, because by the time I finally got past victory road to to temporarily box Linoone and challenge the Elite Four, it was already around lv82 which was already giving me heart scales, evo stones and max revives, haha.

DarkSkys October 18th, 2015 9:19 PM

The EXP Share is more of a 50/50 item with me. In older games I used it to bring lower lvl Pokémon to the same lvl as my higher ones. But with it effecting the entire team now, I only use with lvling up Pokémon to evolve while my lvl 100s battle.

Megan October 20th, 2015 10:53 AM

My experience with the EXP-Share in gen 6 (that is X&Y, because ORAS is easy enough even without it) is, that it's a nice tool earlygame as it allows you to keep up with the difficulty at the beginning. Once you've passed, like, the first three Gym Leaders, your team should be high enough, so you can turn it off for the rest of the game. That is, if you're like me and use Pokemon that aren't really that great.

That way the game gets increasingly harder the closer you get to the end, but at the same time not to the point where it becomes unbeatable. The only problem I ran into was the E4 themselves, actually and that was mainly because I used not so good Pokemon.

Desert Stream~ December 18th, 2015 5:19 PM

I like it :D
The great thing is that it is optional, so you people can use whatever you want.

FioriKikuchi December 19th, 2015 9:07 AM

I don't think it's crazy. It makes things a little more challenging. Well at least for me. It might be different with other people.

Kaiyu December 22nd, 2015 1:13 AM

I don't think it's crazy since I did the same thing. It made things more challenging for me.

Crystal Noel December 23rd, 2015 4:32 PM

Personally, I think the point of the Exp. Share in this games was to encourage rotating your party instead of just relying on the same party the whole time.

Drogan December 23rd, 2015 5:26 PM

I don't think so. The way Exp. Share worked in this generation did speed up the game more. My run of Y took about 15 hours and I didn't mind it. I was playing more for the story, but I do miss finishing the game with 25 hours clocked in. It's like there are two modes to the Gen 6 games. One for the story and one for the story + gameplay and either way is fine.

Crystal Noel December 23rd, 2015 5:51 PM

Well, that's what I did with it. It was pretty cool, I was able to keep 18+ Pokémon up to a competent level up through the last gym. I definitely hope to do so again in Z, or whatever the next game is going to be called.

Cam December 24th, 2015 4:24 PM

I thought the game was more fun without the Exp. share.

My first playthrough felt way too easy with it on, then again i had a pretty overpowered team anyway.


All times are GMT -8. The time now is 11:01 PM.


Like our Facebook Page Follow us on Twitter © 2002 - 2018 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.

Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2023.