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So I made a team...
Talonflame @ Sharp Beak
Ability: Gale Wings EVs: 252 Atk / 4 SpD / 252 Spe Jolly Nature - Swords Dance - Flare Blitz - Brave Bird - Roost Pidgeot-Mega @ Pidgeotite Ability: No Guard EVs: 252 SpA / 4 SpD / 252 Spe Timid Nature - Hurricane - Defog - Heat Wave - U-turn Umbreon @ Lum Berry Ability: Synchronize EVs: 4 Atk / 252 Def / 252 Spe Impish Nature - Heal Bell - Foul Play - Wish - Protect Metagross @ Leftovers Ability: Clear Body EVs: 252 Def / 252 SpD Sassy Nature - Ice Punch - Meteor Mash - Earthquake - Reflect Skarmory @ Leftovers Ability: Sturdy EVs: 248 HP / 236 Def / 24 Spe Bold Nature - Spikes - Stealth Rock - Roar - Toxic (Insert another 'mon here) So, anything major I missed out? What about the last pokemon? Gimme all the criticism! Edit: What would I need to cover those yucky Flying and Steel types' weaknesses? Also - I had a look at this and ew, weaknesses. |
Umbreon is outclassed as a Wish passer by Sylveon and Clefable because the former has better offensive presence with Pixilated Hyper Voices and the latter has excellent utility in stopping setup sweepers cold with Unaware:
Sylveon: -Wish -Protect -Hyper Voice -Heal Bell/Toxic Nature: Bold EVs: 252 HP/220 Def/36 SDef Item: Leftovers Ability: Pixilate Clefable: -Wish -Protect -Moonblast -Heal Bell/Thunder Wave Nature: Bold EVs: 248 HP/252 Def/8 SDef Item: Leftovers Ability: Unaware Wash Rotom is an excellent teammate to use to help with the Flying weakness. Since Talonflame and Pidgeot are frail, a slow Volt Switch from Wash Rotom helps get them in battle safely: -Volt Switch -Hydro Pump -Will-o-Wisp -Pain Split/Rest Nature: Bold EVs: 248 HP/252 Def/8 Spe Item: Leftovers/Chesto Berry For the most part, Mega Metagross is better than regular Metagross because of Tough Claws-powered attacks. If you really must use non-Mega Metagross, Assault Vest is the way to do it. It gives it better special bulk to make good use of its resistances. Reflect should be used alongside Light Screen, IMO, but Metagross isn't the kind of Pokemon that does this sort of thing: -Meteor Mash -Zen Headbutt/Earthquake -Bullet Punch -Pursuit Nature: Adamant EVs: 252 HP/160 Atk/96 SDef Item: Assault Vest Ability: Clear Body Or you can use Heatran instead; while it doesn't stack weaknesses with Skarmory, the shared Water weakness with Talonflame could be a problem, though you have Wash Rotom to take care of that to an extent: -Stealth Rock -Lava Plume -Toxic -Taunt/Protect/Roar Nature: Calm EVs: 248 HP/192 SDef/68 Spe Item: Leftovers or -Magma Storm -Earth Power -Taunt -Toxic/Solar Beam Nature: Timid EVs: 252 SAtk/4 SDef/252 Spe Item: Leftovers/Air Balloon/Power Herb or -Fire Blast -Flash Cannon/Stone Edge/Hidden Power (Ice) -Earth Power -Stealth Rock Nature: Timid EVs: 252 SAtk/4 SDef/252 Spe Item: Air Balloon or -Overheat/Fire Blast -Flash Cannon -Earth Power/Hidden Power (Ice) -Stone Edge/Ancient Power Nature: Timid EVs: 28 HP/252 SAtk/228 Spe Item: Choice Scarf Skarmory should at least run an offensive move so it isn't Taunt bait. Brave Bird or Counter are the ideal options. Also, Whirlwind is superior to Roar, as it isn't blocked by the odd Soundproof: -Spikes/Stealth Rock -Brave Bird/Counter -Whirlwind/Taunt -Roost Nature: Impish/Bold EVs: 252 HP/252 Def/4 SDef Item: Leftovers/Rocky Helmet Ability: Sturdy or -Iron Head -Spikes/Stealth Rock -Whirlwind/Taunt -Roost Nature: Careful EVs: 252 HP/4 Def/252 SDef Item: Leftovers Ability: Sturdy |
Thanks for the help, I'l experiment with those.
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Quote:
Id go with Defog on Skarm over Spikes too. You dont have a Spin blocker/anything to capitalize on foe Defog so there is no point in using Spikes. This is amplified by the fact you are using your own Defog which is counter productive with Spikes. Using Defog on Skarm leaves you with a slot for the superior Roost on M-Pidgeot. Also Dugtrio is a very good partner to Talon and M-Pidgeot. It removes basically every relevant counter they have (Chansey, Tar, Tran etc) with Arena Trap apart from Rotom-W and M-Pidge lures all of the aforementioned and gets dug in safely with U-Turn. [email protected] Sash 252 Atk / 252 Speed / 6 hp Jolly Nature Trait: Arena Trap - Substitute - Reversal - Earthquake - Toxic Is my fav set on it. |
Thank you Dark Azelf! I'll try out Dugtrio and see how it works out. I really appreciate the help!
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