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Can't decide which team to use!
I'm torn between 2 teams I want to use, would it just be easier to use 1 for competitive and the other for casual play?
Team 1: Absol Adamant Item: Absolite EV: 252 atk/252 Spd/4 HP IV: 31 on all but sp.atk Moves: Stone edge, play rough, Night slash, shadow claw Ability: Justified Ferrothorn Relaxed Item: Rocky helmet EV: 252 Def/252 Atk/4 HP IV: 31 on all but speed Moves: gyro ball, power whip, iron defense, iron head Ability: iron barbs Azumarill Adamant Item: Assault vest EV: 252 atk/ 252 HP/ 4 Def IV: 31 all but Sp.Atk Moves: play rough, Waterfall, superpower, Aqua tail Ability: huge power Salamence Adamant Item: Life orb EV: 252 Atk/252 Spd/ 4 HP IV:31 on all but sp.atk Moves: dragon dance, dragon rush, Aerial ace, fire fang Ability: Moxie Magmortar Naive Item: Life orb EV: 252 atk/252 sp.atk/4 HP IV: 31 on all but Sp.Def Moves: Lava plume, thunder punch, earthquake, flamethrower Ability: Vital spirit Klefki Calm Item: leftovers EV: 252 Def/252 Sp.Def/4 HP IV: 31 on all but atk Moves: Spikes, Foul play, Toxic, swagger And as for the 2nd team, I want it to be mono-ghost but not sure what to use except these 2. Aegislash Quiet Item: weakness policy EV: 252 Sp.atk/252 HP/4 Atk IV: 31 on all but speed Moves: Sacred sword, Flash cannon, shadow ball, King shield Chandelure Modest Item: Life orb EV: 252 Sp.atk/252 Spd/ 4 HP IV: 31 on all but atk Moves: Heat wave, Shadow ball, Psychic, minimize Ability: Infiltrator What should the other 4 be? And would it be easier using mono ghost for casual while the mix for comp? |
I have some minor issues with your sets but that's not what this thread is about so....
Use the first one for competitive play. The type variety is very much needed to succeed in standard battling environments. Going monotype works better for casual runs or if playing on Smogon's monotype ladder and/or in monotype tournaments. Not that you couldn't do well with a monotype team in a non-monotype meta, just that it'd be significantly harder and why make shit harder for yourself than you have to? Also put Gengar on the second team. Gengar is one of the best Ghost types right now. |
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As for your teams: As I pointed out in a previous RMT, Dark and Ghost have redundant coverage, and Absol is better off with Knock Off as a Dark STAB to get rid of non-Mega Stone items. Stone Edge doesn't let Absol achieve much: -Sucker Punch -Knock Off -Play Rough/Superpower -Fire Blast/Ice Beam Nature: Naive EVs: 252 Atk/4 SAtk/252 Spe Item: Absolite or -Swords Dance -Sucker Punch -Knock Off/Baton Pass -Play Rough/Baton Pass Nature: Jolly EVs: 252 Atk/4 SDef/252 Spe Item: Absolite Defensive Pokemon should use max HP EVs first before going for any of the defenses. Your Ferrothorn's EV spread is inefficient. Iron Defense wastes a moveslot that would have gone to a better support move, like Stealth Rock/Leech Seed. Iron Head is also outclassed by Gyro Ball, as Ferrothorn is very slow: -Stealth Rock -Leech Seed -Power Whip/Protect -Gyro Ball/Thunder Wave Nature: Relaxed EVs: 252 HP/88 Def/168 SDef Item: Leftovers/Shed Shell/Rocky Helmet Ability: Iron Barbs Azumarill really needs Aqua Jet, as without it, it struggles against offensive teams. Aqua Jet also provides priority, and lets Azumarill pick off weakened targets. Use it over Aqua Tail. Salamence is horribly outclassed in standard play by Dragonite, Mega Altaria, and Mega Charizard X, as all three have easier setup opportunities with Dragon Dance. The former has Multiscale to soften blows while at full health, and the latter two have better defensive typings: Dragonite: -Dragon Dance -Outrage -Earthquake/Fire Punch -Extreme Speed Nature: Adamant EVs: 252 Atk/4 Def/252 Spe Item: Lum Berry Ability: Multiscale Altaria: -Dragon Dance -Return -Earthquake -Roost/Fire Blast Nature: Adamant/Jolly EVs: 252 Atk/4 Def/252 Spe Item: Altarianite or -Dragon Dance -Return -Earthquake/Heal Bell/Substitute -Roost Nature: Impish EVs: 248 HP/136 Def/96 SDef/28 Spe Item: Altarianite Charizard: -Dragon Dance -Flare Blitz -Dragon Claw -Roost/Earthquake Nature: Jolly/Adamant EVs: 252 Atk/4 Def/252 Spe Item: Charizardite X Ability: Blaze Magmortar is an outclassed Fire Pokemon, as its average Speed hinders it, and its frailty and Stealth Rock weakness don't help either. Though Heatran is slower, it has better bulk and defensive typing: -Fire Blast -Flash Cannon/Hidden Power (Ice)/Stone Edge -Earth Power -Stealth Rock Nature: Timid EVs: 252 SAtk/4 SDef/252 Spe Item: Air Balloon Swagger is banned under Smogon rules. You already have a Steel defender in Ferrothorn, so I don't think Klefki is necessary here. |
If you're going to also use Banette/Sableye on the 2nd team, make them the mega and not Gengar since those 2 need their mega form while Gengar does not.
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-Calm Mind -Dark Pulse/Shadow Ball/Snarl -Will-o-Wisp -Recover Nature: Bold EVs: 252 HP/252 Def/4 SDef Item: Sablenite Ability: Prankster or -Knock Off -Will-o-Wisp -Foul Play/Toxic -Recover Nature: Careful EVs: 252 HP/112 Def/144 SDef Item: Sablenite Ability: Prankster |
Forgive the double post, but here's what I came up with for the ghosts:
Aegislash Quiet Item: weakness policy EV: 252 Sp.atk/ 252 HP/ 4 Atk IV: 31 on all but not speed Moves: Sacred Sword, Flash cannon, shadow ball, King shield Chandelure Modest Item: Life orb EV: 252 Sp.Atk/252 Spd/4 HP IV: 31 on all but atk Ability: Infiltrator Moves: Shadow ball, heat wave, Psychic, minimize Gengar (forgive me if this is horrid, couldn't find any non mega Evo builds) Timid Item: Life orb/assault vest EV: 252 Sp.Atk/252 Spd/4 HP IV: 31 on all but atk Ability: Levitate (not sure if HA exists) Moves: Shadow ball, Hidden power (dark/fire), Sludge wave, confuse ray/phantom force Sableye Relaxed Item: Sablite EV: 252 Def/252 Sp.Def/4 HP IV: 31 on all but speed Ability: Prankster Moves: Embargo, Knock off, Phantom force, Will-o-wisp Anything need changing? EDIT: Sorry, didn't see your post until I finished, platinumdude. |
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Assault Vest is useless on frail Pokemon like Gengar. If you want a better offensive Gengar set, here it is. HP Dark is useless, as Ghost and Dark are redundant coverage, while Steel Pokemon are hit harder by Focus Blast: -Shadow Ball -Sludge Bomb/Sludge Wave -Focus Blast -Taunt/Destiny Bond/Icy Wind/Substitute Nature: Timid EVs: 4 Def/252 SAtk/252 Spe Item: Life Orb/Black Sludge |
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So, so far it's Sableye, Aegislash, Chandelure, Gengar, how would Drifblim/Jellicent do in the team? |
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