The PokéCommunity Forums

The PokéCommunity Forums (https://www.pokecommunity.com/index.php)
-   Binary ROM Hacking (https://www.pokecommunity.com/forumdisplay.php?f=284)
-   -   Other Fire Red- making the foe's HUD disappear after capture (https://www.pokecommunity.com/showthread.php?t=356094)

tkim September 23rd, 2015 6:26 PM

Fire Red- making the foe's HUD disappear after capture
 
I just implemented the gain-exp-upon-capture hex edit in my Fire Red, and it works fine. The one thing that bothers me though is that if my pokemon is trying to learn a move upon leveling with four moves and I agree to replace a move, the sprite of the wild pokemon I had just caught reappears after returning to the battle screen. So I wanted to ask you guys if it was possible to have the sprite not reappear perhaps by removing its HUD upon successfully capturing it, which happens when a foe is defeated. And if it is possible, could I still be able to rename it? Thanks in advance.


All times are GMT -8. The time now is 2:31 AM.


Like our Facebook Page Follow us on Twitter © 2002 - 2018 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2016 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.

Acknowledgements
Use of PokéCommunity Assets
vB Optimise by DragonByte Technologies Ltd © 2023.