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Mega Sharpedo team help :)
Talonflame (M) @ Choice Band
Trait: Gale Wings EVs: 252 Atk / 4 SDef / 252 Spd Adamant Nature (+Atk, -SAtk) - Brave Bird - Flare Blitz - U-turn - Steel Wing Sharpedo (M) @ Sharpedonite Trait: Speed Boost EVs: 100 HP / 252 Atk / 156 Spd Adamant Nature (+Atk, -SAtk) - Waterfall - Poison Jab - Crunch - Aqua Jet Jirachi @ Leftovers Trait: Serene Grace EVs: 248 HP / 8 Atk / 252 SDef Careful Nature (+SDef, -SAtk) - U-turn - Wish - Iron Head - Protect Rotom-W @ Leftovers Trait: Levitate EVs: 248 HP / 216 Def / 44 SDef Bold Nature (+Def, -Atk) - Volt Switch - Hydro Pump - Pain Split - Will-O-Wisp Gengar (F) @ Choice Specs Trait: Levitate EVs: 252 SAtk / 4 SDef / 252 Spd Timid Nature (+Spd, -Atk) - Trick - Shadow Ball - Focus Blast - Sludge Wave Garchomp (M) @ Rocky Helmet Trait: Rough Skin EVs: 252 HP / 164 Def / 92 SDef Relaxed Nature (+Def, -Spd) - Stealth Rock - Dragon Tail - Earthquake - Fire Blast That's it. Mega Sharpedo is my late game sweeper. Talonflame is vital because he revenge kills so many annoying things that wall Sharpedo like Keldeo and Chesnaught. Garchomp is also good for SR and he is useful. Gengar, I like him cause he is super powerful and he can open big holes on the opponent's team to make it easier for sharpedo. Also he kills fairies. Rotom is good too cuz mainly I needed a slow volt switch to pivot into my talon or sharpedo safely. Jirachi is okay but I think it doesn't help that much. So, basically I want to change Jirachy. Any feedback? |
sorry this will be a truncated rate but my biggest piece of advice is to make talonflame a swords dance set with roost and sd over steel wing and uturn. you'll want jolly 168 speed to beat raikou and scarf magnezone. this gives your talon more longevity in longer games and lets you leverage its natural advantage over some checks to sharpedo like clefable, keldeo, etc. also, it gives you a secondary wincon as sharpedo is a one-time-only sweeper and putting too many eggs into that basket will make your team too inconsistent.
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Sharpedo needs Protect to ensure it gets a Speed boost in its base form before Mega Evolving. It doesn't need all this bulk investment, as it's frail regardless. The spread of Naughty with 224 Atk/32 SAtk/252 Spe allows Mega Sharpedo to 2HKO Skarmory with Hydro Pump after Stealth Rock. Remember that it's generally a one-shot Pokemon, meaning if it's forced to switch out after gaining a Speed boost and Mega Evolving, that's it.
Gengar doesn't really need Specs, IMO, since it needs the freedom to switch between its moves. Instead of TrickSpecs, Taunt, Destiny Bond, and Icy Wind are better options to prevent walls from setting up, trying to take an attacker down with you, and slowing down a faster switch-in, respectively. A Relaxed nature makes TankChomp waste away its decent Speed for a wall. Fire Blast already hits Garchomp's Fire-weak targets hard enough even with an Impish nature. 252 HP/164 Def/76 SDef/16 Spe allows TankChomp to outspeed Adamant Bisharp/Breloom. |
But Sharpedo can take a Scizor Bullet Punch better with the HP evs as well as some other priority or resisted hits.
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252+ Atk Technician Mega Scizor Bullet Punch vs. 0 HP / 0 Def Mega Sharpedo: 80-95 (28.4 - 33.8%) -- 0.5% chance to 3HKO 252+ Atk Choice Band Huge Power Azumarill Aqua Jet vs. 0 HP / 0 Def Mega Sharpedo: 80-94 (28.4 - 33.4%) -- 0.1% chance to 3HKO |
The Wish-passing that Jirachi can do is useful, but if you're looking for an alternative to it, bulky Excadrill could fit. As your team is now it lacks a form of hazard removal, which while I suppose it's not necessary on every single team in the universe, it's still nice to have since several of your 'mons, especially Talonflame, don't like taking hazards/Stealth Rock damage too much. Excadrill spins while still having decent bulk and can be a Fairy check, which is important to have.
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Okay guys. So I followed PlatinumDude's advice for Sharpedo. Although, I am gonna try Poison Fang indeed cause I like the 50% poisoning chance. Anyway, made my Talonflame fully offensive with SD and I left TrickSpecs on Gengar cause I like the way he can cripple supportive Pokemon and it's quite uncommon nowadays so it's unpredictable. However, my team still misses something I don't know what but I keep losing more than I win. Anyway, If you would like to suggest some bigger changes go for it. Just don't switch Sharpedo cause he is the star of the team.
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I still think you should swap Jirachi with Excadrill tho |
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224+ Atk Strong Jaw Mega Sharpedo Poison Fang vs. 252 HP / 220+ Def Sylveon: 182-216 (46.1 - 54.8%) -- 97.7% chance to 2HKO after Stealth Rock and Leftovers recovery 224+ Atk Mega Sharpedo Poison Jab vs. 252 HP / 220+ Def Sylveon: 194-230 (49.2 - 58.3%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery And to quote Mega Sharpedo's Other Options section in its OU analysis on another reason why Poison Fang isn't worth using: Quote:
TrickSpecs isn't worth using on Gengar, IMO. Gengar is rather frail, and appreciates the freedom of switching between moves, since it has excellent coverage in only 2-3 moveslots, and there are Pokemon who can do Trick + Choice items better, like Latios, which has better bulk. |
I understand but still, Sharpedo isn't meant to fight Fairies. I use him late game anyway when I have already swept the fairies away or anything that can kill it before Sharpedo does. But okay, Poison Jab may still be the better choice indeed.
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